THUNDERX2T99: Bug Fixes in D/Z NRM2 and ZGEMM
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@@ -301,7 +301,7 @@ static void nrm2_compute(BLASLONG n, FLOAT *x, BLASLONG inc_x,
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: "cc",
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"memory",
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"x0", "x1", "x2", "x3", "x4", "x5",
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"d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7"
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"d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8"
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);
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}
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