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ValKmjolnir 2023-11-17 00:13:17 +08:00
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README.md
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@ -14,7 +14,7 @@
* [__Introduction__](#introduction)
* [__Compile__](#how-to-compile)
* [__Usage__](#how-to-use)
* [__Tutorial__](#tutorial)
* [__Tutorial__](./doc/tutorial.md)
* [__Release Notes__](./doc/dev.md#release-notes)
* [__Development History__](./doc/dev.md)
* [__Benchmark__](./doc/benchmark.md)
@ -71,7 +71,7 @@ Better download the latest update source of the interpreter and build it! It's q
![windows](https://img.shields.io/badge/Microsoft-Windows-green?style=flat-square&logo=windows)
Make sure MinGW thread model is `posix thread model`, otherwise it may not have the thread library.
Make sure thread model is `posix thread model`, otherwise no thread library exists.
> mingw32-make nasal.exe -j4
@ -79,7 +79,7 @@ Make sure MinGW thread model is `posix thread model`, otherwise it may not have
![windows](https://img.shields.io/badge/Microsoft-Windows-green?style=flat-square&logo=windows)
This project gives a [__CMakelists.txt__](./CMakeLists.txt) for you to create project in `Visual Studio`.
There is a [__CMakelists.txt__](./CMakeLists.txt) to create project.
### __Linux / macOS / Unix__
@ -89,7 +89,7 @@ This project gives a [__CMakelists.txt__](./CMakeLists.txt) for you to create pr
You could choose which compiler you want to use:
> make nasal CXX=...
> make nasal CXX=... -j
## __How to Use__
@ -103,757 +103,6 @@ if (os.platform()=="windows") {
}
```
## __Tutorial__
Nasal is really __easy__ to learn.
Reading this tutorial will not takes you over 15 minutes.
__If you have learnt C/C++/Javascript before, this will take less time.__
You could totally use it after reading this simple tutorial:
<details><summary> Basic type </summary>
__`none`__ is error type used to interrupt the execution.
This type is not created by user program.
__`nil`__ is a null type. Just like `null`.
```javascript
var spc = nil;
```
__`num`__ has 3 formats: `dec`, `hex` and `oct`. Using IEEE754 `double` to store.
```javascript
# this language use '#' to write notes
var n = 2.71828; # dec
var n = 2.147e16; # dec
var n = 1e-10; # dec
var n = 0xAA55; # hex
var n = 0o170001; # oct
# caution: true and false also useful in nasal now
var n = true; # in fact n is now 1.0
var n = false; # in face n is now 0.0
```
__`str`__ has 3 formats. The third one is used to declare a character.
```javascript
var s = 'str';
var s = "another string";
var s = `c`;
# some special characters is allowed in this language:
'\a'; '\b'; '\e'; '\f';
'\n'; '\r'; '\t'; '\v';
'\0'; '\\'; '\?'; '\'';
'\"';
```
__`vec`__ has unlimited length and can store all types of values.
```javascript
var vec = [];
var vec = [0, nil, {}, [], func(){return 0}];
append(vec, 0, 1, 2);
```
__`hash`__ is a hashmap (or like a `dict` in `python`) that stores values with strings/identifiers as the key.
```javascript
var hash = {
member1: nil,
member2: "str",
"member3": "member\'s name can also be a string constant",
funct: func() {
return me.member2~me.member3;
}
};
```
__`func`__ is a function type (in fact it is `lambda`).
```javascript
var f = func(x, y, z) {
return nil;
}
# function could be declared without parameters and `(`, `)`
var f = func {
return 114514;
}
var f = func(x, y, z, deft = 1) {
return x+y+z+deft;
}
var f = func(args...) {
var sum = 0;
foreach(var i; args) {
sum += i;
}
return sum;
}
```
__`upval`__ is used to store upvalues, used in __`vm`__ to make sure closure runs correctly.
__`ghost`__ is used to store other complex `C/C++` data types.
This type is created by native-function of nasal. If want to define a new data type, see how to add native-functions by editing code.
</details>
<details><summary> Operators </summary>
Nasal has basic math operators `+` `-` `*` `/` and a special operator `~` that joints strings.
```javascript
1+2-(1+3)*(2+4)/(16-9);
"str1"~"str2";
```
For conditional expressions, operators `==` `!=` `<` `>` `<=` `>=` are used to compare two values.
`and` `or` have the same function as C/C++ `&&` `||`.
```javascript
1+1 and (1<0 or 1>0);
1<=0 and 1>=0;
1==0 or 1!=0;
```
Unary operators `-` `!` have the same function as C/C++.
```javascript
-1;
!0;
```
Bitwise operators `~` `|` `&` `^` have the same function as C/C++.
```javascript
# these operators will:
# 1. convert f64 to i32 (static_cast<int32_t>)
# 2. do the bitwise function
~0x80000000; # not 2147483647
0x8|0x1; # or
0x1&0x2; # and
0x8^0x1; # xor
```
Operators `=` `+=` `-=` `*=` `/=` `~=` `^=` `&=` `|=` are used in assignment expressions.
```javascript
a = b = c = d = 1;
a += 1;
a -= 1;
a *= 1;
a /= 1;
a ~= "string";
a ^= 0xff;
a &= 0xca;
a |= 0xba;
```
</details>
<details><summary> Definition </summary>
As follows.
```javascript
var a = 1; # define single variable
var (a, b, c) = [0, 1, 2]; # define multiple variables from a vector
var (a, b, c) = (0, 1, 2); # define multiple variables from a tuple
```
Nasal has many special global symbols:
```javascript
globals; # hashmap including all global symbols and their values
arg; # in global scope, arg is the command line arguments
# in local scope, arg is the dynamic arguments of this function call
```
For example:
```javascript
var a = 1;
println(globals); # will print {a:1}
```
```javascript
# nasal a b c
println(arg); # will print ["a", "b", "c"]
func() {
println(arg);
}(1, 2, 3); # will print [1, 2, 3]
```
</details>
<details><summary> Multi-assignment </summary>
The last one is often used to swap two variables.
```javascript
(a, b[0], c.d) = [0, 1, 2];
(a, b[1], c.e) = (0, 1, 2);
(a, b) = (b, a);
```
</details>
<details><summary> Conditional expression </summary>
In nasal there's a new key word `elsif`.
It has the same functions as `else if`.
```javascript
if (1) {
;
} elsif (2) {
;
} else if (3) {
;
} else {
;
}
```
</details>
<details><summary> Loop </summary>
While loop and for loop is simalar to C/C++.
```javascript
while(condition) {
continue;
}
for(var i = 0; i<10; i += 1) {
break;
}
```
Nasal has another two kinds of loops that iterates through a vector:
`forindex` will get the index of a vector. Index will be `0` to `size(elem)-1`.
```javascript
forindex(var i; elem) {
print(elem[i]);
}
```
`foreach` will get the element of a vector. Element will be `elem[0]` to `elem[size(elem)-1]`.
```javascript
foreach(var i; elem) {
print(i);
}
```
</details>
<details><summary> Subvec </summary>
Nasal provides this special syntax to help user generate a new vector by getting values by one index or getting values by indexes in a range from an old vector.
If there's only one index in the bracket, then we will get the value directly.
Use index to search one element in the string will get the __ascii number__ of this character.
If you want to get the character, use built-in function `chr()`.
```javascript
a[0];
a[-1, 1, 0:2, 0:, :3, :, nil:8, 3:nil, nil:nil];
"hello world"[0];
```
</details>
<details><summary> Special function call </summary>
This is not very efficient,
because hashmap use string as the key to compare.
But if it really useful, the efficientcy may not be so important...
```javascript
f(x:0, y:nil, z:[]);
```
</details>
<details><summary> Lambda </summary>
Also functions have this kind of use:
```javascript
func(x, y) {
return x+y
}(0, 1);
func(x) {
return 1/(1+math.exp(-x));
}(0.5);
```
There's an interesting test file `y-combinator.nas`,
try it for fun:
```javascript
var fib = func(f) {
return f(f);
}(
func(f) {
return func(x) {
if(x<2) return x;
return f(f)(x-1)+f(f)(x-2);
}
}
);
```
</details>
<details><summary> Closure </summary>
Closure means you could get the variable that is not in the local scope of a function that you called.
Here is an example, result is `1`:
```javascript
var f = func() {
var a = 1;
return func() {return a;};
}
print(f()());
```
Using closure makes it easier to OOP.
```javascript
var student = func(n, a) {
var (name, age) = (n, a);
return {
print_info: func() {println(name, ' ', age);},
set_age: func(a) {age = a;},
get_age: func() {return age;},
set_name: func(n) {name = n;},
get_name: func() {return name;}
};
}
```
</details>
<details><summary> Trait </summary>
Also there's another way to OOP, that is `trait`.
When a hash has a member named `parents` and the value type is vector,
then when you are trying to find a member that is not in this hash,
virtual machine will search the member in `parents`.
If there is a hash that has the member, you will get the member's value.
Using this mechanism, we could OOP like this, the result is `114514`:
```javascript
var trait = {
get: func {return me.val;},
set: func(x) {me.val = x;}
};
var class = {
new: func() {
return {
val: nil,
parents: [trait]
};
}
};
var a = class.new();
a.set(114514);
println(a.get());
```
First virtual machine cannot find member `set` in hash `a`, but in `a.parents` there's a hash `trait` has the member `set`, so we get the `set`.
variable `me` points to hash `a`, so we change the `a.val`.
And `get` has the same process.
And we must remind you that if you do this:
```javascript
var trait = {
get: func {return me.val;},
set: func(x) {me.val = x;}
};
var class = {
new: func() {
return {
val: nil,
parents: [trait]
};
}
};
var a = class.new();
var b = class.new();
a.set(114);
b.set(514);
println(a.get());
println(b.get());
var c = a.get;
var d = b.get;
println(c());
println(c());
println(d());
println(d());
```
You will get this result now:
```bash
114
514
514
514
514
514
```
Because `a.get` will set `me=a` in the `trait.get`. Then `b.get` do the `me=b`. So in fact c is `b.get` too after running `var d=b.get`.
