commit
49da63bed2
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@ -174,7 +174,7 @@ static void syncConnCallback(void *param, TAOS_RES *tres, int code) {
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TAOS *taos_connect_internal(const char *ip, const char *user, const char *pass, const char *auth, const char *db,
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uint16_t port) {
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STscObj *pObj = NULL;
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SSqlObj *pSql = taosConnectImpl(ip, user, pass, auth, db, port, syncConnCallback, NULL, &pObj);
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SSqlObj *pSql = taosConnectImpl(ip, user, pass, auth, db, port, syncConnCallback, NULL, (void **)&pObj);
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if (pSql != NULL) {
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pSql->fp = syncConnCallback;
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pSql->param = pSql;
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@ -245,11 +245,11 @@ static void asyncConnCallback(void *param, TAOS_RES *tres, int code) {
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TAOS *taos_connect_a(char *ip, char *user, char *pass, char *db, uint16_t port, void (*fp)(void *, TAOS_RES *, int),
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void *param, TAOS **taos) {
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STscObj *pObj = NULL;
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SSqlObj* pSql = taosConnectImpl(ip, user, pass, NULL, db, port, asyncConnCallback, param, &pObj);
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SSqlObj *pSql = taosConnectImpl(ip, user, pass, NULL, db, port, asyncConnCallback, param, (void **)&pObj);
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if (pSql == NULL) {
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return NULL;
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}
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if (taos) *taos = pObj;
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pSql->fetchFp = fp;
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@ -22,13 +22,12 @@
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extern "C" {
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#endif
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typedef struct STscObj TAOS;
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typedef struct STscStmt TAOS_STMT;
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typedef struct SSqlObj TAOS_RES;
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typedef struct SSqlStream TAOS_STREAM;
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typedef struct SSub TAOS_SUB;
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typedef unsigned char** TAOS_ROW;
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typedef void TAOS;
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typedef void TAOS_STMT;
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typedef void TAOS_RES;
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typedef void TAOS_STREAM;
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typedef void TAOS_SUB;
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typedef void **TAOS_ROW;
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// Data type definition
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#define TSDB_DATA_TYPE_NULL 0 // 1 bytes
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@ -56,6 +56,7 @@ void vnodeRelease(void *pVnode); // dec refCount
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void* vnodeGetWal(void *pVnode);
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int32_t vnodeProcessWrite(void *pVnode, int qtype, void *pHead, void *item);
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int32_t vnodeCheckWrite(void *pVnode);
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int32_t vnodeGetVnodeList(int32_t vnodeList[], int32_t *numOfVnodes);
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void vnodeBuildStatusMsg(void *param);
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void vnodeConfirmForward(void *param, uint64_t version, int32_t code);
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@ -65,6 +66,7 @@ int32_t vnodeInitResources();
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void vnodeCleanupResources();
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int32_t vnodeProcessRead(void *pVnode, SReadMsg *pReadMsg);
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int32_t vnodeCheckRead(void *pVnode);
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#ifdef __cplusplus
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}
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@ -5,14 +5,14 @@ INCLUDE_DIRECTORIES(inc)
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AUX_SOURCE_DIRECTORY(src SRC)
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IF (TD_LINUX)
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LIST(REMOVE_ITEM SRC ./src/tarbitrator.c)
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LIST(REMOVE_ITEM SRC src/tarbitrator.c)
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ADD_LIBRARY(sync ${SRC})
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TARGET_LINK_LIBRARIES(sync tutil pthread common)
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LIST(APPEND BIN_SRC ./src/tarbitrator.c)
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LIST(APPEND BIN_SRC ./src/taosTcpPool.c)
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LIST(APPEND BIN_SRC src/tarbitrator.c)
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LIST(APPEND BIN_SRC src/taosTcpPool.c)
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ADD_EXECUTABLE(tarbitrator ${BIN_SRC})
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TARGET_LINK_LIBRARIES(tarbitrator sync common osdetail tutil)
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ADD_SUBDIRECTORY(test)
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#ADD_SUBDIRECTORY(test)
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ENDIF ()
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@ -465,9 +465,10 @@ void *vnodeAcquireRqueue(int32_t vgId) {
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SVnodeObj *pVnode = vnodeAcquire(vgId);
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if (pVnode == NULL) return NULL;
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if (pVnode->status == TAOS_VN_STATUS_RESET) {
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terrno = TSDB_CODE_APP_NOT_READY;
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vInfo("vgId:%d, status is in reset", vgId);
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int32_t code = vnodeCheckRead(pVnode);
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if (code != TSDB_CODE_SUCCESS) {
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terrno = code;
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vInfo("vgId:%d, can not provide read service, status is %s", vgId, vnodeStatus[pVnode->status]);
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vnodeRelease(pVnode);
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return NULL;
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}
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@ -479,13 +480,14 @@ void *vnodeAcquireWqueue(int32_t vgId) {
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SVnodeObj *pVnode = vnodeAcquire(vgId);
