Refactored crash_gen, extracted logic to create StateMachine class
This commit is contained in:
parent
625248dfd3
commit
23ed5e24b0
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@ -216,7 +216,7 @@ class ThreadCoordinator:
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# At this point, all threads should be pass the overall "barrier" and before the per-thread "gate"
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try:
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self._dbManager.transition(self._executedTasks) # at end of step, transiton the DB state
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self._dbManager.getStateMachine().transition(self._executedTasks) # at end of step, transiton the DB state
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except taos.error.ProgrammingError as err:
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if ( err.msg == 'network unavailable' ): # broken DB connection
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logger.info("DB connection broken, execution failed")
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@ -289,7 +289,7 @@ class ThreadCoordinator:
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# logger.debug(" (dice:{}/{}) ".format(i, nTasks))
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# # return copy.copy(tasks[i]) # Needs a fresh copy, to save execution results, etc.
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# return tasks[i].clone() # TODO: still necessary?
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taskType = self.getDbManager().pickTaskType() # pick a task type for current state
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taskType = self.getDbManager().getStateMachine().pickTaskType() # pick a task type for current state
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return taskType(self.getDbManager(), self._execStats) # create a task from it
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def resetExecutedTasks(self):
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@ -691,18 +691,120 @@ class StateHasData(AnyState):
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self.assertNoTask(tasks, TaskDropSuperTable) # we should not have a task that drops it
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# self.assertIfExistThenSuccess(tasks, ReadFixedDataTask)
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class StateMechine :
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def __init__(self, dbConn):
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self._dbConn = dbConn
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self._curState = self._findCurrentState() # starting state
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self._stateWeights = [1,3,5,15] # transitition target probabilities, indexed with value of STATE_EMPTY, STATE_DB_ONLY, etc.
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def getCurrentState(self):
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return self._curState
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# May be slow, use cautionsly...
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def getTaskTypes(self): # those that can run (directly/indirectly) from the current state
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allTaskClasses = StateTransitionTask.__subclasses__() # all state transition tasks
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firstTaskTypes = []
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for tc in allTaskClasses:
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# t = tc(self) # create task object
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if tc.canBeginFrom(self._curState):
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firstTaskTypes.append(tc)
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# now we have all the tasks that can begin directly from the current state, let's figure out the INDIRECT ones
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taskTypes = firstTaskTypes.copy() # have to have these
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for task1 in firstTaskTypes: # each task type gathered so far
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endState = task1.getEndState() # figure the end state
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if endState == None: # does not change end state
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continue # no use, do nothing
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for tc in allTaskClasses: # what task can further begin from there?
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if tc.canBeginFrom(endState) and (tc not in firstTaskTypes):
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taskTypes.append(tc) # gather it
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if len(taskTypes) <= 0:
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raise RuntimeError("No suitable task types found for state: {}".format(self._curState))
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logger.debug("[OPS] Tasks found for state {}: {}".format(self._curState, taskTypes))
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return taskTypes
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def _findCurrentState(self):
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dbc = self._dbConn
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ts = time.time() # we use this to debug how fast/slow it is to do the various queries to find the current DB state
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if dbc.query("show databases") == 0 : # no database?!
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# logger.debug("Found EMPTY state")
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logger.debug("[STT] empty database found, between {} and {}".format(ts, time.time()))
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return StateEmpty()
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dbc.execute("use db") # did not do this when openning connection
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if dbc.query("show tables") == 0 : # no tables
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# logger.debug("Found DB ONLY state")
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logger.debug("[STT] DB_ONLY found, between {} and {}".format(ts, time.time()))
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return StateDbOnly()
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if dbc.query("SELECT * FROM db.{}".format(DbManager.getFixedSuperTableName()) ) == 0 : # no regular tables
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# logger.debug("Found TABLE_ONLY state")
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logger.debug("[STT] SUPER_TABLE_ONLY found, between {} and {}".format(ts, time.time()))
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return StateSuperTableOnly()
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else: # has actual tables
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# logger.debug("Found HAS_DATA state")
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logger.debug("[STT] HAS_DATA found, between {} and {}".format(ts, time.time()))
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return StateHasData()
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def transition(self, tasks):
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if ( len(tasks) == 0 ): # before 1st step, or otherwise empty
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return # do nothing
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self._dbConn.execute("show dnodes") # this should show up in the server log, separating steps
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# Generic Checks, first based on the start state
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if self._curState.canCreateDb():
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self._curState.assertIfExistThenSuccess(tasks, TaskCreateDb)
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# self.assertAtMostOneSuccess(tasks, CreateDbTask) # not really, in case of multiple creation and drops
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if self._curState.canDropDb():
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self._curState.assertIfExistThenSuccess(tasks, TaskDropDb)
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# self.assertAtMostOneSuccess(tasks, DropDbTask) # not really in case of drop-create-drop
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# if self._state.canCreateFixedTable():
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# self.assertIfExistThenSuccess(tasks, CreateFixedTableTask) # Not true, DB may be dropped
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# self.assertAtMostOneSuccess(tasks, CreateFixedTableTask) # not really, in case of create-drop-create
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# if self._state.canDropFixedTable():
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# self.assertIfExistThenSuccess(tasks, DropFixedTableTask) # Not True, the whole DB may be dropped
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# self.assertAtMostOneSuccess(tasks, DropFixedTableTask) # not really in case of drop-create-drop
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# if self._state.canAddData():
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# self.assertIfExistThenSuccess(tasks, AddFixedDataTask) # not true actually
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# if self._state.canReadData():
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# Nothing for sure
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newState = self._findCurrentState()
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logger.debug("[STT] New DB state determined: {}".format(newState))
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self._curState.verifyTasksToState(tasks, newState) # can old state move to new state through the tasks?
