homework-jianmu/contrib/test/craft/raftServer.h

63 lines
1.6 KiB
C

#ifndef TDENGINE_RAFT_SERVER_H
#define TDENGINE_RAFT_SERVER_H
#ifdef __cplusplus
extern "C" {
#endif
#include <netinet/in.h>
#include <arpa/inet.h>
#include <assert.h>
#include <string.h>
#include "raft.h"
#include "raft/uv.h"
#include "tcommon.h"
// simulate a db store, just for test
#define MAX_KV_LEN 100
#define MAX_RECORD_COUNT 500
char *keys;
char *values;
int writeIndex;
void initStore();
void destroyStore();
void putKV(const char *key, const char *value);
char *getKV(const char *key);
typedef struct {
char dir[DIR_LEN + HOST_LEN * 2]; /* Data dir of UV I/O backend */
char host[HOST_LEN];
uint32_t port;
char address[ADDRESS_LEN]; /* Raft instance address */
raft_id raftId; /* For vote */
struct raft_fsm *fsm; /* Sample application FSM */
struct raft raft; /* Raft instance */
struct raft_io io; /* UV I/O backend */
struct uv_loop_s loop; /* UV loop */
struct raft_uv_transport transport; /* UV I/O backend transport */
} SRaftServer;
#define MAX_TOKEN_LEN 32
int splitString(const char* str, char* separator, char (*arr)[MAX_TOKEN_LEN], int n_arr);
uint64_t raftId(const char *host, uint32_t port);
int32_t raftServerInit(SRaftServer *pRaftServer, const SRaftServerConfig *pConf, struct raft_fsm *pFsm);
int32_t raftServerStart(SRaftServer *pRaftServer);
void raftServerClose(SRaftServer *pRaftServer);
int initFsm(struct raft_fsm *fsm);
const char* state2String(unsigned short state);
void printRaftConfiguration(struct raft_configuration *c);
void printRaftState(struct raft *r);
#ifdef __cplusplus
}
#endif
#endif // TDENGINE_RAFT_SERVER_H