1.pako使用源码依赖方式引入
Signed-off-by: zhoulisheng1 <zhoulisheng1@huawei.com>
This commit is contained in:
parent
2bfe563eaf
commit
2dd27ab4e9
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@ -20,7 +20,9 @@
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*LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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*OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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*SOFTWARE.*/
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const pako = require('pako');
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//const pako = require('pako');
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import {deflate} from './pako/lib/deflate'
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var pako = {deflate}
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const UZIP = null;
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export {
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@ -1500,6 +1502,7 @@ UPNG.encode._filterZero = function (img, h, bpp, bpl, data, filter, levelZero) {
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var CMPR = (data.length > 10e6 && UZIP != null) ? UZIP : pako;
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console.log("dodo pako is null ="+(pako == null) + "CMPR['deflate']="+CMPR['deflate'])
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var time = Date.now();
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for (var i = 0; i < ftry.length; i++) {
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@ -0,0 +1,383 @@
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'use strict';
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import {deflateInit2,deflateSetHeader,deflateEnd,deflate as deflate1,deflateSetDictionary} from './zlib/deflate';
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import {assign,flattenChunks} from './utils/common';
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import { string2buf } from './utils/strings';
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import msg from './zlib/messages';
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import {ZStream} from './zlib/zstream';
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const toString = Object.prototype.toString;
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/* Public constants ==========================================================*/
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/* ===========================================================================*/
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import constants1 from './zlib/constants';
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var Z_NO_FLUSH = constants1.Z_NO_FLUSH;
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var Z_SYNC_FLUSH = constants1.Z_SYNC_FLUSH;
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var Z_FULL_FLUSH = constants1.Z_FULL_FLUSH;
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var Z_FINISH = constants1.Z_FINISH;
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var Z_OK = constants1.Z_OK;
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var Z_STREAM_END = constants1.Z_STREAM_END;
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var Z_DEFAULT_COMPRESSION = constants1.Z_DEFAULT_COMPRESSION;
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var Z_DEFAULT_STRATEGY = constants1.Z_DEFAULT_STRATEGY;
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var Z_DEFLATED = constants1.Z_DEFLATED;
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/* ===========================================================================*/
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/**
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* class Deflate
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*
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* Generic JS-style wrapper for zlib calls. If you don't need
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* streaming behaviour - use more simple functions: [[deflate]],
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* [[deflateRaw]] and [[gzip]].
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**/
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/* internal
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* Deflate.chunks -> Array
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*
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* Chunks of output data, if [[Deflate#onData]] not overridden.
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**/
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/**
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* Deflate.result -> Uint8Array
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*
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* Compressed result, generated by default [[Deflate#onData]]
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* and [[Deflate#onEnd]] handlers. Filled after you push last chunk
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* (call [[Deflate#push]] with `Z_FINISH` / `true` param).
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**/
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/**
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* Deflate.err -> Number
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*
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* Error code after deflate finished. 0 (Z_OK) on success.
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* You will not need it in real life, because deflate errors
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* are possible only on wrong options or bad `onData` / `onEnd`
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* custom handlers.
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**/
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/**
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* Deflate.msg -> String
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*
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* Error message, if [[Deflate.err]] != 0
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**/
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/**
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* new Deflate(options)
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* - options (Object): zlib deflate options.
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*
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* Creates new deflator instance with specified params. Throws exception
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* on bad params. Supported options:
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*
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* - `level`
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* - `windowBits`
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* - `memLevel`
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* - `strategy`
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* - `dictionary`
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*
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* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
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* for more information on these.
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*
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* Additional options, for internal needs:
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*
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* - `chunkSize` - size of generated data chunks (16K by default)
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* - `raw` (Boolean) - do raw deflate
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* - `gzip` (Boolean) - create gzip wrapper
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* - `header` (Object) - custom header for gzip
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* - `text` (Boolean) - true if compressed data believed to be text
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* - `time` (Number) - modification time, unix timestamp
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* - `os` (Number) - operation system code
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* - `extra` (Array) - array of bytes with extra data (max 65536)
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* - `name` (String) - file name (binary string)
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* - `comment` (String) - comment (binary string)
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* - `hcrc` (Boolean) - true if header crc should be added
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*
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* ##### Example:
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*
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* ```javascript
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* const pako = require('pako')
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* , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])
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* , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);
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*
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* const deflate = new pako.Deflate({ level: 3});
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*
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* deflate.push(chunk1, false);
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* deflate.push(chunk2, true); // true -> last chunk
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*
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* if (deflate.err) { throw new Error(deflate.err); }
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*
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* console.log(deflate.result);
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* ```
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**/
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function Deflate(options) {
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this.options = assign({
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level: Z_DEFAULT_COMPRESSION,
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method: Z_DEFLATED,
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chunkSize: 16384,
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windowBits: 15,
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memLevel: 8,
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strategy: Z_DEFAULT_STRATEGY
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}, options || {});
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let opt = this.options;
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if (opt.raw && (opt.windowBits > 0)) {
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opt.windowBits = -opt.windowBits;
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}
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else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
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opt.windowBits += 16;
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}
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this.err = 0; // error code, if happens (0 = Z_OK)
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this.msg = ''; // error message
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this.ended = false; // used to avoid multiple onEnd() calls
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this.chunks = []; // chunks of compressed data
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this.strm = new ZStream();
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this.strm.avail_out = 0;
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let status = deflateInit2(
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this.strm,
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opt.level,
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opt.method,
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opt.windowBits,
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opt.memLevel,
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opt.strategy
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);
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if (status !== Z_OK) {
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throw new Error(msg[status]);
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}
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if (opt.header) {
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deflateSetHeader(this.strm, opt.header);
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}
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if (opt.dictionary) {
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let dict;
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// Convert data if needed
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if (typeof opt.dictionary === 'string') {
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// If we need to compress text, change encoding to utf8.
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dict = string2buf(opt.dictionary);
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} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
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dict = new Uint8Array(opt.dictionary);
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} else {
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dict = opt.dictionary;
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}
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status = deflateSetDictionary(this.strm, dict);
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if (status !== Z_OK) {
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throw new Error(msg[status]);
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}
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this._dict_set = true;
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}
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}
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/**
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* Deflate#push(data[, flush_mode]) -> Boolean
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* - data (Uint8Array|ArrayBuffer|String): input data. Strings will be
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* converted to utf8 byte sequence.
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* - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
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* See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
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*
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* Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
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* new compressed chunks. Returns `true` on success. The last data block must
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* have `flush_mode` Z_FINISH (or `true`). That will flush internal pending
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* buffers and call [[Deflate#onEnd]].
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*
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* On fail call [[Deflate#onEnd]] with error code and return false.
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*
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* ##### Example
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*
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* ```javascript
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* push(chunk, false); // push one of data chunks
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* ...
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* push(chunk, true); // push last chunk
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* ```
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**/
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Deflate.prototype.push = function (data, flush_mode) {
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const strm = this.strm;
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const chunkSize = this.options.chunkSize;
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let status, _flush_mode;
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if (this.ended) { return false; }
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if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;
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else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH;
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// Convert data if needed
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if (typeof data === 'string') {
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// If we need to compress text, change encoding to utf8.
