308 lines
11 KiB
C
Executable File
308 lines
11 KiB
C
Executable File
/*
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* Copyright (c) 2013-2019, Huawei Technologies Co., Ltd. All rights reserved.
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* Copyright (c) 2020, Huawei Device Co., Ltd. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its contributors may be used
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* to endorse or promote products derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#define _LOS_SLAB_MEM_C_
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#include <los_printf.h>
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#include <los_hwi.h>
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#include <los_slab_pri.h>
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VOID *OsSlabBlockHeadFill(OsSlabBlockNode *slabNode, UINT32 blkSz)
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{
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OS_SLAB_BLOCK_MAGIC_SET(slabNode);
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OS_SLAB_BLOCK_SIZE_SET(slabNode, blkSz);
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OS_SLAB_BLOCK_ID_SET(slabNode, 0); // now undefine how to use ID
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return (VOID *)(slabNode + 1);
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}
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/*****************************************************************************
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Function : OsSlabMemInit
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Description : To initialize the slab memory management
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Input : None
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Output : None
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Return : TRUE --- initialize OK, FALSE --- initialize false
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*****************************************************************************/
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BOOL OsSlabMemInit(VOID *pool)
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{
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struct LosSlabControlHeader *slabMemHead = OsSlabCtrlHdrGet(pool);
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UINT32 idx = 0;
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UINT32 tmp = 0;
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UINT32 blkSz = 0;
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UINT32 blkCnt = 0;
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for (idx = 0; idx < SLAB_MEM_COUNT; idx++) {
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blkSz = (SLAB_MEM_CALSS_STEP_SIZE << idx);
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blkCnt = SLAB_MEM_ALLOCATOR_SIZE / blkSz;
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slabMemHead->slabClass[idx].blkSz = blkSz;
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slabMemHead->slabClass[idx].blkCnt = blkCnt;
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slabMemHead->slabClass[idx].blkUsedCnt = 0;
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if (slabMemHead->slabClass[idx].alloc != NULL) {
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PRINT_WARN("SlabMemAllocator[%d] inited before\n", idx);
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tmp++;
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} else {
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slabMemHead->slabClass[idx].alloc =
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OsSlabAllocatorNew(pool, blkSz + sizeof(OsSlabBlockNode), (UINT32)sizeof(VOID *), blkCnt);
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}
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}
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return ((tmp == 0) ? TRUE : FALSE);
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}
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/*****************************************************************************
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Function : OsSlabMemAlloc
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Description : To alloc memory block
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Input : pool --- pointer to the memory pool
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size --- size of the memory we want to alloc
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Output : None
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Return : pointer :the address of the memory we alloced
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*****************************************************************************/
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VOID *OsSlabMemAlloc(VOID *pool, UINT32 size)
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{
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VOID *ret = NULL;
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UINTPTR intSave;
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struct LosSlabControlHeader *slabMem = OsSlabCtrlHdrGet(pool);
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OsSlabMem *slabAlloc = NULL;
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UINT32 idx;
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if (size > (SLAB_MEM_CALSS_STEP_SIZE << (SLAB_MEM_COUNT - 1))) {
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return NULL;
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}
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for (idx = 0; idx < SLAB_MEM_COUNT; idx++) {
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if (size <= slabMem->slabClass[idx].blkSz) {
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intSave = LOS_IntLock();
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if (slabMem->slabClass[idx].blkUsedCnt >= slabMem->slabClass[idx].blkCnt) {
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LOS_IntRestore(intSave);
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return NULL;
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}
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if (slabMem->slabClass[idx].alloc == NULL) {
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LOS_IntRestore(intSave);
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return NULL;
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}
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slabAlloc = &(slabMem->slabClass[idx]);
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ret = OsSlabAllocatorAlloc(slabAlloc->alloc);
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if (ret != NULL) {
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/* alloc success */
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ret = OsSlabBlockHeadFill((OsSlabBlockNode *)ret, slabMem->slabClass[idx].blkSz);
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slabMem->slabClass[idx].blkUsedCnt++;
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}
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LOS_IntRestore(intSave);
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return ret;
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}
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}
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return NULL;
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}
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/*****************************************************************************
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Function : OsSlabMemFree
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Description : To free the memory block
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Input : pool --- Pointer to the memory pool that contains the memory block to be allocated
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ptr --- the pointer of heap memory we want to free
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Output : None
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Return : TRUE:success FALSE:error
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*****************************************************************************/
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BOOL OsSlabMemFree(VOID *pool, VOID* ptr)
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{
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UINTPTR intSave;
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struct LosSlabControlHeader *slabMem = OsSlabCtrlHdrGet(pool);
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BOOL ret = FALSE;
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OsSlabMem *slabAlloc = NULL;
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UINT32 idx;
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OsSlabBlockNode *slabNode = OS_SLAB_BLOCK_HEAD_GET(ptr);
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if (!OS_ALLOC_FROM_SLAB_CHECK(slabNode)) {
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return FALSE;
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}
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for (idx = 0; idx < SLAB_MEM_COUNT; idx++) {
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if (slabMem->slabClass[idx].blkSz >= OS_SLAB_BLOCK_SIZE_GET(slabNode)) {
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intSave = LOS_IntLock();
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slabAlloc = &(slabMem->slabClass[idx]);
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if (TRUE == OsSlabAllocatorFree(slabAlloc->alloc, slabNode)) {
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ret = TRUE;
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slabMem->slabClass[idx].blkUsedCnt--;
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}
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LOS_IntRestore(intSave);
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return ret;
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}
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}
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return FALSE;
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}
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/*****************************************************************************
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Function : OsSlabMemDeinit
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Description : deinitialize the slab memory ,set back to the original status
