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<h1 id="install-openblas">Install OpenBLAS</h1>
<p>OpenBLAS can be installed through package managers or from source. If you only
want to use OpenBLAS rather than make changes to it, we recommend installing a
pre-built binary package with your package manager of choice.</p>
<p>This page contains an overview of installing with package managers as well as
from source. For the latter, see <a href="#building-from-source">further down on this page</a>.</p>
<h2 id="installing-with-a-package-manager">Installing with a package manager</h2>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>Almost every package manager provides OpenBLAS packages; the list on this
page is not comprehensive. If your package manager of choice isn't shown
here, please search its package database for <code>openblas</code> or <code>libopenblas</code>.</p>
</div>
<h3 id="linux">Linux</h3>
<p>On Linux, OpenBLAS can be installed with the system package manager, or with a
package manager like <a href="https://docs.conda.io/en/latest/">Conda</a>
(or alternative package managers for the conda-forge ecosystem, like
<a href="https://mamba.readthedocs.io/en/latest/">Mamba</a>,
<a href="https://mamba.readthedocs.io/en/latest/user_guide/micromamba.html">Micromamba</a>,
or <a href="https://pixi.sh/latest/#windows-installer">Pixi</a>),
<a href="https://spack.io/">Spack</a>, or <a href="https://nixos.org/">Nix</a>. For the latter set of
tools, the package name in all cases is <code>openblas</code>. Since package management in
quite a few of these tools is declarative (i.e., managed by adding <code>openblas</code>
to a metadata file describing the dependencies for your project or
environment), we won't attempt to give detailed instructions for these tools here.</p>
<p>Linux distributions typically split OpenBLAS up in two packages: one containing
the library itself (typically named <code>openblas</code> or <code>libopenblas</code>), and one containing headers,
pkg-config and CMake files (typically named the same as the package for the
library with <code>-dev</code> or <code>-devel</code> appended; e.g., <code>openblas-devel</code>). Please keep
in mind that if you want to install OpenBLAS in order to use it directly in
your own project, you will need to install both of those packages.</p>
<p>Distro-specific installation commands:</p>
<div class="tabbed-set tabbed-alternate" data-tabs="1:4"><input checked="checked" id="__tabbed_1_1" name="__tabbed_1" type="radio" /><input id="__tabbed_1_2" name="__tabbed_1" type="radio" /><input id="__tabbed_1_3" name="__tabbed_1" type="radio" /><input id="__tabbed_1_4" name="__tabbed_1" type="radio" /><div class="tabbed-labels"><label for="__tabbed_1_1">Debian/Ubuntu/Mint/Kali</label><label for="__tabbed_1_2">openSUSE/SLE</label><label for="__tabbed_1_3">Fedora/CentOS/RHEL</label><label for="__tabbed_1_4">Arch/Manjaro/Antergos</label></div>
<div class="tabbed-content">
<div class="tabbed-block">
<p><div class="highlight"><pre><span></span><code>$<span class="w"> </span>sudo<span class="w"> </span>apt<span class="w"> </span>update
$<span class="w"> </span>sudo<span class="w"> </span>apt<span class="w"> </span>install<span class="w"> </span>libopenblas-dev
</code></pre></div>
OpenBLAS can be configured as the default BLAS through the <code>update-alternatives</code> mechanism:</p>
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>sudo<span class="w"> </span>update-alternatives<span class="w"> </span>--config<span class="w"> </span>libblas.so.3
</code></pre></div>
</div>
<div class="tabbed-block">
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>sudo<span class="w"> </span>zypper<span class="w"> </span>refresh
$<span class="w"> </span>sudo<span class="w"> </span>zypper<span class="w"> </span>install<span class="w"> </span>openblas-devel
</code></pre></div>
<p>OpenBLAS can be configured as the default BLAS through the <code>update-alternatives</code> mechanism:
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>sudo<span class="w"> </span>update-alternatives<span class="w"> </span>--config<span class="w"> </span>libblas.so.3
</code></pre></div></p>
</div>
<div class="tabbed-block">
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>dnf<span class="w"> </span>check-update
$<span class="w"> </span>dnf<span class="w"> </span>install<span class="w"> </span>openblas-devel
</code></pre></div>
<div class="admonition warning">
<p class="admonition-title">Warning</p>
<p>Fedora does not ship the pkg-config files for OpenBLAS. Instead, it wants you to
link against <a href="https://www.mpi-magdeburg.mpg.de/projects/flexiblas">FlexiBLAS</a> (which
uses OpenBLAS by default as its backend on Fedora), which you can install with:</p>
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>dnf<span class="w"> </span>install<span class="w"> </span>flexiblas-devel
</code></pre></div>
</div>
<p>For CentOS and RHEL, OpenBLAS packages are provided via the <a href="https://fedoraproject.org/wiki/EPEL">Fedora EPEL repository</a>.
After adding that repository and its repository keys, you can install
<code>openblas-devel</code> with either <code>dnf</code> or <code>yum</code>.</p>
</div>
<div class="tabbed-block">
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>sudo<span class="w"> </span>pacman<span class="w"> </span>-S<span class="w"> </span>openblas
</code></pre></div>
</div>
</div>
</div>
<h3 id="windows">Windows</h3>
<div class="tabbed-set tabbed-alternate" data-tabs="2:3"><input checked="checked" id="__tabbed_2_1" name="__tabbed_2" type="radio" /><input id="__tabbed_2_2" name="__tabbed_2" type="radio" /><input id="__tabbed_2_3" name="__tabbed_2" type="radio" /><div class="tabbed-labels"><label for="__tabbed_2_1">Conda-forge</label><label for="__tabbed_2_2">vcpkg</label><label for="__tabbed_2_3">OpenBLAS releases</label></div>
<div class="tabbed-content">
<div class="tabbed-block">
<p>OpenBLAS can be installed with <code>conda</code> (or <code>mamba</code>, <code>micromamba</code>, or
<code>pixi</code>) from conda-forge:
<div class="highlight"><pre><span></span><code>conda install openblas
</code></pre></div></p>
<p>Conda-forge provides a method for switching the default BLAS implementation
used by all packages. To use that for OpenBLAS, install <code>libblas=*=*openblas</code>
(see <a href="https://conda-forge.org/docs/maintainer/knowledge_base/#switching-blas-implementation">the docs on this mechanism</a>
for more details).</p>
</div>
<div class="tabbed-block">
<p>OpenBLAS can be installed with vcpkg:
<div class="highlight"><pre><span></span><code># In classic mode:
vcpkg install openblas
# Or in manifest mode:
vcpkg add port openblas
</code></pre></div></p>
</div>
<div class="tabbed-block">
<p>Windows is the only platform for which binaries are made available by the
OpenBLAS project itself. They can be downloaded from the GitHub
Releases](https://github.com/OpenMathLib/OpenBLAS/releases) page. These
binaries are built with MinGW, using the following build options:
