Match-id-4c019f9f331b82122ea9f0b46fd85c96b7883297
This commit is contained in:
commit
4cbebd43cd
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@ -1,6 +1,6 @@
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/**
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* 保存与深度遍历相关的一些context。
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* 在深度遍历过程中,begin阶段会修改一些全局的值,在complete阶段会恢复。
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* 在深度遍历过程中,capture阶段会修改一些全局的值,在bubble阶段会恢复。
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*/
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import type { VNode, ContextType } from './Types';
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@ -11,98 +11,50 @@ import { ContextProvider } from './vnode/VNodeTags';
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// 保存的是“http://www.w3.org/1999/xhtml”或“http://www.w3.org/2000/svg”,
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// 用于识别是使用document.createElement()还是使用document.createElementNS()创建DOM
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const CTX_NAMESPACE = 'CTX_NAMESPACE';
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// 保存的是Horizon.createContext()的值,或Provider重新设置的值
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const CTX_CONTEXT = 'CTX_CONTEXT';
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// 旧版context API,是否更改。
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const CTX_OLD_CHANGE = 'CTX_OLD_CHANGE';
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let ctxOldChange = false;
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let ctxNamespace = '';
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function setContext(vNode: VNode, contextName, value) {
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if (vNode.contexts === null) {
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vNode.contexts = {
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[contextName]: value,
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};
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} else {
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vNode.contexts[contextName] = value;
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}
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}
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function getContext(vNode: VNode, contextName) {
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if (vNode.contexts !== null) {
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return vNode.contexts[contextName];
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}
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}
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// capture阶段设置
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function setNamespaceCtx(vNode: VNode, dom?: Container) {
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export function setNamespaceCtx(vNode: VNode, dom?: Container) {
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const nextContext = getNSCtx(ctxNamespace, vNode.type, dom);
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setContext(vNode, CTX_NAMESPACE, ctxNamespace);
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vNode.context = ctxNamespace;
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ctxNamespace = nextContext;
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}
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// bubble阶段恢复
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function resetNamespaceCtx(vNode: VNode) {
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ctxNamespace = getContext(vNode, CTX_NAMESPACE);
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export function resetNamespaceCtx(vNode: VNode) {
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ctxNamespace = vNode.context;
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}
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function getNamespaceCtx(): string {
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export function getNamespaceCtx(): string {
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return ctxNamespace;
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}
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function setContextCtx<T>(providerVNode: VNode, nextValue: T) {
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export function setContext<T>(providerVNode: VNode, nextValue: T) {
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const context: ContextType<T> = providerVNode.type._context;
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setContext(providerVNode, CTX_CONTEXT, context.value);
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providerVNode.context = context.value;
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context.value = nextValue;
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}
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function resetContextCtx(providerVNode: VNode) {
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export function resetContext(providerVNode: VNode) {
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const context: ContextType<any> = providerVNode.type._context;
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context.value = getContext(providerVNode, CTX_CONTEXT);
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context.value = providerVNode.context;
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}
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// 在局部更新时,恢复父节点的context
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function recoverParentsContextCtx(vNode: VNode) {
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export function recoverParentContext(vNode: VNode) {
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let parent = vNode.parent;
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while (parent !== null) {
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if (parent.tag === ContextProvider) {
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const newValue = parent.props.value;
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setContextCtx(parent, newValue);
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parent.context = parent.props.value;
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}