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Input : pool --- Pointer to the memory pool
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Output : None
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Return : None
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*****************************************************************************/
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VOID OsSlabMemDeinit(VOID *pool)
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{
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UINT32 idx;
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struct LosSlabControlHeader *slabMem = NULL;
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OsSlabMem *slabAlloc = NULL;
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UINT32 blkSz;
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UINT32 blkCnt;
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if (pool == NULL) {
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return ;
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}
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slabMem = OsSlabCtrlHdrGet(pool);
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for (idx = 0; idx < SLAB_MEM_COUNT; idx++) {
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blkSz = (SLAB_MEM_CALSS_STEP_SIZE << idx);
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blkCnt = SLAB_MEM_ALLOCATOR_SIZE / blkSz;
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slabMem->slabClass[idx].blkSz = blkSz;
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slabMem->slabClass[idx].blkCnt = blkCnt;
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if (slabMem->slabClass[idx].alloc != NULL) {
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slabAlloc = &(slabMem->slabClass[idx]);
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OsSlabAllocatorDestroy(pool, slabAlloc->alloc);
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slabMem->slabClass[idx].alloc = NULL;
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}
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}
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return ;
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}
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/**************************************************************************
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Function : OsSlabMemCheck
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Description : check slab memory
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Input : pool --- pointer to the memory pool
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ptr --- pointer to the memory chunk
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Output : None
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Return : LOS_OK on success or error code on failure
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**************************************************************************/
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UINT32 OsSlabMemCheck(VOID *pool, VOID* ptr)
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{
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UINTPTR intSave;
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struct LosSlabControlHeader *slabMem = OsSlabCtrlHdrGet(pool);
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UINT32 retBlkSz = (UINT32)-1;
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OsSlabMem *slabAlloc = NULL;
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UINT32 idx;
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OsSlabBlockNode *slabNode = OS_SLAB_BLOCK_HEAD_GET(ptr);
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if ((!OS_ALLOC_FROM_SLAB_CHECK(slabNode)) ||
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slabMem->slabClass[SLAB_MEM_COUNT - 1].blkSz > (OS_SLAB_BLOCK_SIZE_GET(slabNode))) {
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return retBlkSz;
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}
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intSave = LOS_IntLock();
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for (idx = 0; idx < SLAB_MEM_COUNT; idx++) {
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slabAlloc = &(slabMem->slabClass[idx]);
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if (OsSlabAllocatorCheck(slabAlloc->alloc, slabNode) == TRUE) {
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retBlkSz = slabMem->slabClass[idx].blkSz;
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}
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}
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LOS_IntRestore(intSave);
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return retBlkSz;
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}
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/**************************************************************************
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Function : OsSlabStatisticsGet
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Description : collect slab statistics
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Input : pool --- pointer to the memory pool
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Output : status --- memory pool statistics
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Return : LOS_OK on success or error code on failure
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**************************************************************************/
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UINT32 OsSlabStatisticsGet(VOID *pool, LosSlabStatus *status)
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{
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struct LosSlabControlHeader *slabMem = NULL;
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OsSlabMem *slabAlloc = NULL;
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UINT32 itemSz = 0;
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UINT32 itemCnt = 0;
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UINT32 curUsage = 0;
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UINT32 totalUsage = 0;
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UINT32 totalMem = 0;
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UINT32 totalAllocCount = 0;
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UINT32 totalFreeCount = 0;
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UINT32 idx;
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if ((status == NULL) || (pool == NULL)) {
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return LOS_NOK;
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}
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slabMem = OsSlabCtrlHdrGet(pool);
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for (idx = 0; idx < SLAB_MEM_COUNT; idx++) {
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slabAlloc = &(slabMem->slabClass[idx]);
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OsSlabAllocatorGetSlabInfo(slabAlloc->alloc, &itemSz, &itemCnt, &curUsage);
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totalUsage += (curUsage * itemSz);
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totalMem += (itemCnt * itemSz);
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totalAllocCount += slabMem->slabClass[idx].blkUsedCnt;
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totalFreeCount += slabMem->slabClass[idx].blkCnt - slabMem->slabClass[idx].blkUsedCnt;
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}
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if (totalMem < totalUsage) {
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return LOS_NOK;
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}
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status->totalSize = totalMem;
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status->usedSize = totalUsage;
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status->freeSize = status->totalSize - status->usedSize;
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status->allocCount = totalAllocCount;
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status->freeCount = totalFreeCount;
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return LOS_OK;
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}
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/**************************************************************************
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Function : OsSlabGetMaxFreeBlkSize
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Description : get max free block size
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Input : pool --- pointer to the memory pool
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Output : None
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Return : max free block size
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**************************************************************************/
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UINT32 OsSlabGetMaxFreeBlkSize(VOID *pool)
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{
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struct LosSlabControlHeader *slabMem = OsSlabCtrlHdrGet(pool);
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OsSlabMem *slabAlloc = NULL;
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UINT32 itemSz = 0;
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UINT32 itemCnt = 0;
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UINT32 curUsage = 0;
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int idx;
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for (idx = SLAB_MEM_COUNT - 1; idx >= 0; idx--) {
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slabAlloc = &(slabMem->slabClass[idx]);
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if (slabAlloc->alloc) {
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OsSlabAllocatorGetSlabInfo(slabAlloc->alloc, &itemSz, &itemCnt, &curUsage);
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if (curUsage != itemCnt) {
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return itemSz;
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}
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}
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}
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return 0;
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}
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