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if (pVnode == NULL) return NULL;
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if (pVnode->status == TAOS_VN_STATUS_RESET) {
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terrno = TSDB_CODE_APP_NOT_READY;
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vInfo("vgId:%d, status is in reset", vgId);
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int32_t code = vnodeCheckWrite(pVnode);
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if (code != TSDB_CODE_SUCCESS) {
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terrno = code;
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vInfo("vgId:%d, can not provide write service, status is %s", vgId, vnodeStatus[pVnode->status]);
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vnodeRelease(pVnode);
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return NULL;
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}
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return pVnode->wqueue;
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}
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@ -39,7 +39,13 @@ void vnodeInitReadFp(void) {
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vnodeProcessReadMsgFp[TSDB_MSG_TYPE_FETCH] = vnodeProcessFetchMsg;
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}
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static int32_t vnodeProcessReadImp(SVnodeObj *pVnode, SReadMsg *pReadMsg) {
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//
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// After the fetch request enters the vnode queue, if the vnode cannot provide services, the process function are
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// still required, or there will be a deadlock, so we don’t do any check here, but put the check codes before the
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// request enters the queue
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//
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int32_t vnodeProcessRead(void *param, SReadMsg *pReadMsg) {
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SVnodeObj *pVnode = (SVnodeObj *)param;
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int msgType = pReadMsg->rpcMsg.msgType;
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if (vnodeProcessReadMsgFp[msgType] == NULL) {
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@ -47,53 +53,35 @@ static int32_t vnodeProcessReadImp(SVnodeObj *pVnode, SReadMsg *pReadMsg) {
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return TSDB_CODE_VND_MSG_NOT_PROCESSED;
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}
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return (*vnodeProcessReadMsgFp[msgType])(pVnode, pReadMsg);
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}
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int32_t vnodeCheckRead(void *param) {
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SVnodeObj *pVnode = param;
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if (pVnode->status != TAOS_VN_STATUS_READY) {
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vDebug("vgId:%d, msgType:%s not processed, vnode status is %s", pVnode->vgId, taosMsg[msgType],
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vnodeStatus[pVnode->status]);
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vDebug("vgId:%d, vnode status is %s, recCount:%d pVnode:%p", pVnode->vgId, vnodeStatus[pVnode->status],
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pVnode->refCount, pVnode);
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return TSDB_CODE_APP_NOT_READY;
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}
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// tsdb may be in reset state
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if (pVnode->tsdb == NULL) {
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vDebug("vgId:%d, msgType:%s not processed, tsdb is null", pVnode->vgId, taosMsg[msgType]);
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return TSDB_CODE_APP_NOT_READY;
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}
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if (pVnode->status == TAOS_VN_STATUS_CLOSING) {
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vDebug("vgId:%d, msgType:%s not processed, vstatus is %s", pVnode->vgId, taosMsg[msgType],
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vnodeStatus[pVnode->status]);
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vDebug("vgId:%d, tsdb is null, recCount:%d pVnode:%p", pVnode->vgId, pVnode->refCount, pVnode);
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return TSDB_CODE_APP_NOT_READY;
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}
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if (pVnode->role != TAOS_SYNC_ROLE_SLAVE && pVnode->role != TAOS_SYNC_ROLE_MASTER) {
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vDebug("vgId:%d, msgType:%s not processed, replica:%d role:%s", pVnode->vgId, taosMsg[msgType],
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pVnode->syncCfg.replica, syncRole[pVnode->role]);
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vDebug("vgId:%d, replica:%d role:%s, recCount:%d pVnode:%p", pVnode->vgId, pVnode->syncCfg.replica,
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syncRole[pVnode->role], pVnode->refCount, pVnode);
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return TSDB_CODE_APP_NOT_READY;
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}
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return (*vnodeProcessReadMsgFp[msgType])(pVnode, pReadMsg);
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return TSDB_CODE_SUCCESS;
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}
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static int32_t vnodePutItemIntoReadQueue(SVnodeObj *pVnode, void **qhandle, void *ahandle) {
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int32_t code = vnodeCheckRead(pVnode);
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if (code != TSDB_CODE_SUCCESS) return code;
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int32_t vnodeProcessRead(void *param, SReadMsg *pRead) {
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SVnodeObj *pVnode = (SVnodeObj *)param;
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int32_t code = vnodeProcessReadImp(pVnode, pRead);
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if (code == TSDB_CODE_APP_NOT_READY && pRead->rpcMsg.msgType == TSDB_MSG_TYPE_QUERY) {
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// After the fetch request enters the vnode queue
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// If the vnode cannot provide services, the following operations are still required
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// Or, there will be a deadlock
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void **qhandle = (void **)pRead->pCont;
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vError("QInfo:%p msg:%p will be killed for vstatus is %s", *qhandle, pRead, vnodeStatus[pVnode->status]);
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// qKillQuery(*qhandle);
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// qReleaseQInfo(pVnode->qMgmt, (void **)&qhandle, true);
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return TSDB_CODE_APP_NOT_READY;
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} else {