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parent = parent.parent;
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}
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}
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function setContextChangeCtx(providerVNode: VNode, didChange: boolean) {
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setContext(providerVNode, CTX_OLD_CHANGE, didChange);
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ctxOldChange = didChange;
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}
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function getContextChangeCtx() {
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return ctxOldChange;
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}
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function resetContextChangeCtx(vNode: VNode) {
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ctxOldChange = getContext(vNode, CTX_OLD_CHANGE);
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}
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export {
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getNamespaceCtx,
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resetNamespaceCtx,
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setNamespaceCtx,
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setContextCtx,
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resetContextCtx,
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recoverParentsContextCtx,
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setContextChangeCtx,
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getContextChangeCtx,
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resetContextChangeCtx,
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};
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@ -2,7 +2,7 @@
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* 异常错误处理
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*/
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import type {VNode} from './Types';
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import type { PromiseType, VNode } from './Types';
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import type {Update} from './UpdateHandler';
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import {ClassComponent, TreeRoot} from './vnode/VNodeTags';
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@ -62,7 +62,9 @@ function createClassErrorUpdate(
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}
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return update;
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}
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function isPromise(error: any): error is PromiseType<any> {
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return error !== null && typeof error === 'object' && typeof error.then === 'function'
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}
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// 处理capture和bubble阶段抛出的错误
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export function handleRenderThrowError(
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sourceVNode: VNode,
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@ -74,7 +76,7 @@ export function handleRenderThrowError(
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sourceVNode.dirtyNodes = null;
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// error是个promise
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if (error !== null && typeof error === 'object' && typeof error.then === 'function') {
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if (isPromise(error)) {
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// 抛出异常的节点,向上寻找,是否有suspense组件
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const foundSuspense = handleSuspenseChildThrowError(sourceVNode.parent, sourceVNode, error);
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if (foundSuspense) {
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@ -29,7 +29,7 @@ import {
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isExecuting,
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setExecuteMode
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} from './ExecuteMode';
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import { recoverParentsContextCtx, resetNamespaceCtx, setNamespaceCtx } from './ContextSaver';
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import { recoverParentContext, resetNamespaceCtx, setNamespaceCtx } from './ContextSaver';
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import {
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updateChildShouldUpdate,
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updateParentsChildShouldUpdate,
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@ -231,7 +231,7 @@ function buildVNodeTree(treeRoot: VNode) {
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}
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// 恢复父节点的context
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recoverParentsContextCtx(startVNode);
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recoverParentContext(startVNode);
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}
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// 重置环境变量,为重新进行深度遍历做准备
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@ -54,3 +54,10 @@ export interface PromiseType<R> {
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): void | PromiseType<U>;
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}
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export interface SuspenseState {
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promiseSet: Set<PromiseType<any>> | null; // suspense组件的promise列表
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childStatus: string;
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oldChildStatus: string; // 上一次Suspense的Children是否显示
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didCapture: boolean; // suspense是否捕获了异常
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promiseResolved: boolean; // suspense的promise是否resolve
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}
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@ -9,7 +9,7 @@ import {
