update code because of some idea
Signed-off-by: tyBrave <tianyong13@huawei.com>
This commit is contained in:
parent
3762e6ecbf
commit
0799ed85e2
|
@ -433,6 +433,9 @@ request.skipMemoryCache(true)
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| request.sketchFilter() | SketchFilterTransformation | 素描滤波器 |
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| request.mask() | MaskTransformation | 遮罩 |
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| request.swirlFilter() | SwirlFilterTransformation | 扭曲滤波器 |
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| request.kuwaharaFilter() | KuwaharaFilterTransform | 桑原滤波器 |
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| request.toonFilter() | ToonFilterTransform | 动画滤波器 |
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| request.vignetteFilter() | VignetteFilterTransform | 装饰滤波器 |
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<img src="screenshot/gif4.gif" width="50%"/>
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@ -756,7 +756,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.grayscale()
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ImageKnife.call(imageKnifeOption);
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@ -777,7 +777,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.brightnessFilter(brightness)
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ImageKnife.call(imageKnifeOption);
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@ -798,7 +798,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.contrastFilter(contrast)
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ImageKnife.call(imageKnifeOption);
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@ -819,7 +819,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.invertFilter()
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ImageKnife.call(imageKnifeOption);
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@ -840,7 +840,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.sepiaFilter()
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ImageKnife.call(imageKnifeOption);
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@ -861,7 +861,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.sketchFilter()
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ImageKnife.call(imageKnifeOption);
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@ -882,7 +882,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.blur(radius)
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ImageKnife.call(imageKnifeOption);
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@ -902,7 +902,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.pixelationFilter(pixel)
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ImageKnife.call(imageKnifeOption);
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@ -923,7 +923,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.swirlFilter(80)
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// .diskCacheStrategy(new NONE())
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ImageKnife.call(imageKnifeOption);
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@ -952,7 +952,7 @@ struct TransformPixelMapPage {
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}
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/**
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*kuwahar
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*kuwahara
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*/
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kuwaharaHandlePixelMap() {
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let imageKnifeOption = new RequestOption();
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@ -965,7 +965,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.kuwaharaFilter(20.0)
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// .diskCacheStrategy(new NONE())
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ImageKnife.call(imageKnifeOption);
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@ -986,7 +986,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.toonFilter(0.2, 50.0);
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// .diskCacheStrategy(new NONE())
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ImageKnife.call(imageKnifeOption);
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@ -1007,7 +1007,7 @@ struct TransformPixelMapPage {
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})
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.setImageViewSize({ width: vp2px(200), height: vp2px(200) })
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.skipMemoryCache(true)
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.openEfficient()
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.enableGPU()
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.vignetteFilter([0.5, 0.5], [0.0, 0.0, 0.0], [0.3, 0.5])
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// .diskCacheStrategy(new NONE())
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ImageKnife.call(imageKnifeOption);
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|
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@ -0,0 +1,16 @@
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## 1.0.0
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获取图片的buffer数据,使用openGL、着色器(Shader),操作GPU,达到图片滤波器的效
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- 支持模糊滤波器
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- 支持亮度滤波器
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- 支持颜色反转滤波器
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- 支持对比度滤波器
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- 支持灰色滤波器
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- 支持桑原滤波器
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- 支持马赛克滤波器
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- 支持乌墨色滤波器
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- 支持素描滤波器
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- 支持扭曲滤波器
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- 支持动画滤波器
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- 支持装饰滤波器
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@ -0,0 +1,201 @@
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@ -0,0 +1,11 @@
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[
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{
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"Name": "android-gpuimage",
|
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"License": " Apache License, Version 2.0",
|
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"License File": "https://github.com/cats-oss/android-gpuimage",
|
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"Version Number": "4.13.1",
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"Owner" : "cats-oss",
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"Upstream URL": "https://github.com/cats-oss/android-gpuimage",
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"Description": "Android filters based on OpenGL (idea from GPUImage for iOS)"
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}
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]
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|
@ -0,0 +1,79 @@
|
|||
## gpu_transform
|
||||
|
||||
该module通过获取图片的buffer数据,使用openGL、着色器(Shader),操作GPU,达到图片滤波器的效果。
|
||||
|
||||
本项目基于开源库 [android-gpuimage](https://github.com/cats-oss/android-gpuimage) 进行OpenHarmony的自研版本:
|
||||
|
||||
## 下载安装
|
||||
```
|
||||
npm install @ohos/gpu_transform --save
|
||||
```
|
||||
|
||||
## 例子说明
|
||||
```
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//获取像素点数据
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let bufferData = new ArrayBuffer(bitmap.getPixelBytesNumber());
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await bitmap.readPixelsToBuffer(bufferData);
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// 使用GPUImageVignetterFilter过滤器
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||||
let filter = new GPUImageVignetterFilter();
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||||
filter.setImageData(bufferData, targetWidth, targetHeight);
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||||
filter.setVignetteCenter(this.centerPoint);
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||||
filter.setVignetteColor(this.vignetteColor);
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||||
filter.setVignetteStart(this.vignetteSpace[0]);
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||||
filter.setVignetteEnd(this.vignetteSpace[1]);
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||||
|
||||
//获取经过gpu处理的像素点数据
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||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight)
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||||
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||||
//像素点数据写入
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||||
bitmap.writeBufferToPixels(buf);
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||||
|
||||
```
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## 滤波器类型说明
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| 滤波器类型 | 描述 |
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| ---------------------------- | ---------------------------|
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| GPUImageBlurFilter | 模糊滤波器 |
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| GPUImageBrightnessFilter | 亮度滤波器 |
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| GPUImageColorInvertFilter | 颜色反转滤波器 |
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| GPUImageContrastFilter | 对比度滤波器 |
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| GPUImageGrayscaleFilter | 灰色滤波器 |
