Moves the way to render attributed string to the states.
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82a916c433
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6fe2fc59f3
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@ -241,7 +241,6 @@ static double FindHighestScore(const vector<NodeAnchor>& nodes, double epsilon)
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_languageModel->setExternalConverterEnabled(Preferences.chineseConversionStyle == 1);
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[(AppDelegate *)[NSApp delegate] checkForUpdate];
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}
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- (void)deactivateServer:(id)client
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@ -669,7 +668,8 @@ NS_INLINE size_t max(size_t a, size_t b) { return a > b ? a : b; }
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// see if we have a unigram for this
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if (!_languageModel->hasUnigramsForKey(reading)) {
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[self beep];
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[self handleState:_state client:client];
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InputStateInputting *inputting = [self buildInputingState];
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[self handleState:inputting client:client];
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return YES;
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}
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@ -1,4 +1,4 @@
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import Foundation
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import Cocoa
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class InputState: NSObject {
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}
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@ -27,6 +27,15 @@ class InputStateInputting: InputState {
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self.composingBuffer = composingBuffer
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self.cursorIndex = cursorIndex
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}
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@objc var attributedSting: NSAttributedString {
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let attrs: [NSAttributedString.Key : Any] = [
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.underlineStyle: NSUnderlineStyle.single,
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.markedClauseSegment: 0
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]
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let attributedSting = NSAttributedString(string: composingBuffer, attributes: attrs)
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return attributedSting
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}
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}
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class InputStateMarking: InputStateInputting {
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@ -41,7 +50,25 @@ class InputStateMarking: InputStateInputting {
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self.markerIndex = markerIndex
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let begin = min(cursorIndex, markerIndex)
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let end = max(cursorIndex, markerIndex)
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self.markedRange = NSMakeRange(Int(begin), Int( end - begin))
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self.markedRange = NSMakeRange(Int(begin), Int(end - begin))
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}
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@objc override var attributedSting: NSAttributedString {
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let attributedSting = NSMutableAttributedString(string: composingBuffer)
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attributedSting.setAttributes([
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NSAttributedString.Key.underlineStyle: NSUnderlineStyle.single,
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NSAttributedString.Key.markedClauseSegment: 0
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], range: NSRange(location: 0, length: markedRange.location))
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attributedSting.setAttributes([
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NSAttributedString.Key.underlineStyle: NSUnderlineStyle.single,
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NSAttributedString.Key.markedClauseSegment: 1
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], range: markedRange)
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attributedSting.setAttributes([
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NSAttributedString.Key.underlineStyle: NSUnderlineStyle.single,
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NSAttributedString.Key.markedClauseSegment: 2
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], range: NSRange(location: markedRange.location + markedRange.length,
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length: composingBuffer.count - (markedRange.location + markedRange.length) ))
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return attributedSting
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}
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}
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@ -18,11 +18,11 @@ class KeyHandlerInput: NSObject {
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private (set) var event: NSEvent
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private (set) var useVerticalMode: Bool
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var inputText: String? {
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@objc var inputText: String? {
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event.characters
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}
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var charCode: UInt16 {
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@objc var charCode: UInt16 {
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guard let inputText = inputText, inputText.count > 0 else {
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return 0
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}
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@ -30,31 +30,31 @@ class KeyHandlerInput: NSObject {
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return first
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}
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var keyCode: UInt16 {
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@objc var keyCode: UInt16 {
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event.keyCode
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}
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var flags: NSEvent.ModifierFlags {
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@objc var flags: NSEvent.ModifierFlags {
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event.modifierFlags
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}
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var cursorForwardKey: KeyCode {
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@objc var cursorForwardKey: KeyCode {
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useVerticalMode ? .down : .right
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}
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var cursorBackwardKey: KeyCode {
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@objc var cursorBackwardKey: KeyCode {
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useVerticalMode ? .up : .left
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}
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var extraChooseCandidateKey: KeyCode {
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@objc var extraChooseCandidateKey: KeyCode {
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useVerticalMode ? .left : .down
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}
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var absorbedArrowKey: KeyCode {
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@objc var absorbedArrowKey: KeyCode {
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useVerticalMode ? .right : .up
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}
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var verticalModeOnlyChooseCandidateKey: KeyCode {
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@objc var verticalModeOnlyChooseCandidateKey: KeyCode {
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useVerticalMode ? absorbedArrowKey : .none
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}
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@ -63,138 +63,3 @@ class KeyHandlerInput: NSObject {
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self.useVerticalMode = isVerticalMode
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}
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}
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typealias KeyHandlerStateCallback = (InputState) -> ()
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typealias KeyHandlerErrorCallback = () -> ()
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@objc protocol KeyHandlerDelegate: AnyObject {
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func keyHandlerRequestCurrentInputtingState(_ handler: KeyHandler) -> InputStateInputting
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func keyHandler(_ handler: KeyHandler, requestWriteUserPhrase state: InputStateMarking ) -> Bool
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func keyHandler(_ handler: KeyHandler, isCharCodeValidBmpfReading charCode:UInt16 ) -> Bool
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func keyHandler(_ handler: KeyHandler, insertCharCodeToBmpfReading charCode:UInt16 ) -> Void
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}
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class KeyHandler: NSObject {
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var delegate: KeyHandlerDelegate?