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import {HookStage, setHookStage} from './HookStage';
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// hook对外入口
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export function exeFunctionHook<Props extends Record<string, any>, Arg>(
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export function runFunctionWithHooks<Props extends Record<string, any>, Arg>(
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funcComp: (props: Props, arg: Arg) => any,
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props: Props,
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arg: Arg,
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@ -7,7 +7,7 @@ import {
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TreeRoot,
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SuspenseComponent,
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} from '../vnode/VNodeTags';
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import { getContextChangeCtx, setContextCtx, setNamespaceCtx } from '../ContextSaver';
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import { setContext, setNamespaceCtx } from '../ContextSaver';
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import { FlagUtils } from '../vnode/VNodeFlags';
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import {onlyUpdateChildVNodes} from '../vnode/VNodeCreator';
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import componentRenders from './index';
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@ -26,7 +26,7 @@ function handlerContext(processing: VNode) {
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break;
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case ContextProvider: {
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const newValue = processing.props.value;
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setContextCtx(processing, newValue);
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setContext(processing, newValue);
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break;
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}
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// No Default
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@ -41,7 +41,6 @@ export function captureVNode(processing: VNode): VNode | null {
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if (
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!processing.isCreated &&
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processing.oldProps === processing.props &&
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!getContextChangeCtx() &&
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!processing.shouldUpdate
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) {
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// 复用还需对stack进行处理
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@ -18,7 +18,6 @@ import { markRef } from './BaseComponent';
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import {
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processUpdates,
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} from '../UpdateHandler';
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import { getContextChangeCtx } from '../ContextSaver';
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import { setProcessingClassVNode } from '../GlobalVar';
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import { onlyUpdateChildVNodes } from '../vnode/VNodeCreator';
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import { createChildrenByDiff } from '../diff/nodeDiffComparator';
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@ -33,25 +32,25 @@ export function getCurrentContext(clazz, processing: VNode) {
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}
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// 挂载实例
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function mountInstance(clazz, processing: VNode, nextProps: object) {
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function mountInstance(ctor, processing: VNode, nextProps: object) {
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if (!processing.isCreated) {
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processing.isCreated = true;
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FlagUtils.markAddition(processing);
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}
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// 构造实例
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const inst = callConstructor(processing, clazz, nextProps);
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const inst = callConstructor(processing, ctor, nextProps);
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inst.props = nextProps;
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inst.state = processing.state;
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inst.context = getCurrentContext(clazz, processing);
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inst.context = getCurrentContext(ctor, processing);
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inst.refs = {};
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processUpdates(processing, inst, nextProps);
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inst.state = processing.state;
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// 在调用类组建的渲染方法之前调用 并且在初始挂载及后续更新时都会被调用
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callDerivedStateFromProps(processing, clazz.getDerivedStateFromProps, nextProps);
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callDerivedStateFromProps(processing, ctor.getDerivedStateFromProps, nextProps);
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callComponentWillMount(processing, inst, nextProps);
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markComponentDidMount(processing);
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@ -87,7 +86,7 @@ function callUpdateLifeCycle(processing: VNode, nextProps: object, clazz) {
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}
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}
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function markLifeCycle(processing: VNode, nextProps: object, shouldUpdate: Boolean) {
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function markLifeCycle(processing: VNode, nextProps: object, shouldUpdate: boolean) {