If you want to use this trick to make the program running more efficiently, you must know this special mechanism.
</details>
<details><summary> Native functions and module import </summary>
This part shows how we add native functions in this interpreter.
If you are interested in this part, this may help you.
And...
__CAUTION:__ If you want to add your own functions __without__ changing the source code, see the __`module`__ after this part.
If you really want to change source code, check built-in functions in `lib.nas` and see the example below.
Definition:
```C++
// you could also use a macro to define one.
var builtin_print(context*, gc*);
```
Then complete this function using C++:
```C++
var builtin_print(context* ctx, gc* ngc) {
// find value with index begin from 1
// because local[0] is reserved for value 'me'
for(auto& i : ctx->localr[1].vec().elems) {
std::cout << i;
}
std::cout << std::flush;
// generate return value,
// use ngc::alloc(type) to make a new value
// or use reserved reference nil/one/zero
return nil;
}
```
When running a builtin function, alloc will run more than one time, this may cause mark-sweep in `gc::alloc`.
The value got before will be collected, but stil in use in this builtin function, this will cause a fatal error.
So use `gc::temp` in builtin functions to temprorarily store the gc-managed value that you want to return later. Like this:
```C++
var builtin_keys(context* ctx, gc* ngc) {
auto hash = ctx->localr[1];
if (hash.type!=vm_hash && hash.type!=vm_map) {
return nas_err("keys", "\"hash\" must be hash");
}
// use gc.temp to store the gc-managed-value, to avoid being sweeped
auto res = ngc->temp = ngc->alloc(vm_vec);
auto& vec = res.vec().elems;
if (hash.type==vm_hash) {
for(const auto& iter : hash.hash().elems) {
vec.push_back(ngc->newstr(iter.first));
}
} else {
for(const auto& iter : hash.map().mapper) {
vec.push_back(ngc->newstr(iter.first));
}
}
ngc->temp = nil;
return res;
}
```
After that, register the built-in function's name(in nasal) and the function's pointer in this table:
```C++
nasal_builtin_table builtin[] = {
{"__print", builtin_print},
{nullptr, nullptr}
};
```
At last,warp the `__print` in a nasal file:
```javascript
var print = func(elems...) {
return __print(elems);
};
```
In fact the arguments that `__print` uses are not necessary.
So writting it like this is also right:
```javascript
var print = func(elems...) {
return __print;
};
```
If you don't warp built-in function in a normal nasal function,
this native function may cause __segmentation fault__ when searching arguments.
Use `import("filename.nas")` to get the nasal file including your built-in functions, then you could use it.
Also there's another way of importing nasal files, the two way of importing have the same function:
```javascript
use dirname.dirname.filename;
import("./dirname/dirname/filename.nas");
```
</details>
<details><summary> Modules (for lib developers) </summary>
If there is only one way to add your own functions into nasal,
that is really inconvenient.
Luckily, we have developed some useful native-functions to help you add modules that created by you.
Functions used to load dynamic libraries are added to `std/dylib.nas`:
```javascript
var dlopen = func(libname) {
...
}
var dlclose = func(lib) {
...
}
var dlcall = func(ptr, args...) {
...
}
var limitcall = func(arg_size = 0) {
...
}
```
As you could see, these functions are used to load dynamic libraries into the nasal runtime and execute.
Let's see how they work.
First, write a cpp file that you want to generate the dynamic lib, take the `fib.cpp` as the example(example codes are in `./module`):
```C++
// add header file nasal.h to get api
#include "nasal.h"
double fibonaci(double x) {
if (x<=2) {
return x;
}
return fibonaci(x-1)+fibonaci(x-2);
}
// module functions' parameter list example
var fib(var* args, usize size, gc* ngc) {
if (!size) {
return nas_err("fib", "lack arguments");
}
// the arguments are generated into a vm_vec: args
// get values from the vector that must be used here
var num = args[0];
// if you want your function safer, try this
// nas_err will print the error info on screen
// and return vm_null for runtime to interrupt
if(num.type!=vm_num) {
return nas_err("extern_fib", "\"num\" must be number");
}
// ok, you must know that vm_num now is not managed by gc
// if want to return a gc object, use ngc->alloc(type)
// usage of gc is the same as adding a native function
return var::num(fibonaci(num.tonum()));
}
// then put function name and address into this table
// make sure the end of the table is {nullptr,nullptr}
module_func_info func_tbl[] = {
{"fib", fib},
{nullptr, nullptr}
};
// must write this function, this will help nasal to
// get the function pointer by name
// the reason why using this way to get function pointer
// is because `var` has constructors, which is not compatiable in C
// so "extern "C" var fib" may get compilation warnings
extern "C" module_func_info* get() {
return func_tbl;
}
```
Next, compile this `fib.cpp` into dynamic lib.
Linux(`.so`):
`clang++ -c -O3 fib.cpp -fPIC -o fib.o`
`clang++ -shared -o libfib.so fib.o`
Mac(`.so` & `.dylib`): same as Linux.
Windows(`.dll`):
`g++ -c -O3 fib.cpp -fPIC -o fib.o`
`g++ -shared -o libfib.dll fib.o`
Then we write a test nasal file to run this fib function, using `os.platform()` we could write a cross-platform program:
```javascript
use std.dylib;
var dlhandle = dylib.dlopen("libfib."~(os.platform()=="windows"?"dll":"so"));
var fib = dlhandle.fib;
for(var i = 1; i<30; i += 1)
println(dylib.dlcall(fib, i));
dylib.dlclose(dlhandle.lib);
```
`dylib.dlopen` is used to load dynamic library and get the function address.
`dylib.dlcall` is used to call the function, the first argument is the function address, make sure this argument is `vm_obj` and `type=obj_extern`.
`dylib.dlclose` is used to unload the library, at the moment that you call the function, all the function addresses that got from it are invalid.
`dylib.limitcall` is used to get `dlcall` function that has limited parameter size, this function will prove the performance of your code because it does not use `vm_vec` to store the arguments, instead it uses local scope to store them, so this could avoid frequently garbage collecting. And the code above could also be written like this:
```javascript
use std.dylib;
var dlhandle = dylib.dlopen("libfib."~(os.platform()=="windows"?"dll":"so"));
var fib = dlhandle.fib;
var invoke = dylib.limitcall(1); # this means the called function has only one parameter
for(var i = 1; i<30; i += 1)
println(invoke(fib, i));
dylib.dlclose(dlhandle.lib);
```
If get this, Congratulations!
```bash
./nasal a.nas
1
2
3
5
8
13
21
34
55
89
144
233
377
610
987
1597
2584
4181
6765
10946
17711
28657
46368
75025
121393
196418
317811
514229
832040
```
</details>
<details><summary> Ghost Type (for lib developers) </summary>
It's quite easy to create a new ghost by yourself now.
Look at the example below:
```c++
const auto ghost_for_test = "ghost_for_test";
// declare destructor for ghost type
void ghost_for_test_destructor(void* ptr) {
std::cout << "ghost_for_test::destructor (0x";
std::cout << std::hex << reinterpret_cast<u64>(ptr) << std::dec << ") {\n";
delete static_cast<u32*>(ptr);
std::cout << " delete 0x" << std::hex;
std::cout << reinterpret_cast<u64>(ptr) << std::dec << ";\n";
std::cout << "}\n";
}
var create_new_ghost(var* args, usize size, gc* ngc) {
var res = ngc->alloc(vm_obj);
// create ghost type
res.ghost().set(ghost_for_test, ghost_for_test_destructor, new u32);
return res;
}
var set_new_ghost(var* args, usize size, gc* ngc) {
var res = args[0];
if (!res.object_check(ghost_for_test)) {
std::cout << "set_new_ghost: not ghost for test type.\n";
return nil;
}
f64 num = args[1].num();
*(reinterpret_cast<u32*>(res.ghost().pointer)) = static_cast<u32>(num);
std::cout << "set_new_ghost: successfully set ghost = " << num << "\n";
return nil;
}
var print_new_ghost(var* args, usize size, gc* ngc) {
var res = args[0];
// check ghost type by the type name
if (!res.object_check(ghost_for_test)) {
std::cout << "print_new_ghost: not ghost for test type.\n";
return nil;
}
std::cout << "print_new_ghost: " << res.ghost() << " result = "
<< *((u32*)res.ghost().pointer) << "\n";
return nil;
}
```
We use this function to create a new ghost type:
`void nas_ghost::set(const std::string&, nasal::nas_ghost::destructor, void*);`
`const std::string&` is the name of the ghost type.
`nasal::nas_ghost::destructor` is the pointer of the destructor of the ghost type.
`void*` is the pointer of the ghost type instance.
And we use this function to check if value is the correct ghost type:
`bool var::object_check(const std::string&);`
The parameter is the name of the ghost type.
</details>
## __Difference Between Andy's and This Interpreter__
![error](./doc/gif/error.gif)

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@ -14,7 +14,7 @@
* [__简介__](#简介)
* [__编译__](#编译)
* [__使用方法__](#使用方法)
* [__教程__](#教程)
* [__教程__](../doc/tutorial_zh.md)
* [__发行日志__](../doc/dev_zh.md#发行日志)
* [__开发历史__](../doc/dev_zh.md)
* [__测试数据__](../doc/benchmark.md)
@ -62,7 +62,7 @@ __如果有好的意见或建议欢迎联系我们!__
![windows](https://img.shields.io/badge/Microsoft-Windows-green?style=flat-square&logo=windows)
一定要确保您的 MinGW thread model 是 `posix thread model`, 否则可能存在没有 thread 库的问题
确保 thread model 是 `posix thread model`, 否则没有 thread 库。
> mingw32-make nasal.exe -j4
@ -70,7 +70,7 @@ __如果有好的意见或建议欢迎联系我们!__
![windows](https://img.shields.io/badge/Microsoft-Windows-green?style=flat-square&logo=windows)
项目提供了 [__CMakeLists.txt__](../CMakeLists.txt) 用于在`Visual Studio`中用这种方式来创建项目。
项目提供了 [__CMakeLists.txt__](../CMakeLists.txt) 用于在`Visual Studio`中创建项目。
### __Linux / macOS / Unix 平台__
@ -81,7 +81,7 @@ __如果有好的意见或建议欢迎联系我们!__
你也可以通过如下的其中一行命令来指定你想要使用的编译器:
> make nasal CXX=...
