KeyHandlerInput // Make KeyCode available in ObjC.
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@ -21,7 +21,7 @@ import Cocoa
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// Use KeyCodes as much as possible since its recognition won't be affected by macOS Base Keyboard Layouts.
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// KeyCodes: https://eastmanreference.com/complete-list-of-applescript-key-codes
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enum KeyCode: UInt16 {
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@objc enum KeyCode: UInt16 {
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case none = 0
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case space = 49
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case backSpace = 51
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