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if (processing.isCreated) {
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markComponentDidMount(processing);
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} else if (processing.state !== processing.oldState || shouldUpdate) {
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@ -98,26 +97,30 @@ function markLifeCycle(processing: VNode, nextProps: object, shouldUpdate: Boole
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// 用于类组件
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export function captureRender(processing: VNode): VNode | null {
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let clazz = processing.type;
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const ctor = processing.type;
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let nextProps = processing.props;
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if (processing.isLazyComponent) {
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nextProps = mergeDefaultProps(clazz, nextProps);
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if (processing.promiseResolve) { // 该函数被 lazy 组件使用,未加载的组件需要加载组件的真实内容
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clazz = clazz._load(clazz._content);
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}
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nextProps = mergeDefaultProps(ctor, nextProps);
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}
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resetDepContexts(processing);
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// suspense打断后,再次render只需初次渲染
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if (processing.isSuspended) {
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mountInstance(ctor, processing, nextProps);
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processing.isSuspended = false;
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return createChildren(ctor, processing);
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}
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// 通过 shouldUpdate 判断是否要复用 children,该值和props,state,context的变化,shouldComponentUpdate,forceUpdate api的调用结果有关
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let shouldUpdate;
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const inst = processing.realNode;
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if (inst === null) {
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// 挂载新组件,一定会更新
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mountInstance(clazz, processing, nextProps);
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mountInstance(ctor, processing, nextProps);
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shouldUpdate = true;
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} else { // 更新
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const newContext = getCurrentContext(clazz, processing);
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const newContext = getCurrentContext(ctor, processing);
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// 子节点抛出异常时,如果本class是个捕获异常的处理节点,这时候oldProps是null,所以需要使用props
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const oldProps = (processing.flags & DidCapture) === DidCapture ? processing.props : processing.oldProps;
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@ -132,18 +135,17 @@ export function captureRender(processing: VNode): VNode | null {
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// 如果 props, state, context 都没有变化且 isForceUpdate 为 false则不需要更新
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shouldUpdate = oldProps !== processing.props ||
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inst.state !== processing.state ||
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getContextChangeCtx() ||
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processing.isForceUpdate;
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if (shouldUpdate) {
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// derivedStateFromProps会修改nextState,因此需要调用
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callDerivedStateFromProps(processing, clazz.getDerivedStateFromProps, nextProps);
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callDerivedStateFromProps(processing, ctor.getDerivedStateFromProps, nextProps);
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if (!processing.isForceUpdate) {
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// 业务可以通过 shouldComponentUpdate 函数进行优化阻止更新
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shouldUpdate = callShouldComponentUpdate(processing, oldProps, nextProps, processing.state, newContext);
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}
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if (shouldUpdate) {
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callUpdateLifeCycle(processing, nextProps, clazz);
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callUpdateLifeCycle(processing, nextProps, ctor);
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}
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inst.state = processing.state;
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inst.context = newContext;
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@ -162,16 +164,10 @@ export function captureRender(processing: VNode): VNode | null {
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// 不复用
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if (shouldUpdate) {
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return createChildren(clazz, processing);
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return createChildren(ctor, processing);
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} else {
|
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return onlyUpdateChildVNodes(processing);
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}
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}
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export function bubbleRender(processing: VNode) {}
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// 用于未完成的类组件
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export function getIncompleteClassComponent(clazz, processing: VNode, nextProps: object): VNode | null {