> make nasal CXX=... -j
## __使用方法__
@ -95,738 +95,6 @@ if (os.platform()=="windows") {
}
```
## __教程__
Nasal是非常容易上手的你甚至可以在15分钟之内看完这里的基本教程并且直接开始编写你想要的程序。
__如果你先前已经是C/C++, javascript选手那么几乎可以不用看这个教程……__ 在看完该教程之后,基本上你就完全掌握了这个语言:
<details><summary>基本类型</summary>
__`none`__ 是特殊的错误类型。这个类型用于终止虚拟机的执行,该类型只能由虚拟机在抛出错误时产生。
__`nil`__ 是空类型。类似于null。
```javascript
var spc = nil;
```
__`num`__ 有三种形式:十进制十六进制以及八进制。并且该类型使用IEEE754标准的浮点数`double`格式来存储。
```javascript
# 该语言用 '#' 来作为注释的开头
var n = 2.71828; # dec 十进制
var n = 2.147e16; # dec 十进制
var n = 1e-10; # dec 十进制
var n = 0xAA55; # hex 十六进制
var n = 0o170001; # oct 八进制
# 注意: true 和 false 关键字在现在的 nasal 里也是可用的
var n = true; # n 实际上是数字 1.0
var n = false; # n 实际上是数字 0.0
```
__`str`__ 也有三种不同的格式。第三种只允许包含一个的字符。
```javascript
var s = 'str';
var s = "another string";
var s = `c`;
# 该语言也支持一些特别的转义字符:
'\a'; '\b'; '\e'; '\f';
'\n'; '\r'; '\t'; '\v';
'\0'; '\\'; '\?'; '\'';
'\"';
```
__`vec`__ 有不受限制的长度并且可以存储所有类型的数据。(当然不能超过可分配内存空间的长度)
```javascript
var vec = [];
var vec = [0, nil, {}, [], func(){return 0}];
append(vec, 0, 1, 2);
```
__`hash`__ 使用哈希表 (类似于`python`中的`dict`)通过键值对来存储数据。key可以是一个字符串也可以是一个标识符。
```javascript
var hash = {
member1: nil,
member2: "str",
"member3": "member\'s name can also be a string constant",
funct: func() {
return me.member2~me.member3;
}
};
```
__`func`__ 函数类型。(实际上在这个语言里函数是一种`lambda`表达式)
```javascript
var f = func(x, y, z) {
return nil;
}
# 函数声明可以没有参数列表以及 `(`, `)`
var f = func {
return 114514;
}
var f = func(x, y, z, deft = 1) {
return x+y+z+deft;
}
var f = func(args...) {
var sum = 0;
foreach(var i; args) {
sum += i;
}
return sum;
}
```
__`upval`__ 是存储闭包数据的特殊类型, 在 __`vm`__ 中使用,以确保闭包功能正常。
__`ghost`__ 是用来存储`C/C++`的一些复杂数据结构。这种类型的数据由内置函数生成。如果想为nasal添加新的数据结构, 可以看下文如何通过修改本项目来添加内置函数。
</details>
<details><summary>运算符</summary>
Nasal拥有基本的四种数学运算符 `+` `-` `*` `/`以及一个特别的运算符 `~`,用于拼接字符串。
```javascript
1+2-(1+3)*(2+4)/(16-9);
"str1"~"str2";
```
对于条件语句,可以使用`==` `!=` `<` `>` `<=` `>=`来比较数据。`and` `or` 与C/C++中 `&&` `||`运算符一致。
```javascript
1+1 and (1<0 or 1>0);
1<=0 and 1>=0;
1==0 or 1!=0;
```
单目运算符`-` `!`与C/C++中的运算符功能类似。
```javascript
-1;
!0;
```
位运算符`~` `|` `&` `^`与C/C++中的运算符功能类似。
```javascript
# 运行过程:
# 1. 将 f64 强转为 i32 (static_cast<int32_t>)
# 2. 执行位运算符
~0x80000000; # 按位取反 2147483647
0x8|0x1; # 按位或
0x1&0x2; # 按位与
0x8^0x1; # 按位异或
```
赋值运算符`=` `+=` `-=` `*=` `/=` `~=` `^=` `&=` `|=`正如其名,用于进行赋值。
```javascript
a = b = c = d = 1;
a += 1;
a -= 1;
a *= 1;
a /= 1;
a ~= "string";
a ^= 0xff;
a &= 0xca;
a |= 0xba;
```
</details>
<details><summary>定义变量</summary>
如下所示。
```javascript
var a = 1; # 定义单个变量
var (a, b, c) = [0, 1, 2]; # 从数组中初始化多个变量
var (a, b, c) = (0, 1, 2); # 从元组中初始化多个变量
```
Nasal 有很多特别的全局变量:
```javascript
globals; # 包含所有全局声明变量名和对应数据的哈希表
arg; # 在全局作用域arg 是包含命令行参数的数组
# 在局部作用域arg 是函数调用时的动态参数数组
```
具体实例:
```javascript
var a = 1;
println(globals); # 输出 {a:1}
```
```javascript
# nasal a b c
println(arg); # 输出 ["a", "b", "c"]
func() {
println(arg);
}(1, 2, 3); # 输出 [1, 2, 3]
```
</details>
<details><summary>多变量赋值</summary>
最后这个语句通常用于交换两个变量的数据类似于Python中的操作。
```javascript
(a, b[0], c.d) = [0, 1, 2];
(a, b[1], c.e) = (0, 1, 2);
(a, b) = (b, a);
```
</details>
<details><summary>条件语句</summary>
nasal在提供`else if`的同时还有另外一个关键字`elsif`。该关键字与`else if`有相同的功能。
```javascript
if (1) {
;
} elsif (2) {
;
} else if (3) {
;
} else {
;
}
```
</details>
<details><summary>循环语句</summary>
while循环和for循环大体上与C/C++是一致的。
```javascript
while(condition) {
continue;
}
for(var i = 0; i<10; i += 1) {
break;
}
```
同时nasal还有另外两种直接遍历列表的循环方式:
`forindex` 会获取列表的下标,依次递增. 下标会从`0`递增到`size(elem)-1`结束。
```javascript
forindex(var i; elem) {
print(elem[i]);
}
```
`foreach`会依次直接获取列表中的数据. 这些数据会从`elem[0]`依次获取到`elem[size(elem)-1]`.
```javascript
foreach(var i; elem) {
print(i);
}
```
</details>
<details><summary>生成子列表(subvec)</summary>
nasal提供了下面第一句的类似语法来从列表中随机或者按照一个区间获取数据并且拼接生成一个新的列表。当然如果中括号内只有一个下标的话你会直接获得这个下标对应的数据而不是一个子列表。如果直接对string使用下标来获取内容的话会得到对应字符的 __ascii值__。如果你想进一步获得这个字符串,可以尝试使用内置函数`chr()`。
```javascript
a[0];
a[-1, 1, 0:2, 0:, :3, :, nil:8, 3:nil, nil:nil];
"hello world"[0];
```
</details>
<details><summary>特殊函数调用语法</summary>
这种调用方式不是很高效,因为哈希表会使用字符串比对来找到数据存放的位置。
然而如果它用起来非常舒适,那效率也显得不是非常重要了……
```javascript
f(x:0, y:nil, z:[]);
```
</details>
<details><summary>lambda表达式</summary>
函数有这样一种直接编写函数体并且立即调用的方式:
```javascript
func(x, y) {
return x+y;
}(0, 1);
func(x) {
return 1/(1+math.exp(-x));
}(0.5);
```
测试文件中有一个非常有趣的文件`y-combinator.nas`,可以试一试:
```javascript
var fib = func(f) {
return f(f);
}(
func(f) {
return func(x) {
if(x<2) return x;
return f(f)(x-1)+f(f)(x-2);
}
}
);
```
</details>
<details><summary>闭包</summary>
闭包是一种特别的作用域,你可以从这个作用域中获取其保存的所有变量,
而这些变量原本不是你当前运行的函数的局部作用域中的。
下面这个例子里,结果是`1`:
```javascript
var f = func() {
var a = 1;
return func() {return a;};
}
print(f()());
```
如果善用闭包,你可以使用它来进行面向对象编程。
```javascript
var student = func(n, a) {
var (name, age) = (n, a);
return {
print_info: func() {println(name, ' ', age);},
set_age: func(a) {age = a;},
get_age: func() {return age;},
set_name: func(n) {name = n;},
get_name: func() {return name;}
};
}
```
</details>
<details><summary>特性与继承</summary>
当然,也有另外一种办法来面向对象编程,那就是利用`trait`。
当一个hash类型中有一个成员的key是`parents`,并且该成员是一个数组的话,
那么当你试图从这个hash中寻找一个它自己没有的成员名时虚拟机会进一步搜索`parents`数组。
如果该数组中有一个hash类型有一个成员的key与当前你搜索的成员名一致
那么你会得到这个成员对应的值。
使用这个机制,我们可以进行面向对象编程,下面样例的结果是`114514`:
```javascript
var trait = {
get: func {return me.val;},
set: func(x) {me.val = x;}
};
var class = {
new: func() {
return {
val: nil,
parents: [trait]
};
}
};
var a = class.new();
a.set(114514);
println(a.get());
```
首先虚拟机会发现在`a`中找不到成员`set`,但是在`a.parents`中有个hash类型`trait`存在该成员,所以返回了这个成员的值。
成员`me`指向的是`a`自身,类似于一些语言中的`this`,所以我们通过这个函数,实际上修改了`a.val`。`get`函数的调用实际上也经过了相同的过程。
不过我们必须提醒你一点如果你在这个地方使用该优化来减少hash的搜索开销:
```javascript
var trait = {
get: func {return me.val;},
set: func(x) {me.val = x;}
};
var class = {
new: func() {
return {
val: nil,
parents: [trait]
};
}
};
var a = class.new();
var b = class.new();
a.set(114);
b.set(514);
println(a.get());
println(b.get());
var c = a.get;
var d = b.get;
println(c());
println(c());
println(d());
println(d());
```
那么你会发现现在虚拟机会输出这个结果:
```bash
114
514
514
514
514
514
```
因为执行`a.get`时在`trait.get`函数的属性中进行了`me=a`的操作。而`b.get`则执行了`me=b`的操作。所以在运行`var d=b.get`后实际上c也变成`b.get`了。
如果你想要用这种小技巧来让程序运行更高效的话,最好是要知道这里存在这样一个机制。
</details>
<details><summary>原生内置函数以及模块导入(import)语法</summary>
这个部分对于纯粹的使用者来说是不需要了解的,
它将告诉你我们是如何为解释器添加新的内置函数的。
如果你对此很感兴趣,那么这个部分可能会帮到你,并且……
