add libuv
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6d10ef5e69
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@ -13,9 +13,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef USE_UV
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#include <uv.h>
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#endif
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#include "lz4.h"
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#include "os.h"
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#include "rpcCache.h"
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@ -78,12 +76,15 @@ typedef struct SThreadObj {
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} SThreadObj;
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typedef struct SServerObj {
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pthread_t thread;
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uv_tcp_t server;
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uv_loop_t* loop;
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int workerIdx;
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int numOfThread;
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SThreadObj** pThreadObj;
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uv_pipe_t** pipe;
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uint32_t ip;
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uint32_t port;
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} SServerObj;
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typedef struct SConnCtx {
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@ -93,33 +94,31 @@ typedef struct SConnCtx {
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int ref;
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} SConnCtx;
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static void allocBuffer(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf);
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static void onTimeout(uv_timer_t* handle);
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static void onRead(uv_stream_t* cli, ssize_t nread, const uv_buf_t* buf);
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static void onWrite(uv_write_t* req, int status);
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static void onAccept(uv_stream_t* stream, int status);
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void onConnection(uv_stream_t* q, ssize_t nread, const uv_buf_t* buf);
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static void workerAsyncCB(uv_async_t* handle);
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static void allocBuffer(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf);
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static void onTimeout(uv_timer_t* handle);
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static void onRead(uv_stream_t* cli, ssize_t nread, const uv_buf_t* buf);
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static void onWrite(uv_write_t* req, int status);
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static void onAccept(uv_stream_t* stream, int status);
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static void onConnection(uv_stream_t* q, ssize_t nread, const uv_buf_t* buf);
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static void workerAsyncCB(uv_async_t* handle);
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static void* workerThread(void* arg);
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static void* acceptThread(void* arg);
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void* taosInitServer(uint32_t ip, uint32_t port, char* label, int numOfThreads, void* fp, void* shandle);
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int32_t rpcInit() { return -1; }
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void rpcCleanup() { return; };
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void* rpcOpen(const SRpcInit* pInit) {
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SRpcInfo* pRpc = calloc(1, sizeof(SRpcInfo));
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if (pRpc == NULL) {
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return NULL;
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}
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if (pInit->label) {
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tstrncpy(pRpc->label, pInit->label, sizeof(pRpc->label));
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}
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pRpc->numOfThreads = pInit->numOfThreads > TSDB_MAX_RPC_THREADS ? TSDB_MAX_RPC_THREADS : pInit->numOfThreads;
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void* taosInitServer(uint32_t ip, uint32_t port, char* label, int numOfThreads, void* fp, void* shandle) {
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SServerObj* srv = calloc(1, sizeof(SServerObj));
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srv->loop = (uv_loop_t*)malloc(sizeof(uv_loop_t));
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srv->numOfThread = pRpc->numOfThreads;
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srv->numOfThread = numOfThreads;
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srv->workerIdx = 0;
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srv->pThreadObj = (SThreadObj**)calloc(srv->numOfThread, sizeof(SThreadObj*));
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srv->pipe = (uv_pipe_t**)calloc(srv->numOfThread, sizeof(uv_pipe_t*));
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srv->ip = ip;
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srv->port = port;
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uv_loop_init(srv->loop);
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for (int i = 0; i < srv->numOfThread; i++) {
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@ -136,24 +135,34 @@ void* rpcOpen(const SRpcInit* pInit) {
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srv->pThreadObj[i]->pipe = &(srv->pipe[i][1]); // init read
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int err = pthread_create(&(srv->pThreadObj[i]->thread), NULL, workerThread, (void*)(srv->pThreadObj[i]));
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if (err == 0) {
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tError("sucess to create worker thread %d", i);
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tDebug("sucess to create worker thread %d", i);
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// printf("thread %d create\n", i);
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} else {
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// clear all resource later
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tError("failed to create worker thread %d", i);
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return NULL;
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}
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}
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uv_tcp_init(srv->loop, &srv->server);
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struct sockaddr_in bind_addr;
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uv_ip4_addr("0.0.0.0", pInit->localPort, &bind_addr);
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uv_tcp_bind(&srv->server, (const struct sockaddr*)&bind_addr, 0);
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int err = 0;
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if ((err = uv_listen((uv_stream_t*)&srv->server, 128, onAccept)) != 0) {
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tError("Listen error %s\n", uv_err_name(err));
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int err = pthread_create(&srv->thread, NULL, acceptThread, (void*)srv);
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if (err == 0) {
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tDebug("success to create accept thread");
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} else {
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// clear all resource later
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}
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return srv;
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}
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void* rpcOpen(const SRpcInit* pInit) {
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SRpcInfo* pRpc = calloc(1, sizeof(SRpcInfo));
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if (pRpc == NULL) {
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return NULL;
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}
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uv_run(srv->loop, UV_RUN_DEFAULT);
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if (pInit->label) {
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tstrncpy(pRpc->label, pInit->label, sizeof(pRpc->label));
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}
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pRpc->numOfThreads = pInit->numOfThreads > TSDB_MAX_RPC_THREADS ? TSDB_MAX_RPC_THREADS : pInit->numOfThreads;
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pRpc->tcphandle = taosInitServer(0, pInit->localPort, pRpc->label, pRpc->numOfThreads, NULL, pRpc);
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return pRpc;
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}
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void rpcClose(void* arg) { return; }
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@ -186,8 +195,11 @@ void onRead(uv_stream_t* cli, ssize_t nread, const uv_buf_t* buf) {
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}
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void onWrite(uv_write_t* req, int status) {
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if (status == 0) {
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tDebug("data already was written on stream");
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}
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// opt
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if (req) tDebug("data already was written on stream");
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}
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void workerAsyncCB(uv_async_t* handle) {
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@ -207,7 +219,7 @@ void onAccept(uv_stream_t* stream, int status) {
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uv_write_t* wr = (uv_write_t*)malloc(sizeof(uv_write_t));
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uv_buf_t buf = uv_buf_init("a", 1);
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// despatch to worker thread
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pObj->workerIdx = (pObj->workerIdx + 1) % pObj->numOfThread;
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uv_write2(wr, (uv_stream_t*)&(pObj->pipe[pObj->workerIdx][0]), &buf, 1, (uv_stream_t*)cli, onWrite);
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} else {
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@ -257,6 +269,23 @@ void onConnection(uv_stream_t* q, ssize_t nread, const uv_buf_t* buf) {
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}
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}
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void* acceptThread(void* arg) {
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// opt
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SServerObj* srv = (SServerObj*)arg;
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uv_tcp_init(srv->loop, &srv->server);
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struct sockaddr_in bind_addr;
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int port = 6030;
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uv_ip4_addr("0.0.0.0", srv->port, &bind_addr);
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uv_tcp_bind(&srv->server, (const struct sockaddr*)&bind_addr, 0);
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int err = 0;
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if ((err = uv_listen((uv_stream_t*)&srv->server, 128, onAccept)) != 0) {
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tError("Listen error %s\n", uv_err_name(err));
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return NULL;
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}
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uv_run(srv->loop, UV_RUN_DEFAULT);
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}
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void* workerThread(void* arg) {
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SThreadObj* pObj = (SThreadObj*)arg;
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int fd = pObj->fd;
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