Fix build with ALLOC_SHM=0 (Android NDK)
Refactor such that you can build with ALLOC_SHM=0. HughTLB implicity depends on ALLOC_SHM=1. This patch allows building for Android NDK r10d.
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@ -709,8 +709,6 @@ static void *alloc_shm(void *address){
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return map_address;
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}
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#endif
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#if defined OS_LINUX || defined OS_AIX || defined __sun__ || defined OS_WINDOWS
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static void alloc_hugetlb_free(struct release_t *release){
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@ -817,6 +815,8 @@ static void *alloc_hugetlb(void *address){
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}
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#endif
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#endif
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#ifdef ALLOC_HUGETLBFILE
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static int hugetlb_pid = 0;
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@ -917,12 +917,13 @@ void *blas_memory_alloc(int procpos){
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#ifdef ALLOC_DEVICEDRIVER
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alloc_devicedirver,
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#endif
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#if defined OS_LINUX || defined OS_AIX || defined __sun__ || defined OS_WINDOWS
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alloc_hugetlb,
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#endif
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/* Hugetlb implicitly assumes ALLOC_SHM */
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#ifdef ALLOC_SHM
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alloc_shm,
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#endif
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#if ((defined ALLOC_SHM) && (defined OS_LINUX || defined OS_AIX || defined __sun__ || defined OS_WINDOWS))
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alloc_hugetlb,
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#endif
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#ifdef ALLOC_MMAP
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alloc_mmap,
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#endif
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@ -1062,7 +1063,7 @@ void *blas_memory_alloc(int procpos){
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}
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#endif
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#if defined OS_LINUX || defined OS_AIX || defined __sun__ || defined OS_WINDOWS
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#if (defined ALLOC_SHM) && (defined OS_LINUX || defined OS_AIX || defined __sun__ || defined OS_WINDOWS)
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if ((*func == alloc_hugetlb) && (map_address != (void *)-1)) hugetlb_allocated = 1;
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#endif
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