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strm.input = string2buf(data);
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} else if (toString.call(data) === '[object ArrayBuffer]') {
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strm.input = new Uint8Array(data);
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} else {
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strm.input = data;
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}
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strm.next_in = 0;
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strm.avail_in = strm.input.length;
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for (;;) {
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if (strm.avail_out === 0) {
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strm.output = new Uint8Array(chunkSize);
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strm.next_out = 0;
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strm.avail_out = chunkSize;
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}
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// Make sure avail_out > 6 to avoid repeating markers
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if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) {
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this.onData(strm.output.subarray(0, strm.next_out));
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strm.avail_out = 0;
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continue;
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}
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status = deflate1(strm, _flush_mode);
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// Ended => flush and finish
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if (status === Z_STREAM_END) {
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if (strm.next_out > 0) {
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this.onData(strm.output.subarray(0, strm.next_out));
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}
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status = deflateEnd(this.strm);
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this.onEnd(status);
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this.ended = true;
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return status === Z_OK;
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}
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// Flush if out buffer full
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if (strm.avail_out === 0) {
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this.onData(strm.output);
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continue;
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}
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// Flush if requested and has data
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if (_flush_mode > 0 && strm.next_out > 0) {
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this.onData(strm.output.subarray(0, strm.next_out));
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strm.avail_out = 0;
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continue;
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}
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if (strm.avail_in === 0) break;
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}
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return true;
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};
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/**
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* Deflate#onData(chunk) -> Void
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* - chunk (Uint8Array): output data.
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*
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* By default, stores data blocks in `chunks[]` property and glue
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* those in `onEnd`. Override this handler, if you need another behaviour.
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**/
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Deflate.prototype.onData = function (chunk) {
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this.chunks.push(chunk);
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};
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/**
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* Deflate#onEnd(status) -> Void
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* - status (Number): deflate status. 0 (Z_OK) on success,
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* other if not.
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*
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* Called once after you tell deflate that the input stream is
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* complete (Z_FINISH). By default - join collected chunks,
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* free memory and fill `results` / `err` properties.
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**/
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Deflate.prototype.onEnd = function (status) {
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// On success - join
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if (status === Z_OK) {
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this.result = flattenChunks(this.chunks);
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}
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this.chunks = [];
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this.err = status;
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this.msg = this.strm.msg;
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};
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/**
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* deflate(data[, options]) -> Uint8Array
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* - data (Uint8Array|ArrayBuffer|String): input data to compress.
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* - options (Object): zlib deflate options.
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*
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* Compress `data` with deflate algorithm and `options`.
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*
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* Supported options are:
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*
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* - level
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* - windowBits
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* - memLevel
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* - strategy
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* - dictionary
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*
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* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
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* for more information on these.
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*
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* Sugar (options):
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*
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* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
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* negative windowBits implicitly.
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*
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* ##### Example:
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*
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* ```javascript
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* const pako = require('pako')
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* const data = new Uint8Array([1,2,3,4,5,6,7,8,9]);
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*
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* console.log(pako.deflate(data));
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* ```
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**/
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function deflate(input, options) {
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const deflator = new Deflate(options);
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deflator.push(input, true);
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// That will never happens, if you don't cheat with options :)
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if (deflator.err) { throw deflator.msg || msg[deflator.err]; }
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return deflator.result;
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}
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/**
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* deflateRaw(data[, options]) -> Uint8Array
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* - data (Uint8Array|ArrayBuffer|String): input data to compress.
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* - options (Object): zlib deflate options.
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*
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* The same as [[deflate]], but creates raw data, without wrapper
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* (header and adler32 crc).
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**/
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function deflateRaw(input, options) {
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options = options || {};
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options.raw = true;
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return deflate(input, options);
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}
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/**
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* gzip(data[, options]) -> Uint8Array
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* - data (Uint8Array|ArrayBuffer|String): input data to compress.
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* - options (Object): zlib deflate options.
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*
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* The same as [[deflate]], but create gzip wrapper instead of
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* deflate one.
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**/
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function gzip(input, options) {
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options = options || {};
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options.gzip = true;
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return deflate(input, options);
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}
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import constants from './zlib/constants'
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export {Deflate,deflate,deflateRaw,gzip,constants}
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@ -0,0 +1,421 @@
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'use strict';
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import {inflateReset,inflateInit2,inflate as inflate1,inflateEnd,inflateGetHeader,inflateSetDictionary,inflateInfo } from './zlib/inflate'
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const utils = require('./utils/common');
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const strings = require('./utils/strings');
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const msg = require('./zlib/messages');
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const {ZStream} = require('./zlib/zstream');
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const {GZheader} = require('./zlib/gzheader');
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const toString = Object.prototype.toString;
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/* Public constants ==========================================================*/
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/* ===========================================================================*/
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import constants from './zlib/constants';
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var Z_NO_FLUSH = constants.Z_NO_FLUSH;
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var Z_FINISH = constants.Z_FINISH;
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var Z_OK = constants.Z_OK;
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var Z_STREAM_END = constants.Z_STREAM_END;
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var Z_NEED_DICT = constants.Z_NEED_DICT;
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var Z_STREAM_ERROR = constants.Z_STREAM_ERROR;
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var Z_DATA_ERROR = constants.Z_DATA_ERROR;
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var Z_MEM_ERROR = constants.Z_MEM_ERROR;
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/* ===========================================================================*/
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/**
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* class Inflate
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*
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* Generic JS-style wrapper for zlib calls. If you don't need
|
||||
* streaming behaviour - use more simple functions: [[inflate]]
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* and [[inflateRaw]].
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**/
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/* internal
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* inflate.chunks -> Array
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*
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* Chunks of output data, if [[Inflate#onData]] not overridden.
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**/
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/**
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* Inflate.result -> Uint8Array|String
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*
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* Uncompressed result, generated by default [[Inflate#onData]]
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* and [[Inflate#onEnd]] handlers. Filled after you push last chunk
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* (call [[Inflate#push]] with `Z_FINISH` / `true` param).
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**/
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/**
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* Inflate.err -> Number
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*
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* Error code after inflate finished. 0 (Z_OK) on success.
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* Should be checked if broken data possible.
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**/
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/**
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* Inflate.msg -> String
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*
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* Error message, if [[Inflate.err]] != 0
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**/
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/**
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* new Inflate(options)
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* - options (Object): zlib inflate options.
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*
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* Creates new inflator instance with specified params. Throws exception
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* on bad params. Supported options:
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*
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* - `windowBits`
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* - `dictionary`
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*
|
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* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||||
* for more information on these.
|
||||
*
|
||||
* Additional options, for internal needs:
|
||||
*
|
||||
* - `chunkSize` - size of generated data chunks (16K by default)
|
||||
* - `raw` (Boolean) - do raw inflate
|
||||
* - `to` (String) - if equal to 'string', then result will be converted
|
||||
* from utf8 to utf16 (javascript) string. When string output requested,
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* chunk length can differ from `chunkSize`, depending on content.
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*
|
||||
* By default, when no options set, autodetect deflate/gzip data format via
|
||||
* wrapper header.
|
||||
*
|
||||
* ##### Example:
|
||||
*
|
||||
* ```javascript
|
||||
* const pako = require('pako')
|
||||
* const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])
|
||||
* const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);
|
||||
*
|
||||
* const inflate = new pako.Inflate({ level: 3});
|
||||
*
|
||||
* inflate.push(chunk1, false);
|
||||
* inflate.push(chunk2, true); // true -> last chunk
|
||||
*
|
||||
* if (inflate.err) { throw new Error(inflate.err); }
|
||||
*
|
||||
* console.log(inflate.result);
|
||||
* ```
|
||||
**/
|
||||
function Inflate(options) {
|
||||
this.options = utils.assign({
|
||||
chunkSize: 1024 * 64,
|
||||
windowBits: 15,
|
||||
to: ''
|
||||
}, options || {});
|
||||
|
||||
const opt = this.options;
|
||||
|
||||
// Force window size for `raw` data, if not set directly,
|
||||
// because we have no header for autodetect.