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self._curState = newState
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def pickTaskType(self):
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taskTypes = self.getTaskTypes() # all the task types we can choose from at curent state
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weights = []
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for tt in taskTypes:
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endState = tt.getEndState()
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if endState != None :
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weights.append(self._stateWeights[endState.getValIndex()]) # TODO: change to a method
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else:
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weights.append(10) # read data task, default to 10: TODO: change to a constant
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i = self._weighted_choice_sub(weights)
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# logger.debug(" (weighted random:{}/{}) ".format(i, len(taskTypes)))
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return taskTypes[i]
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def _weighted_choice_sub(self, weights): # ref: https://eli.thegreenplace.net/2010/01/22/weighted-random-generation-in-python/
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rnd = random.random() * sum(weights) # TODO: use our dice to ensure it being determinstic?
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for i, w in enumerate(weights):
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rnd -= w
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if rnd < 0:
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return i
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# Manager of the Database Data/Connection
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class DbManager():
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class DbManager():
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def __init__(self, resetDb = True):
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self.tableNumQueue = LinearQueue()
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self._lastTick = self.setupLastTick() # datetime.datetime(2019, 1, 1) # initial date time tick
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self._lastInt = 0 # next one is initial integer
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self._lock = threading.RLock()
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self._state = StateInvalid() # starting state
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self._stateWeights = [1,3,5,10] # indexed with value of STATE_EMPTY, STATE_DB_ONLY, etc.
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# self.openDbServerConnection()
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self._dbConn = DbConn()
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@ -710,7 +812,7 @@ class DbManager():
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self._dbConn.open() # may throw taos.error.ProgrammingError: disconnected
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except taos.error.ProgrammingError as err:
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# print("Error type: {}, msg: {}, value: {}".format(type(err), err.msg, err))
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if ( err.msg == 'disconnected' ): # cannot open DB connection
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if ( err.msg == 'client disconnected' ): # cannot open DB connection
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print("Cannot establish DB connection, please re-run script without parameter, and follow the instructions.")
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sys.exit()
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else:
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@ -721,13 +823,17 @@ class DbManager():
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if resetDb :
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self._dbConn.resetDb() # drop and recreate DB
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self._state = self._findCurrentState()
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self._stateMachine = StateMechine(self._dbConn) # Do this after dbConn is in proper shape
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def getDbConn(self):
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return self._dbConn
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def getState(self):
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return self._state
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def getStateMachine(self):
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return self._stateMachine
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# def getState(self):
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# return self._stateMachine.getCurrentState()
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# We aim to create a starting time tick, such that, whenever we run our test here once
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# We should be able to safely create 100,000 records, which will not have any repeated time stamp
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@ -754,7 +860,8 @@ class DbManager():
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tIndex = self.tableNumQueue.push()
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return tIndex
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def getFixedSuperTableName(self):
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@classmethod
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def getFixedSuperTableName(cls):
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return "fs_table"
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def releaseTable(self, i): # return the table back, so others can use it
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@ -786,122 +893,6 @@ class DbManager():
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def cleanUp(self):
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self._dbConn.close()
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# May be slow, use cautionsly...
