fix: add ai Random RandomStrategy
Former-commit-id: bde21281fe09457b3353852e75776df92209a155
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96ab6a81a6
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@ -44,6 +44,7 @@ func (l *ScheduleSubmitLogic) ScheduleSubmit(req *types.ScheduleReq) (resp *type
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Params: req.AiOption.Params,
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Envs: req.AiOption.Envs,
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Cmd: req.AiOption.Cmd,
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ClusterIds: req.AiOption.AiClusterIds,
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}
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aiSchdl, err := schedulers.NewAiScheduler(l.ctx, "", l.svcCtx.Scheduler, opt)
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if err != nil {
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@ -25,7 +25,6 @@ import (
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"gitlink.org.cn/JointCloud/pcm-coordinator/api/internal/scheduler/schedulers/option"
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"gitlink.org.cn/JointCloud/pcm-coordinator/api/internal/scheduler/service/collector"
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"gitlink.org.cn/JointCloud/pcm-coordinator/api/internal/scheduler/strategy"
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"gitlink.org.cn/JointCloud/pcm-coordinator/api/internal/scheduler/strategy/param"
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"gitlink.org.cn/JointCloud/pcm-coordinator/api/pkg/response"
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"gitlink.org.cn/JointCloud/pcm-coordinator/pkg/constants"
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"gitlink.org.cn/JointCloud/pcm-coordinator/pkg/models"
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@ -71,44 +70,45 @@ func (as *AiScheduler) PickOptimalStrategy() (strategy.Strategy, error) {
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return &strategy.SingleAssignment{Cluster: &strategy.AssignedCluster{ClusterId: as.option.ClusterIds[0], Replicas: 1}}, nil
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}
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resources, err := as.findClustersWithResources()
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/* resources, err := as.findClustersWithResources()
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if err != nil {
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return nil, err
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}
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if len(resources) == 0 {
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return nil, errors.New("no cluster has resources")
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}
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if err != nil {
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return nil, err
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}
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if len(resources) == 0 {
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return nil, errors.New("no cluster has resources")
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}
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if len(resources) == 1 {
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var cluster strategy.AssignedCluster
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cluster.ClusterId = resources[0].ClusterId
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cluster.Replicas = 1
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return &strategy.SingleAssignment{Cluster: &cluster}, nil
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}
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if len(resources) == 1 {
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var cluster strategy.AssignedCluster
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cluster.ClusterId = resources[0].ClusterId
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cluster.Replicas = 1
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return &strategy.SingleAssignment{Cluster: &cluster}, nil
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}
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params := ¶m.Params{Resources: resources}
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params := ¶m.Params{Resources: resources}*/
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switch as.option.StrategyName {
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case strategy.REPLICATION:
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var clusterIds []string
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for _, resource := range resources {
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/* for _, resource := range resources {
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clusterIds = append(clusterIds, resource.ClusterId)
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}
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}*/
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strategy := strategy.NewReplicationStrategy(clusterIds, 1)
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return strategy, nil
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case strategy.RESOURCES_PRICING:
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strategy := strategy.NewPricingStrategy(¶m.ResourcePricingParams{Params: params, Replicas: 1})
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return strategy, nil
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case strategy.DYNAMIC_RESOURCES:
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strategy := strategy.NewDynamicResourcesStrategy(params.Resources, as.option, 1)
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return strategy, nil
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/* case strategy.RESOURCES_PRICING:
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strategy := strategy.NewPricingStrategy(¶m.ResourcePricingParams{Params: params, Replicas: 1})
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return strategy, nil
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case strategy.DYNAMIC_RESOURCES:
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strategy := strategy.NewDynamicResourcesStrategy(params.Resources, as.option, 1)
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return strategy, nil*/
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case strategy.STATIC_WEIGHT:
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//todo resources should match cluster StaticWeightMap
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strategy := strategy.NewStaticWeightStrategy(as.option.ClusterToStaticWeight, as.option.Replica)
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return strategy, nil
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case strategy.RANDOM:
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strategy := strategy.NewRandomStrategy(as.option.ClusterIds, as.option.Replica)
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return strategy, nil
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}
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return nil, errors.New("no strategy has been chosen")
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@ -1,10 +1,66 @@
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package strategy
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/*type RandomStrategy struct {
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import (
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"github.com/pkg/errors"
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"math/rand"
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)
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type RandomStrategy struct {
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clusterIds []string
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replicas int32
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}
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func NewRandomStrategy(clusterIds []string, replicas int32) *NewRandomStrategy {
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return &RandomStrategy{clusterIds: clusterIds, replicas: replicas}
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}*/
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func NewRandomStrategy(clusterIds []string, replicas int32) *RandomStrategy {
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return &RandomStrategy{clusterIds: clusterIds,
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replicas: replicas,
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}
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}
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func (s *RandomStrategy) Schedule() ([]*AssignedCluster, error) {
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if s.replicas < 1 {
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return nil, errors.New("replicas must be greater than 0")
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}
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if len(s.clusterIds) < 1 {
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return nil, errors.New("cluster must be greater than 0")
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}
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if len(s.clusterIds) == 0 || s.clusterIds == nil {
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return nil, errors.New("weight must be set")
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}
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// 创建一个切片来保存每个部分的数量
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parts := make([]int32, len(s.clusterIds))
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// 首先将每个部分都分配至少一个副本
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for i := range parts {
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parts[i] = 1
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s.replicas--
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}
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// 剩余要分配的副本数
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remaining := s.replicas
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// 随机分配剩余的副本
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for remaining > 0 {
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// 随机选择一个部分(索引从0到numParts-1)
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partIndex := rand.Intn(len(s.clusterIds))
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// 如果该部分加上一个副本后不会超过总数,则分配一个副本
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if parts[partIndex]+1 <= s.replicas {
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parts[partIndex]++
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remaining--
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}
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}
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var results []*AssignedCluster
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if len(s.clusterIds) == len(parts) {
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for i, key := range s.clusterIds {
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cluster := &AssignedCluster{ClusterId: key, Replicas: parts[i]}
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results = append(results, cluster)
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}
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}
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return results, nil
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}
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@ -202,7 +202,7 @@ func splitRandomParts(total int) []int {
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func TestNumRandom(t *testing.T) {
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total := 10 // 假设副本数是10
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numParts := 3 // 假设要分成5个集群
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numParts := 2 // 假设要分成5个集群
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parts, err := splitIntoParts(total, numParts)
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if err != nil {
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