|
||||
if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
|
||||
opt.windowBits = -opt.windowBits;
|
||||
if (opt.windowBits === 0) { opt.windowBits = -15; }
|
||||
}
|
||||
|
||||
// If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
|
||||
if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
|
||||
!(options && options.windowBits)) {
|
||||
opt.windowBits += 32;
|
||||
}
|
||||
|
||||
// Gzip header has no info about windows size, we can do autodetect only
|
||||
// for deflate. So, if window size not set, force it to max when gzip possible
|
||||
if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
|
||||
// bit 3 (16) -> gzipped data
|
||||
// bit 4 (32) -> autodetect gzip/deflate
|
||||
if ((opt.windowBits & 15) === 0) {
|
||||
opt.windowBits |= 15;
|
||||
}
|
||||
}
|
||||
|
||||
this.err = 0; // error code, if happens (0 = Z_OK)
|
||||
this.msg = ''; // error message
|
||||
this.ended = false; // used to avoid multiple onEnd() calls
|
||||
this.chunks = []; // chunks of compressed data
|
||||
|
||||
this.strm = new ZStream();
|
||||
this.strm.avail_out = 0;
|
||||
|
||||
let status = inflateInit2(
|
||||
this.strm,
|
||||
opt.windowBits
|
||||
);
|
||||
|
||||
if (status !== Z_OK) {
|
||||
throw new Error(msg[status]);
|
||||
}
|
||||
|
||||
this.header = new GZheader();
|
||||
|
||||
inflateGetHeader(this.strm, this.header);
|
||||
|
||||
// Setup dictionary
|
||||
if (opt.dictionary) {
|
||||
// Convert data if needed
|
||||
if (typeof opt.dictionary === 'string') {
|
||||
opt.dictionary = strings.string2buf(opt.dictionary);
|
||||
} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
|
||||
opt.dictionary = new Uint8Array(opt.dictionary);
|
||||
}
|
||||
if (opt.raw) { //In raw mode we need to set the dictionary early
|
||||
status = inflateSetDictionary(this.strm, opt.dictionary);
|
||||
if (status !== Z_OK) {
|
||||
throw new Error(msg[status]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Inflate#push(data[, flush_mode]) -> Boolean
|
||||
* - data (Uint8Array|ArrayBuffer): input data
|
||||
* - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE
|
||||
* flush modes. See constants. Skipped or `false` means Z_NO_FLUSH,
|
||||
* `true` means Z_FINISH.
|
||||
*
|
||||
* Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
|
||||
* new output chunks. Returns `true` on success. If end of stream detected,
|
||||
* [[Inflate#onEnd]] will be called.
|
||||
*
|
||||
* `flush_mode` is not needed for normal operation, because end of stream
|
||||
* detected automatically. You may try to use it for advanced things, but
|
||||
* this functionality was not tested.
|
||||
*
|
||||
* On fail call [[Inflate#onEnd]] with error code and return false.
|
||||
*
|
||||
* ##### Example
|
||||
*
|
||||
* ```javascript
|
||||
* push(chunk, false); // push one of data chunks
|
||||
* ...
|
||||
* push(chunk, true); // push last chunk
|
||||
* ```
|
||||
**/
|
||||
Inflate.prototype.push = function (data, flush_mode) {
|
||||
const strm = this.strm;
|
||||
const chunkSize = this.options.chunkSize;
|
||||
const dictionary = this.options.dictionary;
|
||||
let status, _flush_mode, last_avail_out;
|
||||
|
||||
if (this.ended) return false;
|
||||
|
||||
if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;
|
||||
else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH;
|
||||
|
||||
// Convert data if needed
|
||||
if (toString.call(data) === '[object ArrayBuffer]') {
|
||||
strm.input = new Uint8Array(data);
|
||||
} else {
|
||||
strm.input = data;
|
||||
}
|
||||
|
||||
strm.next_in = 0;
|
||||
strm.avail_in = strm.input.length;
|
||||
|
||||
for (;;) {
|
||||
if (strm.avail_out === 0) {
|
||||
strm.output = new Uint8Array(chunkSize);
|
||||
strm.next_out = 0;
|
||||
strm.avail_out = chunkSize;
|
||||
}
|
||||
|
||||
status = inflate1(strm, _flush_mode);
|
||||
|
||||
if (status === Z_NEED_DICT && dictionary) {
|
||||
status = inflateSetDictionary(strm, dictionary);
|
||||
|
||||
if (status === Z_OK) {
|
||||
status = inflate1(strm, _flush_mode);
|
||||
} else if (status === Z_DATA_ERROR) {
|
||||
// Replace code with more verbose
|
||||
status = Z_NEED_DICT;
|
||||
}
|
||||
}
|
||||
|
||||
// Skip snyc markers if more data follows and not raw mode
|
||||
while (strm.avail_in > 0 &&
|
||||
status === Z_STREAM_END &&
|
||||
strm.state.wrap > 0 &&
|
||||
data[strm.next_in] !== 0)
|
||||
{
|
||||
inflateReset(strm);
|
||||
status = inflate1(strm, _flush_mode);
|
||||
}
|
||||
|
||||
switch (status) {
|
||||
case Z_STREAM_ERROR:
|
||||
case Z_DATA_ERROR:
|
||||
case Z_NEED_DICT:
|
||||
case Z_MEM_ERROR:
|
||||
this.onEnd(status);
|
||||
this.ended = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Remember real `avail_out` value, because we may patch out buffer content
|
||||
// to align utf8 strings boundaries.
|
||||
last_avail_out = strm.avail_out;
|
||||
|
||||
if (strm.next_out) {
|
||||
if (strm.avail_out === 0 || status === Z_STREAM_END) {
|
||||
|
||||
if (this.options.to === 'string') {
|
||||
|
||||
let next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
|
||||
|
||||
let tail = strm.next_out - next_out_utf8;
|
||||
let utf8str = strings.buf2string(strm.output, next_out_utf8);
|
||||
|
||||
// move tail & realign counters
|
||||
strm.next_out = tail;
|
||||
strm.avail_out = chunkSize - tail;
|
||||
if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0);
|
||||
|
||||
this.onData(utf8str);
|
||||
|
||||
} else {
|
||||
this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Must repeat iteration if out buffer is full
|
||||
if (status === Z_OK && last_avail_out === 0) continue;
|
||||
|
||||
// Finalize if end of stream reached.
|
||||
if (status === Z_STREAM_END) {
|
||||
status = inflateEnd(this.strm);
|
||||
this.onEnd(status);
|
||||
this.ended = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (strm.avail_in === 0) break;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Inflate#onData(chunk) -> Void
|
||||
* - chunk (Uint8Array|String): output data. When string output requested,
|
||||
* each chunk will be string.
|
||||
*
|
||||
* By default, stores data blocks in `chunks[]` property and glue
|
||||
* those in `onEnd`. Override this handler, if you need another behaviour.
|
||||
**/
|
||||
Inflate.prototype.onData = function (chunk) {
|
||||
this.chunks.push(chunk);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Inflate#onEnd(status) -> Void
|
||||
* - status (Number): inflate status. 0 (Z_OK) on success,
|
||||
* other if not.
|
||||
*
|
||||
* Called either after you tell inflate that the input stream is
|
||||
* complete (Z_FINISH). By default - join collected chunks,
|
||||
* free memory and fill `results` / `err` properties.
|
||||
**/
|
||||
Inflate.prototype.onEnd = function (status) {
|
||||
// On success - join
|
||||
if (status === Z_OK) {
|
||||
if (this.options.to === 'string') {
|
||||
this.result = this.chunks.join('');
|
||||
} else {
|
||||
this.result = utils.flattenChunks(this.chunks);
|
||||
}
|
||||
}
|
||||
this.chunks = [];
|
||||
this.err = status;
|
||||
this.msg = this.strm.msg;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* inflate(data[, options]) -> Uint8Array|String
|
||||
* - data (Uint8Array|ArrayBuffer): input data to decompress.
|
||||
* - options (Object): zlib inflate options.
|
||||
*
|
||||
* Decompress `data` with inflate/ungzip and `options`. Autodetect
|
||||
* format via wrapper header by default. That's why we don't provide
|
||||
* separate `ungzip` method.
|
||||
*
|
||||
* Supported options are:
|
||||
*
|
||||
* - windowBits
|
||||
*
|
||||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||||
* for more information.
