ImageKnife/gpu_transform/src/main/cpp/util/GLUtils.h

38 lines
1.4 KiB
C++

/*
* Copyright (C) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Created on 2022/12/21.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
#ifndef GPU_ImageETS_GLUtils_H
#define GPU_ImageETS_GLUtils_H
#include <GLES3/gl3.h>
class GLUtils {
public:
static GLuint LoadShader(GLenum shaderType, const char *pSource);
static GLuint CreateProgram(const char *pVertexShaderSource, const char *pFragShaderSource,
GLuint &vertexShaderHandle,
GLuint &fragShaderHandle);
static GLuint CreateProgram(const char *pVertexShaderSource, const char *pFragShaderSource);
static void CheckGLError(const char *pGLOperation);
};
#endif // GPU_ImageETS_GLUtils_H