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#!/bin/bash
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# This is the script for us to try to cause the TDengine server or client to crash
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#
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# PREPARATION
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#
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# 1. Build an compile the TDengine source code that comes with this script, in the same directory tree
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# 2. Please follow the direction in our README.md, and build TDengine in the build/ directory
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# 3. Adjust the configuration file if needed under build/test/cfg/taos.cfg
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# 4. Run the TDengine server instance: cd build; ./build/bin/taosd -c test/cfg
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# 5. Make sure you have a working Python3 environment: run /usr/bin/python3 --version, and you should get 3.6 or above
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#
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# RUNNING THIS SCRIPT
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#
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# This script assumes the source code directory is intact, and that the binaries has been built in the
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# build/ directory, as such, will will load the Python libraries in the directory tree, and also load
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# the TDengine client shared library (so) file, in the build/directory, as evidenced in the env
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# variables below.
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#
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# Running the script is simple, no parameter is needed (for now, but will change in the future).
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#
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# Happy Crashing...
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# Due to the heavy path name assumptions/usage, let us require that the user be in the current directory
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EXEC_DIR=`dirname "$0"`
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if [[ $EXEC_DIR != "." ]]
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then
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echo "ERROR: Please execute `basename "$0"` in its own directory (for now anyway, pardon the dust)"
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exit -1
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fi
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# First we need to set up a path for Python to find our own TAOS modules, so that "import" can work.
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export PYTHONPATH=$(pwd)/../../src/connector/python/linux/python3
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# Then let us set up the library path so that our compiled SO file can be loaded by Python
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export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(pwd)/../../build/build/lib
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# Now we are all let, and let's see if we can find a crash.
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./crash_gen.py
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