diff --git a/game/world.go b/game/world.go index 3755559..ba2a811 100644 --- a/game/world.go +++ b/game/world.go @@ -51,7 +51,7 @@ type World[PlayerID comparable, P Player[PlayerID]] interface { // RegWorldResetEvent 世界被重置后将立即执行被注册的事件处理函数 RegWorldResetEvent(handle WorldResetEventHandle[PlayerID, P]) OnWorldResetEvent() - // RegWorldReleaseEvent 直接被释放前将立即执行被注册的事件处理函数,此刻世界仍然可用 + // RegWorldReleaseEvent 世界被释放前将立即执行被注册的事件处理函数,此刻世界仍然可用 RegWorldReleaseEvent(handle WorldReleaseEventHandle[PlayerID, P]) OnWorldReleaseEvent() // RegPlayerJoinWorldEvent 玩家进入世界时将立即执行被注册的事件处理函数 diff --git a/server/options.go b/server/options.go index d8d3845..440fa3f 100644 --- a/server/options.go +++ b/server/options.go @@ -63,7 +63,7 @@ func WithCross(crossName string, serverId int64, cross Cross) Option { func WithTLS(certFile, keyFile string) Option { return func(srv *Server) { switch srv.network { - case NetworkHttp, NetworkWebsocket, NetworkTcp, NetworkTcp4, NetworkTcp6: + case NetworkHttp, NetworkWebsocket: srv.certFile = certFile srv.keyFile = keyFile }