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mountInstance(clazz, processing, nextProps);
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return createChildren(clazz, processing);
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}
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export function bubbleRender() {}
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|
|
|
@ -4,9 +4,8 @@ import { isSame } from '../utils/compare';
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import { ClassComponent, ContextProvider } from '../vnode/VNodeTags';
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import { pushForceUpdate } from '../UpdateHandler';
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import {
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getContextChangeCtx,
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resetContextCtx,
|
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setContextCtx,
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resetContext,
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setContext,
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} from '../ContextSaver';
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import { travelVNodeTree } from '../vnode/VNodeUtils';
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import { launchUpdateFromVNode } from '../TreeBuilder';
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|
@ -75,14 +74,14 @@ function captureContextProvider(processing: VNode): VNode | null {
|
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const newCtx = newProps.value;
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// 更新processing的context值为newProps.value
|
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setContextCtx(processing, newCtx);
|
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setContext(processing, newCtx);
|
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|
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if (oldProps !== null) {
|
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const oldCtx = oldProps.value;
|
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const isSameContext = isSame(oldCtx, newCtx);
|
||||
if (isSameContext) {
|
||||
// context没有改变,复用
|
||||
if (oldProps.children === newProps.children && !getContextChangeCtx()) {
|
||||
if (oldProps.children === newProps.children) {
|
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return onlyUpdateChildVNodes(processing);
|
||||
}
|
||||
} else {
|
||||
|
@ -101,6 +100,6 @@ export function captureRender(processing: VNode): VNode | null {
|
|||
}
|
||||
|
||||
export function bubbleRender(processing: VNode) {
|
||||
resetContextCtx(processing);
|
||||
resetContext(processing);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
import type {VNode} from '../Types';
|
||||
import {captureRender as funCaptureRender} from './FunctionComponent';
|
||||
|
||||
export function captureRender(processing: VNode, shouldUpdate?: boolean): VNode | null {
|
||||
return funCaptureRender(processing, shouldUpdate);
|
||||
export function captureRender(processing: VNode): VNode | null {
|
||||
return funCaptureRender(processing);
|
||||
}
|
||||
|
||||
export function bubbleRender() {}
|
||||
|
|
|
@ -2,10 +2,9 @@ import type { VNode } from '../Types';
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|||
|
||||
import { mergeDefaultProps } from './LazyComponent';
|
||||
import { resetDepContexts } from '../components/context/Context';
|
||||
import { exeFunctionHook } from '../hooks/HookMain';
|
||||
import { runFunctionWithHooks } from '../hooks/HookMain';
|
||||
import { ForwardRef } from '../vnode/VNodeTags';
|
||||
import { FlagUtils, Update } from '../vnode/VNodeFlags';
|
||||
import { getContextChangeCtx } from '../ContextSaver';
|
||||
import { onlyUpdateChildVNodes } from '../vnode/VNodeCreator';
|
||||
import { createChildrenByDiff } from '../diff/nodeDiffComparator';
|
||||
|
||||
|
@ -16,28 +15,10 @@ export function bubbleRender() {
|
|||
}
|
||||
|
||||
// 判断children是否可以复用
|
||||
function checkIfCanReuseChildren(processing: VNode, shouldUpdate?: boolean) {
|
||||
let isCanReuse = true;
|
||||
|
||||
if (!processing.isCreated) {
|
||||
const oldProps = processing.oldProps;
|
||||
const newProps = processing.props;
|
||||
|
||||
// 如果props或者context改变了
|
||||
if (oldProps !== newProps || getContextChangeCtx() || processing.isDepContextChange) {
|
||||
isCanReuse = false;
|
||||
} else {
|
||||
if (shouldUpdate && processing.suspenseChildThrow) {
|
||||
// 使用完后恢复
|
||||
processing.suspenseChildThrow = false;
|
||||
isCanReuse = false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
isCanReuse = false;
|
||||
}
|
||||
|
||||
return isCanReuse;
|
||||
function checkIfCanReuseChildren(processing: VNode) {
|
||||
return !processing.isCreated &&
|
||||
processing.oldProps === processing.props &&
|
||||
!processing.isDepContextChange;
|
||||
}
|
||||
|
||||
export function setStateChange(isUpdate) {
|
||||
|
@ -52,7 +33,6 @@ export function captureFunctionComponent(
|
|||
processing: VNode,
|
||||
funcComp: any,
|
||||
nextProps: any,
|
||||
shouldUpdate?: boolean,
|
||||
) {
|
||||
// 函数组件内已完成异步动作
|
||||
if (processing.isSuspended) {
|
||||
|
@ -64,11 +44,11 @@ export function captureFunctionComponent(
|
|||
}
|
||||
resetDepContexts(processing);
|
||||
|
||||
const isCanReuse = checkIfCanReuseChildren(processing, shouldUpdate);
|
||||
const isCanReuse = checkIfCanReuseChildren(processing);
|
||||
// 在执行exeFunctionHook前先设置stateChange为false
|
||||
setStateChange(false);
|
||||
|
||||
const newElements = exeFunctionHook(
|
||||
const newElements = runFunctionWithHooks(
|
||||
processing.tag === ForwardRef ? funcComp.render : funcComp,
|
||||
nextProps,
|
||||
processing.tag === ForwardRef ? processing.ref : undefined,
|
||||
|
@ -88,7 +68,7 @@ export function captureFunctionComponent(
|
|||
return processing.child;
|
||||
}
|
||||
|
||||
export function captureRender(processing: VNode, shouldUpdate?: boolean): VNode | null {
|
||||
export function captureRender(processing: VNode): VNode | null {
|
||||
const Component = processing.type;
|
||||
const unresolvedProps = processing.props;
|
||||
const resolvedProps =
|
||||
|
