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Nasal-Interpreter/README.md
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Valk Richard Li 2c2c63a884 Update README.md
2019-08-08 21:22:22 +08:00

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# Nasal-Interpreter
# Nasal
Nasal is a script language that used in FlightGear.
There is a Nasal console in FlightGear but sometimes it is not so easy for every developer to use.
So this is an interpreter for Nasal written by C++.
The interpreter is still in development.Anyone who interested in this could also join us!
# Now complete all types
var: int float double std::string char long long int
NasalList: array in nasal []
append
setsize
subvec
pop
sort
NasalHash: Hash in nasal {}
append
delete
contains
keys
# Now complete Lexical Analysis!
What it looks like?
( Identifier | engineTimer )
( Operator | . )
( Identifier | start )
( Operator | ( )
( Operator | ) )
( Operator | ; )
( ReserveWord | print )
( Operator | ( )
( String | "Engine started" )
( Operator | ) )
( Operator | ; )
( Operator | } )
( ReserveWord | var )
( Identifier | stopEngine )
( Operator | = )
( ReserveWord | func )
( Operator | ( )
( Operator | ) )
( Operator | { )
( Identifier | props )
( Operator | . )
( Identifier | getNode )
( Operator | ( )
( String | "/" )
( Operator | , )
( Number | 1 )
( Operator | ) )
( Operator | . )
( Identifier | setValue )
( Operator | ( )
( String | "/controls/engines/engine/started" )
( Operator | , )
( Number | 0 )
( Operator | ) )
( Operator | ; )
( Identifier | props )
( Operator | . )
( Identifier | getNode )
( Operator | ( )
( String | "/" )
( Operator | , )
( Number | 1 )
( Operator | ) )
( Operator | . )
( Identifier | setValue )
( Operator | ( )
( String | "/fdm/jsbsim/external_reactions/engine/magnitude" )
( Operator | , )
( Number | 0 )
( Operator | ) )
( Operator | ; )
( Identifier | props )
( Operator | . )
( Identifier | getNode )
( Operator | ( )
( String | "/" )
( Operator | , )
( Number | 1 )
( Operator | ) )
( Operator | . )
( Identifier | setValue )
( Operator | ( )
( String | "/systems/electrical/e-tron/switch/bat-fwd-eng" )
( Operator | , )
( Number | 0 )
( Operator | ) )
( Operator | ; )
( Identifier | props )
( Operator | . )
( Identifier | getNode )
( Operator | ( )
( String | "/" )
( Operator | , )
( Number | 1 )
( Operator | ) )
( Operator | . )
( Identifier | setValue )
( Operator | ( )
( String | "/systems/electrical/e-tron/switch/bat-bwd-eng" )
( Operator | , )
( Number | 0 )
( Operator | ) )
( Operator | ; )
( Identifier | engineTimer )
( Operator | . )
( Identifier | stop )
( Operator | ( )
( Operator | ) )
( Operator | ; )
( ReserveWord | print )
( Operator | ( )
( String | "Engine stopped" )
( Operator | ) )
( Operator | ; )
( Operator | } )
This is what it outputs.
# Now with var_stack and function_stack
By printing the two stacks you can see how vars and functions change!
[long long int]a:1
[double]b:3.14
[string]c:"hello world!"
function:swap
function:__main
function:hello
# The structure of basical elements is...
class var;
class nasal_hash;//forward declaration
struct nasal_list_unit;
class nasal_list;
struct nasal_hash_unit;
class nasal_hash;
struct token_unit;
struct parameter;
class func;
class token_list;
#include "nasal_lexer.h"
main();