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@objc func handle(_ input: KeyHandlerInput,
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currentState: InputState,
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stateCallback: @escaping KeyHandlerStateCallback,
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errorCallback: @escaping KeyHandlerErrorCallback
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) -> Bool {
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guard let delegate = delegate else {
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return false
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}
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// if the inputText is empty, it's a function key combination, we ignore it
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guard let inputText = input.inputText else {
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return false
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}
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if inputText.isEmpty {
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return false
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}
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let flags = input.flags
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let charCode = input.charCode
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let keyCode = input.keyCode
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let emacsKey = EmacsKeyHelper.detect(charCode: charCode, flags: flags)
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// if the composing buffer is empty and there's no reading, and there is some function key combination, we ignore it
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let isFunctionKey = flags.contains(.command) || flags.contains(.control) || flags.contains(.option) || flags.contains(.numericPad)
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if currentState is InputStateInputting == false && isFunctionKey {
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return false
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}
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// Caps Lock processing : if Caps Lock is on, temporarily disable bopomofo.
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if charCode == 8 ||
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charCode == 13 ||
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keyCode == input.absorbedArrowKey.rawValue ||
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keyCode == input.cursorForwardKey.rawValue ||
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keyCode == input.cursorBackwardKey.rawValue {
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// do nothing if backspace is pressed -- we ignore the key
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} else if flags.contains(.capsLock) {
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// process all possible combination, we hope.
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stateCallback(InputStateEmpty())
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// first commit everything in the buffer.
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if flags.contains(.shift) {
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return false
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}
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// if ASCII but not printable, don't use insertText:replacementRange: as many apps don't handle non-ASCII char insertions.
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if charCode < 0x80 && isprint(Int32(charCode)) == 0 {
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return false
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}
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stateCallback(InputStateCommitting(poppedText: inputText.lowercased()))
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stateCallback(InputStateEmpty())
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return true
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}
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if flags.contains(.numericPad) {
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if keyCode != KeyCode.left.rawValue &&
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keyCode != KeyCode.right.rawValue &&
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keyCode != KeyCode.down.rawValue &&
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keyCode != KeyCode.up.rawValue &&
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charCode != 32 &&
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isprint(Int32(charCode)) != 0 {
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stateCallback(InputStateEmpty())
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stateCallback(InputStateCommitting(poppedText: inputText.lowercased()))
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stateCallback(InputStateEmpty())
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return true
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}
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}
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// candidates?
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if let state = currentState as? InputStateMarking {
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// ESC
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if charCode == 27 {
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let inputting = InputStateInputting(composingBuffer: state.composingBuffer, cursorIndex: state.cursorIndex)
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stateCallback(inputting)
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return true
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}
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// Enter
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if charCode == 13 {
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if delegate.keyHandler(self, requestWriteUserPhrase: state) == false {
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errorCallback()
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return true
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}
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let inputting = InputStateInputting(composingBuffer: state.composingBuffer, cursorIndex: state.cursorIndex)
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stateCallback(inputting)
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return true
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}
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// Shift + left
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if (keyCode == input.cursorBackwardKey.rawValue || emacsKey == .backward) && flags.contains(.shift) {
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var index = state.markerIndex
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if index > 0 {
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index -= 1
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let marking = InputStateMarking(composingBuffer: state.composingBuffer, cursorIndex: state.cursorIndex, markerIndex: state.markerIndex)
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stateCallback(marking)
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} else {
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errorCallback()
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}
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return true
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}
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if (keyCode == input.cursorForwardKey.rawValue || emacsKey == .forward) && flags.contains(.shift) {
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var index = state.markerIndex
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if index < state.composingBuffer.count {
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index += 1
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let marking = InputStateMarking(composingBuffer: state.composingBuffer, cursorIndex: state.cursorIndex, markerIndex: state.markerIndex)
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stateCallback(marking)
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} else {
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errorCallback()
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}
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return true
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}
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}
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return false
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}
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}
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