<div class="highlight"><pre><span></span><code>NUM_THREADS=64 TARGET=GENERIC DYNAMIC_ARCH=1 DYNAMIC_OLDER=1 CONSISTENT_FPCSR=1 INTERFACE=0
</code></pre></div>
There are separate packages for x86-64 and x86. The zip archive contains
the include files, static and shared libraries, as well as configuration
files for getting them found via CMake or pkg-config. To use these
binaries, create a suitable folder for your OpenBLAS installation and unzip
the <code>.zip</code> bundle there (note that you will need to edit the provided
<code>openblas.pc</code> and <code>OpenBLASConfig.cmake</code> to reflect the installation path
on your computer, as distributed they have "win" or "win64" reflecting the
local paths on the system they were built on).</p>
<p>Note that the same binaries can be downloaded
<a href="http://sourceforge.net/projects/openblas/files">from SourceForge</a>; this is
mostly of historical interest.</p>
</div>
</div>
</div>
<h3 id="macos">macOS</h3>
<p>To install OpenBLAS with a package manager on macOS, run:</p>
<div class="tabbed-set tabbed-alternate" data-tabs="3:3"><input checked="checked" id="__tabbed_3_1" name="__tabbed_3" type="radio" /><input id="__tabbed_3_2" name="__tabbed_3" type="radio" /><input id="__tabbed_3_3" name="__tabbed_3" type="radio" /><div class="tabbed-labels"><label for="__tabbed_3_1">Homebrew</label><label for="__tabbed_3_2">MacPorts</label><label for="__tabbed_3_3">Conda-forge</label></div>
<div class="tabbed-content">
<div class="tabbed-block">
<div class="highlight"><pre><span></span><code>%<span class="w"> </span>brew<span class="w"> </span>install<span class="w"> </span>openblas
</code></pre></div>
</div>
<div class="tabbed-block">
<div class="highlight"><pre><span></span><code>%<span class="w"> </span>sudo<span class="w"> </span>port<span class="w"> </span>install<span class="w"> </span>OpenBLAS-devel
</code></pre></div>
</div>
<div class="tabbed-block">
<div class="highlight"><pre><span></span><code>%<span class="w"> </span>conda<span class="w"> </span>install<span class="w"> </span>openblas
</code></pre></div>
<p>Conda-forge provides a method for switching the default BLAS implementation
used by all packages. To use that for OpenBLAS, install <code>libblas=*=*openblas</code>
(see <a href="https://conda-forge.org/docs/maintainer/knowledge_base/#switching-blas-implementation">the docs on this mechanism</a>
for more details).</p>
</div>
</div>
</div>
<h3 id="freebsd">FreeBSD</h3>
<p>You can install OpenBLAS from the FreeBSD <a href="https://www.freebsd.org/ports/index.html">Ports collection</a>:
<div class="highlight"><pre><span></span><code>pkg install openblas
</code></pre></div></p>
<h2 id="building-from-source">Building from source</h2>
<p>We recommend download the latest <a href="https://github.com/OpenMathLib/OpenBLAS/releases">stable version</a>
from the GitHub Releases page, or checking it out from a git tag, rather than a
dev version from the <code>develop</code> branch.</p>
<div class="admonition tip">
<p class="admonition-title">Tip</p>
<p>The User manual contains <a href="../user_manual/#compiling-openblas">a section with detailed information on compiling OpenBLAS</a>,
including how to customize builds and how to cross-compile. Please read
that documentation first. This page contains only platform-specific build
information, and assumes you already understand the general build system
invocations to build OpenBLAS, with the specific build options you want to
control multi-threading and other non-platform-specific behavior).</p>
</div>
<h3 id="linux-and-macos">Linux and macOS</h3>
<p>Ensure you have C and Fortran compilers installed, then simply type <code>make</code> to compile the library.
There are no other build dependencies, nor unusual platform-specific
environment variables to set or other system setup to do.</p>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>When building in an emulator (KVM, QEMU, etc.), please make sure that the combination of CPU features exposed to
the virtual environment matches that of an existing CPU to allow detection of the CPU model to succeed.
(With <code>qemu</code>, this can be done by passing <code>-cpu host</code> or a supported model name at invocation).</p>
</div>
<h3 id="windows_1">Windows</h3>
<p>We support building OpenBLAS with either MinGW or Visual Studio on Windows.
Using MSVC will yield an OpenBLAS build with the Windows platform-native ABI.
Using MinGW will yield a different ABI. We'll describe both methods in detail
in this section, since the process for each is quite different.</p>
<h4 id="visual-studio-native-windows-abi">Visual Studio &amp; native Windows ABI</h4>
<p>For Visual Studio, you can use CMake to generate Visual Studio solution files;
note that you will need at least CMake 3.11 for linking to work correctly).</p>
<p>Note that you need a Fortran compiler if you plan to build and use the LAPACK
functions included with OpenBLAS. The sections below describe using either
<code>flang</code> as an add-on to clang/LLVM or <code>gfortran</code> as part of MinGW for this
purpose. If you want to use the Intel Fortran compiler (<code>ifort</code> or <code>ifx</code>) for
this, be sure to also use the Intel C compiler (<code>icc</code> or <code>icx</code>) for building
the C parts, as the ABI imposed by <code>ifort</code> is incompatible with MSVC</p>
<p>A fully-optimized OpenBLAS that can be statically or dynamically linked to your
application can currently be built for the 64-bit architecture with the LLVM
compiler infrastructure. We're going to use <a href="https://docs.anaconda.com/miniconda/">Miniconda3</a>
to grab all of the tools we need, since some of them are in an experimental
status. Before you begin, you'll need to have Microsoft Visual Studio 2015 or
newer installed.</p>
<ol>
<li>Install Miniconda3 for 64-bit Windows using <code>winget install --id Anaconda.Miniconda3</code>,
or easily download from <a href="https://docs.conda.io/en/latest/miniconda.html">conda.io</a>.</li>
<li>Open the "Anaconda Command Prompt" now available in the Start Menu, or at <code>%USERPROFILE%\miniconda3\shell\condabin\conda-hook.ps1</code>.</li>
<li>In that command prompt window, use <code>cd</code> to change to the directory where you want to build OpenBLAS.</li>
<li>Now install all of the tools we need:
<div class="highlight"><pre><span></span><code>conda update -n base conda
conda config --add channels conda-forge
conda install -y cmake flang clangdev perl libflang ninja
</code></pre></div></li>
<li>
<p>Still in the Anaconda Command Prompt window, activate the 64-bit MSVC environment with <code>vcvarsall x64</code>.
On Windows 11 with Visual Studio 2022, this would be done by invoking:</p>
<div class="highlight"><pre><span></span><code><span class="s2">&quot;c:\Program Files\Microsoft Visual Studio\2022\Community\vc\Auxiliary\Build\vcvars64.bat&quot;</span>
</code></pre></div>
<p>With VS2019, the command should be the same (except for the year number of course).