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def getTaskTypesAtState(self):
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allTaskClasses = StateTransitionTask.__subclasses__() # all state transition tasks
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firstTaskTypes = []
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for tc in allTaskClasses:
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# t = tc(self) # create task object
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if tc.canBeginFrom(self._state):
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firstTaskTypes.append(tc)
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# now we have all the tasks that can begin directly from the current state, let's figure out the INDIRECT ones
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taskTypes = firstTaskTypes.copy() # have to have these
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for task1 in firstTaskTypes: # each task type gathered so far
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endState = task1.getEndState() # figure the end state
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if endState == None:
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continue
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for tc in allTaskClasses: # what task can further begin from there?
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if tc.canBeginFrom(endState) and (tc not in firstTaskTypes):
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taskTypes.append(tc) # gather it
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if len(taskTypes) <= 0:
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raise RuntimeError("No suitable task types found for state: {}".format(self._state))
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logger.debug("[OPS] Tasks found for state {}: {}".format(self._state, taskTypes))
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return taskTypes
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# tasks.append(ReadFixedDataTask(self)) # always for everybody
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# if ( self._state == self.STATE_EMPTY ):
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# tasks.append(CreateDbTask(self))
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# tasks.append(CreateFixedTableTask(self))
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# elif ( self._state == self.STATE_DB_ONLY ):
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# tasks.append(DropDbTask(self))
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# tasks.append(CreateFixedTableTask(self))
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# tasks.append(AddFixedDataTask(self))
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# elif ( self._state == self.STATE_TABLE_ONLY ):
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# tasks.append(DropFixedTableTask(self))
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# tasks.append(AddFixedDataTask(self))
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# elif ( self._state == self.STATE_HAS_DATA ) : # same as above. TODO: adjust
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# tasks.append(DropFixedTableTask(self))
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# tasks.append(AddFixedDataTask(self))
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# else:
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# raise RuntimeError("Unexpected DbState state: {}".format(self._state))
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# return tasks
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def pickTaskType(self):
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taskTypes = self.getTaskTypesAtState() # all the task types we can choose from at curent state
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weights = []
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for tt in taskTypes:
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endState = tt.getEndState()
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if endState != None :
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weights.append(self._stateWeights[endState.getValIndex()]) # TODO: change to a method
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else:
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weights.append(10) # read data task, default to 10: TODO: change to a constant
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i = self._weighted_choice_sub(weights)
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# logger.debug(" (weighted random:{}/{}) ".format(i, len(taskTypes)))
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return taskTypes[i]
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def _weighted_choice_sub(self, weights): # ref: https://eli.thegreenplace.net/2010/01/22/weighted-random-generation-in-python/
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rnd = random.random() * sum(weights) # TODO: use our dice to ensure it being determinstic?
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for i, w in enumerate(weights):
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rnd -= w
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if rnd < 0:
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return i
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def _findCurrentState(self):
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dbc = self._dbConn
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ts = time.time()
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if dbc.query("show databases") == 0 : # no database?!
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# logger.debug("Found EMPTY state")
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logger.debug("[STT] empty database found, between {} and {}".format(ts, time.time()))
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return StateEmpty()
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dbc.execute("use db") # did not do this when openning connection
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if dbc.query("show tables") == 0 : # no tables
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# logger.debug("Found DB ONLY state")
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logger.debug("[STT] DB_ONLY found, between {} and {}".format(ts, time.time()))
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return StateDbOnly()
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if dbc.query("SELECT * FROM db.{}".format(self.getFixedSuperTableName()) ) == 0 : # no data
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# logger.debug("Found TABLE_ONLY state")
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logger.debug("[STT] SUPER_TABLE_ONLY found, between {} and {}".format(ts, time.time()))
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return StateSuperTableOnly()
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else:
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# logger.debug("Found HAS_DATA state")
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logger.debug("[STT] HAS_DATA found, between {} and {}".format(ts, time.time()))
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return StateHasData()
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def transition(self, tasks):
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if ( len(tasks) == 0 ): # before 1st step, or otherwise empty
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return # do nothing
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self._dbConn.execute("show dnodes") # this should show up in the server log, separating steps
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# Generic Checks, first based on the start state
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if self._state.canCreateDb():
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self._state.assertIfExistThenSuccess(tasks, TaskCreateDb)
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# self.assertAtMostOneSuccess(tasks, CreateDbTask) # not really, in case of multiple creation and drops
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if self._state.canDropDb():
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self._state.assertIfExistThenSuccess(tasks, TaskDropDb)
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# self.assertAtMostOneSuccess(tasks, DropDbTask) # not really in case of drop-create-drop
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# if self._state.canCreateFixedTable():
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# self.assertIfExistThenSuccess(tasks, CreateFixedTableTask) # Not true, DB may be dropped
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# self.assertAtMostOneSuccess(tasks, CreateFixedTableTask) # not really, in case of create-drop-create
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# if self._state.canDropFixedTable():
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# self.assertIfExistThenSuccess(tasks, DropFixedTableTask) # Not True, the whole DB may be dropped
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# self.assertAtMostOneSuccess(tasks, DropFixedTableTask) # not really in case of drop-create-drop
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# if self._state.canAddData():
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# self.assertIfExistThenSuccess(tasks, AddFixedDataTask) # not true actually
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# if self._state.canReadData():
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# Nothing for sure
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newState = self._findCurrentState()
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logger.debug("[STT] New DB state determined: {}".format(newState))
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self._state.verifyTasksToState(tasks, newState) # can old state move to new state through the tasks?
