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make common functions more flexible, add vector fill function
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b7529505c0
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497aff571e
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@ -5,16 +5,29 @@ inline void pauser(){
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std::getline(std::cin, dummy);
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std::getline(std::cin, dummy);
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}
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}
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void FillMatrices(std::vector<std::vector<double>>& matBlock, std::mt19937_64& PRNG, std::uniform_real_distribution<double>& rngdist, const blasint randomMatSize, const uint32_t numConcurrentThreads){
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void FillMatrices(std::vector<std::vector<double>>& matBlock, std::mt19937_64& PRNG, std::uniform_real_distribution<double>& rngdist, const blasint randomMatSize, const uint32_t numConcurrentThreads, const uint32_t numMat){
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for(uint32_t i=0; i<3; i++){
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for(uint32_t i=0; i<numMat; i++){
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for(uint32_t j=0; j<(randomMatSize*randomMatSize); j++){
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for(uint32_t j=0; j<(randomMatSize*randomMatSize); j++){
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matBlock[i][j] = rngdist(PRNG);
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matBlock[i][j] = rngdist(PRNG);
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}
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}
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}
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}
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for(uint32_t i=3; i<(numConcurrentThreads*3); i+=3){
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for(uint32_t i=numMat; i<(numConcurrentThreads*numMat); i+=numMat){
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matBlock[i] = matBlock[0];
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for(uint32_t j=0; j<numMat; j++){
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matBlock[i+1] = matBlock[1];
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matBlock[i+j] = matBlock[j];
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matBlock[i+2] = matBlock[2];
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}
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}
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}
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void FillVectors(std::vector<std::vector<double>>& vecBlock, std::mt19937_64& PRNG, std::uniform_real_distribution<double>& rngdist, const blasint randomMatSize, const uint32_t numConcurrentThreads, const uint32_t numVec){
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for(uint32_t i=0; i<numVec; i++){
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for(uint32_t j=0; j<randomMatSize; j++){
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vecBlock[i][j] = rngdist(PRNG);
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}
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}
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for(uint32_t i=numVec; i<(numConcurrentThreads*numVec); i+=numVec){
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for(uint32_t j=0; j<numVec; j++){
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vecBlock[i+j] = vecBlock[j];
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}
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}
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}
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}
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}
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@ -28,8 +41,8 @@ std::mt19937_64 InitPRNG(){
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return PRNG;
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return PRNG;
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}
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}
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void PrintMatrices(const std::vector<std::vector<double>>& matBlock, const blasint randomMatSize, const uint32_t numConcurrentThreads){
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void PrintMatrices(const std::vector<std::vector<double>>& matBlock, const blasint randomMatSize, const uint32_t numConcurrentThreads, const uint32_t numMat){
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for (uint32_t i=0;i<numConcurrentThreads*3;i++){
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for (uint32_t i=0;i<numConcurrentThreads*numMat;i++){
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std::cout<<i<<std::endl;
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std::cout<<i<<std::endl;
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for (uint32_t j=0;j<randomMatSize;j++){
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for (uint32_t j=0;j<randomMatSize;j++){
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for (uint32_t k=0;k<randomMatSize;k++){
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for (uint32_t k=0;k<randomMatSize;k++){
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