For other versions of MSVC, please check the Visual Studio documentation for
exactly how to invoke the <code>vcvars64.bat</code> script.</p>
<p>Confirm that the environment is active by typing <code>link</code>. This should return
a long list of possible options for the <code>link</code> command. If it just returns
<em>"command not found"</em> or similar, review and retype the call to <code>vcvars64.bat</code>.</p>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>if you are working from a Visual Studio command prompt window instead
(so that you do not have to do the <code>vcvars</code> call), you need to invoke
<code>conda activate</code> so that <code>CONDA_PREFIX</code> etc. get set up correctly before
proceeding to step 6. Failing to do so will lead to link errors like
<code>libflangmain.lib</code> not getting found later in the build.</p>
</div>
</li>
<li>
<p>Now configure the project with CMake. Starting in the project directory, execute the following:
<div class="highlight"><pre><span></span><code>set &quot;LIB=%CONDA_PREFIX%\Library\lib;%LIB%&quot;
set &quot;CPATH=%CONDA_PREFIX%\Library\include;%CPATH%&quot;
mkdir build
cd build
cmake .. -G &quot;Ninja&quot; -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER=clang-cl -DCMAKE_Fortran_COMPILER=flang -DCMAKE_MT=mt -DBUILD_WITHOUT_LAPACK=no -DNOFORTRAN=0 -DDYNAMIC_ARCH=ON -DCMAKE_BUILD_TYPE=Release
</code></pre></div></p>
<p>You may want to add further options in the <code>cmake</code> command here. For
instance, the default only produces a static <code>.lib</code> version of the library.
If you would rather have a DLL, add <code>-DBUILD_SHARED_LIBS=ON</code> above. Note that
this step only creates some command files and directories, the actual build
happens next.</p>
</li>
<li>
<p>Build the project:</p>
<p><div class="highlight"><pre><span></span><code>cmake --build . --config Release
</code></pre></div>
This step will create the OpenBLAS library in the <code>lib</code> directory, and
various build-time tests in the <code>test</code>, <code>ctest</code> and <code>openblas_utest</code>
directories. However it will not separate the header files you might need
for building your own programs from those used internally. To put all
relevant files in a more convenient arrangement, run the next step.</p>
</li>
<li>
<p>Install all relevant files created by the build:</p>
<p><div class="highlight"><pre><span></span><code>cmake --install . --prefix c:\opt -v
</code></pre></div>
This will copy all files that are needed for building and running your own
programs with OpenBLAS to the given location, creating appropriate
subdirectories for the individual kinds of files. In the case of <code>C:\opt</code> as
given above, this would be:</p>
<ul>
<li><code>C:\opt\include\openblas</code> for the header files, </li>
<li><code>C:\opt\bin</code> for the <code>libopenblas.dll</code> shared library,</li>
<li><code>C:\opt\lib</code> for the static library, and</li>
<li><code>C:\opt\share</code> holds various support files that enable other cmake-based
build scripts to find OpenBLAS automatically.</li>
</ul>
</li>
</ol>
<div class="admonition tip">
<p class="admonition-title">Change in complex types for Visual Studio 2017 and up</p>
<p>In newer Visual Studio versions, Microsoft has changed
<a href="https://docs.microsoft.com/en-us/cpp/c-runtime-library/complex-math-support?view=msvc-170#types-used-in-complex-math">how it handles complex types</a>.
Even when using a precompiled version of OpenBLAS, you might need to define
<code>LAPACK_COMPLEX_CUSTOM</code> in order to define complex types properly for MSVC.
For example, some variant of the following might help:</p>
<div class="highlight"><pre><span></span><code><span class="cp">#if defined(_MSC_VER)</span>
<span class="w"> </span><span class="cp">#include</span><span class="w"> </span><span class="cpf">&lt;complex.h&gt;</span>
<span class="w"> </span><span class="cp">#define LAPACK_COMPLEX_CUSTOM</span>
<span class="w"> </span><span class="cp">#define lapack_complex_float _Fcomplex</span>
<span class="w"> </span><span class="cp">#define lapack_complex_double _Dcomplex</span>
<span class="cp">#endif</span>
</code></pre></div>
<p>For reference, see
<a href="https://github.com/OpenMathLib/OpenBLAS/issues/3661">openblas#3661</a>,
<a href="https://github.com/Reference-LAPACK/lapack/issues/683">lapack#683</a>, and
<a href="https://stackoverflow.com/questions/47520244/using-openblas-lapacke-in-visual-studio">this Stack Overflow question</a>.</p>
</div>
<div class="admonition warning">
<p class="admonition-title">Building 32-bit binaries with MSVC</p>
<p>This method may produce binaries which demonstrate significantly lower
performance than those built with the other methods. The Visual Studio
compiler does not support the dialect of assembly used in the cpu-specific
optimized files, so only the "generic" <code>TARGET</code> which is written in pure C
will get built. For the same reason it is not possible (and not necessary)
to use <code>-DDYNAMIC_ARCH=ON</code> in a Visual Studio build. You may consider
building for the 32-bit architecture using the GNU (MinGW) ABI instead.</p>
</div>
<h5 id="cmake-visual-studio-integration">CMake &amp; Visual Studio integration</h5>
<p>To generate Visual Studio solution files, ensure CMake is installed and then run:
<div class="highlight"><pre><span></span><code># Do this from Powershell so cmake can find visual studio
cmake -G &quot;Visual Studio 14 Win64&quot; -DCMAKE_BUILD_TYPE=Release .
</code></pre></div></p>
<p>To then build OpenBLAS using those solution files from within Visual Studio, we
also need Perl. Please install it and ensure it's on the <code>PATH</code> (see, e.g.,
<a href="http://stackoverflow.com/questions/3051049/active-perl-installation-on-windows-operating-system">this Stack Overflow question for how</a>).</p>
<p>If you build from within Visual Studio, the dependencies may not be
automatically configured: if you try to build <code>libopenblas</code> directly, it may
fail with a message saying that some <code>.obj</code> files aren't found. If this
happens, you can work around the problem by building the projects that
<code>libopenblas</code> depends on before building <code>libopenblas</code> itself.</p>
<h6 id="build-openblas-for-universal-windows-platform">Build OpenBLAS for Universal Windows Platform</h6>
<p>OpenBLAS can be built targeting <a href="https://en.wikipedia.org/wiki/Universal_Windows_Platform">Universal Windows Platform</a>
(UWP) like this:</p>
<ol>
<li>Follow the steps above to build the Visual Studio solution files for
Windows. This builds the helper executables which are required when building
the OpenBLAS Visual Studio solution files for UWP in step 2.</li>
<li>
<p>Remove the generated <code>CMakeCache.txt</code> and the <code>CMakeFiles</code> directory from
the OpenBLAS source directory, then re-run CMake with the following options:</p>
<p><div class="highlight"><pre><span></span><code># do this to build UWP compatible solution files
cmake -G &quot;Visual Studio 14 Win64&quot; -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=&quot;10.0&quot; -DCMAKE_SYSTEM_PROCESSOR=AMD64 -DVS_WINRT_COMPONENT=TRUE -DCMAKE_BUILD_TYPE=Release .