@ -100,7 +80,6 @@ export function captureRender(processing: VNode, shouldUpdate?: boolean): VNode
|
|||
processing,
|
||||
Component,
|
||||
resolvedProps,
|
||||
shouldUpdate,
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
import type {VNode} from '../Types';
|
||||
|
||||
import {mergeDefaultProps} from './LazyComponent';
|
||||
import {ClassComponent} from '../vnode/VNodeTags';
|
||||
import {resetDepContexts} from '../components/context/Context';
|
||||
import {getIncompleteClassComponent} from './ClassComponent';
|
||||
|
||||
function captureIncompleteClassComponent(processing, Component, nextProps) {
|
||||
processing.tag = ClassComponent;
|
||||
|
||||
resetDepContexts(processing);
|
||||
|
||||
return getIncompleteClassComponent(Component, processing, nextProps);
|
||||
}
|
||||
|
||||
export function captureRender(processing: VNode): VNode | null {
|
||||
const Component = processing.type;
|
||||
const unresolvedProps = processing.props;
|
||||
const resolvedProps =
|
||||
processing.isLazyComponent
|
||||
? mergeDefaultProps(Component, unresolvedProps)
|
||||
: unresolvedProps;
|
||||
|
||||
return captureIncompleteClassComponent(processing, Component, resolvedProps);
|
||||
}
|
||||
|
||||
export function bubbleRender(processing: VNode) {}
|
|
@ -1,17 +1,16 @@
|
|||
import type {VNode, PromiseType} from '../Types';
|
||||
import type { VNode, PromiseType } from '../Types';
|
||||
|
||||
import {FlagUtils, Interrupted} from '../vnode/VNodeFlags';
|
||||
import {onlyUpdateChildVNodes, updateVNode, createFragmentVNode} from '../vnode/VNodeCreator';
|
||||
import { FlagUtils, Interrupted } from '../vnode/VNodeFlags';
|
||||
import { onlyUpdateChildVNodes, updateVNode, createFragmentVNode } from '../vnode/VNodeCreator';
|
||||
import {
|
||||
ClassComponent,
|
||||
ForwardRef,
|
||||
FunctionComponent,
|
||||
IncompleteClassComponent,
|
||||
SuspenseComponent,
|
||||
} from '../vnode/VNodeTags';
|
||||
import {pushForceUpdate} from '../UpdateHandler';
|
||||
import {launchUpdateFromVNode, tryRenderFromRoot} from '../TreeBuilder';
|
||||
import {updateShouldUpdateOfTree} from '../vnode/VNodeShouldUpdate';
|
||||
import {getContextChangeCtx} from '../ContextSaver';
|
||||
import { pushForceUpdate } from '../UpdateHandler';
|
||||
import { launchUpdateFromVNode, tryRenderFromRoot } from '../TreeBuilder';
|
||||
import { updateShouldUpdateOfTree } from '../vnode/VNodeShouldUpdate';
|
||||
import { markVNodePath } from '../utils/vNodePath';
|
||||
|
||||
export enum SuspenseChildStatus {
|
||||
|
@ -47,7 +46,7 @@ function createFallback(processing: VNode, fallbackChildren) {
|
|||
fallbackFragment.eIndex = 1;
|
||||
fallbackFragment.cIndex = 1;
|
||||
markVNodePath(fallbackFragment);
|
||||
processing.suspenseChildStatus = SuspenseChildStatus.ShowFallback;
|
||||
processing.suspenseState.childStatus = SuspenseChildStatus.ShowFallback;
|
||||
|
||||
return fallbackFragment;
|
||||
}
|
||||
|
@ -71,7 +70,7 @@ function createSuspenseChildren(processing: VNode, newChildren) {
|
|||
processing.dirtyNodes = [oldFallbackFragment];
|
||||
}
|
||||
// SuspenseComponent 中使用
|
||||
processing.suspenseChildStatus = SuspenseChildStatus.ShowChild;
|
||||
processing.suspenseState.childStatus = SuspenseChildStatus.ShowChild;
|
||||
} else {
|
||||
childFragment = createFragmentVNode(null, newChildren);
|
||||
}
|
||||
|
@ -80,7 +79,7 @@ function createSuspenseChildren(processing: VNode, newChildren) {
|
|||
childFragment.cIndex = 0;
|
||||
markVNodePath(childFragment);
|
||||
processing.child = childFragment;
|
||||
processing.promiseResolve = false;
|
||||
processing.suspenseState.promiseResolved = false;
|
||||
return processing.child;
|
||||
}
|
||||
|
||||
|
@ -88,10 +87,10 @@ export function captureSuspenseComponent(processing: VNode) {
|
|||
const nextProps = processing.props;
|
||||
|
||||
// suspense被捕获后需要展示fallback
|
||||
const showFallback = processing.suspenseDidCapture;
|
||||
const showFallback = processing.suspenseState.didCapture;
|
||||
|
||||
if (showFallback) {
|
||||
processing.suspenseDidCapture = false;
|
||||
processing.suspenseState.didCapture = false;
|
||||
const nextFallbackChildren = nextProps.fallback;
|
||||
return createFallback(processing, nextFallbackChildren);
|
||||
} else {
|
||||
|
@ -101,15 +100,15 @@ export function captureSuspenseComponent(processing: VNode) {
|
|||
}
|
||||
|
||||
function updateFallback(processing: VNode): Array<VNode> | VNode | null {
|
||||
const childFragment: VNode | null= processing.child;
|
||||
const childFragment: VNode | null = processing.child;
|
||||
|
||||
if (childFragment?.childShouldUpdate) {
|
||||
if (processing.promiseResolve) {
|
||||
if (processing.suspenseState.promiseResolved) {
|
||||
// promise已完成,展示promise返回的新节点
|
||||
return captureSuspenseComponent(processing);
|
||||
} else {
|
||||
// promise未完成,继续显示fallback,不需要继续刷新子节点
|
||||
const fallbackFragment: VNode = processing.child.next;
|
||||
const fallbackFragment: VNode = processing.child!.next!;
|
||||
childFragment.childShouldUpdate = false;
|
||||
fallbackFragment.childShouldUpdate = false;
|
||||
return null;
|
||||
|
@ -130,10 +129,9 @@ export function captureRender(processing: VNode, shouldUpdate: boolean): Array<V
|
|||
if (
|
||||
!processing.isCreated &&
|
||||
processing.oldProps === processing.props &&
|
||||
!getContextChangeCtx() &&
|
||||
!shouldUpdate
|
||||
) {
|
||||
if (processing.suspenseChildStatus === SuspenseChildStatus.ShowFallback) {
|
||||
if (processing.suspenseState.childStatus === SuspenseChildStatus.ShowFallback) {
|
||||
// 当显示fallback时,suspense的子组件要更新
|
||||
return updateFallback(processing);
|
||||
}
|
||||
|
@ -144,8 +142,9 @@ export function captureRender(processing: VNode, shouldUpdate: boolean): Array<V
|
|||
}
|
||||
|
||||
export function bubbleRender(processing: VNode) {
|
||||
if (processing.suspenseChildStatus === SuspenseChildStatus.ShowFallback
|
||||
|| (!processing.isCreated && processing.oldSuspenseChildStatus === SuspenseChildStatus.ShowFallback)
|
||||
const { childStatus, oldChildStatus } = processing.suspenseState;
|
||||
if (childStatus === SuspenseChildStatus.ShowFallback
|
||||
|| (!processing.isCreated && oldChildStatus === SuspenseChildStatus.ShowFallback)
|
||||
) {
|
||||
FlagUtils.markUpdate(processing);
|
||||
}
|
||||
|
@ -154,22 +153,21 @@ export function bubbleRender(processing: VNode) {