|
||||
*
|
||||
* Sugar (options):
|
||||
*
|
||||
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
|
||||
* negative windowBits implicitly.
|
||||
* - `to` (String) - if equal to 'string', then result will be converted
|
||||
* from utf8 to utf16 (javascript) string. When string output requested,
|
||||
* chunk length can differ from `chunkSize`, depending on content.
|
||||
*
|
||||
*
|
||||
* ##### Example:
|
||||
*
|
||||
* ```javascript
|
||||
* const pako = require('pako');
|
||||
* const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9]));
|
||||
* let output;
|
||||
*
|
||||
* try {
|
||||
* output = pako.inflate(input);
|
||||
* } catch (err) {
|
||||
* console.log(err);
|
||||
* }
|
||||
* ```
|
||||
**/
|
||||
function inflate(input, options) {
|
||||
const inflator = new Inflate(options);
|
||||
|
||||
inflator.push(input);
|
||||
|
||||
// That will never happens, if you don't cheat with options :)
|
||||
if (inflator.err) throw inflator.msg || msg[inflator.err];
|
||||
|
||||
return inflator.result;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* inflateRaw(data[, options]) -> Uint8Array|String
|
||||
* - data (Uint8Array|ArrayBuffer): input data to decompress.
|
||||
* - options (Object): zlib inflate options.
|
||||
*
|
||||
* The same as [[inflate]], but creates raw data, without wrapper
|
||||
* (header and adler32 crc).
|
||||
**/
|
||||
function inflateRaw(input, options) {
|
||||
options = options || {};
|
||||
options.raw = true;
|
||||
return inflate(input, options);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* ungzip(data[, options]) -> Uint8Array|String
|
||||
* - data (Uint8Array|ArrayBuffer): input data to decompress.
|
||||
* - options (Object): zlib inflate options.
|
||||
*
|
||||
* Just shortcut to [[inflate]], because it autodetects format
|
||||
* by header.content. Done for convenience.
|
||||
**/
|
||||
var ungzip = inflate;
|
||||
|
||||
export {Inflate,inflate,inflateRaw,ungzip,constants}
|
||||
|
|
@ -0,0 +1,48 @@
|
|||
'use strict';
|
||||
|
||||
|
||||
const _has = (obj, key) => {
|
||||
return Object.prototype.hasOwnProperty.call(obj, key);
|
||||
};
|
||||
|
||||
export var assign = function (obj /*from1, from2, from3, ...*/) {
|
||||
const sources = Array.prototype.slice.call(arguments, 1);
|
||||
while (sources.length) {
|
||||
const source = sources.shift();
|
||||
if (!source) { continue; }
|
||||
|
||||
if (typeof source !== 'object') {
|
||||
throw new TypeError(source + 'must be non-object');
|
||||
}
|
||||
|
||||
for (const p in source) {
|
||||
if (_has(source, p)) {
|
||||
obj[p] = source[p];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return obj;
|
||||
};
|
||||
|
||||
|
||||
// Join array of chunks to single array.
|
||||
export var flattenChunks = (chunks) => {
|
||||
// calculate data length
|
||||
let len = 0;
|
||||
|
||||
for (let i = 0, l = chunks.length; i < l; i++) {
|
||||
len += chunks[i].length;
|
||||
}
|
||||
|
||||
// join chunks
|
||||
const result = new Uint8Array(len);
|
||||
|
||||
for (let i = 0, pos = 0, l = chunks.length; i < l; i++) {
|
||||
let chunk = chunks[i];
|
||||
result.set(chunk, pos);
|
||||
pos += chunk.length;
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
|
@ -0,0 +1,174 @@
|
|||
// String encode/decode helpers
|
||||
'use strict';
|
||||
|
||||
|
||||
// Quick check if we can use fast array to bin string conversion
|
||||
//
|
||||
// - apply(Array) can fail on Android 2.2
|
||||
// - apply(Uint8Array) can fail on iOS 5.1 Safari
|
||||
//
|
||||
let STR_APPLY_UIA_OK = true;
|
||||
|
||||
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
|
||||
|
||||
|
||||
// Table with utf8 lengths (calculated by first byte of sequence)
|
||||
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
|
||||
// because max possible codepoint is 0x10ffff
|
||||
const _utf8len = new Uint8Array(256);
|
||||
for (let q = 0; q < 256; q++) {
|
||||
_utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
|
||||
}
|
||||
_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
|
||||
|
||||
|
||||
// convert string to array (typed, when possible)
|
||||
export var string2buf = (str) => {
|
||||
// if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) {
|
||||
// return new TextEncoder().encode(str);
|
||||
// }
|
||||
|
||||
let buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
|
||||
|
||||
// count binary size
|
||||
for (m_pos = 0; m_pos < str_len; m_pos++) {
|
||||
c = str.charCodeAt(m_pos);
|
||||
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
|
||||
c2 = str.charCodeAt(m_pos + 1);
|
||||
if ((c2 & 0xfc00) === 0xdc00) {
|
||||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||||
m_pos++;
|
||||
}
|
||||
}
|
||||
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
|
||||
}
|
||||
|
||||
// allocate buffer
|
||||
buf = new Uint8Array(buf_len);
|
||||
|
||||
// convert
|
||||
for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
|
||||
c = str.charCodeAt(m_pos);
|
||||
if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
|
||||
c2 = str.charCodeAt(m_pos + 1);
|
||||
if ((c2 & 0xfc00) === 0xdc00) {
|
||||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||||
m_pos++;
|
||||
}
|
||||
}
|
||||
if (c < 0x80) {
|
||||
/* one byte */
|
||||
buf[i++] = c;
|
||||
} else if (c < 0x800) {
|
||||
/* two bytes */
|
||||
buf[i++] = 0xC0 | (c >>> 6);
|
||||
buf[i++] = 0x80 | (c & 0x3f);
|
||||
} else if (c < 0x10000) {
|
||||
/* three bytes */
|
||||
buf[i++] = 0xE0 | (c >>> 12);
|
||||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||||
buf[i++] = 0x80 | (c & 0x3f);
|
||||
} else {
|
||||
/* four bytes */
|
||||
buf[i++] = 0xf0 | (c >>> 18);
|
||||
buf[i++] = 0x80 | (c >>> 12 & 0x3f);
|
||||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||||
buf[i++] = 0x80 | (c & 0x3f);
|
||||
}
|
||||
}
|
||||
|
||||
return buf;
|
||||
};
|
||||
|
||||
// Helper
|
||||
const buf2binstring = (buf, len) => {
|
||||
// On Chrome, the arguments in a function call that are allowed is `65534`.
|
||||
// If the length of the buffer is smaller than that, we can use this optimization,
|
||||
// otherwise we will take a slower path.
|
||||
if (len < 65534) {
|
||||
if (buf.subarray && STR_APPLY_UIA_OK) {
|
||||
return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len));
|
||||
}
|
||||
}
|
||||
|
||||
let result = '';
|
||||
for (let i = 0; i < len; i++) {
|
||||
result += String.fromCharCode(buf[i]);
|
||||
}
|
||||
return result;
|
||||
};
|
||||
|
||||
|
||||
// convert array to string
|
||||
export var buf2string = (buf, max) => {
|
||||
const len = max || buf.length;
|
||||
|
||||
// if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) {
|
||||
// return new TextDecoder().decode(buf.subarray(0, max));
|
||||
// }
|
||||
|
||||
let i, out;
|
||||
|
||||
// Reserve max possible length (2 words per char)
|
||||
// NB: by unknown reasons, Array is significantly faster for
|
||||
// String.fromCharCode.apply than Uint16Array.