__警告:__ 如果你 __不想__ 通过直接修改解释器源码来添加你自定义的函数,那么你应该看下一个节 __`模块`__ 的内容。
如果你确实是想修改源码来搞一个自己私人订制的解释器 ———— “我他妈就是想自己私人订制,你们他妈的管得着吗?”,
参考源码中关于内置函数的部分,以及`lib.nas`中是如何包装这些函数的,下面是其中一个样例:
定义新的内置函数:
```C++
// 你可以使用这个宏来直接定义一个新的内置函数
var builtin_print(context*, gc*);
```
然后用C++完成这个函数的函数体:
```C++
var builtin_print(context* ctx, gc* ngc) {
// 局部变量的下标其实是从 1 开始的
// 因为 local[0] 是保留给 'me' 的空间
for(auto& i : ctx->localr[1].vec().elems) {
std::cout << i;
}
std::cout << std::flush;
// 最后生成返回值,返回值必须是一个内置的类型,
// 可以使用ngc::alloc(type)来申请一个需要内存管理的复杂数据结构
// 或者用我们已经定义好的nil/one/zero这些可以直接使用
return nil;
}
```
当运行内置函数的时候内存分配器如果运行超过一次那么会有更大可能性多次触发垃圾收集器的mark-sweep。这个操作会在`gc::alloc`中触发。
如果先前获取的数值没有被正确存到可以被垃圾收集器索引到的地方,那么它会被错误地回收,这会导致严重的错误。
可以使用`gc::temp`来暂时存储一个会被返回的需要gc管理的变量这样可以防止内部所有的申请错误触发垃圾回收。如下所示
```C++
var builtin_keys(context* ctx, gc* ngc) {
auto hash = ctx->localr[1];
if (hash.type!=vm_hash && hash.type!=vm_map) {
return nas_err("keys", "\"hash\" must be hash");
}
// 使用gc.temp来存储gc管理的变量防止错误的回收
auto res = ngc->temp = ngc->alloc(vm_vec);
auto& vec = res.vec().elems;
if (hash.type==vm_hash) {
for(const auto& iter : hash.hash().elems) {
vec.push_back(ngc->newstr(iter.first));
}
} else {
for(const auto& iter : hash.map().mapper) {
vec.push_back(ngc->newstr(iter.first));
}
}
ngc->temp = nil;
return res;
}
```
这些工作都完成之后在内置函数注册表中填写它在nasal中的别名并且在表中填对这个函数的函数指针:
```C++
nasal_builtin_table builtin[] = {
{"__print", builtin_print},
{nullptr, nullptr}
};
```
最后将其包装到nasal文件中:
```javascript
var print = func(elems...) {
return __print(elems);
};
```
事实上`__print`后面跟着的传参列表不是必须要写的。所以这样写也对:
```javascript
var print = func(elems...) {
return __print;
};
```
如果你不把内置函数包装到一个普通的nasal函数中那么直接调用这个内置函数会在参数传入阶段出现 __segmentation fault(段错误)__
在nasal文件中使用`import("文件名.nas")`可以导入该文件中你包装的所有内置函数,接下来你就可以使用他们了。
当然也有另外一种办法来导入这些nasal文件下面两种导入方式的效果是一样的
```javascript
use dirname.dirname.filename;
import("./dirname/dirname/filename.nas");
```
</details>
<details><summary>模块(开发者教程)</summary>
如果只有上文中那种方式来添加你自定义的函数到nasal中这肯定是非常麻烦的。
因此,我们实现了一组实用的内置函数来帮助你添加你自己创建的模块。
用于加载动态库的函数在`std/dylib.nas`中:
```javascript
var dlopen = func(libname) {
...
}
var dlclose = func(lib) {
...
}
var dlcall = func(ptr, args...) {
...
}
var limitcall = func(arg_size = 0) {
...
}
```
这些函数是用来加载动态库的这样nasal解释器可以根据用户需求灵活加载动态库来执行。让我们看看这些函数该如何使用。
首先用C++写个项目,并且编译成动态库。我们就拿`fib.cpp`作为例子来说明(样例代码可以在`./module`中找到):
```C++
// 这个头文件得加上因为我们需要拿到nasal的api
#include "nasal.h"
double fibonaci(double x) {
if (x<=2) {
return x;
}
return fibonaci(x-1)+fibonaci(x-2);
}
// 模块函数的参数列表一律以这个为准
var fib(var* args, usize size, gc* ngc) {
if (!size) {
return nas_err("fib", "lack arguments");
}
// 传参会给予一个var指针指向一个vm_vec的data()
var num = args[0];
// 如果你想让这个函数有更强的稳定性,那么一定要进行合法性检查
// nas_err会输出错误信息并返回错误类型让虚拟机终止执行
if(num.type!=vm_num) {
return nas_err("extern_fib", "\"num\" must be number");
}
// vm_num作为普通的数字类型不是内存管理的对象所以无需申请
// 如果需要返回内存管理的对象请使用ngc->alloc(type)
return var::num(fibonaci(num.tonum()));
}
// 然后将函数名字和函数地址放到一个表里,一定要记住表尾是{nullptr,nullptr}
module_func_info func_tbl[] = {
{"fib", fib},
{nullptr, nullptr}
};
// 必须实现这个函数, 这样nasal可以通过字符串名字获得函数指针
// 之所以用这种方式来获取函数指针, 是因为`var`是有构造函数的
// 有构造函数的类型作为返回值, 和C是不兼容的, 这导致
// 类似 "extern "C" var fib" 的写法会得到编译错误
extern "C" module_func_info* get() {
return func_tbl;
}
```
接着我们把`fib.cpp`编译成动态库。
Linux(`.so`):
`clang++ -c -O3 fib.cpp -fPIC -o fib.o`
`clang++ -shared -o libfib.so fib.o`
Mac(`.so` & `.dylib`): 和Linux下操作相同。
Windows(`.dll`):
`g++ -c -O3 fib.cpp -fPIC -o fib.o`
`g++ -shared -o libfib.dll fib.o`
好了那么我们可以写一个测试用的nasal代码来运行这个斐波那契函数了。
下面例子中`os.platform()`是用来检测当前运行的系统环境的,这样可以实现跨平台:
```javascript
use std.dylib;
var dlhandle = dylib.dlopen("libfib."~(os.platform()=="windows"?"dll":"so"));
var fib = dlhandle.fib;
for(var i = 1; i<30; i += 1)
println(dylib.dlcall(fib, i));
dylib.dlclose(dlhandle.lib);
```
`dylib.dlopen`用于加载动态库并从动态库中获得函数地址。
`dylib.dlcall`用于调用函数,第一个参数是动态库函数的地址,这是个特殊类型,一定要保证这个参数是`vm_obj`类型并且`type=obj_extern`。
`dylib.dlclose`用于卸载动态库,当然,在这个函数调用之后,所有从该库中获取的函数都作废。
`dylib.limitcall`用于获取使用固定长度传参的 `dlcall` 函数,这种函数可以提高你的程序运行效率,因为它不需要用 `vm_vec` 来存储传入参数,而是使用局部作用域来直接存储,从而避免了频繁调用可能导致的频繁垃圾收集。所以上面展示的代码同样可以这样写:
```javascript
use std.dylib;
var dlhandle = dylib.dlopen("libfib."~(os.platform()=="windows"?"dll":"so"));
var fib = dlhandle.fib;
var invoke = dylib.limitcall(1); # this means the called function has only one parameter
for(var i = 1; i<30; i += 1)
println(invoke(fib, i));
dylib.dlclose(dlhandle.lib);
```
如果得到如下运行结果,恭喜你!
```bash
./nasal a.nas
1
2
3
5
8
13
21
34
55
89
144
233
377
610
987
1597
2584
4181
6765
10946
17711
28657
46368
75025
121393
196418
317811
514229
832040
```
</details>
<details><summary> 自定义类型(开发者教程) </summary>
创建一个自定义类型很容易。下面是使用示例:
```c++
const auto ghost_for_test = "ghost_for_test";
// 声明自定义类型的析构函数
void ghost_for_test_destructor(void* ptr) {
std::cout << "ghost_for_test::destructor (0x";
std::cout << std::hex << reinterpret_cast<u64>(ptr) << std::dec << ") {\n";
delete static_cast<u32*>(ptr);
std::cout << " delete 0x" << std::hex;
std::cout << reinterpret_cast<u64>(ptr) << std::dec << ";\n";
std::cout << "}\n";
}
var create_new_ghost(var* args, usize size, gc* ngc) {
var res = ngc->alloc(vm_obj);
// 创建自定义类型
res.ghost().set(ghost_for_test, ghost_for_test_destructor, new u32);
return res;
}
var set_new_ghost(var* args, usize size, gc* ngc) {
var res = args[0];
if (!res.object_check(ghost_for_test)) {
std::cout << "set_new_ghost: not ghost for test type.\n";
return nil;
}
f64 num = args[1].num();
*(reinterpret_cast<u32*>(res.ghost().pointer)) = static_cast<u32>(num);
std::cout << "set_new_ghost: successfully set ghost = " << num << "\n";
return nil;
}
var print_new_ghost(var* args, usize size, gc* ngc) {
var res = args[0];
// 用自定义类型的名字来检查是否是正确的自定义类型
if (!res.object_check(ghost_for_test)) {
std::cout << "print_new_ghost: not ghost for test type.\n";
return nil;
}
std::cout << "print_new_ghost: " << res.ghost() << " result = "
<< *((u32*)res.ghost().pointer) << "\n";
return nil;
}
```
我们使用下面这个函数来创建一个自定义类型:
`void nas_ghost::set(const std::string&, nasal::nas_ghost::destructor, void*);`
`const std::string&` 是自定义类型的类型名。
`nasal::nas_ghost::destructor` 是自定义类型的析构函数指针。
`void*` 是指向自定义类型实例的指针。
我们使用下面的这个函数检测是否是正确的自定义类型:
`bool var::object_check(const std::string&);`
参数是自定义类型的类型名。
</details>
## __与andy解释器的不同之处__
![error](../doc/gif/error.gif)

View File

@ -44,6 +44,7 @@ In `std/example_module.nas`:
```nasal
var a = 1;
var _a = 1;
```
We analysed this file and generated the ast.
