[feature][TD-10557]add raft interface
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/*
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* Copyright (c) 2019 TAOS Data, Inc. <cli@taosdata.com>
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*
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* This program is free software: you can use, redistribute, and/or modify
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* it under the terms of the GNU Affero General Public License, version 3
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* or later ("AGPL"), as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TD_RAFT_H
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#define TD_RAFT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdio.h>
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#include "taosdef.h"
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typedef unsigned int RaftId;
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typedef unsigned int RaftGroupId;
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// buffer holding data
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typedef struct RaftBuffer {
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void* data;
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size_t len;
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} RaftBuffer;
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// a single server information in a cluster
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typedef struct RaftServer {
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RaftId id;
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char fqdn[TSDB_FQDN_LEN];
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uint16_t port;
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} RaftServer;
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// all servers in a cluster
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typedef struct RaftConfiguration {
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RaftServer *servers;
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int nServer;
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} RaftConfiguration;
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// raft lib module
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struct Raft;
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typedef struct Raft Raft;
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struct RaftNode;
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typedef struct RaftNode RaftNode;
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// raft state machine
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struct RaftFSM;
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typedef struct RaftFSM {
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// statemachine user data
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void *data;
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// apply buffer data, bufs will be free by raft module
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int (*apply)(struct RaftFSM *fsm, const RaftBuffer *bufs[], int nBufs);
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// fsm return snapshot in ppBuf, bufs will be free by raft module
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// TODO: getSnapshot SHOULD be async?
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int (*getSnapshot)(struct RaftFSM *fsm, RaftBuffer **ppBuf);
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// fsm restore with pBuf data
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int (*restore)(struct RaftFSM *fsm, RaftBuffer *pBuf);
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// fsm send data in buf to server,buf will be free by raft module
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int (*send)(struct RaftFSM* fsm, const RaftServer* server, const RaftBuffer *buf);
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} RaftFSM;
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typedef struct RaftNodeOptions {
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// user define state machine
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RaftFSM* pFSM;
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// election timeout(in ms)
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// by default: 150
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int electionTimeoutMS;
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// heart timeout(in ms)
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// by default: 50
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int heartbeatTimeoutMS;
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// install snapshot timeout(in ms)
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int installSnapshotTimeoutMS;
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/**
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* number of log entries before starting a new snapshot.
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* by default: 1024
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*/
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int snapshotThreshold;
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/**
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* Number of log entries to keep in the log after a snapshot has
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* been taken.
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* by default: 128.
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*/
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int snapshotTrailing;
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/**
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* Enable or disable pre-vote support.
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* by default: false
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*/
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bool preVote;
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} RaftNodeOptions;
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int RaftCreate(Raft** ppRaft);
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int RaftDestroy(Raft* pRaft);
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// start a raft node with options and cluster configuration
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int RaftStart(Raft* pRaft,
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RaftId selfId,
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RaftGroupId selfGroupId,
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const RaftNodeOptions* options,
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const RaftConfiguration* cluster
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RaftNode **ppNode);
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// stop a raft node
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int RaftStop(RaftNode* pNode);
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// client apply a cmd in buf
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typedef void (*RaftApplyFp)(const RaftBuffer *pBuf, int result);
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int RaftApply(RaftNode *pNode,
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const RaftBuffer *pBuf,
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RaftApplyFp applyCb);
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// recv data from other servers in cluster,buf will be free in raft
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int RaftRecv(RaftNode *pNode, const RaftBuffer* pBuf);
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// change cluster servers API
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typedef void (*RaftChangeFp)(const RaftServer* pServer, int result);
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int RaftAddServer(RaftNode *pNode,
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const RaftServer* pServer,
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RaftChangeFp changeCb);
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int RaftRemoveServer(RaftNode *pNode,
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const RaftServer* pServer,
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RaftChangeFp changeCb);
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// transfer leader to id
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typedef void (*RaftTransferFp)(RaftId id, int result);
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int RaftTransfer(RaftNode *pNode,
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RaftId id,
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RaftTransferFp transferCb);
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#ifdef __cplusplus
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}
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#endif
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#endif /* TD_RAFT_H */
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