</code></pre></div>
3. Now build the solution with Visual Studio.</p>
</li>
</ol>
<h4 id="mingw-gnu-abi">MinGW &amp; GNU ABI</h4>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>The resulting library from building with MinGW as described below can be
used in Visual Studio, but it can only be linked dynamically. This
configuration has not been thoroughly tested and should be considered
experimental.</p>
</div>
<p>To build OpenBLAS on Windows with MinGW:</p>
<ol>
<li>Install the MinGW (GCC) compiler suite, either the 32-bit
[MinGW]((http://www.mingw.org/) or the 64-bit
<a href="http://mingw-w64.sourceforge.net/">MinGW-w64</a> toolchain. Be sure to install
its <code>gfortran</code> package as well (unless you really want to build the BLAS part
of OpenBLAS only) and check that <code>gcc</code> and <code>gfortran</code> are the same version.
In addition, please install MSYS2 with MinGW.</li>
<li>Build OpenBLAS in the MSYS2 shell. Usually, you can just type <code>make</code>.
OpenBLAS will detect the compiler and CPU automatically. </li>
<li>After the build is complete, OpenBLAS will generate the static library
<code>libopenblas.a</code> and the shared library <code>libopenblas.dll</code> in the folder. You
can type <code>make PREFIX=/your/installation/path install</code> to install the
library to a certain location.</li>
</ol>
<p>Note that OpenBLAS will generate the import library <code>libopenblas.dll.a</code> for
<code>libopenblas.dll</code> by default.</p>
<p>If you want to generate Windows-native PDB files from a MinGW build, you can
use the <a href="https://github.com/rainers/cv2pdb">cv2pdb</a> tool to do so.</p>
<p>To then use the built OpenBLAS shared library in Visual Studio:</p>
<ol>
<li>Copy the import library (<code>OPENBLAS_TOP_DIR/libopenblas.dll.a</code>) and the
shared library (<code>libopenblas.dll</code>) into the same folder (this must be the
folder of your project that is going to use the BLAS library. You may need
to add <code>libopenblas.dll.a</code> to the linker input list: <code>properties-&gt;Linker-&gt;Input</code>).</li>
<li>Please follow the Visual Studio documentation about using third-party .dll
libraries, and make sure to link against a library for the correct
architecture.<sup id="fnref:1"><a class="footnote-ref" href="#fn:1">1</a></sup></li>
<li>If you need CBLAS, you should include <code>cblas.h</code> in
<code>/your/installation/path/include</code> in Visual Studio. Please see
<a href="http://github.com/OpenMathLib/OpenBLAS/issues/95">openblas#95</a> for more details.</li>
</ol>
<div class="admonition info">
<p class="admonition-title">Limitations of using the MinGW build within Visual Studio</p>
<ul>
<li>Both static and dynamic linking are supported with MinGW. With Visual
Studio, however, only dynamic linking is supported and so you should use
the import library.</li>
<li>Debugging from Visual Studio does not work because MinGW and Visual
Studio have incompatible formats for debug information (PDB vs.
DWARF/STABS). You should either debug with GDB on the command line or
with a visual frontend, for instance <a href="http://www.eclipse.org/cdt/">Eclipse</a> or
<a href="http://qt.nokia.com/products/developer-tools/">Qt Creator</a>.</li>
</ul>
</div>
<h4 id="windows-on-arm">Windows on Arm</h4>
<p>The following tools needs to be installed to build for Windows on Arm (WoA):</p>
<ul>
<li>Clang for Windows on Arm.
Find the latest LLVM build for WoA from <a href="https://releases.llvm.org/">LLVM release page</a>.
E.g: LLVM 12 build for WoA64 can be found <a href="https://github.com/llvm/llvm-project/releases/download/llvmorg-12.0.0/LLVM-12.0.0-woa64.exe">here</a>
Run the LLVM installer and ensure that LLVM is added to environment PATH.</li>
<li>Download and install classic Flang for Windows on Arm.
Classic Flang is the only available Fortran compiler for Windows on Arm for now.
A pre-release build can be found <a href="https://github.com/kaadam/flang/releases/tag/v0.1">here</a>
There is no installer for classic flang and the zip package can be
extracted and the path needs to be added to environment <code>PATH</code>.
E.g., in PowerShell:
<div class="highlight"><pre><span></span><code>$env:Path += &quot;;C:\flang_woa\bin&quot;
</code></pre></div></li>
</ul>
<p>The following steps describe how to build the static library for OpenBLAS with and without LAPACK:</p>
<ol>
<li>
<p>Build OpenBLAS static library with BLAS and LAPACK routines with Make:</p>
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>make<span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="s2">&quot;clang-cl&quot;</span><span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span><span class="s2">&quot;clang-cl&quot;</span><span class="w"> </span><span class="nv">AR</span><span class="o">=</span><span class="s2">&quot;llvm-ar&quot;</span><span class="w"> </span><span class="nv">BUILD_WITHOUT_LAPACK</span><span class="o">=</span><span class="m">0</span><span class="w"> </span><span class="nv">NOFORTRAN</span><span class="o">=</span><span class="m">0</span><span class="w"> </span><span class="nv">DYNAMIC_ARCH</span><span class="o">=</span><span class="m">0</span><span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>ARMV8<span class="w"> </span><span class="nv">ARCH</span><span class="o">=</span>arm64<span class="w"> </span><span class="nv">BINARY</span><span class="o">=</span><span class="m">64</span><span class="w"> </span><span class="nv">USE_OPENMP</span><span class="o">=</span><span class="m">0</span><span class="w"> </span><span class="nv">PARALLEL</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">RANLIB</span><span class="o">=</span><span class="s2">&quot;llvm-ranlib&quot;</span><span class="w"> </span><span class="nv">MAKE</span><span class="o">=</span>make<span class="w"> </span><span class="nv">F_COMPILER</span><span class="o">=</span>FLANG<span class="w"> </span><span class="nv">FC</span><span class="o">=</span>FLANG<span class="w"> </span><span class="nv">FFLAGS_NOOPT</span><span class="o">=</span><span class="s2">&quot;-march=armv8-a -cpp&quot;</span><span class="w"> </span><span class="nv">FFLAGS</span><span class="o">=</span><span class="s2">&quot;-march=armv8-a -cpp&quot;</span><span class="w"> </span><span class="nv">NEED_PIC</span><span class="o">=</span><span class="m">0</span><span class="w"> </span><span class="nv">HOSTARCH</span><span class="o">=</span>arm64<span class="w"> </span>libs<span class="w"> </span>netlib
</code></pre></div>
</li>
<li>
<p>Build static library with BLAS routines using CMake:</p>
<p>Classic Flang has compatibility issues with CMake, hence only BLAS routines can be compiled with CMake:</p>
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>mkdir<span class="w"> </span>build
$<span class="w"> </span><span class="nb">cd</span><span class="w"> </span>build
