clsSFX // FadeOut previous articulation when machine-gun-triggering.
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@ -34,10 +34,16 @@ public class clsSFX: NSObject, NSSoundDelegate {
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private var currentBeep: NSSound?
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private func beep() {
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let defaultVolume: Float = 0.4
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// Stop existing beep
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if let beep = currentBeep {
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if beep.isPlaying {
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for i in 1..<30 {
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beep.volume = (defaultVolume / Float(i))
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usleep(1000)
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}
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beep.stop()
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beep.volume = defaultVolume
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}
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}
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// Create a new beep sound if possible
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@ -54,7 +60,7 @@ public class clsSFX: NSObject, NSSoundDelegate {
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return
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}
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beep.delegate = self
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beep.volume = 0.4
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beep.volume = defaultVolume
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beep.play()
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currentBeep = beep
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}
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