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| GPUImageKuwaharaFilter | 桑原滤波器 |
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| GPUImagePixelationFilter | 马赛克滤波器 |
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| GPUImageSepiaToneFilter | 乌墨色滤波器 |
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||||
| GPUImageSketchFilter | 素描滤波器 |
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||||
| GPUImageSwirlFilter | 扭曲滤波器 |
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| GPUImageToonFilter | 动画滤波器 |
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| GPUImageVignetterFilter | 装饰滤波器 |
|
||||
|
||||
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## 目录结构
|
||||
```
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/gpu_transform/src/main
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--cpp
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||||
--common # napi公共方法封装
|
||||
--constant # 顶点、片元着色器
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||||
--napi # native入口
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||||
--render # 绘制
|
||||
--util # 工具层
|
||||
--ets
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||||
--filter # 各种滤波器
|
||||
--gl # native的js层
|
||||
--interface # 接口
|
||||
```
|
||||
|
||||
|
||||
## 兼容性
|
||||
|
||||
支持 OpenHarmony API version 9 及以上版本。
|
||||
|
||||
## 贡献代码
|
||||
|
||||
使用过程中发现任何问题都可以提 [issue](https://gitee.com/openharmony-tpc/ImageKnife/issues) 给我们,当然,我们也非常欢迎你给我们发 [PR](https://gitee.com/openharmony-tpc/ImageKnife/issues) 。
|
||||
|
||||
## 开源协议
|
||||
|
||||
本项目基于 [Apache License 2.0](https://gitee.com/openharmony-tpc/ImageKnife/blob/master/LICENSE) ,请自由的享受和参与开源。
|
||||
|
||||
|
|
@ -1,14 +1,24 @@
|
|||
{
|
||||
"license": "ISC",
|
||||
"types": "",
|
||||
"devDependencies": {},
|
||||
"name": "@ohos/gpu_transform",
|
||||
"description": "a npm package which contains arkUI2.0 page",
|
||||
"ohos": {
|
||||
"org": ""
|
||||
"license":"Apache License 2.0",
|
||||
"types":"",
|
||||
"devDependencies":{},
|
||||
"keywords":[
|
||||
"OpenHarmony",
|
||||
"transformation",
|
||||
"gpu_transform"
|
||||
],
|
||||
"name":"@ohos/gpu_transform",
|
||||
"description":"based on OpenHarmony system, it can quickly realize image blur, Mosaic, sketch and other transformation effects through GPU",
|
||||
"author":"ohos_tpc",
|
||||
"ohos":{
|
||||
"org":"opensource"
|
||||
},
|
||||
"main": "index.ets",
|
||||
"type": "module",
|
||||
"version": "1.0.0",
|
||||
"dependencies": {}
|
||||
"tags":[
|
||||
"Tool"
|
||||
],
|
||||
"main":"index.ets",
|
||||
"repository":"https://gitee.com/openharmony-tpc/ImageKnife",
|
||||
"type":"module",
|
||||
"version":"1.0.0",
|
||||
"dependencies":{}
|
||||
}
|
|
@ -14,10 +14,10 @@ include_directories(${NATIVERENDER_ROOT_PATH}
|
|||
)
|
||||
|
||||
add_library(nativeGpu SHARED
|
||||
napi/napi_init.cpp
|
||||
render/EGLRender.cpp
|
||||
util/GLUtils.cpp
|
||||
util/NapiUtil.cpp
|
||||
${NATIVERENDER_ROOT_PATH}/napi/napi_init.cpp
|
||||
${NATIVERENDER_ROOT_PATH}/render/EGLRender.cpp
|
||||
${NATIVERENDER_ROOT_PATH}/util/GLUtils.cpp
|
||||
${NATIVERENDER_ROOT_PATH}/util/NapiUtil.cpp
|
||||
)
|
||||
|
||||
find_library (
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/15.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#ifndef GPU_ImageETS_native_common_H
|
||||
#define GPU_ImageETS_native_common_H
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/16.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#ifndef GPU_ImageETS_constant_shape_H
|
||||
#define GPU_ImageETS_constant_shape_H
|
||||
|
@ -46,13 +45,13 @@ const int UNIFORM_TYPE_FOUR = 4;
|
|||
const int SHADER_TYPE_BRIGHT = 0;
|
||||
const int SHADER_TYPE_CONTRAST = 1;
|
||||
const int SHADER_TYPE_INVERT = 2;
|
||||
const int SHADER_TYPE_KUWAHARA = 4;
|
||||
const int SHADER_TYPE_PIXELATION = 3;
|
||||
const int SHADER_TYPE_KUWAHARA = 4;
|
||||
const int SHADER_TYPE_SEPIA = 5;
|
||||
const int SHADER_TYPE_SKETCH = 6;
|
||||
const int SHADER_TYPE_SWIRL = 7;
|
||||
const int SHADER_TYPE_TOON = 8;
|
||||
const int SHADER_TYPE_VIGNETTE = 9;
|
||||
const int SHADER_TYPE_SEPIA = 5;
|
||||
const int SHADER_TYPE_GRAYSCALE = 10;
|
||||
const int SHADER_TYPE_BLUR = 12;
|
||||
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/20.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
|
||||
#include <js_native_api.h>
|
||||
|
@ -27,31 +26,6 @@
|
|||
#include "native_common.h"
|
||||
#include "EGLRender.h"
|
||||
|
||||
static napi_value Add(napi_env env, napi_callback_info info)
|
||||
{
|
||||
size_t requireArgc = 2;
|
||||
size_t argc = 2;
|
||||
napi_value args[2] = {nullptr};
|
||||
|
||||
napi_get_cb_info(env, info, &argc, args, nullptr, nullptr);
|
||||
|
||||
napi_valuetype valuetype0;
|
||||
napi_typeof(env, args[0], &valuetype0);
|
||||
|
||||
napi_valuetype valuetype1;
|
||||
napi_typeof(env, args[1], &valuetype1);
|
||||
|
||||
double value0;
|
||||
napi_get_value_double(env, args[0], &value0);
|
||||
|
||||
double value1;
|
||||
napi_get_value_double(env, args[1], &value1);
|
||||
|
||||
napi_value sum;
|
||||
napi_create_double(env, value0 + value1, &sum);
|
||||
return sum;
|
||||
}
|
||||
|
||||
static napi_value Init(napi_env env, napi_value exports)
|
||||
{
|
||||
napi_property_descriptor desc[] = {
|
||||
|
|
|
@ -17,11 +17,11 @@
|
|||
// Created on 2022/12/20.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#include "EGLRender.h"
|
||||
|
||||
#include <js_native_api.h>
|
||||
#include <mutex>
|
||||
#include <napi/native_api.h>
|
||||
#include <stdlib.h>
|
||||
#include <EGL/egl.h>
|
||||
|
@ -69,7 +69,17 @@ const static GLfloat vFboTexCoors[] = {
|
|||
};
|
||||
|
||||
const static GLushort indices[] = { 0, 1, 2, 1, 3, 2 };
|
||||
std::mutex mtx;
|
||||
|
||||
EGLRender* EGLRender::GetInstance()
|
||||
{
|
||||
mtx.lock();
|
||||
if (sInstance == nullptr) {
|
||||
sInstance = new EGLRender();
|
||||
}
|
||||
mtx.unlock();
|
||||
return sInstance;
|
||||
}
|
||||
|
||||
napi_value EGLRender::RenderInit(napi_env env, napi_callback_info info)
|
||||
{
|
||||
|
@ -166,7 +176,7 @@ napi_value EGLRender::GetPixelMapOfSurface(napi_env env, napi_callback_info info
|
|||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glReadPixels(x, y, surfaceWidth, surfaceHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
NativeImageUtil::flip(&pixels, surfaceWidth, surfaceHeight);
|
||||
NativeImageUtil::Flip(&pixels, surfaceWidth, surfaceHeight);
|
||||
napi_value array;
|
||||
int byte_length = surfaceWidth * surfaceHeight * DEFAULT_FOUR;
|
||||
if (!NativeImageUtil::CreateArrayBuffer(env, pixels, byte_length, &array)) {
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/20.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#ifndef GPU_ImageETS_EGLRender_H
|
||||
#define GPU_ImageETS_EGLRender_H
|
||||
|
@ -29,20 +28,11 @@
|
|||
#include "NativeImage.h"
|
||||
|
||||
const int EGL_FEATURE_NUM = 7;
|
||||
|
||||
class EGLRender {
|
||||
public:
|
||||
private:
|
||||
EGLRender();
|
||||
~EGLRender();
|
||||
|
||||
static EGLRender* GetInstance()
|
||||
{
|
||||
if (sInstance == nullptr) {
|
||||
sInstance = new EGLRender();
|
||||
}
|
||||
return sInstance;
|
||||
}
|
||||
|
||||
public:
|
||||
static void DestroyRender()
|
||||
{
|
||||
if (sInstance) {
|
||||
|
@ -50,6 +40,7 @@ public:
|
|||
sInstance = nullptr;
|
||||
}
|
||||
}
|
||||
static EGLRender* GetInstance();
|
||||
static napi_value RenderInit(napi_env env, napi_callback_info info);
|
||||
static napi_value RenderSetData(napi_env env, napi_callback_info info);
|
||||
static napi_value GetPixelMapOfSurface(napi_env env, napi_callback_info info);
|
||||
|
|
|
@ -13,4 +13,17 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
export const add: (a: number, b: number) => number;
|
||||
export const EglRenderInit: () => void;
|
||||
export const EglRenderSetImageData: (bytes:ArrayBuffer,width:number,height:number) => void;
|
||||
export const EglRenderSetIntParams: (paramType:number,param:number) => void;
|
||||
export const EglPixelMapSurface: (x:number,y:number,w:number,h:number) => ArrayBuffer;
|
||||
export const EglIsInit: () => number;
|
||||
export const EglUseProgram: () => void;
|
||||
export const EglRendering: () => void;
|
||||
export const EglUniform1i: (key:string,value:number) => void;
|
||||
export const EglUniform1f: (key:string,value:number) => void;
|
||||
export const EglUniform2fv: (key:string,vf1:number,vf2:number) => void;
|
||||
export const EglSetTypeArrayOfFloat: (key:string,uniformType:string,data:Float32Array) => void;
|
||||
export const EglSetTypeArrayOfMatrix3f: (key:string,value:Float32Array) => void;
|
||||
export const EglSetTypeArrayOfMatrix4f: (key:string,value:Float32Array) => void;
|
||||
export const EglDestroy: () => void;
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/21.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#ifndef GPU_ImageETS_DebugLog_H
|
||||
#define GPU_ImageETS_DebugLog_H
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/21.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#include <malloc.h>
|
||||
#include <stddef.h>
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/21.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#ifndef GPU_ImageETS_GLUtils_H
|
||||
#define GPU_ImageETS_GLUtils_H
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/21.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#include "NapiUtil.h"
|
||||
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/21.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#ifndef GPU_ImageETS_NapiUtil_H
|
||||
#define GPU_ImageETS_NapiUtil_H
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
// Created on 2022/12/21.