|
||||
const utf16buf = new Array(len * 2);
|
||||
|
||||
for (out = 0, i = 0; i < len;) {
|
||||
let c = buf[i++];
|
||||
// quick process ascii
|
||||
if (c < 0x80) { utf16buf[out++] = c; continue; }
|
||||
|
||||
let c_len = _utf8len[c];
|
||||
// skip 5 & 6 byte codes
|
||||
if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
|
||||
|
||||
// apply mask on first byte
|
||||
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
|
||||
// join the rest
|
||||
while (c_len > 1 && i < len) {
|
||||
c = (c << 6) | (buf[i++] & 0x3f);
|
||||
c_len--;
|
||||
}
|
||||
|
||||
// terminated by end of string?
|
||||
if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
|
||||
|
||||
if (c < 0x10000) {
|
||||
utf16buf[out++] = c;
|
||||
} else {
|
||||
c -= 0x10000;
|
||||
utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
|
||||
utf16buf[out++] = 0xdc00 | (c & 0x3ff);
|
||||
}
|
||||
}
|
||||
|
||||
return buf2binstring(utf16buf, out);
|
||||
};
|
||||
|
||||
|
||||
// Calculate max possible position in utf8 buffer,
|
||||
// that will not break sequence. If that's not possible
|
||||
// - (very small limits) return max size as is.
|
||||
//
|
||||
// buf[] - utf8 bytes array
|
||||
// max - length limit (mandatory);
|
||||
export var utf8border = (buf, max) => {
|
||||
|
||||
max = max || buf.length;
|
||||
if (max > buf.length) { max = buf.length; }
|
||||
|
||||
// go back from last position, until start of sequence found
|
||||
let pos = max - 1;
|
||||
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
|
||||
|
||||
// Very small and broken sequence,
|
||||
// return max, because we should return something anyway.
|
||||
if (pos < 0) { return max; }
|
||||
|
||||
// If we came to start of buffer - that means buffer is too small,
|
||||
// return max too.
|
||||
if (pos === 0) { return max; }
|
||||
|
||||
return (pos + _utf8len[buf[pos]] > max) ? pos : max;
|
||||
};
|
|
@ -0,0 +1,51 @@
|
|||
'use strict';
|
||||
|
||||
// Note: adler32 takes 12% for level 0 and 2% for level 6.
|
||||
// It isn't worth it to make additional optimizations as in original.
|
||||
// Small size is preferable.
|
||||
|
||||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
const adler32 = (adler, buf, len, pos) => {
|
||||
let s1 = (adler & 0xffff) |0,
|
||||
s2 = ((adler >>> 16) & 0xffff) |0,
|
||||
n = 0;
|
||||
|
||||
while (len !== 0) {
|
||||
// Set limit ~ twice less than 5552, to keep
|
||||
// s2 in 31-bits, because we force signed ints.
|
||||
// in other case %= will fail.
|
||||
n = len > 2000 ? 2000 : len;
|
||||
len -= n;
|
||||
|
||||
do {
|
||||
s1 = (s1 + buf[pos++]) |0;
|
||||
s2 = (s2 + s1) |0;
|
||||
} while (--n);
|
||||
|
||||
s1 %= 65521;
|
||||
s2 %= 65521;
|
||||
}
|
||||
|
||||
return (s1 | (s2 << 16)) |0;
|
||||
};
|
||||
|
||||
|
||||
export default adler32;
|
|
@ -0,0 +1,71 @@
|
|||
'use strict';
|
||||
|
||||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
export default {
|
||||
|
||||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||||
Z_NO_FLUSH: 0,
|
||||
Z_PARTIAL_FLUSH: 1,
|
||||
Z_SYNC_FLUSH: 2,
|
||||
Z_FULL_FLUSH: 3,
|
||||
Z_FINISH: 4,
|
||||
Z_BLOCK: 5,
|
||||
Z_TREES: 6,
|
||||
|
||||
/* Return codes for the compression/decompression functions. Negative values
|
||||
* are errors, positive values are used for special but normal events.
|
||||
*/
|
||||
Z_OK: 0,
|
||||
Z_STREAM_END: 1,
|
||||
Z_NEED_DICT: 2,
|
||||
Z_ERRNO: -1,
|
||||
Z_STREAM_ERROR: -2,
|
||||
Z_DATA_ERROR: -3,
|
||||
Z_MEM_ERROR: -4,
|
||||
Z_BUF_ERROR: -5,
|
||||
//Z_VERSION_ERROR: -6,
|
||||
|
||||
/* compression levels */
|
||||
Z_NO_COMPRESSION: 0,
|
||||
Z_BEST_SPEED: 1,
|
||||
Z_BEST_COMPRESSION: 9,
|
||||
Z_DEFAULT_COMPRESSION: -1,
|
||||
|
||||
|
||||
Z_FILTERED: 1,
|
||||
Z_HUFFMAN_ONLY: 2,
|
||||
Z_RLE: 3,
|
||||
Z_FIXED: 4,
|
||||
Z_DEFAULT_STRATEGY: 0,
|
||||
|
||||
/* Possible values of the data_type field (though see inflate()) */
|
||||
Z_BINARY: 0,
|
||||
Z_TEXT: 1,
|
||||
//Z_ASCII: 1, // = Z_TEXT (deprecated)
|
||||
Z_UNKNOWN: 2,
|
||||
|
||||
/* The deflate compression method */
|
||||
Z_DEFLATED: 8
|
||||
//Z_NULL: null // Use -1 or null inline, depending on var type
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,58 @@
|
|||
'use strict';
|
||||
|
||||
// Note: we can't get significant speed boost here.
|
||||
// So write code to minimize size - no pregenerated tables
|
||||
// and array tools dependencies.
|
||||
|
||||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
// Use ordinary array, since untyped makes no boost here
|
||||
const makeTable = () => {
|
||||
let c, table = [];
|
||||
|
||||
for (var n = 0; n < 256; n++) {
|
||||
c = n;
|
||||
for (var k = 0; k < 8; k++) {
|
||||
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
|
||||
}
|
||||
table[n] = c;
|
||||
}
|
||||
|
||||
return table;
|
||||
};
|
||||
|
||||
// Create table on load. Just 255 signed longs. Not a problem.
|
||||
const crcTable = new Uint32Array(makeTable());
|
||||
|
||||
|
||||
const crc32 = (crc, buf, len, pos) => {
|
||||
const t = crcTable;
|
||||
const end = pos + len;
|
||||
|
||||
crc ^= -1;
|
||||
|
||||
for (let i = pos; i < end; i++) {
|
||||
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
|
||||
}
|
||||
|
||||
return (crc ^ (-1)); // >>> 0;
|
||||
};
|
||||
|
||||
export default crc32;
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,58 @@
|
|||
'use strict';
|
||||
|
||||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
function GZheader() {
|
||||
/* true if compressed data believed to be text */
|
||||
this.text = 0;
|
||||
/* modification time */
|
||||
this.time = 0;
|
||||
/* extra flags (not used when writing a gzip file) */
|
||||
this.xflags = 0;
|
||||
/* operating system */
|
||||
this.os = 0;
|
||||
/* pointer to extra field or Z_NULL if none */
|
||||
this.extra = null;
|
||||
/* extra field length (valid if extra != Z_NULL) */
|
||||
this.extra_len = 0; // Actually, we don't need it in JS,
|
||||
// but leave for few code modifications
|
||||
|
||||
//
|
||||
// Setup limits is not necessary because in js we should not preallocate memory
|
||||
// for inflate use constant limit in 65536 bytes
|
||||
//
|
||||
|
||||
/* space at extra (only when reading header) */
|
||||
// this.extra_max = 0;
|
||||
/* pointer to zero-terminated file name or Z_NULL */
|
||||
this.name = '';
|
||||
/* space at name (only when reading header) */
|
||||
// this.name_max = 0;
|
||||
/* pointer to zero-terminated comment or Z_NULL */
|
||||
this.comment = '';
|
||||
/* space at comment (only when reading header) */
|
||||
// this.comm_max = 0;
|
||||
/* true if there was or will be a header crc */
|
||||
this.hcrc = 0;
|
||||
/* true when done reading gzip header (not used when writing a gzip file) */
|
||||
this.done = false;
|
||||
}
|
||||
|
||||
export {GZheader};
|
|
@ -0,0 +1,344 @@
|
|||
'use strict';
|
||||
|
||||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
// See state defs from inflate.js
|
||||
const BAD = 16209; /* got a data error -- remain here until reset */
|
||||
const TYPE = 16191; /* i: waiting for type bits, including last-flag bit */
|
||||
|
||||
/*
|
||||
Decode literal, length, and distance codes and write out the resulting
|
||||
literal and match bytes until either not enough input or output is
|
||||
available, an end-of-block is encountered, or a data error is encountered.