$<span class="w"> </span>cmake<span class="w"> </span>..<span class="w"> </span>-G<span class="w"> </span>Ninja<span class="w"> </span>-DCMAKE_C_COMPILER<span class="o">=</span>clang<span class="w"> </span>-DBUILD_WITHOUT_LAPACK<span class="o">=</span><span class="m">1</span><span class="w"> </span>-DNOFORTRAN<span class="o">=</span><span class="m">1</span><span class="w"> </span>-DDYNAMIC_ARCH<span class="o">=</span><span class="m">0</span><span class="w"> </span>-DTARGET<span class="o">=</span>ARMV8<span class="w"> </span>-DARCH<span class="o">=</span>arm64<span class="w"> </span>-DBINARY<span class="o">=</span><span class="m">64</span><span class="w"> </span>-DUSE_OPENMP<span class="o">=</span><span class="m">0</span><span class="w"> </span>-DCMAKE_SYSTEM_PROCESSOR<span class="o">=</span>ARM64<span class="w"> </span>-DCMAKE_CROSSCOMPILING<span class="o">=</span><span class="m">1</span><span class="w"> </span>-DCMAKE_SYSTEM_NAME<span class="o">=</span>Windows
$<span class="w"> </span>cmake<span class="w"> </span>--build<span class="w"> </span>.<span class="w"> </span>--config<span class="w"> </span>Release
</code></pre></div>
</li>
</ol>
<div class="admonition tip">
<p class="admonition-title"><code>getarch.exe</code> execution error</p>
<p>If you notice that platform-specific headers by <code>getarch.exe</code> are not
generated correctly, this could be due to a known debug runtime DLL issue for
arm64 platforms. Please check out <a href="https://linaro.atlassian.net/wiki/spaces/WOAR/pages/28677636097/Debug+run-time+DLL+issue#Workaround">this page</a>
for a workaround.</p>
</div>
<h4 id="generating-an-import-library">Generating an import library</h4>
<p>Microsoft Windows has this thing called "import libraries". You need it for
MSVC; you don't need it for MinGW because the <code>ld</code> linker is smart enough -
however, you may still want it for some reason, so we'll describe the process
for both MSVC and MinGW.</p>
<p>Import libraries are compiled from a list of what symbols to use, which are
contained in a <code>.def</code> file. A <code>.def</code> file should be already be present in the
<code>exports</code> directory under the top-level OpenBLAS directory after you've run a build.
In your shell, move to this directory: <code>cd exports</code>.</p>
<div class="tabbed-set tabbed-alternate" data-tabs="4:2"><input checked="checked" id="__tabbed_4_1" name="__tabbed_4" type="radio" /><input id="__tabbed_4_2" name="__tabbed_4" type="radio" /><div class="tabbed-labels"><label for="__tabbed_4_1">MSVC</label><label for="__tabbed_4_2">MinGW</label></div>
<div class="tabbed-content">
<div class="tabbed-block">
<p>Unlike MinGW, MSVC absolutely requires an import library. Now the C ABI of
MSVC and MinGW are actually identical, so linking is actually okay (any
incompatibility in the C ABI would be a bug).</p>
<p>The import libraries of MSVC have the suffix <code>.lib</code>. They are generated
from a <code>.def</code> file using MSVC's <code>lib.exe</code>. See <a href="use_visual_studio.md#generate-import-library-before-0210-version">the MSVC instructions</a>.</p>
</div>
<div class="tabbed-block">
<p>MinGW import libraries have the suffix <code>.a</code>, just like static libraries.
Our goal is to produce the file <code>libopenblas.dll.a</code>.</p>
<p>You need to first insert a line <code>LIBRARY libopenblas.dll</code> in <code>libopenblas.def</code>:
<div class="highlight"><pre><span></span><code>cat &lt;(echo &quot;LIBRARY libopenblas.dll&quot;) libopenblas.def &gt; libopenblas.def.1
mv libopenblas.def.1 libopenblas.def
</code></pre></div></p>
<p>Now the <code>.def</code> file probably looks like:
<div class="highlight"><pre><span></span><code>LIBRARY libopenblas.dll
EXPORTS
caxpy=caxpy_ @1
caxpy_=caxpy_ @2
...
</code></pre></div>
Then, generate the import library: <code>dlltool -d libopenblas.def -l libopenblas.dll.a</code></p>
<p><em>Again, there is basically <strong>no point</strong> in making an import library for use in MinGW. It actually slows down linking.</em></p>
</div>
</div>
</div>
<h3 id="android">Android</h3>
<p>To build OpenBLAS for Android, you will need the following tools installed on your machine:</p>
<ul>
<li><a href="https://developer.android.com/ndk/">The Android NDK</a></li>
<li>Perl</li>
<li>Clang compiler on the build machine</li>
</ul>
<p>The next two sections below describe how to build with Clang for ARMV7 and
ARMV8 targets, respectively. The same basic principles as described below for
ARMV8 should also apply to building an x86 or x86-64 version (substitute
something like <code>NEHALEM</code> for the target instead of <code>ARMV8</code>, and replace all the
<code>aarch64</code> in the toolchain paths with <code>x86</code> or <code>x96_64</code> as appropriate).</p>
<div class="admonition info">
<p class="admonition-title">Historic note</p>
<p>Since NDK version 19, the default toolchain is provided as a standalone
toolchain, so building one yourself following
<a href="http://developer.android.com/ndk/guides/standalone_toolchain.html">building a standalone toolchain</a>
should no longer be necessary.</p>
</div>
<h4 id="building-for-armv7">Building for ARMV7</h4>
<div class="highlight"><pre><span></span><code><span class="c1"># Set path to ndk-bundle</span>
<span class="nb">export</span><span class="w"> </span><span class="nv">NDK_BUNDLE_DIR</span><span class="o">=</span>/path/to/ndk-bundle
<span class="c1"># Set the PATH to contain paths to clang and arm-linux-androideabi-* utilities</span>
<span class="nb">export</span><span class="w"> </span><span class="nv">PATH</span><span class="o">=</span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span>/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/bin:<span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span>/toolchains/llvm/prebuilt/linux-x86_64/bin:<span class="nv">$PATH</span>
<span class="c1"># Set LDFLAGS so that the linker finds the appropriate libgcc</span>
<span class="nb">export</span><span class="w"> </span><span class="nv">LDFLAGS</span><span class="o">=</span><span class="s2">&quot;-L</span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span><span class="s2">/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/lib/gcc/arm-linux-androideabi/4.9.x&quot;</span>
<span class="c1"># Set the clang cross compile flags</span>
<span class="nb">export</span><span class="w"> </span><span class="nv">CLANG_FLAGS</span><span class="o">=</span><span class="s2">&quot;-target arm-linux-androideabi -marm -mfpu=vfp -mfloat-abi=softfp --sysroot </span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span><span class="s2">/platforms/android-23/arch-arm -gcc-toolchain </span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span><span class="s2">/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/&quot;</span>
<span class="c1">#OpenBLAS Compile</span>
make<span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>ARMV7<span class="w"> </span><span class="nv">ONLY_CBLAS</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">AR</span><span class="o">=</span>ar<span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="s2">&quot;clang </span><span class="si">${</span><span class="nv">CLANG_FLAGS</span><span class="si">}</span><span class="s2">&quot;</span><span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="nv">ARM_SOFTFP_ABI</span><span class="o">=</span><span class="m">1</span><span class="w"> </span>-j4
</code></pre></div>