|
||||
//
|
||||
// Node APIs are not fully supported. To solve the compilation error of the interface cannot be found,
|
||||
// please include "napi/native_api.h".
|
||||
|
||||
#ifndef GPU_ImageETS_NativeImage_H
|
||||
#define GPU_ImageETS_NativeImage_H
|
||||
|
@ -145,7 +144,7 @@ public:
|
|||
return true;
|
||||
}
|
||||
|
||||
static void flip(uint8_t** buf, int width, int height)
|
||||
static void Flip(uint8_t** buf, int width, int height)
|
||||
{
|
||||
int totalLength = width * height * DEFAULT_FOUR;
|
||||
int oneLineLength = width * DEFAULT_FOUR;
|
||||
|
|
|
@ -13,39 +13,41 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImage3x3TextureSamplingFilter extends GPUImageFilter{
|
||||
private texelWidth:number;
|
||||
private texelHeight:number;
|
||||
private lineSize:number = 1.0;
|
||||
export class GPUImage3x3TextureSamplingFilter extends GPUImageFilter {
|
||||
private texelWidth: number;
|
||||
private texelHeight: number;
|
||||
private lineSize: number = 1.0;
|
||||
|
||||
constructor(){
|
||||
constructor() {
|
||||
super();
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.X3TEXTURE;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
setLineSize(lineSize:number){
|
||||
|
||||
setLineSize(lineSize: number) {
|
||||
this.lineSize = lineSize;
|
||||
}
|
||||
|
||||
setTexelWidth(texelWidth:number){
|
||||
this.texelWidth = this.lineSize/texelWidth;
|
||||
this.setFloat("texelWidth",this.texelWidth);
|
||||
setTexelWidth(texelWidth: number) {
|
||||
this.texelWidth = this.lineSize / texelWidth;
|
||||
this.setFloat("texelWidth", this.texelWidth);
|
||||
}
|
||||
|
||||
setTexelHeight(texelHeight:number){
|
||||
this.texelHeight = this.lineSize/texelHeight;
|
||||
this.setFloat("texelHeight",this.texelHeight);
|
||||
setTexelHeight(texelHeight: number) {
|
||||
this.texelHeight = this.lineSize / texelHeight;
|
||||
this.setFloat("texelHeight", this.texelHeight);
|
||||
}
|
||||
}
|
|
@ -13,56 +13,57 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageBlurFilter extends GPUImageFilter{
|
||||
private blurRadius:number;
|
||||
private blurOffset:Array<number>;
|
||||
private sumWeight:number;
|
||||
export class GPUImageBlurFilter extends GPUImageFilter {
|
||||
private blurRadius: number;
|
||||
private blurOffset: Array<number>;
|
||||
private sumWeight: number;
|
||||
|
||||
constructor(){
|
||||
constructor() {
|
||||
super();
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.BLUR;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
|
||||
setBlurRadius(blurRadius:number){
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
|
||||
setBlurRadius(blurRadius: number) {
|
||||
this.blurRadius = blurRadius;
|
||||
this.setInteger("blurRadius",this.blurRadius);
|
||||
this.setInteger("blurRadius", this.blurRadius);
|
||||
this.calculateSumWeight();
|
||||
}
|
||||
|
||||
setBlurOffset(blurOffset:Array<number>){
|
||||
setBlurOffset(blurOffset: Array<number>) {
|
||||
let offset = new Array<number>(2);
|
||||
|
||||
if (this.width<=0||this.height<=0) {
|
||||
if (this.width <= 0 || this.height <= 0) {
|
||||
throw new Error("the width or height must be greater than 0");
|
||||
}
|
||||
if (!blurOffset || blurOffset.length!==2) {
|
||||
if (!blurOffset || blurOffset.length !== 2) {
|
||||
throw new Error("you should a valid value needs to be set.")
|
||||
}
|
||||
offset[0] = blurOffset[0]/this.width;
|
||||
offset[0] = blurOffset[0] / this.width;
|
||||
offset[1] = blurOffset[1] / this.height;
|
||||
this.blurOffset = offset;
|
||||
this.setFloat2f("blurOffset",this.blurOffset);
|
||||
this.setFloat2f("blurOffset", this.blurOffset);
|
||||
}
|
||||
|
||||
setSumWeight(sumWeight:number){
|
||||
setSumWeight(sumWeight: number) {
|
||||
this.sumWeight = sumWeight;
|
||||
this .setFloat("sumWeight",this.sumWeight);
|
||||
this.setFloat("sumWeight", this.sumWeight);
|
||||
}
|
||||
|
||||
private calculateSumWeight(){
|
||||
private calculateSumWeight() {
|
||||
if (this.blurRadius < 1) {
|
||||
this.setSumWeight(0);
|
||||
return;
|
||||
|
@ -70,10 +71,10 @@ export class GPUImageBlurFilter extends GPUImageFilter{
|
|||
let sumWeight = 0;
|
||||
let sigma = this.blurRadius / 3.0;
|
||||
for (let i = 0; i < this.blurRadius; i++) {
|
||||
let weight = ((1.0/Math.sqrt(2.0*Math.PI*sigma*sigma))*Math.exp(-(i*i)/(2.0*sigma*sigma)));
|
||||
let weight = ((1.0 / Math.sqrt(2.0 * Math.PI * sigma * sigma)) * Math.exp(-(i * i) / (2.0 * sigma * sigma)));
|
||||
sumWeight += weight;
|
||||
if (i != 0) {
|
||||
sumWeight +=weight;
|
||||
sumWeight += weight;
|
||||
}
|
||||
}
|
||||
this.setSumWeight(sumWeight);
|
||||
|
|
|
@ -13,32 +13,33 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageBrightnessFilter extends GPUImageFilter{
|
||||
private brightness:number = 25
|
||||
export class GPUImageBrightnessFilter extends GPUImageFilter {
|
||||
private brightness: number = 25
|
||||
|
||||
constructor(brightness?:number){
|
||||
constructor(brightness?: number) {
|
||||
super()
|
||||
if (brightness) {
|
||||
this.brightness =brightness;
|
||||
this.brightness = brightness;
|
||||
}
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.BRIGHT;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
|
||||
setBrightness(brightness:number){
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
|
||||
setBrightness(brightness: number) {
|
||||
this.brightness = brightness;
|
||||
this.setFloat("brightness",this.brightness);
|
||||
this.setFloat("brightness", this.brightness);
|
||||
}
|
||||
}
|
|
@ -13,25 +13,24 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageColorInvertFilter extends GPUImageFilter{
|
||||
|
||||
|
||||
constructor(){
|
||||
export class GPUImageColorInvertFilter extends GPUImageFilter {
|
||||
constructor() {
|
||||
super()
|
||||
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.INVERT;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
}
|
|
@ -13,45 +13,44 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageColorMatrixFilter extends GPUImageFilter{
|
||||
|
||||
private intensity :number = 1.0;
|
||||
private colorMatrix:Array<number> = [
|
||||
1.0,0.0,0.0,0.0,
|
||||
0.0,1.0,0.0,0.0,
|
||||
0.0,0.0,1.0,0.0,
|
||||
0.0,0.0,0.0,1.0
|
||||
export class GPUImageColorMatrixFilter extends GPUImageFilter {
|
||||
private intensity: number = 1.0;
|
||||
private colorMatrix: Array<number> = [
|
||||
1.0, 0.0, 0.0, 0.0,
|
||||
0.0, 1.0, 0.0, 0.0,
|
||||
0.0, 0.0, 1.0, 0.0,
|
||||
0.0, 0.0, 0.0, 1.0
|
||||
]
|
||||
|
||||
|
||||
constructor(intensity?:number){
|
||||
constructor(intensity?: number) {
|
||||
super()
|
||||
if (intensity) {
|
||||
this.intensity = intensity;
|
||||
}
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.CONTRAST;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
|
||||
setIntensity(intensity:number){