|
||||
When large enough input and output buffers are supplied to inflate(), for
|
||||
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
||||
inflate execution time is spent in this routine.
|
||||
|
||||
Entry assumptions:
|
||||
|
||||
state.mode === LEN
|
||||
strm.avail_in >= 6
|
||||
strm.avail_out >= 258
|
||||
start >= strm.avail_out
|
||||
state.bits < 8
|
||||
|
||||
On return, state.mode is one of:
|
||||
|
||||
LEN -- ran out of enough output space or enough available input
|
||||
TYPE -- reached end of block code, inflate() to interpret next block
|
||||
BAD -- error in block data
|
||||
|
||||
Notes:
|
||||
|
||||
- The maximum input bits used by a length/distance pair is 15 bits for the
|
||||
length code, 5 bits for the length extra, 15 bits for the distance code,
|
||||
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
||||
Therefore if strm.avail_in >= 6, then there is enough input to avoid
|
||||
checking for available input while decoding.
|
||||
|
||||
- The maximum bytes that a single length/distance pair can output is 258
|
||||
bytes, which is the maximum length that can be coded. inflate_fast()
|
||||
requires strm.avail_out >= 258 for each loop to avoid checking for
|
||||
output space.
|
||||
*/
|
||||
export function inflate_fast(strm, start) {
|
||||
let _in; /* local strm.input */
|
||||
let last; /* have enough input while in < last */
|
||||
let _out; /* local strm.output */
|
||||
let beg; /* inflate()'s initial strm.output */
|
||||
let end; /* while out < end, enough space available */
|
||||
//#ifdef INFLATE_STRICT
|
||||
let dmax; /* maximum distance from zlib header */
|
||||
//#endif
|
||||
let wsize; /* window size or zero if not using window */
|
||||
let whave; /* valid bytes in the window */
|
||||
let wnext; /* window write index */
|
||||
// Use `s_window` instead `window`, avoid conflict with instrumentation tools
|
||||
let s_window; /* allocated sliding window, if wsize != 0 */
|
||||
let hold; /* local strm.hold */
|
||||
let bits; /* local strm.bits */
|
||||
let lcode; /* local strm.lencode */
|
||||
let dcode; /* local strm.distcode */
|
||||
let lmask; /* mask for first level of length codes */
|
||||
let dmask; /* mask for first level of distance codes */
|
||||
let here; /* retrieved table entry */
|
||||
let op; /* code bits, operation, extra bits, or */
|
||||
/* window position, window bytes to copy */
|
||||
let len; /* match length, unused bytes */
|
||||
let dist; /* match distance */
|
||||
let from; /* where to copy match from */
|
||||
let from_source;
|
||||
|
||||
|
||||
let input, output; // JS specific, because we have no pointers
|
||||
|
||||
/* copy state to local variables */
|
||||
const state = strm.state;
|
||||
//here = state.here;
|
||||
_in = strm.next_in;
|
||||
input = strm.input;
|
||||
last = _in + (strm.avail_in - 5);
|
||||
_out = strm.next_out;
|
||||
output = strm.output;
|
||||
beg = _out - (start - strm.avail_out);
|
||||
end = _out + (strm.avail_out - 257);
|
||||
//#ifdef INFLATE_STRICT
|
||||
dmax = state.dmax;
|
||||
//#endif
|
||||
wsize = state.wsize;
|
||||
whave = state.whave;
|
||||
wnext = state.wnext;
|
||||
s_window = state.window;
|
||||
hold = state.hold;
|
||||
bits = state.bits;
|
||||
lcode = state.lencode;
|
||||
dcode = state.distcode;
|
||||
lmask = (1 << state.lenbits) - 1;
|
||||
dmask = (1 << state.distbits) - 1;
|
||||
|
||||
|
||||
/* decode literals and length/distances until end-of-block or not enough
|
||||
input data or output space */
|
||||
|
||||
top:
|
||||
do {
|
||||
if (bits < 15) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
|
||||
here = lcode[hold & lmask];
|
||||
|
||||
dolen:
|
||||
for (;;) { // Goto emulation
|
||||
op = here >>> 24/*here.bits*/;
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
op = (here >>> 16) & 0xff/*here.op*/;
|
||||
if (op === 0) { /* literal */
|
||||
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||||
// "inflate: literal '%c'\n" :
|
||||
// "inflate: literal 0x%02x\n", here.val));
|
||||
output[_out++] = here & 0xffff/*here.val*/;
|
||||
}
|
||||
else if (op & 16) { /* length base */
|
||||
len = here & 0xffff/*here.val*/;
|
||||
op &= 15; /* number of extra bits */
|
||||
if (op) {
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
len += hold & ((1 << op) - 1);
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
}
|
||||
//Tracevv((stderr, "inflate: length %u\n", len));
|
||||
if (bits < 15) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
here = dcode[hold & dmask];
|
||||
|
||||
dodist:
|
||||
for (;;) { // goto emulation
|
||||
op = here >>> 24/*here.bits*/;
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
op = (here >>> 16) & 0xff/*here.op*/;
|
||||
|
||||
if (op & 16) { /* distance base */
|
||||
dist = here & 0xffff/*here.val*/;
|
||||
op &= 15; /* number of extra bits */
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
}
|
||||
dist += hold & ((1 << op) - 1);
|
||||
//#ifdef INFLATE_STRICT
|
||||
if (dist > dmax) {
|
||||
strm.msg = 'invalid distance too far back';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
//#endif
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
//Tracevv((stderr, "inflate: distance %u\n", dist));
|
||||
op = _out - beg; /* max distance in output */
|
||||
if (dist > op) { /* see if copy from window */
|
||||
op = dist - op; /* distance back in window */
|
||||
if (op > whave) {
|
||||
if (state.sane) {
|
||||
strm.msg = 'invalid distance too far back';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
// (!) This block is disabled in zlib defaults,
|
||||
// don't enable it for binary compatibility
|
||||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||||
// if (len <= op - whave) {
|
||||
// do {
|
||||
// output[_out++] = 0;
|
||||
// } while (--len);
|
||||
// continue top;
|
||||
// }
|
||||
// len -= op - whave;
|
||||
// do {
|
||||
// output[_out++] = 0;
|
||||
// } while (--op > whave);
|
||||
// if (op === 0) {
|
||||
// from = _out - dist;
|
||||
// do {
|
||||
// output[_out++] = output[from++];
|
||||
// } while (--len);
|
||||
// continue top;
|
||||
// }
|
||||
//#endif
|
||||
}
|
||||
from = 0; // window index
|
||||
from_source = s_window;
|
||||
if (wnext === 0) { /* very common case */
|
||||
from += wsize - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
else if (wnext < op) { /* wrap around window */
|
||||
from += wsize + wnext - op;
|
||||
op -= wnext;
|
||||
if (op < len) { /* some from end of window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = 0;
|
||||
if (wnext < len) { /* some from start of window */
|
||||
op = wnext;
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
}
|
||||
else { /* contiguous in window */
|
||||
from += wnext - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
while (len > 2) {
|
||||
output[_out++] = from_source[from++];
|
||||
output[_out++] = from_source[from++];
|
||||
output[_out++] = from_source[from++];
|
||||
len -= 3;
|
||||
}
|
||||
if (len) {
|
||||
output[_out++] = from_source[from++];
|
||||
if (len > 1) {
|
||||
output[_out++] = from_source[from++];
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
from = _out - dist; /* copy direct from output */
|
||||
do { /* minimum length is three */
|
||||
output[_out++] = output[from++];
|
||||
output[_out++] = output[from++];
|
||||
output[_out++] = output[from++];
|
||||
len -= 3;
|
||||
} while (len > 2);
|
||||
if (len) {
|
||||
output[_out++] = output[from++];
|
||||
if (len > 1) {
|
||||
output[_out++] = output[from++];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((op & 64) === 0) { /* 2nd level distance code */
|
||||
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||||
continue dodist;
|
||||
}
|
||||
else {
|
||||
strm.msg = 'invalid distance code';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