|
|||
}
|
||||
|
||||
function canCapturePromise(vNode: VNode | null): boolean {
|
||||
return vNode?.suspenseChildStatus !== SuspenseChildStatus.ShowFallback && vNode?.props.fallback !== undefined;
|
||||
return vNode?.suspenseState.childStatus !== SuspenseChildStatus.ShowFallback && vNode?.props.fallback !== undefined;
|
||||
}
|
||||
|
||||
// 处理Suspense子组件抛出的promise
|
||||
export function handleSuspenseChildThrowError(parent: VNode, processing: VNode, error: any): boolean {
|
||||
export function handleSuspenseChildThrowError(parent: VNode, processing: VNode, promise: PromiseType<any>): boolean {
|
||||
let vNode = parent;
|
||||
|
||||
// 向上找到最近的不在fallback状态的Suspense,并触发重新渲染
|
||||
do {
|
||||
if (vNode.tag === SuspenseComponent && canCapturePromise(vNode)) {
|
||||
if (vNode.suspensePromises === null) {
|
||||
vNode.suspensePromises = new Set();
|
||||
if (vNode.suspenseState.promiseSet === null) {
|
||||
vNode.suspenseState.promiseSet = new Set();
|
||||
}
|
||||
vNode.suspensePromises.add(error);
|
||||
vNode.suspenseState.promiseSet.add(promise);
|
||||
|
||||
processing.suspenseChildThrow = true;
|
||||
|
||||
// 移除生命周期flag 和 中断flag
|
||||
FlagUtils.removeLifecycleEffectFlags(processing);
|
||||
|
@ -178,7 +176,7 @@ export function handleSuspenseChildThrowError(parent: VNode, processing: VNode,
|
|||
if (processing.tag === ClassComponent) {
|
||||
if (processing.isCreated) {
|
||||
// 渲染类组件场景,要标志未完成(否则会触发componentWillUnmount)
|
||||
processing.tag = IncompleteClassComponent;
|
||||
processing.isSuspended = true;
|
||||
} else {
|
||||
// 类组件更新,标记强制更新,否则被memo等优化跳过
|
||||
pushForceUpdate(processing);
|
||||
|
@ -186,13 +184,13 @@ export function handleSuspenseChildThrowError(parent: VNode, processing: VNode,
|
|||
}
|
||||
}
|
||||
|
||||
if(processing.tag === FunctionComponent) {
|
||||
if (processing.tag === FunctionComponent || processing.tag === ForwardRef) {
|
||||
processing.isSuspended = true;
|
||||
}
|
||||
// 应该抛出promise未完成更新,标志待更新
|
||||
processing.shouldUpdate = true;
|
||||
|
||||
vNode.suspenseDidCapture = true;
|
||||
vNode.suspenseState.didCapture = true;
|
||||
launchUpdateFromVNode(vNode);
|
||||
|
||||
return true;
|
||||
|
@ -211,7 +209,7 @@ function resolvePromise(suspenseVNode: VNode, promise: PromiseType<any>) {
|
|||
if (promiseCache !== null) {
|
||||
promiseCache.delete(promise);
|
||||
}
|
||||
suspenseVNode.promiseResolve = true;
|
||||
suspenseVNode.suspenseState.promiseResolved = true;
|
||||
const root = updateShouldUpdateOfTree(suspenseVNode);
|
||||
if (root !== null) {
|
||||
tryRenderFromRoot(root);
|
||||
|
@ -220,9 +218,9 @@ function resolvePromise(suspenseVNode: VNode, promise: PromiseType<any>) {
|
|||
|
||||
// 对于每个promise,添加一个侦听器,以便当它resolve时,重新渲染
|
||||
export function listenToPromise(suspenseVNode: VNode) {
|
||||
const promises: Set<PromiseType<any>> | null = suspenseVNode.suspensePromises;
|
||||
const promises: Set<PromiseType<any>> | null = suspenseVNode.suspenseState.promiseSet;
|
||||
if (promises !== null) {
|
||||
suspenseVNode.suspensePromises = null;
|
||||
suspenseVNode.suspenseState.promiseSet = null;
|
||||
|
||||
// 记录已经监听的 promise
|
||||
let promiseCache = suspenseVNode.realNode;
|
||||
|
|
|
@ -9,7 +9,6 @@ import * as DomComponentRender from './DomComponent';
|
|||
import * as DomPortalRender from './DomPortal';
|
||||
import * as TreeRootRender from './TreeRoot';
|
||||
import * as DomTextRender from './DomText';
|
||||
import * as IncompleteClassComponentRender from './IncompleteClassComponent';
|
||||
import * as LazyComponentRender from './LazyComponent';
|
||||
import * as MemoComponentRender from './MemoComponent';
|
||||
import * as SuspenseComponentRender from './SuspenseComponent';
|
||||
|
@ -25,15 +24,14 @@ import {
|
|||
DomPortal,
|
||||
TreeRoot,
|
||||
DomText,
|
||||
IncompleteClassComponent,
|
||||
LazyComponent,
|
||||
MemoComponent,
|
||||
SuspenseComponent,
|
||||
} from '../vnode/VNodeTags';
|
||||
|
||||
export {
|
||||
BaseComponentRender
|
||||
}
|
||||
BaseComponentRender,
|
||||
};
|
||||
|
||||
export default {
|
||||
[ClassComponent]: ClassComponentRender,
|
||||
|
@ -46,8 +44,7 @@ export default {
|
|||
[DomPortal]: DomPortalRender,
|
||||
[TreeRoot]: TreeRootRender,
|
||||
[DomText]: DomTextRender,
|
||||
[IncompleteClassComponent]: IncompleteClassComponentRender,
|
||||
[LazyComponent]: LazyComponentRender,
|
||||
[MemoComponent]: MemoComponentRender,
|
||||
[SuspenseComponent]: SuspenseComponentRender,
|
||||
}
|
||||
};
|
||||
|
|
|
@ -32,7 +32,7 @@ import {
|
|||
callEffectRemove,
|
||||
callUseEffects,
|
||||
callUseLayoutEffectCreate,
|
||||
callUseLayoutEffectRemove
|
||||
callUseLayoutEffectRemove,
|
||||
} from './HookEffectHandler';
|
||||
import { handleSubmitError } from '../ErrorHandler';
|
||||
import {
|
||||
|
@ -192,7 +192,8 @@ function unmountVNode(vNode: VNode): void {
|
|||
|
||||
const instance = vNode.realNode;
|
||||
// 当constructor中抛出异常时,instance会是null,这里判断一下instance是否为空
|
||||
if (instance && typeof instance.componentWillUnmount === 'function') {
|
||||
// suspense打断时不需要触发WillUnmount
|
||||
if (instance && typeof instance.componentWillUnmount === 'function' && !vNode.isSuspended) {
|
||||
callComponentWillUnmount(vNode, instance);
|
||||
}
|
||||
break;
|
||||
|
@ -212,11 +213,11 @@ function unmountVNode(vNode: VNode): void {
|
|||
// 卸载vNode,递归遍历子vNode
|
||||
function unmountNestedVNodes(vNode: VNode): void {
|
||||
travelVNodeTree(vNode, (node) => {
|
||||
unmountVNode(node);
|
||||
}, node =>
|
||||
// 如果是DomPortal,不需要遍历child
|
||||
node.tag === DomPortal
|
||||
, vNode, null);
|
||||
unmountVNode(node);
|
||||
}, node =>
|
||||
// 如果是DomPortal,不需要遍历child
|
||||
node.tag === DomPortal
|
||||
, vNode, null);
|
||||
}
|
||||
|
||||
function submitAddition(vNode: VNode): void {
|
||||
|
@ -329,7 +330,7 @@ function submitClear(vNode: VNode): void {
|
|||
// 但考虑到用户可能自定义其他属性,所以采用遍历赋值的方式
|
||||
const customizeKeys = Object.keys(realNode);
|
||||
const keyLength = customizeKeys.length;
|
||||
for(let i = 0; i < keyLength; i++) {
|
||||
for (let i = 0; i < keyLength; i++) {
|
||||
const key = customizeKeys[i];
|
||||
// 测试代码 mock 实例的全部可遍历属性都会被Object.keys方法读取到
|
||||
// children 属性被复制意味着复制了子节点,因此要排除
|
||||
|
@ -351,7 +352,7 @@ function submitClear(vNode: VNode): void {
|
|||
}
|
||||