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
|
||||
setIntensity(intensity: number) {
|
||||
this.intensity = intensity;
|
||||
this.setFloat("intensity",this.intensity);
|
||||
this.setFloat("intensity", this.intensity);
|
||||
}
|
||||
|
||||
setColorMatrix(colorMatrix:Array<number>){
|
||||
setColorMatrix(colorMatrix: Array<number>) {
|
||||
this.colorMatrix = colorMatrix;
|
||||
this.setUniformMatrix4f("colorMatrix",this.colorMatrix);
|
||||
this.setUniformMatrix4f("colorMatrix", this.colorMatrix);
|
||||
}
|
||||
}
|
|
@ -13,34 +13,33 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageContrastFilter extends GPUImageFilter{
|
||||
export class GPUImageContrastFilter extends GPUImageFilter {
|
||||
private contrast: number = 1.0;
|
||||
|
||||
private contrast :number = 1.0;
|
||||
|
||||
|
||||
constructor(contrast?:number){
|
||||
constructor(contrast?: number) {
|
||||
super()
|
||||
if (contrast) {
|
||||
this.contrast = contrast;
|
||||
}
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.CONTRAST;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
|
||||
setContrast(contrast:number){
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
|
||||
setContrast(contrast: number) {
|
||||
this.contrast = contrast;
|
||||
this.setFloat("contrast",this.contrast);
|
||||
this.setFloat("contrast", this.contrast);
|
||||
}
|
||||
}
|
|
@ -13,87 +13,40 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {NativeEglRender} from '../gl/NativeEglRender'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import {Runnable} from '../interface/Runnable'
|
||||
|
||||
import image from '@ohos.multimedia.image';
|
||||
import { NativeEglRender } from '../gl/NativeEglRender'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
import { Runnable } from '../interface/Runnable'
|
||||
import LinkedList from '@ohos.util.LinkedList';
|
||||
import ArrayList from '@ohos.util.ArrayList';
|
||||
|
||||
export abstract class GPUImageFilter{
|
||||
private render:NativeEglRender;
|
||||
private isInitialized:boolean;
|
||||
private runOnDraw:LinkedList<Runnable>;
|
||||
protected width:number;
|
||||
protected height:number;
|
||||
export abstract class GPUImageFilter {
|
||||
private render: NativeEglRender;
|
||||
private isInitialized: boolean;
|
||||
private runOnDraw: LinkedList<Runnable>;
|
||||
protected width: number;
|
||||
protected height: number;
|
||||
|
||||
constructor(){
|
||||
constructor() {
|
||||
this.render = new NativeEglRender();
|
||||
this.runOnDraw = new LinkedList();
|
||||
}
|
||||
|
||||
private init(){
|
||||
private init() {
|
||||
if (this.render) {
|
||||
this.render.native_EglRenderInit();
|
||||
}
|
||||
this.onInitialized();
|
||||
}
|
||||
|
||||
protected setSurfaceFilterType(){
|
||||
let filter = this .getFilterType();
|
||||
let filterType :number;
|
||||
switch(filter){
|
||||
case GPUFilterType.BRIGHT:
|
||||
filterType = 0;
|
||||
break;
|
||||
case GPUFilterType.CONTRAST:
|
||||
filterType = 1;
|
||||
break;
|
||||
case GPUFilterType.INVERT:
|
||||
filterType = 2;
|
||||
break;
|
||||
case GPUFilterType.PIXELATION:
|
||||
filterType = 3;
|
||||
break;
|
||||
case GPUFilterType.KUWAHARA:
|
||||
filterType = 4;
|
||||
break;
|
||||
case GPUFilterType.SEPIA:
|
||||
filterType = 5;
|
||||
break;
|
||||
case GPUFilterType.SKETCH:
|
||||
filterType = 6;
|
||||
break;
|
||||
case GPUFilterType.SWIRL:
|
||||
filterType = 7;
|
||||
break;
|
||||
case GPUFilterType.TOON:
|
||||
filterType = 8;
|
||||
break;
|
||||
case GPUFilterType.VIGNETTE:
|
||||
filterType = 9;
|
||||
break;
|
||||
case GPUFilterType.GRAYSCALE:
|
||||
filterType = 10;
|
||||
break;
|
||||
case GPUFilterType.X3TEXTURE:
|
||||
filterType = 11;
|
||||
break;
|
||||
case GPUFilterType.BLUR:
|
||||
filterType = 12;
|
||||
break;
|
||||
case GPUFilterType.COLOR_M:
|
||||
filterType = 100;
|
||||
break;
|
||||
}
|
||||
protected setSurfaceFilterType() {
|
||||
let filter = this.getFilterType();
|
||||
if (!this.render.native_glIsInit()) {
|
||||
throw new Error("the egl surface not init");
|
||||
}
|
||||
this.render.native_EglRenderSetIntParams(300,filterType);
|
||||
this.render.native_EglRenderSetIntParams(300, filter.valueOf());
|
||||
}
|
||||
|
||||
setImageData(buf:ArrayBuffer,width:number,height:number){
|
||||
setImageData(buf: ArrayBuffer, width: number, height: number) {
|
||||
if (!buf) {
|
||||
throw new Error("this pixelMap data is empty");
|
||||
}
|
||||
|
@ -102,15 +55,13 @@ export abstract class GPUImageFilter{
|
|||
}
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
this.ifNeedInit();
|
||||
this.ensureInit();
|
||||
this.onReadySize();
|
||||
this.setSurfaceFilterType();
|
||||
this.render.native_EglRenderSetImageData(buf,width,height);
|
||||
|
||||
this.render.native_EglRenderSetImageData(buf, width, height);
|
||||
}
|
||||
|
||||
|
||||
protected onDraw(){
|
||||
protected onDraw() {
|
||||
if (!this.render.native_glIsInit()) {
|
||||
throw new Error("the egl surface not init")
|
||||
}
|
||||
|
@ -119,32 +70,31 @@ export abstract class GPUImageFilter{
|
|||
this.onRendering();
|
||||
}
|
||||
|
||||
protected onRendering(){
|
||||
protected onRendering() {
|
||||
this.render.native_EglRendering();
|
||||
}
|
||||
|
||||
getPixelMapBuf(x:number,y:number,width:number,height:number):Promise<ArrayBuffer>{
|
||||
if (x<0||y<0) {
|
||||
getPixelMapBuf(x: number, y: number, width: number, height: number): Promise<ArrayBuffer> {
|
||||
if (x < 0 || y < 0) {
|
||||
throw new Error("the x or y should be greater than 0")
|
||||
}
|
||||
if (width<=0||height<=0) {
|
||||
if (width <= 0 || height <= 0) {
|
||||
throw new Error("the width or height should be greater than 0")
|
||||
}
|
||||
let that = this;
|
||||
return new Promise((resolve,rejects)=>{
|
||||
return new Promise((resolve, rejects) => {
|
||||
that.onDraw();
|
||||
let buf = this .render.native_EglBitmapFromGLSurface(x,y,width,height);
|
||||
let buf = this.render.native_EglBitmapFromGLSurface(x, y, width, height);
|
||||
if (!buf) {
|
||||
rejects(new Error("get pixelMap fail"))
|
||||
}else{
|
||||
} else {
|
||||
resolve(buf);
|
||||
that.destroy();
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
ifNeedInit(){
|
||||
ensureInit() {
|
||||
if (this.render) {
|
||||
this.isInitialized = this.render.native_glIsInit();
|
||||
if (!this.isInitialized) {
|
||||
|
@ -153,179 +103,176 @@ export abstract class GPUImageFilter{
|
|||
}
|
||||
}
|
||||
|
||||
protected runPendingOnDrawTasks(){
|
||||
while(this.runOnDraw.length>0){
|
||||
protected runPendingOnDrawTasks() {
|
||||
while (this.runOnDraw.length > 0) {
|
||||
this.runOnDraw.removeFirst().run();
|
||||
}
|
||||
}
|
||||
|
||||
protected addRunOnDraw(runAble:Runnable){
|
||||
protected addRunOnDraw(runAble: Runnable) {
