170 lines
5.9 KiB
Swift
170 lines
5.9 KiB
Swift
// Copyright (c) 2022 and onwards The McBopomofo Authors.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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import Cocoa
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@objc(VTCandidateKeyLabel)
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public class CandidateKeyLabel: NSObject {
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@objc public private(set) var key: String
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@objc public private(set) var displayedText: String
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public init(key: String, displayedText: String) {
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self.key = key
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self.displayedText = displayedText
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super.init()
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}
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}
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@objc(VTCandidateControllerDelegate)
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public protocol CandidateControllerDelegate: AnyObject {
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func candidateCountForController(_ controller: CandidateController) -> UInt
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func candidateController(_ controller: CandidateController, candidateAtIndex index: UInt) -> String
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func candidateController(_ controller: CandidateController, didSelectCandidateAtIndex index: UInt)
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}
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@objc(VTCandidateController)
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public class CandidateController: NSWindowController {
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@objc public weak var delegate: CandidateControllerDelegate? {
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didSet {
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reloadData()
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}
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}
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@objc public var selectedCandidateIndex: UInt = UInt.max
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@objc public var visible: Bool = false {
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didSet {
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NSObject.cancelPreviousPerformRequests(withTarget: self)
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if visible {
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window?.perform(#selector(NSWindow.orderFront(_:)), with: self, afterDelay: 0.0)
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} else {
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window?.perform(#selector(NSWindow.orderOut(_:)), with: self, afterDelay: 0.0)
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}
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}
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}
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@objc public var windowTopLeftPoint: NSPoint {
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get {
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guard let frameRect = window?.frame else {
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return NSPoint.zero
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}
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return NSPoint(x: frameRect.minX, y: frameRect.maxY)
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}
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set {
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DispatchQueue.main.asyncAfter(deadline: DispatchTime.now()) {
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self.set(windowTopLeftPoint: newValue, bottomOutOfScreenAdjustmentHeight: 0)
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}
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}
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}
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@objc public var keyLabels: [CandidateKeyLabel] = ["1", "2", "3", "4", "5", "6", "7", "8", "9"].map {
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CandidateKeyLabel(key: $0, displayedText: $0)
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}
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@objc public var keyLabelFont: NSFont = NSFont.systemFont(ofSize: 14)
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@objc public var candidateFont: NSFont = NSFont.systemFont(ofSize: 18)
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@objc public var tooltip: String = ""
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@objc public func reloadData() {
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}
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@objc public func showNextPage() -> Bool {
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false
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}
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@objc public func showPreviousPage() -> Bool {
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false
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}
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@objc public func highlightNextCandidate() -> Bool {
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false
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}
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@objc public func highlightPreviousCandidate() -> Bool {
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false
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}
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@objc public func candidateIndexAtKeyLabelIndex(_ index: UInt) -> UInt {
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UInt.max
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}
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/// Sets the location of the candidate window.
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///
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/// Please note that the method has side effects that modifies
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/// `windowTopLeftPoint` to make the candidate window to stay in at least
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/// in a screen.
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///
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/// - Parameters:
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/// - windowTopLeftPoint: The given location.
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/// - height: The height that helps the window not to be out of the bottom
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/// of a screen.
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@objc(setWindowTopLeftPoint:bottomOutOfScreenAdjustmentHeight:)
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public func set(windowTopLeftPoint: NSPoint, bottomOutOfScreenAdjustmentHeight height: CGFloat) {
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DispatchQueue.main.asyncAfter(deadline: DispatchTime.now()) {
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self.doSet(windowTopLeftPoint: windowTopLeftPoint, bottomOutOfScreenAdjustmentHeight: height)
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}
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}
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func doSet(windowTopLeftPoint: NSPoint, bottomOutOfScreenAdjustmentHeight height: CGFloat) {
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var adjustedPoint = windowTopLeftPoint
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var adjustedHeight = height
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var screenFrame = NSScreen.main?.visibleFrame ?? NSRect.zero
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for screen in NSScreen.screens {
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let frame = screen.visibleFrame
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if windowTopLeftPoint.x >= frame.minX &&
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windowTopLeftPoint.x <= frame.maxX &&
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windowTopLeftPoint.y >= frame.minY &&
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windowTopLeftPoint.y <= frame.maxY {
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screenFrame = frame
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break
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}
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}
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if adjustedHeight > screenFrame.size.height / 2.0 {
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adjustedHeight = 0.0
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}
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let windowSize = window?.frame.size ?? NSSize.zero
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// bottom beneath the screen?
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if adjustedPoint.y - windowSize.height < screenFrame.minY {
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adjustedPoint.y = windowTopLeftPoint.y + adjustedHeight + windowSize.height
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}
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// top over the screen?
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if adjustedPoint.y >= screenFrame.maxY {
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adjustedPoint.y = screenFrame.maxY - 1.0
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}
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// right
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if adjustedPoint.x + windowSize.width >= screenFrame.maxX {
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adjustedPoint.x = screenFrame.maxX - windowSize.width
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}
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// left
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if adjustedPoint.x < screenFrame.minX {
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adjustedPoint.x = screenFrame.minX
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}
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window?.setFrameTopLeftPoint(adjustedPoint)
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}
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}
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