Refs #136. Fixed a bug about controlling the number of threads on Windows.
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				|  | @ -466,7 +466,17 @@ void goto_set_num_threads(int num_threads) | |||
| 		LOCK_COMMAND(&server_lock); | ||||
| 		 | ||||
| 		//increased_threads = 1;
 | ||||
| 	    if (!blas_server_avail){ | ||||
| 
 | ||||
| 			InitializeCriticalSection(&pool.lock); | ||||
| 			pool.filled = CreateEvent(NULL, FALSE, FALSE, NULL); | ||||
| 			pool.killed = CreateEvent(NULL, TRUE,  FALSE, NULL); | ||||
| 
 | ||||
| 			pool.shutdown = 0; | ||||
| 			pool.queue    = NULL; | ||||
| 			blas_server_avail = 1; | ||||
| 		} | ||||
| 		 | ||||
| 		for(i = blas_num_threads - 1; i < num_threads - 1; i++){	   | ||||
| 		   | ||||
| 			blas_threads[i] = CreateThread(NULL, 0,  | ||||
|  |  | |||
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