|
||||
if (!runAble) {
|
||||
return;
|
||||
}
|
||||
this.runOnDraw.add(runAble);
|
||||
}
|
||||
|
||||
protected setInteger(location:string,value:number){
|
||||
protected setInteger(location: string, value: number) {
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
that.render.native_setInteger(location,value);
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
that.render.native_setInteger(location, value);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
protected setFloat(location:string,value:number){
|
||||
protected setFloat(location: string, value: number) {
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
that.render.native_setFloat(location,value);
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
that.render.native_setFloat(location, value);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
|
||||
protected setPoint(location:string,vf1:number,vf2:number){
|
||||
protected setPoint(location: string, vf1: number, vf2: number) {
|
||||
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
that.render.native_setPoint(location,vf1,vf2);
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
that.render.native_setPoint(location, vf1, vf2);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
|
||||
protected setFloat2f(location:string,value:Array<number>){
|
||||
if (value.length !==2) {
|
||||
protected setFloat2f(location: string, value: Array<number>) {
|
||||
if (value.length !== 2) {
|
||||
return;
|
||||
}
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
let array = new Float32Array(2);
|
||||
array[0] = value[0];
|
||||
array[1] = value[1];
|
||||
that.render.native_setFloat2f(location,array);
|
||||
that.render.native_setFloat2f(location, array);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
protected setFloatVec2(location:string,value:Array<number>){
|
||||
if (value.length !==2) {
|
||||
protected setFloatVec2(location: string, value: Array<number>) {
|
||||
if (value.length !== 2) {
|
||||
return;
|
||||
}
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
let array = new Float32Array(2);
|
||||
array[0] = value[0];
|
||||
array[1] = value[1];
|
||||
that.render.native_setFloatVec2(location,array);
|
||||
that.render.native_setFloatVec2(location, array);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
protected setFloatVec3(location:string,value:Array<number>){
|
||||
if (value.length !==3) {
|
||||
protected setFloatVec3(location: string, value: Array<number>) {
|
||||
if (value.length !== 3) {
|
||||
return;
|
||||
}
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
let array = new Float32Array(3);
|
||||
array[0] = value[0];
|
||||
array[1] = value[1];
|
||||
array[2] = value[2];
|
||||
that.render.native_setFloatVec3(location,array);
|
||||
that.render.native_setFloatVec3(location, array);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
|
||||
protected setFloatVec4(location:string,value:Array<number>){
|
||||
if (value.length !==4) {
|
||||
protected setFloatVec4(location: string, value: Array<number>) {
|
||||
if (value.length !== 4) {
|
||||
return;
|
||||
}
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
let array = new Float32Array(4);
|
||||
array[0] = value[0];
|
||||
array[1] = value[1];
|
||||
array[2] = value[2];
|
||||
array[3] = value[3];
|
||||
|
||||
that.render.native_setFloatVec4(location,array);
|
||||
that.render.native_setFloatVec4(location, array);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
|
||||
protected setUniformMatrix3f(location:string,value:Array<number>){
|
||||
protected setUniformMatrix3f(location: string, value: Array<number>) {
|
||||
if (!value) {
|
||||
return;
|
||||
}
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
let array = new Float32Array(value.length);
|
||||
for (let i = 0; i < value.length; i++) {
|
||||
array[i] = value[i];
|
||||
|
||||
}
|
||||
that.render.native_setUniformMatrix3f(location,array);
|
||||
that.render.native_setUniformMatrix3f(location, array);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
protected setUniformMatrix4f(location:string,value:Array<number>){
|
||||
protected setUniformMatrix4f(location: string, value: Array<number>) {
|
||||
if (!value) {
|
||||
return;
|
||||
}
|
||||
let that = this;
|
||||
let able:Runnable = {
|
||||
run(){
|
||||
that.ifNeedInit();
|
||||
let able: Runnable = {
|
||||
run() {
|
||||
that.ensureInit();
|
||||
let array = new Float32Array(value.length);
|
||||
for (let i = 0; i < value.length; i++) {
|
||||
array[i] = value[i];
|
||||
|
||||
}
|
||||
that.render.native_setUniformMatrix4f(location,array);
|
||||
that.render.native_setUniformMatrix4f(location, array);
|
||||
}
|
||||
}
|
||||
this.addRunOnDraw(able);
|
||||
}
|
||||
|
||||
getFilters():ArrayList<GPUImageFilter>{
|
||||
getFilters(): ArrayList<GPUImageFilter> {
|
||||
return null;
|
||||
}
|
||||
|
||||
destroy(){
|
||||
destroy() {
|
||||
this.render.native_glIsDestroy();
|
||||
this.render = null;
|
||||
this.isInitialized = false;
|
||||
}
|
||||
|
||||
abstract getFilterType(): GPUFilterType;
|
||||
|
||||
abstract getFilterType():GPUFilterType;
|
||||
abstract onReadySize();
|
||||
|
||||
abstract onInitialized();
|
||||
}
|
|
@ -13,25 +13,23 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
import ArrayList from '@ohos.util.ArrayList';
|
||||
|
||||
export abstract class GPUImageFilterGroup extends GPUImageFilter{
|
||||
export abstract class GPUImageFilterGroup extends GPUImageFilter {
|
||||
private filters: ArrayList<GPUImageFilter>;
|
||||
|
||||
private filters :ArrayList<GPUImageFilter>;
|
||||
|
||||
|
||||
constructor(){
|
||||
constructor() {
|
||||
super()
|
||||
this.filters = new ArrayList();
|
||||
}
|
||||
|
||||
addFilter(aFilter:GPUImageFilter){
|
||||
addFilter(aFilter: GPUImageFilter) {
|
||||
this.filters.add(aFilter);
|
||||
}
|
||||
|
||||
getFilters():ArrayList<GPUImageFilter>{
|
||||
getFilters(): ArrayList<GPUImageFilter> {
|
||||
return this.filters;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,23 +13,24 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageGrayscaleFilter extends GPUImageFilter{
|
||||
constructor(){
|
||||
export class GPUImageGrayscaleFilter extends GPUImageFilter {
|
||||
constructor() {
|
||||
super()
|
||||
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.GRAYSCALE;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,33 +13,35 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageKuwaharaFilter extends GPUImageFilter{
|
||||
private _radius :number = 25;
|
||||
constructor(radius?:number){
|
||||
export class GPUImageKuwaharaFilter extends GPUImageFilter {
|
||||
private _radius: number = 25;
|
||||
|
||||
constructor(radius?: number) {
|
||||
super()
|
||||
if (radius) {
|
||||
this._radius= radius;
|
||||