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self._state = newState
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class TaskExecutor():
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def __init__(self, curStep):
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self._curStep = curStep
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@ -928,7 +919,7 @@ class Task():
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return Task.taskSn
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def __init__(self, dbManager: DbManager, execStats: ExecutionStats):
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self._dbState = dbManager
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self._dbManager = dbManager
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self._workerThread = None
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self._err = None
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self._curStep = None
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@ -944,7 +935,7 @@ class Task():
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return self._err == None
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def clone(self): # TODO: why do we need this again?
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newTask = self.__class__(self._dbState, self._execStats)
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newTask = self.__class__(self._dbManager, self._execStats)
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return newTask
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def logDebug(self, msg):
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@ -980,7 +971,7 @@ class Task():
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self._execStats.incExecCount(self.__class__.__name__, self.isSuccess()) # TODO: merge with above.
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def execSql(self, sql):
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return self._dbState.execute(sql)
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return self._dbManager.execute(sql)
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class ExecutionStats:
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@ -1047,20 +1038,22 @@ class ExecutionStats:
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class StateTransitionTask(Task):
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# @classmethod
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# def getAllTaskClasses(cls): # static
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# return cls.__subclasses__()
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@classmethod
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def getInfo(cls): # each sub class should supply their own information
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raise RuntimeError("Overriding method expected")
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_endState = None
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@classmethod
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def getEndState(cls): # TODO: optimize by calling it fewer times
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raise RuntimeError("Overriding method expected")
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# @classmethod
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# def getBeginStates(cls):
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# return cls.getInfo()[0]
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@classmethod
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def getEndState(cls): # returning the class name
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return cls.getInfo()[0]
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# @classmethod
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# def getEndState(cls): # returning the class name
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# return cls.getInfo()[0]
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@classmethod
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def canBeginFrom(cls, state: AnyState):
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@ -1070,15 +1063,10 @@ class StateTransitionTask(Task):
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def execute(self, wt: WorkerThread):
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super().execute(wt)
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class TaskCreateDb(StateTransitionTask):
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@classmethod
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def getInfo(cls):
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return [
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# [AnyState.STATE_EMPTY], # can begin from
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StateDbOnly() # end state
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]
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def getEndState(cls):
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return StateDbOnly()
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@classmethod
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def canBeginFrom(cls, state: AnyState):
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@ -1089,11 +1077,8 @@ class TaskCreateDb(StateTransitionTask):
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class TaskDropDb(StateTransitionTask):
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@classmethod
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def getInfo(cls):
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return [
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# [AnyState.STATE_DB_ONLY, AnyState.STATE_TABLE_ONLY, AnyState.STATE_HAS_DATA],
