159 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			Fortran
		
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			Fortran
		
	
	
	
*> \brief \b SLARTGS generates a plane rotation designed to introduce a bulge in implicit QR iteration for the bidiagonal SVD problem.
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*
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*  =========== DOCUMENTATION ===========
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*
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* Online html documentation available at 
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*            http://www.netlib.org/lapack/explore-html/ 
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*
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*> \htmlonly
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*> Download SLARTGS + dependencies 
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*> <a href="http://www.netlib.org/cgi-bin/netlibfiles.tgz?format=tgz&filename=/lapack/lapack_routine/slartgs.f"> 
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*> [TGZ]</a> 
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*> <a href="http://www.netlib.org/cgi-bin/netlibfiles.zip?format=zip&filename=/lapack/lapack_routine/slartgs.f"> 
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*> [ZIP]</a> 
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*> <a href="http://www.netlib.org/cgi-bin/netlibfiles.txt?format=txt&filename=/lapack/lapack_routine/slartgs.f"> 
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*> [TXT]</a>
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*> \endhtmlonly 
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*
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*  Definition:
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*  ===========
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*
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*       SUBROUTINE SLARTGS( X, Y, SIGMA, CS, SN )
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* 
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*       .. Scalar Arguments ..
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*       REAL                    CS, SIGMA, SN, X, Y
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*       ..
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*  
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*
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*> \par Purpose:
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*  =============
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*>
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*> \verbatim
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*>
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*> SLARTGS generates a plane rotation designed to introduce a bulge in
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*> Golub-Reinsch-style implicit QR iteration for the bidiagonal SVD
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*> problem. X and Y are the top-row entries, and SIGMA is the shift.
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*> The computed CS and SN define a plane rotation satisfying
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*>
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*>    [  CS  SN  ]  .  [ X^2 - SIGMA ]  =  [ R ],
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*>    [ -SN  CS  ]     [    X * Y    ]     [ 0 ]
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*>
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*> with R nonnegative.  If X^2 - SIGMA and X * Y are 0, then the
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*> rotation is by PI/2.
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*> \endverbatim
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*
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*  Arguments:
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*  ==========
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*
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*> \param[in] X
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*> \verbatim
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*>          X is REAL
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*>          The (1,1) entry of an upper bidiagonal matrix.
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*> \endverbatim
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*>
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*> \param[in] Y
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*> \verbatim
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*>          Y is REAL
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*>          The (1,2) entry of an upper bidiagonal matrix.
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*> \endverbatim
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*>
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*> \param[in] SIGMA
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*> \verbatim
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*>          SIGMA is REAL
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*>          The shift.
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*> \endverbatim
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*>
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*> \param[out] CS
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*> \verbatim
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*>          CS is REAL
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*>          The cosine of the rotation.
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*> \endverbatim
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*>
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*> \param[out] SN
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*> \verbatim
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*>          SN is REAL
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*>          The sine of the rotation.
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*> \endverbatim
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*
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*  Authors:
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*  ========
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*
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*> \author Univ. of Tennessee 
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*> \author Univ. of California Berkeley 
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*> \author Univ. of Colorado Denver 
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*> \author NAG Ltd. 
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*
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*> \date September 2012
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*
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*> \ingroup auxOTHERcomputational
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*
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*  =====================================================================
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      SUBROUTINE SLARTGS( X, Y, SIGMA, CS, SN )
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*
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*  -- LAPACK computational routine (version 3.4.2) --
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*  -- LAPACK is a software package provided by Univ. of Tennessee,    --
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*  -- Univ. of California Berkeley, Univ. of Colorado Denver and NAG Ltd..--
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*     September 2012
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*
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*     .. Scalar Arguments ..
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      REAL                    CS, SIGMA, SN, X, Y
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*     ..
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*
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*  ===================================================================
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*
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*     .. Parameters ..
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      REAL                    NEGONE, ONE, ZERO
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      PARAMETER          ( NEGONE = -1.0E0, ONE = 1.0E0, ZERO = 0.0E0 )
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*     ..
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*     .. Local Scalars ..
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      REAL                    R, S, THRESH, W, Z
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*     ..
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*     .. External Functions ..
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      REAL                    SLAMCH
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      EXTERNAL           SLAMCH
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*     .. Executable Statements ..
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*
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      THRESH = SLAMCH('E')
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*
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*     Compute the first column of B**T*B - SIGMA^2*I, up to a scale
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*     factor.
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*
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      IF( (SIGMA .EQ. ZERO .AND. ABS(X) .LT. THRESH) .OR.
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     $          (ABS(X) .EQ. SIGMA .AND. Y .EQ. ZERO) ) THEN
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         Z = ZERO
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         W = ZERO
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      ELSE IF( SIGMA .EQ. ZERO ) THEN
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         IF( X .GE. ZERO ) THEN
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            Z = X
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            W = Y
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         ELSE
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            Z = -X
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            W = -Y
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         END IF
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      ELSE IF( ABS(X) .LT. THRESH ) THEN
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         Z = -SIGMA*SIGMA
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         W = ZERO
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      ELSE
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         IF( X .GE. ZERO ) THEN
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            S = ONE
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         ELSE
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            S = NEGONE
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         END IF
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         Z = S * (ABS(X)-SIGMA) * (S+SIGMA/X)
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         W = S * Y
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      END IF
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*
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*     Generate the rotation.
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*     CALL SLARTGP( Z, W, CS, SN, R ) might seem more natural;
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*     reordering the arguments ensures that if Z = 0 then the rotation
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*     is by PI/2.
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*
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      CALL SLARTGP( W, Z, SN, CS, R )
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*
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      RETURN
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*
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*     End SLARTGS
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*
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      END
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