<p>On macOS, it may also be necessary to give the complete path to the <code>ar</code>
utility in the make command above, like so:
<div class="highlight"><pre><span></span><code><span class="nv">AR</span><span class="o">=</span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span>/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64/bin/arm-linux-androideabi-gcc-ar
</code></pre></div>
otherwise you may get a linker error complaining like <code>malformed archive header
name at 8</code> when the native macOS <code>ar</code> command was invoked instead.</p>
<h4 id="building-for-armv8">Building for ARMV8</h4>
<p><div class="highlight"><pre><span></span><code><span class="c1"># Set path to ndk-bundle</span>
<span class="nb">export</span><span class="w"> </span><span class="nv">NDK_BUNDLE_DIR</span><span class="o">=</span>/path/to/ndk-bundle/
<span class="c1"># Export PATH to contain directories of clang and aarch64-linux-android-* utilities</span>
<span class="nb">export</span><span class="w"> </span><span class="nv">PATH</span><span class="o">=</span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span>/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/bin/:<span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span>/toolchains/llvm/prebuilt/linux-x86_64/bin:<span class="nv">$PATH</span>
<span class="c1"># Setup LDFLAGS so that loader can find libgcc and pass -lm for sqrt</span>
<span class="nb">export</span><span class="w"> </span><span class="nv">LDFLAGS</span><span class="o">=</span><span class="s2">&quot;-L</span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span><span class="s2">/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/lib/gcc/aarch64-linux-android/4.9.x -lm&quot;</span>
<span class="c1"># Setup the clang cross compile options</span>
<span class="nb">export</span><span class="w"> </span><span class="nv">CLANG_FLAGS</span><span class="o">=</span><span class="s2">&quot;-target aarch64-linux-android --sysroot </span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span><span class="s2">/platforms/android-23/arch-arm64 -gcc-toolchain </span><span class="si">${</span><span class="nv">NDK_BUNDLE_DIR</span><span class="si">}</span><span class="s2">/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/&quot;</span>
<span class="c1"># Compile</span>
make<span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>ARMV8<span class="w"> </span><span class="nv">ONLY_CBLAS</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">AR</span><span class="o">=</span>ar<span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="s2">&quot;clang </span><span class="si">${</span><span class="nv">CLANG_FLAGS</span><span class="si">}</span><span class="s2">&quot;</span><span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span>-j4
</code></pre></div>
Note: using <code>TARGET=CORTEXA57</code> in place of <code>ARMV8</code> will pick up better
optimized routines. Implementations for the <code>CORTEXA57</code> target are compatible
with all other <code>ARMV8</code> targets.</p>
<p>Note: for NDK 23b, something as simple as:
<div class="highlight"><pre><span></span><code><span class="nb">export</span><span class="w"> </span><span class="nv">PATH</span><span class="o">=</span>/opt/android-ndk-r23b/toolchains/llvm/prebuilt/linux-x86_64/bin/:<span class="nv">$PATH</span>
make<span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="nv">CC</span><span class="o">=</span>/opt/android-ndk-r23b/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android31-clang<span class="w"> </span><span class="nv">ONLY_CBLAS</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>ARMV8
</code></pre></div>
appears to be sufficient on Linux.</p>
<details class="note">
<summary>Alternative build script for 3 architectures</summary>
<p>This script will build OpenBLAS for 3 architecture (<code>ARMV7</code>, <code>ARMV8</code>, <code>X86</code>) and install them to <code>/opt/OpenBLAS/lib</code>.
It was tested on macOS with NDK version 21.3.6528147.</p>
<p><div class="highlight"><pre><span></span><code><span class="nb">export</span><span class="w"> </span><span class="nv">NDK</span><span class="o">=</span>YOUR_PATH_TO_SDK/Android/sdk/ndk/21.3.6528147
<span class="nb">export</span><span class="w"> </span><span class="nv">TOOLCHAIN</span><span class="o">=</span><span class="nv">$NDK</span>/toolchains/llvm/prebuilt/darwin-x86_64
make<span class="w"> </span>clean
make<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>ARMV7<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">ONLY_CBLAS</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$TOOLCHAIN</span><span class="s2">&quot;</span>/bin/armv7a-linux-androideabi21-clang<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">AR</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$TOOLCHAIN</span><span class="s2">&quot;</span>/bin/arm-linux-androideabi-ar<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">ARM_SOFTFP_ABI</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="se">\</span>
<span class="w"> </span>-j4
sudo<span class="w"> </span>make<span class="w"> </span>install
make<span class="w"> </span>clean
make<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>CORTEXA57<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">ONLY_CBLAS</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="nv">$TOOLCHAIN</span>/bin/aarch64-linux-android21-clang<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">AR</span><span class="o">=</span><span class="nv">$TOOLCHAIN</span>/bin/aarch64-linux-android-ar<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="se">\</span>
-j4
sudo<span class="w"> </span>make<span class="w"> </span>install
make<span class="w"> </span>clean
make<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>ATOM<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">ONLY_CBLAS</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="se">\</span>
<span class="nv">CC</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$TOOLCHAIN</span><span class="s2">&quot;</span>/bin/i686-linux-android21-clang<span class="w"> </span><span class="se">\</span>
<span class="nv">AR</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$TOOLCHAIN</span><span class="s2">&quot;</span>/bin/i686-linux-android-ar<span class="w"> </span><span class="se">\</span>
<span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="se">\</span>
<span class="nv">ARM_SOFTFP_ABI</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="se">\</span>
-j4
sudo<span class="w"> </span>make<span class="w"> </span>install
<span class="c1">## This will build for x86_64 </span>
make<span class="w"> </span>clean
make<span class="w"> </span><span class="se">\</span>
<span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>ATOM<span class="w"> </span><span class="nv">BINARY</span><span class="o">=</span><span class="m">64</span><span class="se">\</span>
<span class="nv">ONLY_CBLAS</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="se">\</span>
<span class="nv">CC</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$TOOLCHAIN</span><span class="s2">&quot;</span>/bin/x86_64-linux-android21-clang<span class="w"> </span><span class="se">\</span>
