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@ -64,24 +64,24 @@ typedef struct SSyncFSM {
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void* pData;
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// apply committed log, bufs will be free by raft module
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int (*applyLog)(struct SSyncFSM *fsm, SyncIndex index, const SSyncBuffer *buf, void *pData);
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int (*applyLog)(struct SSyncFSM* fsm, SyncIndex index, const SSyncBuffer* buf, void* pData);
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// cluster commit callback
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int (*onClusterChanged)(struct SSyncFSM *fsm, const SSyncCluster* cluster, void *pData);
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int (*onClusterChanged)(struct SSyncFSM* fsm, const SSyncCluster* cluster, void* pData);
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// fsm return snapshot in ppBuf, bufs will be free by raft module
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// TODO: getSnapshot SHOULD be async?
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int (*getSnapshot)(struct SSyncFSM *fsm, SSyncBuffer **ppBuf, int* objId, bool *isLast);
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int (*getSnapshot)(struct SSyncFSM* fsm, SSyncBuffer** ppBuf, int* objId, bool* isLast);
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// fsm apply snapshot with pBuf data
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int (*applySnapshot)(struct SSyncFSM *fsm, SSyncBuffer *pBuf, int objId, bool isLast);
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int (*applySnapshot)(struct SSyncFSM* fsm, SSyncBuffer* pBuf, int objId, bool isLast);
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// call when restore snapshot and log done
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int (*onRestoreDone)(struct SSyncFSM *fsm);
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int (*onRestoreDone)(struct SSyncFSM* fsm);
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void (*onRollback)(struct SSyncFSM *fsm, SyncIndex index, const SSyncBuffer *buf);
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void (*onRollback)(struct SSyncFSM* fsm, SyncIndex index, const SSyncBuffer* buf);
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void (*onRoleChanged)(struct SSyncFSM *fsm, const SNodesRole* pRole);
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void (*onRoleChanged)(struct SSyncFSM* fsm, const SNodesRole* pRole);
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} SSyncFSM;
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@ -118,10 +118,10 @@ typedef struct {
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int32_t syncInit();
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void syncCleanUp();
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SyncNodeId syncStart(const SSyncInfo *);
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SyncNodeId syncStart(const SSyncInfo*);
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void syncStop(SyncNodeId);
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int32_t syncPropose(SyncNodeId nodeId, SSyncBuffer buffer, void *pData, bool isWeak);
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int32_t syncPropose(SyncNodeId nodeId, SSyncBuffer buffer, void* pData, bool isWeak);
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extern int32_t raftDebugFlag;
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