this._radius = radius;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.KUWAHARA;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
|
||||
setRadius(radius:number){
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
|
||||
setRadius(radius: number) {
|
||||
this._radius = radius;
|
||||
this.setFloat("radius",this._radius);
|
||||
this.setFloat("radius", this._radius);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -13,31 +13,33 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import {GPUImageFilter} from './GPUImageFilter'
|
||||
import {GPUFilterType} from '../gl/GPUFilterType'
|
||||
import { GPUImageFilter } from './GPUImageFilter'
|
||||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImagePixelationFilter extends GPUImageFilter{
|
||||
private pixel :number = 1.0;
|
||||
constructor(){
|
||||
export class GPUImagePixelationFilter extends GPUImageFilter {
|
||||
private pixel: number = 1.0;
|
||||
|
||||
constructor() {
|
||||
super()
|
||||
}
|
||||
|
||||
getFilterType():GPUFilterType{
|
||||
getFilterType(): GPUFilterType {
|
||||
return GPUFilterType.PIXELATION;
|
||||
}
|
||||
|
||||
onInitialized(){
|
||||
|
||||
}
|
||||
onReadySize(){
|
||||
onInitialized() {
|
||||
|
||||
}
|
||||
|
||||
setPixel(pixel:number){
|
||||
this.pixel =pixel;
|
||||
this.setFloat("imageWidthFactor",1.0/this.width);
|
||||
this.setFloat("imageHeightFactor",1.0/this.height);
|
||||
this.setFloat("pixel",this.pixel);
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
|
||||
setPixel(pixel: number) {
|
||||
this.pixel = pixel;
|
||||
this.setFloat("imageWidthFactor", 1.0 / this.width);
|
||||
this.setFloat("imageHeightFactor", 1.0 / this.height);
|
||||
this.setFloat("pixel", this.pixel);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -32,7 +32,6 @@ export class GPUImageSepiaToneFilter extends GPUImageColorMatrixFilter {
|
|||
return GPUFilterType.SEPIA;
|
||||
}
|
||||
|
||||
|
||||
onReadySize() {
|
||||
|
||||
}
|
||||
|
|
|
@ -17,10 +17,10 @@ import { GPUImageFilter } from './GPUImageFilter'
|
|||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageSwirlFilter extends GPUImageFilter {
|
||||
private _radius:number = 25;
|
||||
private _angle:number = 0.9;
|
||||
private _xCenter:number = 0.5;
|
||||
private _yCenter:number = 0.5;
|
||||
private _radius: number = 25;
|
||||
private _angle: number = 0.9;
|
||||
private _xCenter: number = 0.5;
|
||||
private _yCenter: number = 0.5;
|
||||
|
||||
constructor() {
|
||||
super()
|
||||
|
@ -37,19 +37,19 @@ export class GPUImageSwirlFilter extends GPUImageFilter {
|
|||
onReadySize() {
|
||||
}
|
||||
|
||||
setRadius(radius:number){
|
||||
this._radius =radius;
|
||||
this.setFloat("radius",this._radius);
|
||||
setRadius(radius: number) {
|
||||
this._radius = radius;
|
||||
this.setFloat("radius", this._radius);
|
||||
}
|
||||
|
||||
setAngle(angle:number){
|
||||
setAngle(angle: number) {
|
||||
this._angle = angle;
|
||||
this.setFloat("angle",this._angle);
|
||||
this.setFloat("angle", this._angle);
|
||||
}
|
||||
|
||||
setCenter(x_center:number,y_center:number){
|
||||
setCenter(x_center: number, y_center: number) {
|
||||
this._xCenter = x_center;
|
||||
this._yCenter = y_center;
|
||||
this.setPoint("center",x_center,y_center);
|
||||
this.setPoint("center", x_center, y_center);
|
||||
}
|
||||
}
|
|
@ -17,8 +17,8 @@ import { GPUImage3x3TextureSamplingFilter } from './GPUImage3x3TextureSamplingFi
|
|||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageToonFilter extends GPUImage3x3TextureSamplingFilter {
|
||||
private threshold:number = 0.2;
|
||||
private quantizationLevels:number = 10.0;
|
||||
private threshold: number = 0.2;
|
||||
private quantizationLevels: number = 10.0;
|
||||
|
||||
constructor() {
|
||||
super()
|
||||
|
@ -37,13 +37,13 @@ export class GPUImageToonFilter extends GPUImage3x3TextureSamplingFilter {
|
|||
this.setTexelHeight(this.height);
|
||||
}
|
||||
|
||||
setThreshold(threshold:number){
|
||||
setThreshold(threshold: number) {
|
||||
this.threshold = threshold;
|
||||
this.setFloat("threshold",threshold);
|
||||
this.setFloat("threshold", threshold);
|
||||
}
|
||||
|
||||
setQuantizationLevels(quantizationLevels:number){
|
||||
setQuantizationLevels(quantizationLevels: number) {
|
||||
this.quantizationLevels = quantizationLevels;
|
||||
this.setFloat("quantizationLevels",quantizationLevels);
|
||||
this.setFloat("quantizationLevels", quantizationLevels);
|
||||
}
|
||||
}
|
|
@ -17,10 +17,10 @@ import { GPUImageFilter } from './GPUImageFilter'
|
|||
import { GPUFilterType } from '../gl/GPUFilterType'
|
||||
|
||||
export class GPUImageVignetterFilter extends GPUImageFilter {
|
||||
private vignetteCenter:Array<number> = [0.0,0.0];
|
||||
private vignetteColor:Array<number> =[0.0,0.0,0.0];
|
||||
private vignetteStart:number;
|
||||
private vignetteEnd:number;
|
||||
private vignetteCenter: Array<number> = [0.0, 0.0];
|
||||
private vignetteColor: Array<number> = [0.0, 0.0, 0.0];
|
||||
private vignetteStart: number;
|
||||
private vignetteEnd: number;
|
||||
|
||||
constructor() {
|
||||
super()
|
||||
|
@ -37,22 +37,23 @@ export class GPUImageVignetterFilter extends GPUImageFilter {
|
|||
onReadySize() {
|
||||
}
|
||||
|
||||
setVignetteCenter(center:Array<number>){
|
||||
this.vignetteCenter =center;
|
||||
this.setFloatVec2("vignetteCenter",center);
|
||||
setVignetteCenter(center: Array<number>) {
|
||||
this.vignetteCenter = center;
|
||||
this.setFloatVec2("vignetteCenter", center);
|
||||
}
|
||||
|
||||
setVignetteColor(colors:Array<number>){
|
||||
setVignetteColor(colors: Array<number>) {
|
||||
this.vignetteColor = colors;
|
||||
this.setFloatVec3("vignetteColor",colors);
|
||||
this.setFloatVec3("vignetteColor", colors);
|
||||
}
|
||||
|
||||
setVignetteStart(start:number){
|
||||
this.vignetteStart =start;
|
||||
this.setFloat("vignetteStart",this.vignetteStart);
|
||||
setVignetteStart(start: number) {
|
||||
this.vignetteStart = start;
|
||||
this.setFloat("vignetteStart", this.vignetteStart);
|
||||
}
|
||||
setVignetteEnd(end:number){
|
||||
this.vignetteEnd =end;
|
||||
this.setFloat("vignetteEnd",this.vignetteEnd);
|
||||
|
||||
setVignetteEnd(end: number) {
|
||||
this.vignetteEnd = end;
|
||||
this.setFloat("vignetteEnd", this.vignetteEnd);
|
||||
}
|
||||
}
|
|
@ -13,19 +13,19 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
export enum GPUFilterType{
|
||||
export enum GPUFilterType {
|
||||
BRIGHT,
|
||||
CONTRAST,
|
||||
INVERT,
|
||||
KUWAHARA,
|
||||
PIXELATION,
|
||||
KUWAHARA,
|
||||
SEPIA,
|
||||
SKETCH,
|
||||
SWIRL,
|
||||
TOON,
|
||||
VIGNETTE,
|
||||
COLOR_M,
|
||||
GRAYSCALE,
|
||||
X3TEXTURE,
|
||||
BLUR
|
||||
BLUR,
|
||||
COLOR_M
|
||||
}
|
|
@ -15,87 +15,87 @@
|
|||
|
||||
import nativeGpu from "libnativeGpu.so"
|
||||