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StateEmpty()
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]
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def getEndState(cls):
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return StateEmpty()
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@classmethod
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def canBeginFrom(cls, state: AnyState):
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@ -1105,36 +1090,30 @@ class TaskDropDb(StateTransitionTask):
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class TaskCreateSuperTable(StateTransitionTask):
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@classmethod
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def getInfo(cls):
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return [
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# [AnyState.STATE_DB_ONLY],
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StateSuperTableOnly()
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]
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def getEndState(cls):
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return StateSuperTableOnly()
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@classmethod
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def canBeginFrom(cls, state: AnyState):
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return state.canCreateFixedSuperTable()
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def _executeInternal(self, te: TaskExecutor, wt: WorkerThread):
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tblName = self._dbState.getFixedSuperTableName()
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tblName = self._dbManager.getFixedSuperTableName()
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wt.execSql("create table db.{} (ts timestamp, speed int) tags (b binary(200), f float) ".format(tblName))
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# No need to create the regular tables, INSERT will do that automatically
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class TaskReadData(StateTransitionTask):
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@classmethod
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def getInfo(cls):
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return [
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# [AnyState.STATE_TABLE_ONLY, AnyState.STATE_HAS_DATA],
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None # meaning doesn't affect state
|
||||
]
|
||||
def getEndState(cls):
|
||||
return None # meaning doesn't affect state
|
||||
|
||||
@classmethod
|
||||
def canBeginFrom(cls, state: AnyState):
|
||||
return state.canReadData()
|
||||
|
||||
def _executeInternal(self, te: TaskExecutor, wt: WorkerThread):
|
||||
sTbName = self._dbState.getFixedSuperTableName()
|
||||
sTbName = self._dbManager.getFixedSuperTableName()
|
||||
dbc = wt.getDbConn()
|
||||
dbc.query("select TBNAME from db.{}".format(sTbName)) # TODO: analyze result set later
|
||||
if random.randrange(5) == 0 : # 1 in 5 chance, simulate a broken connection. TODO: break connection in all situations
|
||||
|
@ -1150,20 +1129,38 @@ class TaskReadData(StateTransitionTask):
|
|||
|
||||
class TaskDropSuperTable(StateTransitionTask):
|
||||
@classmethod
|
||||
def getInfo(cls):
|
||||
return [
|
||||
# [AnyState.STATE_TABLE_ONLY, AnyState.STATE_HAS_DATA],
|
||||
StateDbOnly() # meaning doesn't affect state
|
||||
]
|
||||
def getEndState(cls):
|
||||
return StateDbOnly()
|
||||
|
||||
@classmethod
|
||||
def canBeginFrom(cls, state: AnyState):
|
||||
return state.canDropFixedSuperTable()
|
||||
|
||||
def _executeInternal(self, te: TaskExecutor, wt: WorkerThread):
|
||||
tblName = self._dbState.getFixedSuperTableName()
|
||||
tblName = self._dbManager.getFixedSuperTableName()
|
||||
wt.execSql("drop table db.{}".format(tblName))
|
||||
|
||||
class TaskAlterTags(StateTransitionTask):
|
||||
@classmethod
|
||||
def getEndState(cls):
|
||||
return None # meaning doesn't affect state
|
||||
|
||||
@classmethod
|
||||
def canBeginFrom(cls, state: AnyState):
|
||||
return state.canDropFixedSuperTable() # if we can drop it, we can alter tags
|
||||
|
||||
def _executeInternal(self, te: TaskExecutor, wt: WorkerThread):
|
||||
tblName = self._dbManager.getFixedSuperTableName()
|
||||
dice = Dice.throw(4)
|
||||
if dice == 0 :
|
||||
wt.execSql("alter table db.{} add tag extraTag int".format(tblName))
|
||||
elif dice == 1 :
|
||||
wt.execSql("alter table db.{} drop tag extraTag".format(tblName))
|
||||
elif dice == 2 :
|
||||
wt.execSql("alter table db.{} drop tag newTag".format(tblName))
|
||||
else: # dice == 3
|
||||
wt.execSql("alter table db.{} change tag extraTag newTag".format(tblName))
|
||||
|
||||
class TaskAddData(StateTransitionTask):
|
||||
activeTable : Set[int] = set() # Track which table is being actively worked on
|
||||
LARGE_NUMBER_OF_TABLES = 35
|
||||
|
@ -1186,18 +1183,15 @@ class TaskAddData(StateTransitionTask):
|
|||
cls.fAddLogDone = open("add_log_done.txt", "w")
|
||||
|
||||
@classmethod
|
||||
def getInfo(cls):
|
||||
return [
|
||||
# [AnyState.STATE_TABLE_ONLY, AnyState.STATE_HAS_DATA],
|
||||
StateHasData()
|
||||
]
|
||||
def getEndState(cls):
|
||||
return StateHasData()
|
||||
|
||||
@classmethod
|
||||
def canBeginFrom(cls, state: AnyState):
|
||||
return state.canAddData()
|
||||
|
||||
def _executeInternal(self, te: TaskExecutor, wt: WorkerThread):
|
||||
ds = self._dbState
|
||||
ds = self._dbManager
|
||||
wt.execSql("use db") # TODO: seems to be an INSERT bug to require this
|
||||
tblSeq = list(range(self.LARGE_NUMBER_OF_TABLES if gConfig.larger_data else self.SMALL_NUMBER_OF_TABLES))
|
||||
random.shuffle(tblSeq)
|
||||
|
|
Loading…
Reference in New Issue