@ -54,16 +55,20 @@ So the result is equal to:
```nasal
var example_module = func {
# source code begin
var a = 1;
var _a = 1;
# source code end
return {
a: a
# _a begins with underscore so do not export
};
}();
```
## Import a module
## Import a Module
Here is a module named `std/example_module.nas`:

745
doc/tutorial.md Normal file
View File

@ -0,0 +1,745 @@
# __Tutorial__
![mandelbrotset](../doc/pic/mandelbrotset.png)
Nasal is __easy__ to learn.
After reading this tutorial about 15 minutes,
You could totally use nasal.
## __Contents__
* [__Basic Type__](#basic-type)
* [__Operators__](#operators)
* [__Definition__](#definition)
* [__Multi-Assignment__](#multi-assignment)
* [__Conditional Expression__](#conditional-expression)
* [__Loop__](#loop)
* [__Subvec__](#subvec)
* [__Special function call__](#special-function-call)
* [__Lambda__](#lambda)
* [__Closure__](#closure)
* [__Trait__](#trait)
* [__Multi-Files/Modules Import__](#multi-filesmodules-import)
* [__Native Functions and Module Import__](#native-functions-and-module-import)
* [__C++ Modules (for lib developers)__](#c-modules-for-lib-developers)
* [__Ghost Type (for lib developers)__](#ghost-type-for-lib-developers)
## Basic Type
__`none`__ is error type used to interrupt the execution.
This type is not created by user program.
__`nil`__ is a null type. Just like `null`.
```javascript
var spc = nil;
```
__`num`__ has 3 formats: `dec`, `hex` and `oct`. Using IEEE754 `double` to store.
```javascript
# this language use '#' to write notes
var n = 2.71828; # dec
var n = 2.147e16; # dec
var n = 1e-10; # dec
var n = 0xAA55; # hex
var n = 0o170001; # oct
# caution: true and false also useful in nasal now
var n = true; # in fact n is now 1.0
var n = false; # in face n is now 0.0
```
__`str`__ has 3 formats. The third one is used to declare a character.
```javascript
var s = 'str';
var s = "another string";
var s = `c`;
# some special characters is allowed in this language:
'\a'; '\b'; '\e'; '\f';
'\n'; '\r'; '\t'; '\v';
'\0'; '\\'; '\?'; '\'';
'\"';
```
__`vec`__ has unlimited length and can store all types of values.
```javascript
var vec = [];
var vec = [0, nil, {}, [], func(){return 0}];
append(vec, 0, 1, 2);
```
__`hash`__ is a hashmap (or like a `dict` in `python`) that stores values with strings/identifiers as the key.
```javascript
var hash = {
member1: nil,
member2: "str",
"member3": "member\'s name can also be a string constant",
funct: func() {
return me.member2~me.member3;
}
};
```
__`func`__ is a function type (in fact it is `lambda`).
```javascript
var f = func(x, y, z) {
return nil;
}
# function could be declared without parameters and `(`, `)`
var f = func {
return 114514;
}
var f = func(x, y, z, deft = 1) {
return x+y+z+deft;
}
var f = func(args...) {
var sum = 0;
foreach(var i; args) {
sum += i;
}
return sum;
}
```
__`upval`__ is used to store upvalues, used in __`vm`__ to make sure closure runs correctly.
__`ghost`__ is used to store other complex `C/C++` data types.
This type is created by native-function of nasal. If want to define a new data type, see how to add native-functions by editing code.
## Operators
Nasal has basic math operators `+` `-` `*` `/` and a special operator `~` that joints strings.
```javascript
1+2-(1+3)*(2+4)/(16-9);
"str1"~"str2";
```
For conditional expressions, operators `==` `!=` `<` `>` `<=` `>=` are used to compare two values.
`and` `or` have the same function as C/C++ `&&` `||`.
```javascript
1+1 and (1<0 or 1>0);
1<=0 and 1>=0;
1==0 or 1!=0;
```
Unary operators `-` `!` have the same function as C/C++.
```javascript
-1;
!0;
```
Bitwise operators `~` `|` `&` `^` have the same function as C/C++.
```javascript
# these operators will:
# 1. convert f64 to i32 (static_cast<int32_t>)
# 2. do the bitwise function
~0x80000000; # not 2147483647
0x8|0x1; # or
0x1&0x2; # and
0x8^0x1; # xor
```
Operators `=` `+=` `-=` `*=` `/=` `~=` `^=` `&=` `|=` are used in assignment expressions.
```javascript
a = b = c = d = 1;
a += 1;
a -= 1;
a *= 1;
a /= 1;
a ~= "string";
a ^= 0xff;
a &= 0xca;
a |= 0xba;
```
## Definition
As follows.
```javascript
var a = 1; # define single variable
var (a, b, c) = [0, 1, 2]; # define multiple variables from a vector
var (a, b, c) = (0, 1, 2); # define multiple variables from a tuple
```
Nasal has many special global symbols:
```javascript
globals; # hashmap including all global symbols and their values
arg; # in global scope, arg is the command line arguments
# in local scope, arg is the dynamic arguments of this function call
```
For example:
```javascript
var a = 1;
println(globals); # will print {a:1}
```
```javascript
# nasal a b c
println(arg); # will print ["a", "b", "c"]
func() {
println(arg);
}(1, 2, 3); # will print [1, 2, 3]
```
## Multi-assignment
The last one is often used to swap two variables.
```javascript
(a, b[0], c.d) = [0, 1, 2];
(a, b[1], c.e) = (0, 1, 2);
(a, b) = (b, a);
```
## Conditional expression
In nasal there's a new key word `elsif`.
It has the same functions as `else if`.
```javascript
if (1) {
;
} elsif (2) {
;
} else if (3) {
;
} else {
;
}
```
## Loop
While loop and for loop is simalar to C/C++.
```javascript
while(condition) {
continue;
}
for(var i = 0; i<10; i += 1) {
break;
}
```
Nasal has another two kinds of loops that iterates through a vector:
`forindex` will get the index of a vector. Index will be `0` to `size(elem)-1`.
```javascript
forindex(var i; elem) {
print(elem[i]);
}
```
`foreach` will get the element of a vector. Element will be `elem[0]` to `elem[size(elem)-1]`.
```javascript
foreach(var i; elem) {
print(i);
}
```
## Subvec
Nasal provides this special syntax to help user generate a new vector by getting values by one index or getting values by indexes in a range from an old vector.
If there's only one index in the bracket, then we will get the value directly.
Use index to search one element in the string will get the __ascii number__ of this character.
If you want to get the character, use built-in function `chr()`.
```javascript
a[0];
a[-1, 1, 0:2, 0:, :3, :, nil:8, 3:nil, nil:nil];
"hello world"[0];
```
## Special function call
This is not very efficient,
because hashmap use string as the key to compare.
But if it really useful, the efficientcy may not be so important...
```javascript
f(x:0, y:nil, z:[]);
```
## Lambda
Also functions have this kind of use:
```javascript
func(x, y) {
return x+y
}(0, 1);
func(x) {
return 1/(1+math.exp(-x));
}(0.5);
```
There's an interesting test file `y-combinator.nas`,
try it for fun:
```javascript
var fib = func(f) {
return f(f);
}(
func(f) {
return func(x) {
if(x<2) return x;
return f(f)(x-1)+f(f)(x-2);
}
}
);
```
## Closure
Closure means you could get the variable that is not in the local scope of a function that you called.
Here is an example, result is `1`:
```javascript
var f = func() {
var a = 1;
return func() {return a;};
}
print(f()());
```
Using closure makes it easier to OOP.
```javascript
var student = func(n, a) {
var (name, age) = (n, a);
return {
print_info: func() {println(name, ' ', age);},
set_age: func(a) {age = a;},
get_age: func() {return age;},
set_name: func(n) {name = n;},
get_name: func() {return name;}
};
}
```
## Trait
Also there's another way to OOP, that is `trait`.
When a hash has a member named `parents` and the value type is vector,
then when you are trying to find a member that is not in this hash,
virtual machine will search the member in `parents`.
If there is a hash that has the member, you will get the member's value.
Using this mechanism, we could OOP like this, the result is `114514`:
```javascript
var trait = {
get: func {return me.val;},
set: func(x) {me.val = x;}
};
var class = {
new: func() {
return {
val: nil,
parents: [trait]
};
}
};
var a = class.new();
a.set(114514);
println(a.get());
```
First virtual machine cannot find member `set` in hash `a`, but in `a.parents` there's a hash `trait` has the member `set`, so we get the `set`.
variable `me` points to hash `a`, so we change the `a.val`.
And `get` has the same process.