|
||||
export class NativeEglRender{
|
||||
static EGLTrue : number =1;
|
||||
export class NativeEglRender {
|
||||
static EGLTrue: number = 1;
|
||||
|
||||
native_EglRenderInit():void{
|
||||
native_EglRenderInit(): void {
|
||||
nativeGpu.EglRenderInit();
|
||||
}
|
||||
|
||||
native_EglRenderSetImageData(bytes:ArrayBuffer,width:number,height:number){
|
||||
nativeGpu.EglRenderSetImageData(bytes,width,height);
|
||||
native_EglRenderSetImageData(bytes: ArrayBuffer, width: number, height: number) {
|
||||
nativeGpu.EglRenderSetImageData(bytes, width, height);
|
||||
}
|
||||
|
||||
native_EglRenderSetIntParams(paramType:number,param:number){
|
||||
nativeGpu.EglRenderSetIntParams(paramType,param);
|
||||
native_EglRenderSetIntParams(paramType: number, param: number) {
|
||||
nativeGpu.EglRenderSetIntParams(paramType, param);
|
||||
}
|
||||
|
||||
native_EglBitmapFromGLSurface(x:number,y:number,w:number,h:number):ArrayBuffer{
|
||||
let num = nativeGpu.EglPixelMapSurface(x,y,w,h);
|
||||
native_EglBitmapFromGLSurface(x: number, y: number, w: number, h: number): ArrayBuffer {
|
||||
let num = nativeGpu.EglPixelMapSurface(x, y, w, h);
|
||||
return num;
|
||||
}
|
||||
|
||||
native_glIsInit():boolean{
|
||||
let initStatus= nativeGpu.EglIsInit();
|
||||
native_glIsInit(): boolean {
|
||||
let initStatus = nativeGpu.EglIsInit();
|
||||
if (initStatus === NativeEglRender.EGLTrue) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
native_EglUseProgram(){
|
||||
native_EglUseProgram() {
|
||||
nativeGpu.EglUseProgram();
|
||||
}
|
||||
|
||||
native_EglRendering(){
|
||||
native_EglRendering() {
|
||||
nativeGpu.EglRendering();
|
||||
}
|
||||
|
||||
native_setInteger(key:string,value:number){
|
||||
nativeGpu.EglUniform1i(key,value)
|
||||
native_setInteger(key: string, value: number) {
|
||||
nativeGpu.EglUniform1i(key, value)
|
||||
}
|
||||
|
||||
native_setFloat(key:string,value:number){
|
||||
nativeGpu.EglUniform1f(key,value)
|
||||
}
|
||||
native_setPoint(key:string,vf1:number,vf2:number){
|
||||
nativeGpu.EglUniform2fv(key,vf1,vf2);
|
||||
native_setFloat(key: string, value: number) {
|
||||
nativeGpu.EglUniform1f(key, value)
|
||||
}
|
||||
|
||||
native_setFloat2f(key:string,value:Float32Array){
|
||||
this.native_setTypeArray(key,"glUniform2f",value);
|
||||
native_setPoint(key: string, vf1: number, vf2: number) {
|
||||
nativeGpu.EglUniform2fv(key, vf1, vf2);
|
||||
}
|
||||
|
||||
native_setFloatVec2(key:string,value:Float32Array){
|
||||
this.native_setTypeArray(key,"glUniform2fv",value);
|
||||
native_setFloat2f(key: string, value: Float32Array) {
|
||||
this.native_setTypeArray(key, "glUniform2f", value);
|
||||
}
|
||||
|
||||
native_setFloatVec3(key:string,value:Float32Array){
|
||||
this.native_setTypeArray(key,"glUniform3fv",value);
|
||||
native_setFloatVec2(key: string, value: Float32Array) {
|
||||
this.native_setTypeArray(key, "glUniform2fv", value);
|
||||
}
|
||||
|
||||
native_setFloatVec4(key:string,value:Float32Array){
|
||||
this.native_setTypeArray(key,"glUniform4fv",value);
|
||||
native_setFloatVec3(key: string, value: Float32Array) {
|
||||
this.native_setTypeArray(key, "glUniform3fv", value);
|
||||
}
|
||||
|
||||
native_setFloatArray(key:string,value:Float32Array){
|
||||
this.native_setTypeArray(key,"glUniform1fv",value);
|
||||
native_setFloatVec4(key: string, value: Float32Array) {
|
||||
this.native_setTypeArray(key, "glUniform4fv", value);
|
||||
}
|
||||
|
||||
native_setUniformMatrix3f(key:string,value:Float32Array){
|
||||
nativeGpu.EglSetTypeArrayOfMatrix3f(key,value);
|
||||
native_setFloatArray(key: string, value: Float32Array) {
|
||||
this.native_setTypeArray(key, "glUniform1fv", value);
|
||||
}
|
||||
|
||||
|
||||
native_setUniformMatrix4f(key:string,value:Float32Array){
|
||||
nativeGpu.EglSetTypeArrayOfMatrix4f(key,value);
|
||||
native_setUniformMatrix3f(key: string, value: Float32Array) {
|
||||
nativeGpu.EglSetTypeArrayOfMatrix3f(key, value);
|
||||
}
|
||||
|
||||
native_setTypeArray(key:string,uniformType:string,data:Float32Array){
|
||||
nativeGpu.EglSetTypeArrayOfFloat(key,uniformType,data);
|
||||
native_setUniformMatrix4f(key: string, value: Float32Array) {
|
||||
nativeGpu.EglSetTypeArrayOfMatrix4f(key, value);
|
||||
}
|
||||
|
||||
native_glIsDestroy(){
|
||||
native_setTypeArray(key: string, uniformType: string, data: Float32Array) {
|
||||
nativeGpu.EglSetTypeArrayOfFloat(key, uniformType, data);
|
||||
}
|
||||
|
||||
native_glIsDestroy() {
|
||||
nativeGpu.EglDestroy();
|
||||
}
|
||||
}
|
|
@ -13,6 +13,6 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
export interface Runnable{
|
||||
export interface Runnable {
|
||||
run();
|
||||
}
|
|
@ -81,7 +81,7 @@ export class RequestOption {
|
|||
isCacheable: boolean = true;
|
||||
|
||||
//开启GPU变换绘制
|
||||
isOpenGpuTransform: boolean = false;
|
||||
gpuEnabled: boolean = false;
|
||||
// 变换相关
|
||||
transformations: Array<BaseTransform<PixelMap>> = new Array();
|
||||
generateCacheKey: string = "";
|
||||
|
@ -363,8 +363,8 @@ export class RequestOption {
|
|||
return this;
|
||||
}
|
||||
//开启GPU变换绘制
|
||||
openEfficient() {
|
||||
this.isOpenGpuTransform = true;
|
||||
enableGPU() {
|
||||
this.gpuEnabled = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
|
|
@ -71,7 +71,7 @@ export class BlurTransformation implements BaseTransform<PixelMap> {
|
|||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
fastBlur.blurGPU(data, this._mRadius, true, func);
|
||||
} else {
|
||||
fastBlur.blur(data, this._mRadius, true, func);
|
||||
|
|
|
@ -78,7 +78,7 @@ export class BrightnessFilterTransformation implements BaseTransform<PixelMap> {
|
|||
let bufferData = new ArrayBuffer(data.getPixelBytesNumber());
|
||||
await data.readPixelsToBuffer(bufferData);
|
||||
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
let filter = new GPUImageBrightnessFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
filter.setBrightness(this._mBrightness);
|
||||
|
|
|
@ -91,7 +91,7 @@ export class ContrastFilterTransformation implements BaseTransform<PixelMap> {
|
|||
let bufferData = new ArrayBuffer(data.getPixelBytesNumber());
|
||||
await data.readPixelsToBuffer(bufferData);
|
||||
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
let filter = new GPUImageContrastFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
filter.setContrast(this._mContrast)
|
||||
|
|
|
@ -71,7 +71,7 @@ export class GrayscaleTransformation implements BaseTransform<PixelMap> {
|
|||
let bufferNewData = new ArrayBuffer(data.getPixelBytesNumber());
|
||||
await data.readPixelsToBuffer(bufferData);
|
||||
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
let filter = new GPUImageGrayscaleFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight);
|
||||
|
|
|