<span class="nv">AR</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$TOOLCHAIN</span><span class="s2">&quot;</span>/bin/x86_64-linux-android-ar<span class="w"> </span><span class="se">\</span>
<span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="se">\</span>
<span class="nv">ARM_SOFTFP_ABI</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="se">\</span>
-j4
sudo<span class="w"> </span>make<span class="w"> </span>install
</code></pre></div>
You can find full list of target architectures in <a href="https://github.com/OpenMathLib/OpenBLAS/blob/develop/TargetList.txt">TargetList.txt</a></p>
</details>
<h3 id="iphoneios">iPhone/iOS</h3>
<p>As none of the current developers uses iOS, the following instructions are what
was found to work in our Azure CI setup, but as far as we know this builds a
fully working OpenBLAS for this platform.</p>
<p>Go to the directory where you unpacked OpenBLAS,and enter the following commands:
<div class="highlight"><pre><span></span><code><span class="nv">CC</span><span class="o">=</span>/Applications/Xcode_12.4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
<span class="nv">CFLAGS</span><span class="o">=</span><span class="w"> </span>-O2<span class="w"> </span>-Wno-macro-redefined<span class="w"> </span>-isysroot<span class="w"> </span>/Applications/Xcode_12.4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS14.4.sdk<span class="w"> </span>-arch<span class="w"> </span>arm64<span class="w"> </span>-miphoneos-version-min<span class="o">=</span><span class="m">10</span>.0
make<span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>ARMV8<span class="w"> </span><span class="nv">DYNAMIC_ARCH</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">NUM_THREADS</span><span class="o">=</span><span class="m">32</span><span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>clang<span class="w"> </span><span class="nv">NOFORTRAN</span><span class="o">=</span><span class="m">1</span>
</code></pre></div>
Adjust <code>MIN_IOS_VERSION</code> as necessary for your installation. E.g., change the version number
to the minimum iOS version you want to target and execute this file to build the library.</p>
<h3 id="mips">MIPS</h3>
<p>For MIPS targets you will need latest toolchains:</p>
<ul>
<li>P5600 - MTI GNU/Linux Toolchain</li>
<li>I6400, P6600 - IMG GNU/Linux Toolchain</li>
</ul>
<p>You can use following commandlines for builds:</p>
<div class="highlight"><pre><span></span><code><span class="nv">IMG_TOOLCHAIN_DIR</span><span class="o">={</span>full<span class="w"> </span>IMG<span class="w"> </span>GNU/Linux<span class="w"> </span>Toolchain<span class="w"> </span>path<span class="w"> </span>including<span class="w"> </span><span class="s2">&quot;bin&quot;</span><span class="w"> </span>directory<span class="w"> </span>--<span class="w"> </span><span class="k">for</span><span class="w"> </span>example,<span class="w"> </span>/opt/linux_toolchain/bin<span class="o">}</span>
<span class="nv">IMG_GCC_PREFIX</span><span class="o">=</span>mips-img-linux-gnu
<span class="nv">IMG_TOOLCHAIN</span><span class="o">=</span><span class="si">${</span><span class="nv">IMG_TOOLCHAIN_DIR</span><span class="si">}</span>/<span class="si">${</span><span class="nv">IMG_GCC_PREFIX</span><span class="si">}</span>
<span class="c1"># I6400 Build (n32):</span>
make<span class="w"> </span><span class="nv">BINARY</span><span class="o">=</span><span class="m">32</span><span class="w"> </span><span class="nv">BINARY32</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-gcc<span class="w"> </span><span class="nv">AR</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-ar<span class="w"> </span><span class="nv">FC</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$IMG_TOOLCHAIN</span><span class="s2">-gfortran -EL -mabi=n32&quot;</span><span class="w"> </span><span class="nv">RANLIB</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-ranlib<span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="nv">CFLAGS</span><span class="o">=</span><span class="s2">&quot;-EL&quot;</span><span class="w"> </span><span class="nv">FFLAGS</span><span class="o">=</span><span class="nv">$CFLAGS</span><span class="w"> </span><span class="nv">LDFLAGS</span><span class="o">=</span><span class="nv">$CFLAGS</span><span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>I6400
<span class="c1"># I6400 Build (n64):</span>
make<span class="w"> </span><span class="nv">BINARY</span><span class="o">=</span><span class="m">64</span><span class="w"> </span><span class="nv">BINARY64</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-gcc<span class="w"> </span><span class="nv">AR</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-ar<span class="w"> </span><span class="nv">FC</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$IMG_TOOLCHAIN</span><span class="s2">-gfortran -EL&quot;</span><span class="w"> </span><span class="nv">RANLIB</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-ranlib<span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="nv">CFLAGS</span><span class="o">=</span><span class="s2">&quot;-EL&quot;</span><span class="w"> </span><span class="nv">FFLAGS</span><span class="o">=</span><span class="nv">$CFLAGS</span><span class="w"> </span><span class="nv">LDFLAGS</span><span class="o">=</span><span class="nv">$CFLAGS</span><span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>I6400
<span class="c1"># P6600 Build (n32):</span>
make<span class="w"> </span><span class="nv">BINARY</span><span class="o">=</span><span class="m">32</span><span class="w"> </span><span class="nv">BINARY32</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-gcc<span class="w"> </span><span class="nv">AR</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-ar<span class="w"> </span><span class="nv">FC</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$IMG_TOOLCHAIN</span><span class="s2">-gfortran -EL -mabi=n32&quot;</span><span class="w"> </span><span class="nv">RANLIB</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-ranlib<span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="nv">CFLAGS</span><span class="o">=</span><span class="s2">&quot;-EL&quot;</span><span class="w"> </span><span class="nv">FFLAGS</span><span class="o">=</span><span class="nv">$CFLAGS</span><span class="w"> </span><span class="nv">LDFLAGS</span><span class="o">=</span><span class="nv">$CFLAGS</span><span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>P6600
<span class="c1"># P6600 Build (n64):</span>
make<span class="w"> </span><span class="nv">BINARY</span><span class="o">=</span><span class="m">64</span><span class="w"> </span><span class="nv">BINARY64</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-gcc<span class="w"> </span><span class="nv">AR</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-ar<span class="w"> </span><span class="nv">FC</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$IMG_TOOLCHAIN</span><span class="s2">-gfortran -EL&quot;</span><span class="w"> </span><span class="nv">RANLIB</span><span class="o">=</span><span class="nv">$IMG_TOOLCHAIN</span>-ranlib<span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="nv">CFLAGS</span><span class="o">=</span><span class="s2">&quot;-EL&quot;</span><span class="w"> </span><span class="nv">FFLAGS</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$CFLAGS</span><span class="s2">&quot;</span><span class="w"> </span><span class="nv">LDFLAGS</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$CFLAGS</span><span class="s2">&quot;</span><span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>P6600
