use std.runtime; var code=[ [1,1,1,1,1,1,1,0,1,0,0,1,1,0,1,0,1,0,1,1,0,0,1,1,1,1,1,1,1], [1,0,0,0,0,0,1,0,0,1,1,0,0,1,0,0,0,1,1,1,1,0,1,0,0,0,0,0,1], [1,0,1,1,1,0,1,0,0,0,1,0,1,1,1,1,0,0,0,1,1,0,1,0,1,1,1,0,1], [1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,1,1,1,0,1,1,0,1,0,1,1,1,0,1], [1,0,1,1,1,0,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,0,1,0,1,1,1,0,1], [1,0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,1], [1,1,1,1,1,1,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1], [0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0], [1,1,0,1,1,0,1,0,0,1,1,1,1,0,1,1,1,1,0,1,0,0,1,0,0,0,0,0,1], [1,1,0,1,0,0,0,1,1,1,0,0,1,1,1,1,0,1,1,1,0,1,0,1,1,0,1,1,0], [1,0,1,1,0,1,1,1,0,0,1,1,1,1,0,1,1,0,1,0,1,0,0,1,1,0,1,0,0], [0,0,0,0,1,0,0,1,0,1,1,0,1,0,0,1,1,1,1,1,1,1,1,1,0,1,0,0,1], [0,0,0,0,0,1,1,1,1,1,0,1,0,0,0,1,0,0,0,1,0,0,1,1,0,0,0,0,1], [1,1,0,0,1,1,0,1,1,1,0,1,0,1,0,1,1,1,1,1,0,0,1,1,1,1,1,1,1], [1,1,1,0,0,1,1,1,1,1,1,0,0,1,1,1,0,1,0,1,1,1,1,0,1,0,1,0,1], [0,0,1,0,0,0,0,1,0,1,0,0,0,0,1,0,1,0,0,1,0,0,0,1,1,0,1,0,1], [0,1,0,0,0,0,1,0,0,0,0,1,1,1,0,1,0,0,0,1,1,1,0,0,0,1,0,0,0], [1,0,1,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,1,1,0,0,0,0,1,0,1,1,0], [1,1,1,1,0,1,1,1,1,0,0,1,1,1,0,1,1,1,0,1,0,0,0,0,1,1,0,0,1], [1,1,1,1,1,1,0,0,0,1,1,0,0,1,0,1,1,0,1,1,0,0,1,0,0,1,1,0,0], [1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,1,1,0,0,1,1,1,1,1,1,1,1,0], [0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,1,1,0,1,0,0,0,1,1,0,0,0], [1,1,1,1,1,1,1,0,0,0,0,1,0,1,1,1,1,0,0,1,1,0,1,0,1,1,0,0,0], [1,0,0,0,0,0,1,0,0,1,1,1,0,0,0,1,0,1,1,1,1,0,0,0,1,0,0,0,1], [1,0,1,1,1,0,1,0,1,1,0,1,1,0,0,0,1,0,0,1,1,1,1,1,1,1,0,1,1], [1,0,1,1,1,0,1,0,1,0,1,1,0,1,0,1,0,1,1,0,0,1,0,0,0,0,0,1,1], [1,0,1,1,1,0,1,0,0,0,0,0,1,1,0,1,1,0,1,0,1,1,0,1,1,0,1,1,1], [1,0,0,0,0,0,1,0,1,0,0,1,1,0,1,1,1,0,0,0,0,0,1,1,0,1,1,0,1], [1,1,1,1,1,1,1,0,1,0,0,1,0,1,0,1,1,0,0,1,1,0,1,0,1,0,0,0,0], ]; # enable unicode runtime.windows.set_utf8_output(); var texture=[" ","██"]; for (var i=0;i