break; // need to emulate goto via "continue"
|
||||
}
|
||||
}
|
||||
else if ((op & 64) === 0) { /* 2nd level length code */
|
||||
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||||
continue dolen;
|
||||
}
|
||||
else if (op & 32) { /* end-of-block */
|
||||
//Tracevv((stderr, "inflate: end of block\n"));
|
||||
state.mode = TYPE;
|
||||
break top;
|
||||
}
|
||||
else {
|
||||
strm.msg = 'invalid literal/length code';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
break; // need to emulate goto via "continue"
|
||||
}
|
||||
} while (_in < last && _out < end);
|
||||
|
||||
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
||||
len = bits >> 3;
|
||||
_in -= len;
|
||||
bits -= len << 3;
|
||||
hold &= (1 << bits) - 1;
|
||||
|
||||
/* update state and return */
|
||||
strm.next_in = _in;
|
||||
strm.next_out = _out;
|
||||
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
|
||||
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
|
||||
state.hold = hold;
|
||||
state.bits = bits;
|
||||
return;
|
||||
};
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,340 @@
|
|||
'use strict';
|
||||
|
||||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
const MAXBITS = 15;
|
||||
const ENOUGH_LENS = 852;
|
||||
const ENOUGH_DISTS = 592;
|
||||
//const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
||||
|
||||
const CODES = 0;
|
||||
const LENS = 1;
|
||||
const DISTS = 2;
|
||||
|
||||
const lbase = new Uint16Array([ /* Length codes 257..285 base */
|
||||
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
||||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
|
||||
]);
|
||||
|
||||
const lext = new Uint8Array([ /* Length codes 257..285 extra */
|
||||
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
||||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
|
||||
]);
|
||||
|
||||
const dbase = new Uint16Array([ /* Distance codes 0..29 base */
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||||
8193, 12289, 16385, 24577, 0, 0
|
||||
]);
|
||||
|
||||
const dext = new Uint8Array([ /* Distance codes 0..29 extra */
|
||||
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
|
||||
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
|
||||
28, 28, 29, 29, 64, 64
|
||||
]);
|
||||
|
||||
const inflate_table = (type, lens, lens_index, codes, table, table_index, work, opts) =>
|
||||
{
|
||||
const bits = opts.bits;
|
||||
//here = opts.here; /* table entry for duplication */
|
||||
|
||||
let len = 0; /* a code's length in bits */
|
||||
let sym = 0; /* index of code symbols */
|
||||
let min = 0, max = 0; /* minimum and maximum code lengths */
|
||||
let root = 0; /* number of index bits for root table */
|
||||
let curr = 0; /* number of index bits for current table */
|
||||
let drop = 0; /* code bits to drop for sub-table */
|
||||
let left = 0; /* number of prefix codes available */
|
||||
let used = 0; /* code entries in table used */
|
||||
let huff = 0; /* Huffman code */
|
||||
let incr; /* for incrementing code, index */
|
||||
let fill; /* index for replicating entries */
|
||||
let low; /* low bits for current root entry */
|
||||
let mask; /* mask for low root bits */
|
||||
let next; /* next available space in table */
|
||||
let base = null; /* base value table to use */
|
||||
// let shoextra; /* extra bits table to use */
|
||||
let match; /* use base and extra for symbol >= match */
|
||||
const count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
|
||||
const offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
|
||||
let extra = null;
|
||||
|
||||
let here_bits, here_op, here_val;
|
||||
|
||||
/*
|
||||
Process a set of code lengths to create a canonical Huffman code. The
|
||||
code lengths are lens[0..codes-1]. Each length corresponds to the
|
||||
symbols 0..codes-1. The Huffman code is generated by first sorting the
|
||||
symbols by length from short to long, and retaining the symbol order
|
||||
for codes with equal lengths. Then the code starts with all zero bits
|
||||
for the first code of the shortest length, and the codes are integer
|
||||
increments for the same length, and zeros are appended as the length
|
||||
increases. For the deflate format, these bits are stored backwards
|
||||
from their more natural integer increment ordering, and so when the
|
||||
decoding tables are built in the large loop below, the integer codes
|
||||
are incremented backwards.
|
||||
|
||||
This routine assumes, but does not check, that all of the entries in
|
||||
lens[] are in the range 0..MAXBITS. The caller must assure this.
|
||||
1..MAXBITS is interpreted as that code length. zero means that that
|
||||
symbol does not occur in this code.
|
||||
|
||||
The codes are sorted by computing a count of codes for each length,
|
||||
creating from that a table of starting indices for each length in the
|
||||
sorted table, and then entering the symbols in order in the sorted
|
||||
table. The sorted table is work[], with that space being provided by
|
||||
the caller.
|
||||
|
||||
The length counts are used for other purposes as well, i.e. finding
|
||||
the minimum and maximum length codes, determining if there are any
|
||||
codes at all, checking for a valid set of lengths, and looking ahead
|
||||
at length counts to determine sub-table sizes when building the
|
||||
decoding tables.
|
||||
*/
|
||||
|
||||
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
||||
for (len = 0; len <= MAXBITS; len++) {
|
||||
count[len] = 0;
|
||||
}
|
||||
for (sym = 0; sym < codes; sym++) {
|
||||
count[lens[lens_index + sym]]++;
|
||||
}
|
||||
|
||||
/* bound code lengths, force root to be within code lengths */
|
||||
root = bits;
|
||||
for (max = MAXBITS; max >= 1; max--) {
|
||||
if (count[max] !== 0) { break; }
|
||||
}
|
||||
if (root > max) {
|
||||
root = max;
|
||||
}
|
||||
if (max === 0) { /* no symbols to code at all */
|
||||
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
|
||||
//table.bits[opts.table_index] = 1; //here.bits = (var char)1;
|
||||
//table.val[opts.table_index++] = 0; //here.val = (var short)0;
|
||||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||||
|
||||
|
||||
//table.op[opts.table_index] = 64;
|
||||
//table.bits[opts.table_index] = 1;
|
||||
//table.val[opts.table_index++] = 0;
|
||||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||||
|
||||
opts.bits = 1;
|
||||
return 0; /* no symbols, but wait for decoding to report error */
|
||||
}
|
||||
for (min = 1; min < max; min++) {
|
||||
if (count[min] !== 0) { break; }
|
||||
}
|
||||
if (root < min) {
|
||||
root = min;
|
||||
}
|
||||
|
||||
/* check for an over-subscribed or incomplete set of lengths */
|
||||
left = 1;
|
||||
for (len = 1; len <= MAXBITS; len++) {
|
||||
left <<= 1;
|
||||
left -= count[len];
|
||||
if (left < 0) {
|
||||
return -1;
|
||||
} /* over-subscribed */
|
||||
}
|
||||
if (left > 0 && (type === CODES || max !== 1)) {
|
||||
return -1; /* incomplete set */
|
||||
}
|
||||
|
||||
/* generate offsets into symbol table for each length for sorting */
|
||||
offs[1] = 0;
|
||||
for (len = 1; len < MAXBITS; len++) {
|
||||
offs[len + 1] = offs[len] + count[len];
|
||||
}
|
||||
|
||||
/* sort symbols by length, by symbol order within each length */
|
||||
for (sym = 0; sym < codes; sym++) {
|
||||
if (lens[lens_index + sym] !== 0) {
|
||||
work[offs[lens[lens_index + sym]]++] = sym;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Create and fill in decoding tables. In this loop, the table being
|
||||
filled is at next and has curr index bits. The code being used is huff
|
||||
with length len. That code is converted to an index by dropping drop
|
||||
bits off of the bottom. For codes where len is less than drop + curr,
|
||||
those top drop + curr - len bits are incremented through all values to
|
||||
fill the table with replicated entries.