And we must remind you that if you do this:
```javascript
var trait = {
get: func {return me.val;},
set: func(x) {me.val = x;}
};
var class = {
new: func() {
return {
val: nil,
parents: [trait]
};
}
};
var a = class.new();
var b = class.new();
a.set(114);
b.set(514);
println(a.get());
println(b.get());
var c = a.get;
var d = b.get;
println(c());
println(c());
println(d());
println(d());
```
You will get this result now:
```bash
114
514
514
514
514
514
```
Because `a.get` will set `me=a` in the `trait.get`. Then `b.get` do the `me=b`. So in fact c is `b.get` too after running `var d=b.get`.
If you want to use this trick to make the program running more efficiently, you must know this special mechanism.
## Multi-Files/Modules Import</summary>
See more details in [namespace.md](./namespace.md)
## Native functions and module import
This part shows how we add native functions in this interpreter.
If you are interested in this part, this may help you.
And...
__CAUTION:__ If you want to add your own functions __without__ changing the source code, see the __`module`__ after this part.
If you really want to change source code, check built-in functions in `lib.nas` and see the example below.
Definition:
```C++
// you could also use a macro to define one.
var builtin_print(context*, gc*);
```
Then complete this function using C++:
```C++
var builtin_print(context* ctx, gc* ngc) {
// find value with index begin from 1
// because local[0] is reserved for value 'me'
for(auto& i : ctx->localr[1].vec().elems) {
std::cout << i;
}
std::cout << std::flush;
// generate return value,
// use ngc::alloc(type) to make a new value
// or use reserved reference nil/one/zero
return nil;
}
```
When running a builtin function, alloc will run more than one time, this may cause mark-sweep in `gc::alloc`.
The value got before will be collected, but stil in use in this builtin function, this will cause a fatal error.
So use `gc::temp` in builtin functions to temprorarily store the gc-managed value that you want to return later. Like this:
```C++
var builtin_keys(context* ctx, gc* ngc) {
auto hash = ctx->localr[1];
if (hash.type!=vm_hash && hash.type!=vm_map) {
return nas_err("keys", "\"hash\" must be hash");
}
// use gc.temp to store the gc-managed-value, to avoid being sweeped
auto res = ngc->temp = ngc->alloc(vm_vec);
auto& vec = res.vec().elems;
if (hash.type==vm_hash) {
for(const auto& iter : hash.hash().elems) {
vec.push_back(ngc->newstr(iter.first));
}
} else {
for(const auto& iter : hash.map().mapper) {
vec.push_back(ngc->newstr(iter.first));
}
}
ngc->temp = nil;
return res;
}
```
After that, register the built-in function's name(in nasal) and the function's pointer in this table:
```C++
nasal_builtin_table builtin[] = {
{"__print", builtin_print},
{nullptr, nullptr}
};
```
At last,warp the `__print` in a nasal file:
```javascript
var print = func(elems...) {
return __print(elems);
};
```
In fact the arguments that `__print` uses are not necessary.
So writting it like this is also right:
```javascript
var print = func(elems...) {
return __print;
};
```
If you don't warp built-in function in a normal nasal function,
this native function may cause __segmentation fault__ when searching arguments.
Use `import("filename.nas")` to get the nasal file including your built-in functions, then you could use it.
Also there's another way of importing nasal files, the two way of importing have the same function:
```javascript
use dirname.dirname.filename;
import("./dirname/dirname/filename.nas");
```
## C++ Modules (for lib developers)
If there is only one way to add your own functions into nasal,
that is really inconvenient.
Luckily, we have developed some useful native-functions to help you add modules that created by you.
Functions used to load dynamic libraries are added to `std/dylib.nas`:
```javascript
var dlopen = func(libname) {
...
}
var dlclose = func(lib) {
...
}
var dlcall = func(ptr, args...) {
...
}
var limitcall = func(arg_size = 0) {
...
}
```
As you could see, these functions are used to load dynamic libraries into the nasal runtime and execute.
Let's see how they work.
First, write a cpp file that you want to generate the dynamic lib, take the `fib.cpp` as the example(example codes are in `./module`):
```C++
// add header file nasal.h to get api
#include "nasal.h"
double fibonaci(double x) {
if (x<=2) {
return x;
}
return fibonaci(x-1)+fibonaci(x-2);
}
// module functions' parameter list example
var fib(var* args, usize size, gc* ngc) {
if (!size) {
return nas_err("fib", "lack arguments");
}
// the arguments are generated into a vm_vec: args
// get values from the vector that must be used here
var num = args[0];
// if you want your function safer, try this
// nas_err will print the error info on screen
// and return vm_null for runtime to interrupt
if(num.type!=vm_num) {
return nas_err("extern_fib", "\"num\" must be number");
}
// ok, you must know that vm_num now is not managed by gc
// if want to return a gc object, use ngc->alloc(type)
// usage of gc is the same as adding a native function
return var::num(fibonaci(num.tonum()));
}
// then put function name and address into this table
// make sure the end of the table is {nullptr,nullptr}
module_func_info func_tbl[] = {
{"fib", fib},
{nullptr, nullptr}
};
// must write this function, this will help nasal to
// get the function pointer by name
// the reason why using this way to get function pointer
// is because `var` has constructors, which is not compatiable in C
// so "extern "C" var fib" may get compilation warnings
extern "C" module_func_info* get() {
return func_tbl;
}
```
Next, compile this `fib.cpp` into dynamic lib.
Linux(`.so`):
`clang++ -c -O3 fib.cpp -fPIC -o fib.o`
`clang++ -shared -o libfib.so fib.o`
Mac(`.so` & `.dylib`): same as Linux.
Windows(`.dll`):
`g++ -c -O3 fib.cpp -fPIC -o fib.o`
`g++ -shared -o libfib.dll fib.o`
Then we write a test nasal file to run this fib function, using `os.platform()` we could write a cross-platform program:
```javascript
use std.dylib;
var dlhandle = dylib.dlopen("libfib."~(os.platform()=="windows"?"dll":"so"));
var fib = dlhandle.fib;
for(var i = 1; i<30; i += 1)
println(dylib.dlcall(fib, i));
dylib.dlclose(dlhandle.lib);
```
`dylib.dlopen` is used to load dynamic library and get the function address.
`dylib.dlcall` is used to call the function, the first argument is the function address, make sure this argument is `vm_obj` and `type=obj_extern`.
`dylib.dlclose` is used to unload the library, at the moment that you call the function, all the function addresses that got from it are invalid.
`dylib.limitcall` is used to get `dlcall` function that has limited parameter size, this function will prove the performance of your code because it does not use `vm_vec` to store the arguments, instead it uses local scope to store them, so this could avoid frequently garbage collecting. And the code above could also be written like this:
```javascript
use std.dylib;
var dlhandle = dylib.dlopen("libfib."~(os.platform()=="windows"?"dll":"so"));
var fib = dlhandle.fib;
var invoke = dylib.limitcall(1); # this means the called function has only one parameter
for(var i = 1; i<30; i += 1)
println(invoke(fib, i));
dylib.dlclose(dlhandle.lib);
```
If get this, Congratulations!
```bash
./nasal a.nas
1
2
3
5
8
13
21
34
55
89
144
233
377
610
987
1597
2584
4181
6765
10946
17711
28657
46368
75025
121393
196418
317811
514229
832040
```
## Ghost Type (for lib developers)
It's quite easy to create a new ghost by yourself now.
Look at the example below:
```c++
const auto ghost_for_test = "ghost_for_test";
// declare destructor for ghost type
void ghost_for_test_destructor(void* ptr) {
std::cout << "ghost_for_test::destructor (0x";
std::cout << std::hex << reinterpret_cast<u64>(ptr) << std::dec << ") {\n";
delete static_cast<u32*>(ptr);
std::cout << " delete 0x" << std::hex;
std::cout << reinterpret_cast<u64>(ptr) << std::dec << ";\n";
std::cout << "}\n";
}
var create_new_ghost(var* args, usize size, gc* ngc) {
var res = ngc->alloc(vm_obj);
// create ghost type
res.ghost().set(ghost_for_test, ghost_for_test_destructor, new u32);
return res;
}
var set_new_ghost(var* args, usize size, gc* ngc) {
var res = args[0];
if (!res.object_check(ghost_for_test)) {
std::cout << "set_new_ghost: not ghost for test type.\n";
return nil;
}
f64 num = args[1].num();
*(reinterpret_cast<u32*>(res.ghost().pointer)) = static_cast<u32>(num);
std::cout << "set_new_ghost: successfully set ghost = " << num << "\n";
return nil;
}
var print_new_ghost(var* args, usize size, gc* ngc) {
var res = args[0];
// check ghost type by the type name
if (!res.object_check(ghost_for_test)) {
std::cout << "print_new_ghost: not ghost for test type.\n";
return nil;
}
std::cout << "print_new_ghost: " << res.ghost() << " result = "
<< *((u32*)res.ghost().pointer) << "\n";
return nil;
}
```
We use this function to create a new ghost type:
`void nas_ghost::set(const std::string&, nasal::nas_ghost::destructor, void*);`
`const std::string&` is the name of the ghost type.
`nasal::nas_ghost::destructor` is the pointer of the destructor of the ghost type.
`void*` is the pointer of the ghost type instance.
And we use this function to check if value is the correct ghost type:
`bool var::object_check(const std::string&);`
The parameter is the name of the ghost type.

