110 lines
3.4 KiB
C
110 lines
3.4 KiB
C
/*
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* Copyright (c) 2019 TAOS Data, Inc. <jhtao@taosdata.com>
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*
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* This program is free software: you can use, redistribute, and/or modify
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* it under the terms of the GNU Affero General Public License, version 3
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* or later ("AGPL"), as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TDENGINE_TRPC_H
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#define TDENGINE_TRPC_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdbool.h>
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#include <stdint.h>
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#include "taosdef.h"
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#include "tmsg.h"
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#define TAOS_CONN_SERVER 0
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#define TAOS_CONN_CLIENT 1
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extern int tsRpcHeadSize;
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typedef struct SRpcConnInfo {
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uint32_t clientIp;
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uint16_t clientPort;
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uint32_t serverIp;
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char user[TSDB_USER_LEN];
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} SRpcConnInfo;
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typedef struct SRpcMsg {
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tmsg_t msgType;
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tmsg_t expectMsgType;
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void * pCont;
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int contLen;
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int32_t code;
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void * handle; // rpc handle returned to app
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void * ahandle; // app handle set by client
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int noResp; // has response or not(default 0 indicate resp);
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} SRpcMsg;
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typedef struct SRpcInit {
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uint16_t localPort; // local port
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char * label; // for debug purpose
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int numOfThreads; // number of threads to handle connections
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int sessions; // number of sessions allowed
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int8_t connType; // TAOS_CONN_UDP, TAOS_CONN_TCPC, TAOS_CONN_TCPS
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int idleTime; // milliseconds, 0 means idle timer is disabled
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// the following is for client app ecurity only
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char *user; // user name
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char spi; // security parameter index
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char encrypt; // encrypt algorithm
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char *secret; // key for authentication
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char *ckey; // ciphering key
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// call back to process incoming msg, code shall be ignored by server app
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void (*cfp)(void *parent, SRpcMsg *, SEpSet *);
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// call back to retrieve the client auth info, for server app only
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int (*afp)(void *parent, char *tableId, char *spi, char *encrypt, char *secret, char *ckey);
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// call back to keep conn or not
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bool (*pfp)(void *parent, tmsg_t msgType);
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// to support Send messages multiple times on a link
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void *(*mfp)(void *parent, tmsg_t msgType);
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// call back to handle except when query/fetch in progress
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bool (*efp)(void *parent, tmsg_t msgType);
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void *parent;
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} SRpcInit;
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int32_t rpcInit();
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void rpcCleanup();
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void * rpcOpen(const SRpcInit *pRpc);
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void rpcClose(void *);
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void * rpcMallocCont(int contLen);
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void rpcFreeCont(void *pCont);
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void * rpcReallocCont(void *ptr, int contLen);
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void rpcSendRequest(void *thandle, const SEpSet *pEpSet, SRpcMsg *pMsg, int64_t *rid);
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void rpcSendResponse(const SRpcMsg *pMsg);
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void rpcSendRedirectRsp(void *pConn, const SEpSet *pEpSet);
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int rpcGetConnInfo(void *thandle, SRpcConnInfo *pInfo);
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void rpcSendRecv(void *shandle, SEpSet *pEpSet, SRpcMsg *pReq, SRpcMsg *pRsp);
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int rpcReportProgress(void *pConn, char *pCont, int contLen);
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void rpcCancelRequest(int64_t rid);
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// just release client conn to rpc instance, no close sock
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void rpcReleaseHandle(void *handle, int8_t type);
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void rpcRefHandle(void *handle, int8_t type);
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void rpcUnrefHandle(void *handle, int8_t type);
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#ifdef __cplusplus
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}
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#endif
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#endif // TDENGINE_TRPC_H
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