被忽略的内容优化

This commit is contained in:
kercylan98 2023-05-22 16:54:59 +08:00
parent 09f9a2c8bf
commit a31448bf03
2 changed files with 2 additions and 2 deletions

View File

@ -51,7 +51,7 @@ type World[PlayerID comparable, P Player[PlayerID]] interface {
// RegWorldResetEvent 世界被重置后将立即执行被注册的事件处理函数 // RegWorldResetEvent 世界被重置后将立即执行被注册的事件处理函数
RegWorldResetEvent(handle WorldResetEventHandle[PlayerID, P]) RegWorldResetEvent(handle WorldResetEventHandle[PlayerID, P])
OnWorldResetEvent() OnWorldResetEvent()
// RegWorldReleaseEvent 直接被释放前将立即执行被注册的事件处理函数,此刻世界仍然可用 // RegWorldReleaseEvent 世界被释放前将立即执行被注册的事件处理函数,此刻世界仍然可用
RegWorldReleaseEvent(handle WorldReleaseEventHandle[PlayerID, P]) RegWorldReleaseEvent(handle WorldReleaseEventHandle[PlayerID, P])
OnWorldReleaseEvent() OnWorldReleaseEvent()
// RegPlayerJoinWorldEvent 玩家进入世界时将立即执行被注册的事件处理函数 // RegPlayerJoinWorldEvent 玩家进入世界时将立即执行被注册的事件处理函数

View File

@ -63,7 +63,7 @@ func WithCross(crossName string, serverId int64, cross Cross) Option {
func WithTLS(certFile, keyFile string) Option { func WithTLS(certFile, keyFile string) Option {
return func(srv *Server) { return func(srv *Server) {
switch srv.network { switch srv.network {
case NetworkHttp, NetworkWebsocket, NetworkTcp, NetworkTcp4, NetworkTcp6: case NetworkHttp, NetworkWebsocket:
srv.certFile = certFile srv.certFile = certFile
srv.keyFile = keyFile srv.keyFile = keyFile
} }