|
||||
|
||||
root is the number of index bits for the root table. When len exceeds
|
||||
root, sub-tables are created pointed to by the root entry with an index
|
||||
of the low root bits of huff. This is saved in low to check for when a
|
||||
new sub-table should be started. drop is zero when the root table is
|
||||
being filled, and drop is root when sub-tables are being filled.
|
||||
|
||||
When a new sub-table is needed, it is necessary to look ahead in the
|
||||
code lengths to determine what size sub-table is needed. The length
|
||||
counts are used for this, and so count[] is decremented as codes are
|
||||
entered in the tables.
|
||||
|
||||
used keeps track of how many table entries have been allocated from the
|
||||
provided *table space. It is checked for LENS and DIST tables against
|
||||
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
|
||||
the initial root table size constants. See the comments in inftrees.h
|
||||
for more information.
|
||||
|
||||
sym increments through all symbols, and the loop terminates when
|
||||
all codes of length max, i.e. all codes, have been processed. This
|
||||
routine permits incomplete codes, so another loop after this one fills
|
||||
in the rest of the decoding tables with invalid code markers.
|
||||
*/
|
||||
|
||||
/* set up for code type */
|
||||
// poor man optimization - use if-else instead of switch,
|
||||
// to avoid deopts in old v8
|
||||
if (type === CODES) {
|
||||
base = extra = work; /* dummy value--not used */
|
||||
match = 20;
|
||||
|
||||
} else if (type === LENS) {
|
||||
base = lbase;
|
||||
extra = lext;
|
||||
match = 257;
|
||||
|
||||
} else { /* DISTS */
|
||||
base = dbase;
|
||||
extra = dext;
|
||||
match = 0;
|
||||
}
|
||||
|
||||
/* initialize opts for loop */
|
||||
huff = 0; /* starting code */
|
||||
sym = 0; /* starting code symbol */
|
||||
len = min; /* starting code length */
|
||||
next = table_index; /* current table to fill in */
|
||||
curr = root; /* current table index bits */
|
||||
drop = 0; /* current bits to drop from code for index */
|
||||
low = -1; /* trigger new sub-table when len > root */
|
||||
used = 1 << root; /* use root table entries */
|
||||
mask = used - 1; /* mask for comparing low */
|
||||
|
||||
/* check available table space */
|
||||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* process all codes and make table entries */
|
||||
for (;;) {
|
||||
/* create table entry */
|
||||
here_bits = len - drop;
|
||||
if (work[sym] + 1 < match) {
|
||||
here_op = 0;
|
||||
here_val = work[sym];
|
||||
}
|
||||
else if (work[sym] >= match) {
|
||||
here_op = extra[work[sym] - match];
|
||||
here_val = base[work[sym] - match];
|
||||
}
|
||||
else {
|
||||
here_op = 32 + 64; /* end of block */
|
||||
here_val = 0;
|
||||
}
|
||||
|
||||
/* replicate for those indices with low len bits equal to huff */
|
||||
incr = 1 << (len - drop);
|
||||
fill = 1 << curr;
|
||||
min = fill; /* save offset to next table */
|
||||
do {
|
||||
fill -= incr;
|
||||
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
|
||||
} while (fill !== 0);
|
||||
|
||||
/* backwards increment the len-bit code huff */
|
||||
incr = 1 << (len - 1);
|
||||
while (huff & incr) {
|
||||
incr >>= 1;
|
||||
}
|
||||
if (incr !== 0) {
|
||||
huff &= incr - 1;
|
||||
huff += incr;
|
||||
} else {
|
||||
huff = 0;
|
||||
}
|
||||
|
||||
/* go to next symbol, update count, len */
|
||||
sym++;
|
||||
if (--count[len] === 0) {
|
||||
if (len === max) { break; }
|
||||
len = lens[lens_index + work[sym]];
|
||||
}
|
||||
|
||||
/* create new sub-table if needed */
|
||||
if (len > root && (huff & mask) !== low) {
|
||||
/* if first time, transition to sub-tables */
|
||||
if (drop === 0) {
|
||||
drop = root;
|
||||
}
|
||||
|
||||
/* increment past last table */
|
||||
next += min; /* here min is 1 << curr */
|
||||
|
||||
/* determine length of next table */
|
||||
curr = len - drop;
|
||||
left = 1 << curr;
|
||||
while (curr + drop < max) {
|
||||
left -= count[curr + drop];
|
||||
if (left <= 0) { break; }
|
||||
curr++;
|
||||
left <<= 1;
|
||||
}
|
||||
|
||||
/* check for enough space */
|
||||
used += 1 << curr;
|
||||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* point entry in root table to sub-table */
|
||||
low = huff & mask;
|
||||
/*table.op[low] = curr;
|
||||
table.bits[low] = root;
|
||||
table.val[low] = next - opts.table_index;*/
|
||||
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
|
||||
}
|
||||
}
|
||||
|
||||
/* fill in remaining table entry if code is incomplete (guaranteed to have
|
||||
at most one remaining entry, since if the code is incomplete, the
|
||||
maximum code length that was allowed to get this far is one bit) */
|
||||
if (huff !== 0) {
|
||||
//table.op[next + huff] = 64; /* invalid code marker */
|
||||
//table.bits[next + huff] = len - drop;
|
||||
//table.val[next + huff] = 0;
|
||||
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
|
||||
}
|
||||
|
||||
/* set return parameters */
|
||||
//opts.table_index += used;
|
||||
opts.bits = root;
|
||||
return 0;
|
||||
};
|
||||
|
||||
|
||||
export {inflate_table};
|
|
@ -0,0 +1,32 @@
|
|||
'use strict';
|
||||
|
||||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
export default {
|
||||
2: 'need dictionary', /* Z_NEED_DICT 2 */
|
||||
1: 'stream end', /* Z_STREAM_END 1 */
|
||||
0: '', /* Z_OK 0 */
|
||||
'-1': 'file error', /* Z_ERRNO (-1) */
|
||||
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */
|
||||
'-3': 'data error', /* Z_DATA_ERROR (-3) */
|
||||
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
|
||||
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */
|
||||
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
|
||||
};
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,47 @@
|
|||
'use strict';
|
||||
|
||||
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
||||
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
function ZStream() {
|
||||
/* next input byte */
|
||||
this.input = null; // JS specific, because we have no pointers
|
||||
this.next_in = 0;
|
||||
/* number of bytes available at input */
|
||||
this.avail_in = 0;
|
||||
/* total number of input bytes read so far */
|
||||
this.total_in = 0;
|
||||
/* next output byte should be put there */
|
||||
this.output = null; // JS specific, because we have no pointers
|
||||
this.next_out = 0;
|
||||
/* remaining free space at output */
|
||||
this.avail_out = 0;
|
||||
/* total number of bytes output so far */
|
||||
this.total_out = 0;
|
||||
/* last error message, NULL if no error */
|
||||
this.msg = ''/*Z_NULL*/;
|
||||
/* not visible by applications */
|
||||
this.state = null;
|
||||
/* best guess about the data type: binary or text */
|
||||
this.data_type = 2/*Z_UNKNOWN*/;
|
||||
/* adler32 value of the uncompressed data */
|
||||
this.adler = 0;
|
||||
}
|
||||
|
||||
export {ZStream};
|
Loading…
Reference in New Issue