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https://github.com/ValKmjolnir/Nasal-Interpreter.git
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change test files
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var smartScreen = canvas.new({
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"name": "smartScreen", # The name is optional but allow for easier identification
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"size": [2048, 2048], # Size of the underlying texture (should be a power of 2, required) [Resolution]
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"view": [768, 768], # Virtual resolution (Defines the coordinate system of the canvas [Dimensions]
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# which will be stretched the size of the texture, required)
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"mipmapping": 1 # Enable mipmapping (optional)
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});
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smartScreen.addPlacement({"node": "screen", "texture": "screen.jpeg"});
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var group = smartScreen.createGroup();
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# Create a text element and set some values
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var text = group.createChild("text", "optional-id-for element")
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.setTranslation(10, 20) # The origin is in the top left corner
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.setAlignment("left-center") # All values from osgText are supported (see $FG_ROOT/Docs/README.osgtext)
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.setFont("LiberationFonts/LiberationSans-Regular.ttf") # Fonts are loaded either from $AIRCRAFT_DIR/Fonts or $FG_ROOT/Fonts
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.setFontSize(14, 1.2) # Set fontsize and optionally character aspect ratio
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.setColor(1,0,0) # Text color
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.setText("This is a text element");
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text.hide();
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text.setText("SELF TEST NORMAL").show();
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var ui_root = smartScreen.createGroup();
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var vbox = canvas.VBoxLayout.new();
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smartScreen.setLayout(vbox);
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var button_onl = canvas.gui.widgets.Button.new(ui_root, canvas.style, {}).setText("Online OSM").listen("clicked", func showOnlineMap());
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var button_offl = canvas.gui.widgets.Button.new(ui_root, canvas.style, {}).setText("Offline OSM").listen("clicked", func showOfflineMap());
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button_onl.setSizeHint([32, 128]);
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button_offl.setSizeHint([32, 128]);
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var label = canvas.gui.widgets.Label.new(ui_root, canvas.style, {});
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var button_box = canvas.HBoxLayout.new();
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button_box.addItem(button_onl);
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button_box.addItem(button_offl);
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button_box.addItem(label);
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button_box.addStretch(1);
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vbox.addItem(button_box);
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vbox.addStretch(1);
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var showOnlineMap = func(){
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TestMap.show();
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g.hide();
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label.setText("Online Mode");
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}
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var showOfflineMap = func(){
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TestMap.hide();
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g.show();
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label.setText("Offline Mode");
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}
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# Online Map using MapStructure
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var TestMap = smartScreen.createGroup().createChild("map");
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TestMap.setTranslation(smartScreen.get("view[0]")/2,smartScreen.get("view[1]")/2);
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var ctrl_ns = canvas.Map.Controller.get("Aircraft position");
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var source = ctrl_ns.SOURCES["map-dialog"];
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if (source == nil) {
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# TODO: amend
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var source = ctrl_ns.SOURCES["map-dialog"] = {
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getPosition: func subvec(geo.aircraft_position().latlon(), 0, 2),# ? ? ?
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getAltitude: func getprop('/position/altitude-ft'),
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getHeading: func {
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if (me.aircraft_heading)
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getprop('/orientation/heading-deg');
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else
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0;
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},
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aircraft_heading: 1,
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};
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}
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setlistener("/sim/gui/dialogs/map-canvas/aircraft-heading-up", func(n){source.aircraft_heading = n.getBoolValue();}, 1);
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TestMap.setController("Aircraft position", "map-dialog");
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TestMap.setRange(1);
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var r = func(name,vis=1,zindex=nil){return caller(0)[0];};
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# TODO: we'll need some z-indexing here, right now it's just random
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foreach(var type; [r('APS')] ){
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TestMap.addLayer(factory: canvas.SymbolLayer, type_arg: type.name, visible: type.vis, priority: 2);
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}
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foreach(var type; [ r('OSM')]) {
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TestMap.addLayer(factory: canvas.OverlayLayer,
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type_arg: type.name,
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visible: type.vis,
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priority: 1);
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}
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TestMap.hide();
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# Offline map
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var g = smartScreen.createGroup();
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var zoom = 15;
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var type = "intl";
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var tile_size = 256;
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var changeZoom = func(d)
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{
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zoom = math.max(2, math.min(19, zoom + d));
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updateTiles();
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}
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# http://polymaps.org/docs/
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# https://github.com/simplegeo/polymaps
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# https://github.com/Leaflet/Leaflet
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var maps_base = getprop("/sim/fg-home") ~ '/cache/maps';
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var makePath =
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string.compileTemplate(maps_base ~ '/osm-{type}/{z}/{x}/{y}.jpg');
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var num_tiles = [4, 4];
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var center_tile_offset = [(num_tiles[0]-1)/2, (num_tiles[1]-1)/ 2];
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# simple aircraft icon at current position/center of the map
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g.createChild("path")
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.moveTo( tile_size*center_tile_offset[0]-10, tile_size*center_tile_offset[1])
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.horiz(20)
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.move(-10,-10)
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.vert(20)
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.set("stroke", "red")
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.set("stroke-width", 2)
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.set("z-index", 1);
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# initialize the map by setting up
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# a grid of raster images
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var tiles = setsize([], num_tiles[0]);
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for(var x=0; x<num_tiles[0]; x+=1)
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{
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tiles[x] = setsize([], num_tiles[1]);
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for(var y=0; y<num_tiles[1]; y+=1)
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tiles[x][y] = g.createChild("image", "map-tile");
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}
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var last_tile = [-1,-1];
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var last_type = type;
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# this is the callback that will be regularly called by the timer
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# to update the map
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var updateTiles = func()
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{
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# get current position
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var lat = getprop('/position/latitude-deg');
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var lon = getprop('/position/longitude-deg');
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var n = math.pow(2, zoom);
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var offset = [n*((lon+180)/360)-center_tile_offset[0], (1-math.ln(math.tan(lat*math.pi/180)+1/math.cos(lat*math.pi/180))/math.pi)/2*n-center_tile_offset[1]];
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var tile_index = [int(offset[0]), int(offset[1])];
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var ox = tile_index[0] - offset[0];
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var oy = tile_index[1] - offset[1];
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for(var x = 0; x < num_tiles[0]; x += 1)
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for(var y = 0; y < num_tiles[1]; y += 1)
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tiles[x][y].setTranslation(int((ox + x) * tile_size + 0.5), int((oy + y) * tile_size + 0.5));
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if( tile_index[0] != last_tile[0]
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or tile_index[1] != last_tile[1]
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or type != last_type )
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{
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for(var x = 0; x < num_tiles[0]; x += 1)
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for(var y = 0; y < num_tiles[1]; y += 1)
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{
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var pos = {
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z: zoom,
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x: int(offset[0] + x),
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y: int(offset[1] + y),
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type: type
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};
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(func {
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var img_path = makePath(pos);
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var tile = tiles[x][y];
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print('loading ' ~ img_path);
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tile.set("src", img_path);
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})();
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# lambda
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}
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last_tile = tile_index;
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last_type = type;
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}
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};
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# set up a timer that will invoke updateTiles at 2-second intervals
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var update_timer = maketimer(2, updateTiles);
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# actually start the timer
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update_timer.start();
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# set up default zoom level
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changeZoom(0);
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#g.hide();
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