let clearChild = vNode.clearChild as VNode; // 上次渲染的child保存在clearChild属性中
|
||||
// 卸载 clearChild 和 它的兄弟节点
|
||||
while(clearChild) {
|
||||
while (clearChild) {
|
||||
// 卸载子vNode,递归遍历子vNode
|
||||
unmountNestedVNodes(clearChild);
|
||||
clearVNode(clearChild);
|
||||
|
@ -399,9 +400,9 @@ function submitUpdate(vNode: VNode): void {
|
|||
}
|
||||
|
||||
function submitSuspenseComponent(vNode: VNode) {
|
||||
const suspenseChildStatus = vNode.suspenseChildStatus;
|
||||
if (suspenseChildStatus !== SuspenseChildStatus.Init) {
|
||||
hideOrUnhideAllChildren(vNode.child, suspenseChildStatus === SuspenseChildStatus.ShowFallback);
|
||||
const { childStatus } = vNode.suspenseState;
|
||||
if (childStatus !== SuspenseChildStatus.Init) {
|
||||
hideOrUnhideAllChildren(vNode.child, childStatus === SuspenseChildStatus.ShowFallback);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,9 +1,24 @@
|
|||
/**
|
||||
* 虚拟DOM结构体
|
||||
*/
|
||||
import { TreeRoot, FunctionComponent, ClassComponent, DomPortal, DomText, ContextConsumer, ForwardRef, SuspenseComponent, LazyComponent, DomComponent, Fragment, ContextProvider, Profiler, MemoComponent, IncompleteClassComponent } from './VNodeTags';
|
||||
import {
|
||||
TreeRoot,
|
||||
FunctionComponent,
|
||||
ClassComponent,
|
||||
DomPortal,
|
||||
DomText,
|
||||
ContextConsumer,
|
||||
ForwardRef,
|
||||
SuspenseComponent,
|
||||
LazyComponent,
|
||||
DomComponent,
|
||||
Fragment,
|
||||
ContextProvider,
|
||||
Profiler,
|
||||
MemoComponent,
|
||||
} from './VNodeTags';
|
||||
import type { VNodeTag } from './VNodeTags';
|
||||
import type { RefType, ContextType } from '../Types';
|
||||
import type { RefType, ContextType, SuspenseState } from '../Types';
|
||||
import type { Hook } from '../hooks/HookType';
|
||||
import { InitFlag } from './VNodeFlags';
|
||||
|
||||
|
@ -24,7 +39,6 @@ export class VNode {
|
|||
ref: RefType | ((handle: any) => void) | null = null; // 包裹一个函数,submit阶段使用,比如将外部useRef生成的对象赋值到ref上
|
||||
oldProps: any = null;
|
||||
|
||||
suspensePromises: any; // suspense组件的promise列表
|
||||
changeList: any; // DOM的变更列表
|
||||
effectList: any[] | null; // useEffect 的更新数组
|
||||
updates: any[] | null; // TreeRoot和ClassComponent使用的更新数组
|
||||
|
@ -33,7 +47,6 @@ export class VNode {
|
|||
isSuspended = false; // 是否被suspense打断更新
|
||||
state: any; // ClassComponent和TreeRoot的状态
|
||||
hooks: Array<Hook<any, any>> | null; // 保存hook
|
||||
suspenseChildStatus = ''; // Suspense的Children是否显示
|
||||
depContexts: Array<ContextType<any>> | null; // FunctionComponent和ClassComponent对context的依赖列表
|
||||
isDepContextChange: boolean; // context是否变更
|
||||
dirtyNodes: Array<VNode> | null = null; // 需要改动的节点数组
|
||||
|
@ -42,7 +55,7 @@ export class VNode {
|
|||
task: any;
|
||||
|
||||
// 使用这个变量来记录修改前的值,用于恢复。
|
||||
contexts: any;
|
||||
context: any;
|
||||
// 因为LazyComponent会修改tag和type属性,为了能识别,增加一个属性
|
||||
isLazyComponent: boolean;
|
||||
|
||||
|
@ -55,12 +68,11 @@ export class VNode {
|
|||
oldHooks: Array<Hook<any, any>> | null; // 保存上一次执行的hook
|
||||
oldState: any;
|
||||
oldRef: RefType | ((handle: any) => void) | null = null;
|
||||
suspenseChildThrow: boolean;
|
||||
oldSuspenseChildStatus: string; // 上一次Suspense的Children是否显示
|
||||
oldChild: VNode | null = null;
|
||||
suspenseDidCapture: boolean; // suspense是否捕获了异常
|
||||
promiseResolve: boolean; // suspense的promise是否resolve
|
||||
|
||||
suspenseState: SuspenseState;
|
||||
|
||||
path = ''; // 保存从根到本节点的路径
|
||||
toUpdateNodes: Set<VNode> | null; // 保存要更新的节点
|
||||
|
||||
|
@ -85,7 +97,7 @@ export class VNode {
|
|||
this.stateCallbacks = null;
|
||||
this.state = null;
|
||||
this.oldState = null;
|
||||
this.contexts = null;
|
||||
this.context = null;
|
||||
break;
|
||||
case FunctionComponent:
|
||||
this.realNode = null;
|
||||
|
@ -106,30 +118,32 @@ export class VNode {
|
|||
this.depContexts = null;
|
||||
this.isDepContextChange = false;
|
||||
this.oldState = null;
|
||||
this.contexts = null;
|
||||
this.context = null;
|
||||
break;
|
||||
case DomPortal:
|
||||
this.realNode = null;
|
||||
this.contexts = null;
|
||||
this.context = null;
|
||||
break;
|
||||
case DomComponent:
|
||||
this.realNode = null;
|
||||
this.changeList = null;
|
||||
this.contexts = null;
|
||||
this.context = null;
|
||||
break;
|
||||
case DomText:
|
||||
this.realNode = null;
|
||||
break;
|
||||
case SuspenseComponent:
|
||||
this.realNode = null;
|
||||
this.suspensePromises = null;
|
||||
this.suspenseChildThrow = false;
|
||||
this.suspenseDidCapture = false;
|
||||
this.promiseResolve = false;
|
||||
this.oldSuspenseChildStatus = '';
|
||||
this.suspenseState = {
|
||||
promiseSet: null,
|
||||
didCapture: false,
|
||||
promiseResolved: false,
|
||||
oldChildStatus: '',
|
||||
childStatus: ''
|
||||
};
|
||||
break;
|
||||
case ContextProvider:
|
||||
this.contexts = null;
|
||||
this.context = null;
|
||||
break;
|
||||
case MemoComponent:
|
||||
this.effectList = null;
|
||||
|
@ -149,8 +163,6 @@ export class VNode {
|
|||
break;
|
||||
case Profiler:
|
||||
break;
|
||||
case IncompleteClassComponent:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -38,9 +38,9 @@ const typeMap = {
|
|||
[TYPE_LAZY]: LazyComponent,
|
||||
};
|
||||
|
||||
const newVirtualNode = function(tag: VNodeTag, key?: null | string, vNodeProps?: any, realNode?: any): VNode {
|
||||
function newVirtualNode (tag: VNodeTag, key?: null | string, vNodeProps?: any, realNode?: any): VNode {
|
||||
return new VNode(tag, vNodeProps, key, realNode);
|
||||
};
|
||||
}
|
||||
|
||||
function isClassComponent(comp: Function) {
|
||||
// 如果使用 getPrototypeOf 方法获取构造函数,不能兼容业务组组件继承组件的使用方式,会误认为是函数组件
|
||||
|
@ -66,7 +66,7 @@ export function updateVNode(vNode: VNode, vNodeProps?: any): VNode {
|
|||
}
|
||||
|
||||
if (vNode.tag === SuspenseComponent) {
|
||||
vNode.oldSuspenseChildStatus = vNode.suspenseChildStatus;
|
||||
vNode.suspenseState.oldChildStatus = vNode.suspenseState.childStatus;
|
||||
vNode.oldChild = vNode.child;
|
||||
}
|
||||
|
||||
|
|
|
@ -82,7 +82,7 @@ export function clearVNode(vNode: VNode) {
|
|||
vNode.hooks = null;
|
||||
vNode.props = null;
|
||||
vNode.parent = null;
|
||||
vNode.suspensePromises = null;
|
||||
vNode.suspenseState = null;
|
||||
vNode.changeList = null;
|
||||
vNode.effectList = null;
|
||||
vNode.updates = null;
|
||||
|
|
Loading…
Reference in New Issue