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@ -25,36 +25,36 @@ extern "C" {
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#include "wal.h"
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#include "wal.h"
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typedef uint32_t SyncNodeId;
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typedef uint32_t SyncNodeId;
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typedef int32_t SyncGroupId;
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typedef int32_t SyncGroupId;
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typedef int64_t SyncIndex;
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typedef int64_t SyncIndex;
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typedef uint64_t SSyncTerm;
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typedef uint64_t SSyncTerm;
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typedef enum {
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typedef enum {
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TAOS_SYNC_ROLE_FOLLOWER = 0,
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TAOS_SYNC_ROLE_FOLLOWER = 0,
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TAOS_SYNC_ROLE_CANDIDATE = 1,
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TAOS_SYNC_ROLE_CANDIDATE = 1,
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TAOS_SYNC_ROLE_LEADER = 2,
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TAOS_SYNC_ROLE_LEADER = 2,
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} ESyncRole;
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} ESyncRole;
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typedef struct {
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typedef struct {
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void* data;
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void* data;
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size_t len;
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size_t len;
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} SSyncBuffer;
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} SSyncBuffer;
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typedef struct {
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typedef struct {
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SyncNodeId nodeId; // node ID assigned by TDengine
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SyncNodeId nodeId; // node ID assigned by TDengine
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uint16_t nodePort; // node sync Port
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uint16_t nodePort; // node sync Port
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char nodeFqdn[TSDB_FQDN_LEN]; // node FQDN
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char nodeFqdn[TSDB_FQDN_LEN]; // node FQDN
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} SNodeInfo;
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} SNodeInfo;
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typedef struct {
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typedef struct {
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int selfIndex;
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int selfIndex;
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int nNode;
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int nNode;
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SNodeInfo* nodeInfo;
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SNodeInfo* nodeInfo;
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} SSyncCluster;
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} SSyncCluster;
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typedef struct {
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typedef struct {
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int32_t selfIndex;
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int32_t selfIndex;
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int nNode;
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int nNode;
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SyncNodeId* nodeId;
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SyncNodeId* nodeId;
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ESyncRole* role;
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ESyncRole* role;
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} SNodesRole;
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} SNodesRole;
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@ -64,30 +64,30 @@ typedef struct SSyncFSM {
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void* pData;
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void* pData;
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// apply committed log, bufs will be free by raft module
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// apply committed log, bufs will be free by raft module
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int (*applyLog)(struct SSyncFSM *fsm, SyncIndex index, const SSyncBuffer *buf, void *pData);
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int (*applyLog)(struct SSyncFSM* fsm, SyncIndex index, const SSyncBuffer* buf, void* pData);
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// cluster commit callback
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// cluster commit callback
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int (*onClusterChanged)(struct SSyncFSM *fsm, const SSyncCluster* cluster, void *pData);
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int (*onClusterChanged)(struct SSyncFSM* fsm, const SSyncCluster* cluster, void* pData);
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// fsm return snapshot in ppBuf, bufs will be free by raft module
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// fsm return snapshot in ppBuf, bufs will be free by raft module
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// TODO: getSnapshot SHOULD be async?
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// TODO: getSnapshot SHOULD be async?
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int (*getSnapshot)(struct SSyncFSM *fsm, SSyncBuffer **ppBuf, int* objId, bool *isLast);
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int (*getSnapshot)(struct SSyncFSM* fsm, SSyncBuffer** ppBuf, int* objId, bool* isLast);
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// fsm apply snapshot with pBuf data
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// fsm apply snapshot with pBuf data
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int (*applySnapshot)(struct SSyncFSM *fsm, SSyncBuffer *pBuf, int objId, bool isLast);
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int (*applySnapshot)(struct SSyncFSM* fsm, SSyncBuffer* pBuf, int objId, bool isLast);
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// call when restore snapshot and log done
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// call when restore snapshot and log done
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int (*onRestoreDone)(struct SSyncFSM *fsm);
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int (*onRestoreDone)(struct SSyncFSM* fsm);
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void (*onRollback)(struct SSyncFSM *fsm, SyncIndex index, const SSyncBuffer *buf);
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void (*onRollback)(struct SSyncFSM* fsm, SyncIndex index, const SSyncBuffer* buf);
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void (*onRoleChanged)(struct SSyncFSM *fsm, const SNodesRole* pRole);
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void (*onRoleChanged)(struct SSyncFSM* fsm, const SNodesRole* pRole);
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} SSyncFSM;
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} SSyncFSM;
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typedef struct SSyncServerState {
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typedef struct SSyncServerState {
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SyncNodeId voteFor;
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SyncNodeId voteFor;
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SSyncTerm term;
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SSyncTerm term;
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} SSyncServerState;
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} SSyncServerState;
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typedef struct SStateManager {
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typedef struct SStateManager {
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@ -103,12 +103,12 @@ typedef struct SStateManager {
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} SStateManager;
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} SStateManager;
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typedef struct {
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typedef struct {
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SyncGroupId vgId;
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SyncGroupId vgId;
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twalh walHandle;
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twalh walHandle;
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SyncIndex snapshotIndex; // initial version
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SyncIndex snapshotIndex; // initial version
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SSyncCluster syncCfg; // configuration from mgmt
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SSyncCluster syncCfg; // configuration from mgmt
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SSyncFSM fsm;
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SSyncFSM fsm;
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@ -118,12 +118,12 @@ typedef struct {
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int32_t syncInit();
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int32_t syncInit();
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void syncCleanUp();
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void syncCleanUp();
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SyncNodeId syncStart(const SSyncInfo *);
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SyncNodeId syncStart(const SSyncInfo*);
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void syncStop(SyncNodeId);
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void syncStop(SyncNodeId);
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int32_t syncPropose(SyncNodeId nodeId, SSyncBuffer buffer, void *pData, bool isWeak);
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int32_t syncPropose(SyncNodeId nodeId, SSyncBuffer buffer, void* pData, bool isWeak);
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extern int32_t raftDebugFlag;
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extern int32_t raftDebugFlag;
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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