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return code;
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}
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}
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static void vnodePutItemIntoReadQueue(SVnodeObj *pVnode, void **qhandle, void *ahandle) {
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SReadMsg *pRead = (SReadMsg *)taosAllocateQitem(sizeof(SReadMsg));
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pRead->rpcMsg.msgType = TSDB_MSG_TYPE_QUERY;
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pRead->pCont = qhandle;
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@ -104,6 +92,8 @@ static void vnodePutItemIntoReadQueue(SVnodeObj *pVnode, void **qhandle, void *a
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vDebug("QInfo:%p add to vread queue for exec query, msg:%p", *qhandle, pRead);
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taosWriteQitem(pVnode->rqueue, TAOS_QTYPE_QUERY, pRead);
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return TSDB_CODE_SUCCESS;
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}
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/**
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@ -122,8 +112,13 @@ static int32_t vnodeDumpQueryResult(SRspRet *pRet, void *pVnode, void **handle,
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if ((code = qDumpRetrieveResult(*handle, (SRetrieveTableRsp **)&pRet->rsp, &pRet->len, &continueExec)) == TSDB_CODE_SUCCESS) {
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if (continueExec) {
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*freeHandle = false;
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vnodePutItemIntoReadQueue(pVnode, handle, ahandle);
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pRet->qhandle = *handle;
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code = vnodePutItemIntoReadQueue(pVnode, handle, ahandle);
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if (code != TSDB_CODE_SUCCESS) {
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*freeHandle = true;
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return code;
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} else {
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pRet->qhandle = *handle;
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}
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} else {
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*freeHandle = true;
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vDebug("QInfo:%p exec completed, free handle:%d", *handle, *freeHandle);
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@ -226,7 +221,12 @@ static int32_t vnodeProcessQueryMsg(SVnodeObj *pVnode, SReadMsg *pReadMsg) {
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if (handle != NULL) {
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vDebug("vgId:%d, QInfo:%p, dnode query msg disposed, create qhandle and returns to app", vgId, *handle);
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vnodePutItemIntoReadQueue(pVnode, handle, pReadMsg->rpcMsg.ahandle);
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code = vnodePutItemIntoReadQueue(pVnode, handle, pReadMsg->rpcMsg.ahandle);
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if (code != TSDB_CODE_SUCCESS) {
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pRsp->code = code;
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qReleaseQInfo(pVnode->qMgmt, (void **)&handle, true);
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return pRsp->code;
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}
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}
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} else {
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assert(pCont != NULL);
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@ -56,15 +56,6 @@ int32_t vnodeProcessWrite(void *param1, int qtype, void *param2, void *item) {
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return TSDB_CODE_VND_MSG_NOT_PROCESSED;
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}
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if (!(pVnode->accessState & TSDB_VN_WRITE_ACCCESS)) {
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vDebug("vgId:%d, msgType:%s not processed, no write auth", pVnode->vgId, taosMsg[pHead->msgType]);
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return TSDB_CODE_VND_NO_WRITE_AUTH;
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}
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// tsdb may be in reset state
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if (pVnode->tsdb == NULL) return TSDB_CODE_APP_NOT_READY;
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if (pVnode->status == TAOS_VN_STATUS_CLOSING) return TSDB_CODE_APP_NOT_READY;
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if (pHead->version == 0) { // from client or CQ
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if (pVnode->status != TAOS_VN_STATUS_READY) {
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vDebug("vgId:%d, msgType:%s not processed, vnode status is %d", pVnode->vgId, taosMsg[pHead->msgType],
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@ -105,6 +96,28 @@ int32_t vnodeProcessWrite(void *param1, int qtype, void *param2, void *item) {
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return syncCode;
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}
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int32_t vnodeCheckWrite(void *param) {
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SVnodeObj *pVnode = param;
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if (!(pVnode->accessState & TSDB_VN_WRITE_ACCCESS)) {
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vDebug("vgId:%d, no write auth, recCount:%d pVnode:%p", pVnode->vgId, pVnode->refCount, pVnode);
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return TSDB_CODE_VND_NO_WRITE_AUTH;
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}
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// tsdb may be in reset state
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if (pVnode->tsdb == NULL) {
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vDebug("vgId:%d, tsdb is null, recCount:%d pVnode:%p", pVnode->vgId, pVnode->refCount, pVnode);
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return TSDB_CODE_APP_NOT_READY;
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}
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if (pVnode->status == TAOS_VN_STATUS_CLOSING) {
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vDebug("vgId:%d, vnode status is %s, recCount:%d pVnode:%p", pVnode->vgId, vnodeStatus[pVnode->status],
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pVnode->refCount, pVnode);
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return TSDB_CODE_APP_NOT_READY;
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}
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return TSDB_CODE_SUCCESS;
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}
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void vnodeConfirmForward(void *param, uint64_t version, int32_t code) {
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SVnodeObj *pVnode = (SVnodeObj *)param;
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syncConfirmForward(pVnode->sync, version, code);
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Loading…
Reference in New Issue