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# __教程__
![mandelbrotset](../doc/pic/mandelbrotset.png)
Nasal非常容易上手你可以在15分钟之内看完基本教程并直接开始编写程序。
## __目录__
* [__基本类型__](#基本类型)
* [__运算符__](#运算符)
* [__定义变量__](#定义变量)
* [__多变量赋值__](#多变量赋值)
* [__条件语句__](#条件语句)
* [__循环语句__](#循环语句)
* [__生成子列表(subvec)__](#生成子列表subvec)
* [__特殊函数调用语法__](#特殊函数调用语法)
* [__Lambda 表达式__](#lambda表达式)
* [__闭包__](#闭包)
* [__特性与继承__](#特性与继承)
* [__多文件/模块导入__](#多文件模块导入)
* [__原生内置函数以及模块导入__](#原生内置函数以及模块导入)
* [__C++ 模块(开发者教程)__](#c-模块开发者教程)
* [__自定义类型(开发者教程)__](#自定义类型开发者教程)
## 基本类型
__`none`__ 是特殊的错误类型。这个类型用于终止虚拟机的执行,该类型只能由虚拟机在抛出错误时产生。
__`nil`__ 是空类型。类似于null。
```javascript
var spc = nil;
```
__`num`__ 有三种形式:十进制十六进制以及八进制。并且该类型使用IEEE754标准的浮点数`double`格式来存储。
```javascript
# 该语言用 '#' 来作为注释的开头
var n = 2.71828; # dec 十进制
var n = 2.147e16; # dec 十进制
var n = 1e-10; # dec 十进制
var n = 0xAA55; # hex 十六进制
var n = 0o170001; # oct 八进制
# 注意: true 和 false 关键字在现在的 nasal 里也是可用的
var n = true; # n 实际上是数字 1.0
var n = false; # n 实际上是数字 0.0
```
__`str`__ 也有三种不同的格式。第三种只允许包含一个的字符。
```javascript
var s = 'str';
var s = "another string";
var s = `c`;
# 该语言也支持一些特别的转义字符:
'\a'; '\b'; '\e'; '\f';
'\n'; '\r'; '\t'; '\v';
'\0'; '\\'; '\?'; '\'';
'\"';
```
__`vec`__ 有不受限制的长度并且可以存储所有类型的数据。(当然不能超过可分配内存空间的长度)
```javascript
var vec = [];
var vec = [0, nil, {}, [], func(){return 0}];
append(vec, 0, 1, 2);
```
__`hash`__ 使用哈希表 (类似于`python`中的`dict`)通过键值对来存储数据。key可以是一个字符串也可以是一个标识符。
```javascript
var hash = {
member1: nil,
member2: "str",
"member3": "member\'s name can also be a string constant",
funct: func() {
return me.member2~me.member3;
}
};
```
__`func`__ 函数类型。(实际上在这个语言里函数是一种`lambda`表达式)
```javascript
var f = func(x, y, z) {
return nil;
}
# 函数声明可以没有参数列表以及 `(`, `)`
var f = func {
return 114514;
}
var f = func(x, y, z, deft = 1) {
return x+y+z+deft;
}
var f = func(args...) {
var sum = 0;
foreach(var i; args) {
sum += i;
}
return sum;
}
```
__`upval`__ 是存储闭包数据的特殊类型, 在 __`vm`__ 中使用,以确保闭包功能正常。
__`ghost`__ 是用来存储`C/C++`的一些复杂数据结构。这种类型的数据由内置函数生成。如果想为nasal添加新的数据结构, 可以看下文如何通过修改本项目来添加内置函数。
## 运算符
Nasal拥有基本的四种数学运算符 `+` `-` `*` `/`以及一个特别的运算符 `~`,用于拼接字符串。
```javascript
1+2-(1+3)*(2+4)/(16-9);
"str1"~"str2";
```
对于条件语句,可以使用`==` `!=` `<` `>` `<=` `>=`来比较数据。`and` `or` 与C/C++中 `&&` `||`运算符一致。
```javascript
1+1 and (1<0 or 1>0);
1<=0 and 1>=0;
1==0 or 1!=0;
```
单目运算符`-` `!`与C/C++中的运算符功能类似。
```javascript
-1;
!0;
```
位运算符`~` `|` `&` `^`与C/C++中的运算符功能类似。
```javascript
# 运行过程:
# 1. 将 f64 强转为 i32 (static_cast<int32_t>)
# 2. 执行位运算符
~0x80000000; # 按位取反 2147483647
0x8|0x1; # 按位或
0x1&0x2; # 按位与
0x8^0x1; # 按位异或
```
赋值运算符`=` `+=` `-=` `*=` `/=` `~=` `^=` `&=` `|=`正如其名,用于进行赋值。
```javascript
a = b = c = d = 1;
a += 1;
a -= 1;
a *= 1;
a /= 1;
a ~= "string";
a ^= 0xff;
a &= 0xca;
a |= 0xba;
```
## 定义变量
如下所示。
```javascript
var a = 1; # 定义单个变量
var (a, b, c) = [0, 1, 2]; # 从数组中初始化多个变量
var (a, b, c) = (0, 1, 2); # 从元组中初始化多个变量
```
Nasal 有很多特别的全局变量:
```javascript
globals; # 包含所有全局声明变量名和对应数据的哈希表
arg; # 在全局作用域arg 是包含命令行参数的数组
# 在局部作用域arg 是函数调用时的动态参数数组
```
具体实例:
```javascript
var a = 1;
println(globals); # 输出 {a:1}
```
```javascript
# nasal a b c
println(arg); # 输出 ["a", "b", "c"]
func() {
println(arg);
}(1, 2, 3); # 输出 [1, 2, 3]
```
## 多变量赋值
最后这个语句通常用于交换两个变量的数据类似于Python中的操作。
```javascript
(a, b[0], c.d) = [0, 1, 2];
(a, b[1], c.e) = (0, 1, 2);
(a, b) = (b, a);
```
## 条件语句
nasal在提供`else if`的同时还有另外一个关键字`elsif`。该关键字与`else if`有相同的功能。
```javascript
if (1) {
;
} elsif (2) {
;
} else if (3) {
;
} else {
;
}
```
## 循环语句
while循环和for循环大体上与C/C++是一致的。
```javascript
while(condition) {
continue;
}
for(var i = 0; i<10; i += 1) {
break;
}
```
同时nasal还有另外两种直接遍历列表的循环方式:
`forindex` 会获取列表的下标,依次递增. 下标会从`0`递增到`size(elem)-1`结束。
```javascript
forindex(var i; elem) {
print(elem[i]);
}
```
`foreach`会依次直接获取列表中的数据. 这些数据会从`elem[0]`依次获取到`elem[size(elem)-1]`.
```javascript
foreach(var i; elem) {
print(i);
}
```
## 生成子列表(subvec)
nasal提供了下面第一句的类似语法来从列表中随机或者按照一个区间获取数据并且拼接生成一个新的列表。当然如果中括号内只有一个下标的话你会直接获得这个下标对应的数据而不是一个子列表。如果直接对string使用下标来获取内容的话会得到对应字符的 __ascii值__。如果你想进一步获得这个字符串,可以尝试使用内置函数`chr()`。
```javascript
a[0];
a[-1, 1, 0:2, 0:, :3, :, nil:8, 3:nil, nil:nil];
"hello world"[0];
```
## 特殊函数调用语法
这种调用方式不是很高效,因为哈希表会使用字符串比对来找到数据存放的位置。
然而如果它用起来非常舒适,那效率也显得不是非常重要了……
```javascript
f(x:0, y:nil, z:[]);
```
## lambda表达式
函数有这样一种直接编写函数体并且立即调用的方式:
```javascript
func(x, y) {
return x+y;
}(0, 1);
func(x) {
return 1/(1+math.exp(-x));
}(0.5);
```
测试文件中有一个非常有趣的文件`y-combinator.nas`,可以试一试:
```javascript
var fib = func(f) {
return f(f);
}(
func(f) {
return func(x) {
if(x<2) return x;
return f(f)(x-1)+f(f)(x-2);
}
}
);
```
## 闭包
闭包是一种特别的作用域,你可以从这个作用域中获取其保存的所有变量,
而这些变量原本不是你当前运行的函数的局部作用域中的。
下面这个例子里,结果是`1`:
```javascript
var f = func() {
var a = 1;
return func() {return a;};
}
print(f()());
```
如果善用闭包,你可以使用它来进行面向对象编程。
```javascript
var student = func(n, a) {
var (name, age) = (n, a);
return {
print_info: func() {println(name, ' ', age);},
set_age: func(a) {age = a;},
get_age: func() {return age;},
set_name: func(n) {name = n;},
get_name: func() {return name;}
};
}
```
## 特性与继承
当然,也有另外一种办法来面向对象编程,那就是利用`trait`。
当一个hash类型中有一个成员的key是`parents`,并且该成员是一个数组的话,
那么当你试图从这个hash中寻找一个它自己没有的成员名时虚拟机会进一步搜索`parents`数组。
如果该数组中有一个hash类型有一个成员的key与当前你搜索的成员名一致
那么你会得到这个成员对应的值。
使用这个机制,我们可以进行面向对象编程,下面样例的结果是`114514`:
```javascript
var trait = {
get: func {return me.val;},
set: func(x) {me.val = x;}
};
var class = {
new: func() {
return {
val: nil,
parents: [trait]
};
}
};
var a = class.new();
a.set(114514);
println(a.get());
```
首先虚拟机会发现在`a`中找不到成员`set`,但是在`a.parents`中有个hash类型`trait`存在该成员,所以返回了这个成员的值。
成员`me`指向的是`a`自身,类似于一些语言中的`this`,所以我们通过这个函数,实际上修改了`a.val`。`get`函数的调用实际上也经过了相同的过程。
不过我们必须提醒你一点如果你在这个地方使用该优化来减少hash的搜索开销:
```javascript
var trait = {
get: func {return me.val;},
set: func(x) {me.val = x;}
};
var class = {
new: func() {
return {
val: nil,
parents: [trait]
};
}
};
var a = class.new();
var b = class.new();
a.set(114);
b.set(514);
println(a.get());
println(b.get());
var c = a.get;
var d = b.get;
println(c());
println(c());
println(d());
println(d());
```
那么你会发现现在虚拟机会输出这个结果:
```bash
114
514
514
514
514
514
```
因为执行`a.get`时在`trait.get`函数的属性中进行了`me=a`的操作。而`b.get`则执行了`me=b`的操作。所以在运行`var d=b.get`后实际上c也变成`b.get`了。
如果你想要用这种小技巧来让程序运行更高效的话,最好是要知道这里存在这样一个机制。
## 多文件/模块导入
详情可见 [namespace.md](./namespace.md)
