var code=[ [1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1], [1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1], [1,0,1,1,1,0,1,0,0,0,0,0,0,0,1,0,1,1,1,0,1], [1,0,1,1,1,0,1,0,0,0,0,0,0,0,1,0,1,1,1,0,1], [1,0,1,1,1,0,1,0,0,0,0,0,0,0,1,0,1,1,1,0,1], [1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1], [1,1,1,1,1,1,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0], [1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [1,0,1,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [1,0,1,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [1,0,1,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], [1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0], ]; # enable unicode if(os.platform()=="windows") system("chcp 65001"); var texture=[" ","██"]; for(var i=0;i=0;i-=1){ vec[i]=bits.u32_and(1,len); len=int(len/2); } println(vec); var bitstr=[]; for(var i=0;i=0;j-=1){ tmp[j]=bits.u32_and(1,c); c=int(c/2); } foreach(var j;tmp) append(bitstr,j); } println(bitstr); var end=[0,0,0,0]; println(end); } transfer("github.com/ValKmjolnir");