ImageKnife/gpu_transform/src/main/cpp/render/EGLRender.h

121 lines
4.1 KiB
C++

/*
* Copyright (C) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Created on 2022/12/20.
//
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
// please include "napi/native_api.h".
#ifndef GPU_ImageETS_EGLRender_H
#define GPU_ImageETS_EGLRender_H
#include <EGL/egl.h>
#include <GLES3/gl3.h>
#include <js_native_api.h>
#include <napi/native_api.h>
#include <stdint.h>
#include "NativeImage.h"
const int EGL_FEATURE_NUM = 7;
class EGLRender {
public:
EGLRender();
~EGLRender();
static EGLRender* GetInstance() {
if(sInstance == nullptr) {
sInstance = new EGLRender();
}
return sInstance;
}
static void DestroyRender() {
if(sInstance) {
delete sInstance;
sInstance = nullptr;
}
}
static napi_value RenderInit(napi_env env, napi_callback_info info);
static napi_value RenderSetData(napi_env env, napi_callback_info info);
static napi_value GetPixelMapOfSurface(napi_env env, napi_callback_info info);
static napi_value RenderSetIntParams(napi_env env, napi_callback_info info);
static napi_value EGLIsInit(napi_env env, napi_callback_info info);
static napi_value DestroyGlesEnv(napi_env env, napi_callback_info info);
static napi_value StartUseProgram(napi_env env, napi_callback_info info);
static napi_value Rendering(napi_env env, napi_callback_info info);
static napi_value RenderGlUniform1i(napi_env env, napi_callback_info info);
static napi_value RenderGlUniform1f(napi_env env, napi_callback_info info);
static napi_value RenderGlUniform2fv(napi_env env, napi_callback_info info);
static napi_value setTypeArrayOfFloat(napi_env env, napi_callback_info info);
static napi_value setTypeArrayOfMatrix3f(napi_env env, napi_callback_info info);
static napi_value setTypeArrayOfMatrix4f(napi_env env, napi_callback_info info);
void Init();
int CreateGlEnv();
void SetImageData(uint8_t *pData, int width, int height);
void SetIntParams(int paramType, int param);
void UseProgram();
void Draw();
void GlUniform(char* location, float value, int unType);
void GlUniformArray(char* location, float* value, int unType);
void GlUniformMatrix(char* location, float* value, int unType);
void DestroyGl();
void UnInit();
private:
static EGLRender* sInstance;
GLuint m_ImageTextureId;
GLuint m_FboTextureId;
GLuint m_FboId;
GLuint m_VaoIds[1] = {GL_NONE};
GLuint m_VboIds[3] = {GL_NONE};
GLint m_SamplerLoc;
GLint m_TexSizeLoc;
NativeImage m_RenderImage;
GLuint m_ProgramObj;
GLuint m_VertexShader;
GLuint m_FragmentShader;
EGLConfig m_eglConf;
EGLSurface m_eglSurface;
EGLContext m_eglCtx;
EGLDisplay m_eglDisplay;
bool m_IsGLContextReady;
const char* m_fShaderStrs[EGL_FEATURE_NUM];
int m_ShaderIndex;
};
#endif //GPU_ImageETS_EGLRender_H