## 原生内置函数以及模块导入
这个部分对于纯粹的使用者来说是不需要了解的,
它将告诉你我们是如何为解释器添加新的内置函数的。
如果你对此很感兴趣,那么这个部分可能会帮到你,并且……
__警告:__ 如果你 __不想__ 通过直接修改解释器源码来添加你自定义的函数,那么你应该看下一个节 __`模块`__ 的内容。
如果你确实是想修改源码来搞一个自己私人订制的解释器 ———— “我他妈就是想自己私人订制,你们他妈的管得着吗?”,
参考源码中关于内置函数的部分,以及`lib.nas`中是如何包装这些函数的,下面是其中一个样例:
定义新的内置函数:
```C++
// 你可以使用这个宏来直接定义一个新的内置函数
var builtin_print(context*, gc*);
```
然后用C++完成这个函数的函数体:
```C++
var builtin_print(context* ctx, gc* ngc) {
// 局部变量的下标其实是从 1 开始的
// 因为 local[0] 是保留给 'me' 的空间
for(auto& i : ctx->localr[1].vec().elems) {
std::cout << i;
}
std::cout << std::flush;
// 最后生成返回值,返回值必须是一个内置的类型,
// 可以使用ngc::alloc(type)来申请一个需要内存管理的复杂数据结构
// 或者用我们已经定义好的nil/one/zero这些可以直接使用
return nil;
}
```
当运行内置函数的时候内存分配器如果运行超过一次那么会有更大可能性多次触发垃圾收集器的mark-sweep。这个操作会在`gc::alloc`中触发。
如果先前获取的数值没有被正确存到可以被垃圾收集器索引到的地方,那么它会被错误地回收,这会导致严重的错误。
可以使用`gc::temp`来暂时存储一个会被返回的需要gc管理的变量这样可以防止内部所有的申请错误触发垃圾回收。如下所示
```C++
var builtin_keys(context* ctx, gc* ngc) {
auto hash = ctx->localr[1];
if (hash.type!=vm_hash && hash.type!=vm_map) {
return nas_err("keys", "\"hash\" must be hash");
}
// 使用gc.temp来存储gc管理的变量防止错误的回收
auto res = ngc->temp = ngc->alloc(vm_vec);
auto& vec = res.vec().elems;
if (hash.type==vm_hash) {
for(const auto& iter : hash.hash().elems) {
vec.push_back(ngc->newstr(iter.first));
}
} else {
for(const auto& iter : hash.map().mapper) {
vec.push_back(ngc->newstr(iter.first));
}
}
ngc->temp = nil;
return res;
}
```
这些工作都完成之后在内置函数注册表中填写它在nasal中的别名并且在表中填对这个函数的函数指针:
```C++
nasal_builtin_table builtin[] = {
{"__print", builtin_print},
{nullptr, nullptr}
};
```
最后将其包装到nasal文件中:
```javascript
var print = func(elems...) {
return __print(elems);
};
```
事实上`__print`后面跟着的传参列表不是必须要写的。所以这样写也对:
```javascript
var print = func(elems...) {
return __print;
};
```
如果你不把内置函数包装到一个普通的nasal函数中那么直接调用这个内置函数会在参数传入阶段出现 __segmentation fault(段错误)__
在nasal文件中使用`import("文件名.nas")`可以导入该文件中你包装的所有内置函数,接下来你就可以使用他们了。
当然也有另外一种办法来导入这些nasal文件下面两种导入方式的效果是一样的
```javascript
use dirname.dirname.filename;
import("./dirname/dirname/filename.nas");
```
## C++ 模块(开发者教程)
如果只有上文中那种方式来添加你自定义的函数到nasal中这肯定是非常麻烦的。
因此,我们实现了一组实用的内置函数来帮助你添加你自己创建的模块。
用于加载动态库的函数在`std/dylib.nas`中:
```javascript
var dlopen = func(libname) {
...
}
var dlclose = func(lib) {
...
}
var dlcall = func(ptr, args...) {
...
}
var limitcall = func(arg_size = 0) {
...
}
```
这些函数是用来加载动态库的这样nasal解释器可以根据用户需求灵活加载动态库来执行。让我们看看这些函数该如何使用。
首先用C++写个项目,并且编译成动态库。我们就拿`fib.cpp`作为例子来说明(样例代码可以在`./module`中找到):
```C++
// 这个头文件得加上因为我们需要拿到nasal的api
#include "nasal.h"
double fibonaci(double x) {
if (x<=2) {
return x;
}
return fibonaci(x-1)+fibonaci(x-2);
}
// 模块函数的参数列表一律以这个为准
var fib(var* args, usize size, gc* ngc) {
if (!size) {
return nas_err("fib", "lack arguments");
}
// 传参会给予一个var指针指向一个vm_vec的data()
var num = args[0];
// 如果你想让这个函数有更强的稳定性,那么一定要进行合法性检查
// nas_err会输出错误信息并返回错误类型让虚拟机终止执行
if(num.type!=vm_num) {
return nas_err("extern_fib", "\"num\" must be number");
}
// vm_num作为普通的数字类型不是内存管理的对象所以无需申请
// 如果需要返回内存管理的对象请使用ngc->alloc(type)
return var::num(fibonaci(num.tonum()));
}
// 然后将函数名字和函数地址放到一个表里,一定要记住表尾是{nullptr,nullptr}
module_func_info func_tbl[] = {
{"fib", fib},
{nullptr, nullptr}
};
// 必须实现这个函数, 这样nasal可以通过字符串名字获得函数指针
// 之所以用这种方式来获取函数指针, 是因为`var`是有构造函数的
// 有构造函数的类型作为返回值, 和C是不兼容的, 这导致
// 类似 "extern "C" var fib" 的写法会得到编译错误
extern "C" module_func_info* get() {
return func_tbl;
}
```
接着我们把`fib.cpp`编译成动态库。
Linux(`.so`):
`clang++ -c -O3 fib.cpp -fPIC -o fib.o`
`clang++ -shared -o libfib.so fib.o`
Mac(`.so` & `.dylib`): 和Linux下操作相同。
Windows(`.dll`):
`g++ -c -O3 fib.cpp -fPIC -o fib.o`
`g++ -shared -o libfib.dll fib.o`
好了那么我们可以写一个测试用的nasal代码来运行这个斐波那契函数了。
下面例子中`os.platform()`是用来检测当前运行的系统环境的,这样可以实现跨平台:
```javascript
use std.dylib;
var dlhandle = dylib.dlopen("libfib."~(os.platform()=="windows"?"dll":"so"));
var fib = dlhandle.fib;
for(var i = 1; i<30; i += 1)
println(dylib.dlcall(fib, i));
dylib.dlclose(dlhandle.lib);
```
`dylib.dlopen`用于加载动态库并从动态库中获得函数地址。
`dylib.dlcall`用于调用函数,第一个参数是动态库函数的地址,这是个特殊类型,一定要保证这个参数是`vm_obj`类型并且`type=obj_extern`。
`dylib.dlclose`用于卸载动态库,当然,在这个函数调用之后,所有从该库中获取的函数都作废。
`dylib.limitcall`用于获取使用固定长度传参的 `dlcall` 函数,这种函数可以提高你的程序运行效率,因为它不需要用 `vm_vec` 来存储传入参数,而是使用局部作用域来直接存储,从而避免了频繁调用可能导致的频繁垃圾收集。所以上面展示的代码同样可以这样写:
```javascript
use std.dylib;
var dlhandle = dylib.dlopen("libfib."~(os.platform()=="windows"?"dll":"so"));
var fib = dlhandle.fib;
var invoke = dylib.limitcall(1); # this means the called function has only one parameter
for(var i = 1; i<30; i += 1)
println(invoke(fib, i));
dylib.dlclose(dlhandle.lib);
```
如果得到如下运行结果,恭喜你!
```bash
./nasal a.nas
1
2
3
5
8
13
21
34
55
89
144
233
377
610
987
1597
2584
4181
6765
10946
17711
28657
46368
75025
121393
196418
317811
514229
832040
```
## 自定义类型(开发者教程)
创建一个自定义类型很容易。下面是使用示例:
```c++
const auto ghost_for_test = "ghost_for_test";
// 声明自定义类型的析构函数
void ghost_for_test_destructor(void* ptr) {
std::cout << "ghost_for_test::destructor (0x";
std::cout << std::hex << reinterpret_cast<u64>(ptr) << std::dec << ") {\n";
delete static_cast<u32*>(ptr);
std::cout << " delete 0x" << std::hex;
std::cout << reinterpret_cast<u64>(ptr) << std::dec << ";\n";
std::cout << "}\n";
}
var create_new_ghost(var* args, usize size, gc* ngc) {
var res = ngc->alloc(vm_obj);
// 创建自定义类型
res.ghost().set(ghost_for_test, ghost_for_test_destructor, new u32);
return res;
}
var set_new_ghost(var* args, usize size, gc* ngc) {
var res = args[0];
if (!res.object_check(ghost_for_test)) {
std::cout << "set_new_ghost: not ghost for test type.\n";
return nil;
}
f64 num = args[1].num();
*(reinterpret_cast<u32*>(res.ghost().pointer)) = static_cast<u32>(num);
std::cout << "set_new_ghost: successfully set ghost = " << num << "\n";
return nil;
}
var print_new_ghost(var* args, usize size, gc* ngc) {
var res = args[0];
// 用自定义类型的名字来检查是否是正确的自定义类型
if (!res.object_check(ghost_for_test)) {
std::cout << "print_new_ghost: not ghost for test type.\n";
return nil;
}
std::cout << "print_new_ghost: " << res.ghost() << " result = "
<< *((u32*)res.ghost().pointer) << "\n";
return nil;
}
```
我们使用下面这个函数来创建一个自定义类型:
`void nas_ghost::set(const std::string&, nasal::nas_ghost::destructor, void*);`
`const std::string&` 是自定义类型的类型名。
`nasal::nas_ghost::destructor` 是自定义类型的析构函数指针。
`void*` 是指向自定义类型实例的指针。
我们使用下面的这个函数检测是否是正确的自定义类型:
`bool var::object_check(const std::string&);`
参数是自定义类型的类型名。