homework-jianmu/include/util/exception.h

126 lines
4.6 KiB
C

/*
* Copyright (c) 2020 TAOS Data, Inc. <jhtao@taosdata.com>
*
* This program is free software: you can use, redistribute, and/or modify
* it under the terms of the GNU Affero General Public License, version 3
* or later ("AGPL"), as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _TD_UTIL_EXCEPTION_H
#define _TD_UTIL_EXCEPTION_H
#include "os.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
* cleanup actions
*/
typedef struct SCleanupAction {
bool failOnly;
uint8_t wrapper;
uint16_t reserved;
void* func;
union {
void* Ptr;
bool Bool;
char Char;
int8_t Int8;
uint8_t Uint8;
int16_t Int16;
uint16_t Uint16;
int Int;
unsigned int Uint;
int32_t Int32;
uint32_t Uint32;
int64_t Int64;
uint64_t Uint64;
float Float;
double Double;
} arg1, arg2;
} SCleanupAction;
/*
* exception hander registration
*/
typedef struct SExceptionNode {
struct SExceptionNode* prev;
jmp_buf jb;
int32_t code;
int32_t maxCleanupAction;
int32_t numCleanupAction;
SCleanupAction* cleanupActions;
} SExceptionNode;
////////////////////////////////////////////////////////////////////////////////
// functions & macros for auto-cleanup
void cleanupPush_void_ptr_ptr ( bool failOnly, void* func, void* arg1, void* arg2 );
void cleanupPush_void_ptr_bool ( bool failOnly, void* func, void* arg1, bool arg2 );
void cleanupPush_void_ptr ( bool failOnly, void* func, void* arg );
void cleanupPush_int_int ( bool failOnly, void* func, int arg );
void cleanupPush_void ( bool failOnly, void* func );
void cleanupPush_int_ptr ( bool failOnly, void* func, void* arg );
int32_t cleanupGetActionCount();
void cleanupExecuteTo( int32_t anchor, bool failed );
void cleanupExecute( SExceptionNode* node, bool failed );
bool cleanupExceedLimit();
#define CLEANUP_PUSH_VOID_PTR_PTR( failOnly, func, arg1, arg2 ) cleanupPush_void_ptr_ptr( (failOnly), (void*)(func), (void*)(arg1), (void*)(arg2) )
#define CLEANUP_PUSH_VOID_PTR_BOOL( failOnly, func, arg1, arg2 ) cleanupPush_void_ptr_bool( (failOnly), (void*)(func), (void*)(arg1), (bool)(arg2) )
#define CLEANUP_PUSH_VOID_PTR( failOnly, func, arg ) cleanupPush_void_ptr( (failOnly), (void*)(func), (void*)(arg) )
#define CLEANUP_PUSH_INT_INT( failOnly, func, arg ) cleanupPush_void_ptr( (failOnly), (void*)(func), (int)(arg) )
#define CLEANUP_PUSH_VOID( failOnly, func ) cleanupPush_void( (failOnly), (void*)(func) )
#define CLEANUP_PUSH_INT_PTR( failOnly, func, arg ) cleanupPush_int_ptr( (failOnly), (void*)(func), (void*)(arg) )
#define CLEANUP_PUSH_FREE( failOnly, arg ) cleanupPush_void_ptr( (failOnly), free, (void*)(arg) )
#define CLEANUP_PUSH_CLOSE( failOnly, arg ) cleanupPush_int_int( (failOnly), close, (int)(arg) )
#define CLEANUP_PUSH_FCLOSE( failOnly, arg ) cleanupPush_int_ptr( (failOnly), fclose, (void*)(arg) )
#define CLEANUP_GET_ANCHOR() cleanupGetActionCount()
#define CLEANUP_EXECUTE_TO( anchor, failed ) cleanupExecuteTo( (anchor), (failed) )
#define CLEANUP_EXCEED_LIMIT() cleanupExceedLimit()
////////////////////////////////////////////////////////////////////////////////
// functions & macros for exception handling
void exceptionPushNode( SExceptionNode* node );
int32_t exceptionPopNode();
void exceptionThrow( int32_t code );
#define TRY(maxCleanupActions) do { \
SExceptionNode exceptionNode = { 0 }; \
SCleanupAction cleanupActions[(maxCleanupActions) > 0 ? (maxCleanupActions) : 1]; \
exceptionNode.maxCleanupAction = (maxCleanupActions) > 0 ? (maxCleanupActions) : 1; \
exceptionNode.cleanupActions = cleanupActions; \
exceptionPushNode( &exceptionNode ); \
int caughtException = setjmp( exceptionNode.jb ); \
if( caughtException == 0 )
#define CATCH( code ) int32_t code = exceptionPopNode(); \
if( caughtException == 1 )
#define FINALLY( code ) int32_t code = exceptionPopNode();
#define END_TRY } while( 0 );
#define THROW( x ) exceptionThrow( (x) )
#define CAUGHT_EXCEPTION() ((bool)(caughtException == 1))
#define CLEANUP_EXECUTE() cleanupExecute( &exceptionNode, CAUGHT_EXCEPTION() )
#ifdef __cplusplus
}
#endif
#endif /*_TD_UTIL_EXCEPTION_H*/