<span class="nv">MTI_TOOLCHAIN_DIR</span><span class="o">={</span>full<span class="w"> </span>MTI<span class="w"> </span>GNU/Linux<span class="w"> </span>Toolchain<span class="w"> </span>path<span class="w"> </span>including<span class="w"> </span><span class="s2">&quot;bin&quot;</span><span class="w"> </span>directory<span class="w"> </span>--<span class="w"> </span><span class="k">for</span><span class="w"> </span>example,<span class="w"> </span>/opt/linux_toolchain/bin<span class="o">}</span>
<span class="nv">MTI_GCC_PREFIX</span><span class="o">=</span>mips-mti-linux-gnu
<span class="nv">MTI_TOOLCHAIN</span><span class="o">=</span><span class="si">${</span><span class="nv">IMG_TOOLCHAIN_DIR</span><span class="si">}</span>/<span class="si">${</span><span class="nv">IMG_GCC_PREFIX</span><span class="si">}</span>
<span class="c1"># P5600 Build:</span>
make<span class="w"> </span><span class="nv">BINARY</span><span class="o">=</span><span class="m">32</span><span class="w"> </span><span class="nv">BINARY32</span><span class="o">=</span><span class="m">1</span><span class="w"> </span><span class="nv">CC</span><span class="o">=</span><span class="nv">$MTI_TOOLCHAIN</span>-gcc<span class="w"> </span><span class="nv">AR</span><span class="o">=</span><span class="nv">$MTI_TOOLCHAIN</span>-ar<span class="w"> </span><span class="nv">FC</span><span class="o">=</span><span class="s2">&quot;</span><span class="nv">$MTI_TOOLCHAIN</span><span class="s2">-gfortran -EL&quot;</span><span class="w"> </span><span class="nv">RANLIB</span><span class="o">=</span><span class="nv">$MTI_TOOLCHAIN</span>-ranlib<span class="w"> </span><span class="nv">HOSTCC</span><span class="o">=</span>gcc<span class="w"> </span><span class="nv">CFLAGS</span><span class="o">=</span><span class="s2">&quot;-EL&quot;</span><span class="w"> </span><span class="nv">FFLAGS</span><span class="o">=</span><span class="nv">$CFLAGS</span><span class="w"> </span><span class="nv">LDFLAGS</span><span class="o">=</span><span class="nv">$CFLAGS</span><span class="w"> </span><span class="nv">TARGET</span><span class="o">=</span>P5600
</code></pre></div>
<h3 id="freebsd_1">FreeBSD</h3>
<p>You will need to install the following tools from the FreeBSD ports tree:</p>
<ul>
<li>lang/gcc</li>
<li>lang/perl5.12</li>
<li>ftp/curl</li>
<li>devel/gmake</li>
<li>devel/patch</li>
</ul>
<p>To compile run the command:
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>gmake<span class="w"> </span><span class="nv">CC</span><span class="o">=</span>gcc<span class="w"> </span><span class="nv">FC</span><span class="o">=</span>gfortran
</code></pre></div></p>
<h3 id="cortex-m">Cortex-M</h3>
<p>Cortex-M is a widely used microcontroller that is present in a variety of
industrial and consumer electronics. A common variant of the Cortex-M is the
<code>STM32F4xx</code> series. Here, we will give instructions for building for that
series.</p>
<p>First, install the embedded Arm GCC compiler from the Arm website. Then, create
the following <code>toolchain.cmake</code> file:</p>
<div class="highlight"><pre><span></span><code><span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_NAME</span><span class="w"> </span><span class="s">Generic</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_SYSTEM_PROCESSOR</span><span class="w"> </span><span class="s">arm</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_C_COMPILER</span><span class="w"> </span><span class="s2">&quot;arm-none-eabi-gcc.exe&quot;</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_CXX_COMPILER</span><span class="w"> </span><span class="s2">&quot;arm-none-eabi-g++.exe&quot;</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_EXE_LINKER_FLAGS</span><span class="w"> </span><span class="s2">&quot;--specs=nosys.specs&quot;</span><span class="w"> </span><span class="s">CACHE</span><span class="w"> </span><span class="s">INTERNAL</span><span class="w"> </span><span class="s2">&quot;&quot;</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_FIND_ROOT_PATH_MODE_PROGRAM</span><span class="w"> </span><span class="s">NEVER</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_FIND_ROOT_PATH_MODE_LIBRARY</span><span class="w"> </span><span class="s">ONLY</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_FIND_ROOT_PATH_MODE_INCLUDE</span><span class="w"> </span><span class="s">ONLY</span><span class="p">)</span>
<span class="nb">set</span><span class="p">(</span><span class="s">CMAKE_FIND_ROOT_PATH_MODE_PACKAGE</span><span class="w"> </span><span class="s">ONLY</span><span class="p">)</span>
</code></pre></div>
<p>Then build OpenBLAS with:
<div class="highlight"><pre><span></span><code>$<span class="w"> </span>cmake<span class="w"> </span>..<span class="w"> </span>-G<span class="w"> </span>Ninja<span class="w"> </span>-DCMAKE_C_COMPILER<span class="o">=</span>arm-none-eabi-gcc<span class="w"> </span>-DCMAKE_TOOLCHAIN_FILE:PATH<span class="o">=</span><span class="s2">&quot;toolchain.cmake&quot;</span><span class="w"> </span>-DNOFORTRAN<span class="o">=</span><span class="m">1</span><span class="w"> </span>-DTARGET<span class="o">=</span>ARMV5<span class="w"> </span>-DEMBEDDED<span class="o">=</span><span class="m">1</span>
</code></pre></div></p>
<p>In your embedded application, the following functions need to be provided for OpenBLAS to work correctly:
<div class="highlight"><pre><span></span><code><span class="kt">void</span><span class="w"> </span><span class="nf">free</span><span class="p">(</span><span class="kt">void</span><span class="o">*</span><span class="w"> </span><span class="n">ptr</span><span class="p">);</span>
<span class="kt">void</span><span class="o">*</span><span class="w"> </span><span class="nf">malloc</span><span class="p">(</span><span class="kt">size_t</span><span class="w"> </span><span class="n">size</span><span class="p">);</span>
</code></pre></div></p>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>If you are developing for an embedded platform, it is your responsibility
to make sure that the device has sufficient memory for <code>malloc</code> calls.
<a href="https://github.com/embeddedartistry/libmemory">Libmemory</a>
provides one implementation of <code>malloc</code> for embedded platforms.</p>
</div>
<div class="footnote">
<hr />
<ol>
<li id="fn:1">
<p>If the OpenBLAS DLLs are not linked correctly, you may see an error like
<em>"The application was unable to start correctly (0xc000007b)"</em>, which typically
indicates a mismatch between 32-bit and 64-bit libraries.&#160;<a class="footnote-backref" href="#fnref:1" title="Jump back to footnote 1 in the text">&#8617;</a></p>
</li>
</ol>
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