@ -79,7 +79,7 @@ export class InvertFilterTransformation implements BaseTransform<PixelMap> {
|
|||
let bufferData = new ArrayBuffer(data.getPixelBytesNumber());
|
||||
await data.readPixelsToBuffer(bufferData);
|
||||
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
let filter = new GPUImageColorInvertFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight);
|
||||
|
|
|
@ -0,0 +1,103 @@
|
|||
/*
|
||||
* Copyright (C) 2021 Huawei Device Co., Ltd.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { BaseTransform } from "../transform/BaseTransform"
|
||||
import { AsyncTransform } from "../transform/AsyncTransform"
|
||||
import { Constants } from "../constants/Constants"
|
||||
import { RequestOption } from "../../imageknife/RequestOption"
|
||||
import { TransformUtils } from "../transform/TransformUtils"
|
||||
import image from "@ohos.multimedia.image"
|
||||
import { LogUtil } from '../../imageknife/utils/LogUtil'
|
||||
import { GPUImageKuwaharaFilter } from '@ohos/gpu_transform'
|
||||
|
||||
|
||||
export class KuwaharaFilterTransform implements BaseTransform<PixelMap> {
|
||||
private _mRadius: number;
|
||||
|
||||
constructor(radius: number) {
|
||||
this._mRadius = radius;
|
||||
}
|
||||
|
||||
getName() {
|
||||
return "KuwaharaFilterTransform _mRadius:" + this._mRadius;
|
||||
}
|
||||
|
||||
transform(buf: ArrayBuffer, request: RequestOption, func?: AsyncTransform<PixelMap>) {
|
||||
if (!buf || buf.byteLength <= 0) {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";KuwaharaFilterTransform buf is empty");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";KuwaharaFilterTransform buf is empty", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!request.gpuEnabled) {
|
||||
LogUtil.error(Constants.PROJECT_TAG + ";the KuwaharaFilterTransform supported only in GPU mode");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";;the KuwaharaFilterTransform supported only in GPU mode", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
var that = this;
|
||||
var imageSource = image.createImageSource(buf as any);
|
||||
TransformUtils.getPixelMapSize(imageSource, (error, size: {
|
||||
width: number,
|
||||
height: number
|
||||
}) => {
|
||||
if (!size) {
|
||||
func(error, null)
|
||||
return;
|
||||
}
|
||||
var pixelMapWidth = size.width;
|
||||
var pixelMapHeight = size.height;
|
||||
var targetWidth = request.size.width;
|
||||
var targetHeight = request.size.height;
|
||||
if (pixelMapWidth < targetWidth) {
|
||||
targetWidth = pixelMapWidth;
|
||||
}
|
||||
if (pixelMapHeight < targetHeight) {
|
||||
targetHeight = pixelMapHeight;
|
||||
}
|
||||
|
||||
var options = {
|
||||
editable: true,
|
||||
desiredSize: {
|
||||
width: targetWidth,
|
||||
height: targetHeight
|
||||
}
|
||||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
that.kuwahara(data, targetWidth, targetHeight, func);
|
||||
})
|
||||
.catch((e) => {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";error:" + e);
|
||||
func(e, null);
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
private async kuwahara(bitmap: image.PixelMap, targetWidth: number, targetHeight: number, func: AsyncTransform<PixelMap>) {
|
||||
let bufferData = new ArrayBuffer(bitmap.getPixelBytesNumber());
|
||||
await bitmap.readPixelsToBuffer(bufferData);
|
||||
let filter = new GPUImageKuwaharaFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
filter.setRadius(this._mRadius);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight)
|
||||
bitmap.writeBufferToPixels(buf);
|
||||
if (func) {
|
||||
func("success", bitmap);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,101 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2021 Huawei Device Co., Ltd.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { BaseTransform } from "../transform/BaseTransform"
|
||||
import { AsyncTransform } from "../transform/AsyncTransform"
|
||||
import { Constants } from "../constants/Constants"
|
||||
import { RequestOption } from "../../imageknife/RequestOption"
|
||||
import { TransformUtils } from "../transform/TransformUtils"
|
||||
import image from "@ohos.multimedia.image"
|
||||
import { fastBlur } from "../utils/FastBlur"
|
||||
import { LogUtil } from '../../imageknife/utils/LogUtil'
|
||||
import { GPUImageKuwaharaFilter } from '@ohos/gpu_transform'
|
||||
|
||||
|
||||
export class KuwaharaFilterTransform implements BaseTransform<PixelMap> {
|
||||
private _mRadius: number;
|
||||
|
||||
constructor(radius: number) {
|
||||
this._mRadius = radius;
|
||||
}
|
||||
|
||||
getName() {
|
||||
return "KuwaharaFilterTransform _mRadius:" + this._mRadius;
|
||||
}
|
||||
|
||||
transform(buf: ArrayBuffer, request: RequestOption, func?: AsyncTransform<PixelMap>) {
|
||||
if (!buf || buf.byteLength <= 0) {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";KuwaharaFilterTransform buf is empty");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";KuwaharaFilterTransform buf is empty", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!request.isOpenGpuTransform) {
|
||||
LogUtil.error(Constants.PROJECT_TAG + ";the KuwaharaFilterTransform supported only in GPU mode");
|
||||
return;
|
||||
}
|
||||
var that = this;
|
||||
var imageSource = image.createImageSource(buf as any);
|
||||
TransformUtils.getPixelMapSize(imageSource, (error, size: {
|
||||
width: number,
|
||||
height: number
|
||||
}) => {
|
||||
if (!size) {
|
||||
func(error, null)
|
||||
return;
|
||||
}
|
||||
var pixelMapWidth = size.width;
|
||||
var pixelMapHeight = size.height;
|
||||
var targetWidth = request.size.width;
|
||||
var targetHeight = request.size.height;
|
||||
if (pixelMapWidth < targetWidth) {
|
||||
targetWidth = pixelMapWidth;
|
||||
}
|
||||
if (pixelMapHeight < targetHeight) {
|
||||
targetHeight = pixelMapHeight;
|
||||
}
|
||||
|
||||
var options = {
|
||||
editable: true,
|
||||
desiredSize: {
|
||||
width: targetWidth,
|
||||
height: targetHeight
|
||||
}
|
||||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
that.kuwahara(data, targetWidth, targetHeight, func);
|
||||
})
|
||||
.catch((e) => {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";error:" + e);
|
||||
func(e, null);
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
async kuwahara(bitmap: any, targetWidth: number, targetHeight: number, func: AsyncTransform<PixelMap>) {
|
||||
let bufferData = new ArrayBuffer(bitmap.getPixelBytesNumber());
|
||||
await bitmap.readPixelsToBuffer(bufferData);
|
||||
let filter = new GPUImageKuwaharaFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
filter.setRadius(this._mRadius);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight)
|
||||
bitmap.writeBufferToPixels(buf);
|
||||
if (func) {
|
||||
func("success", bitmap);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -76,7 +76,7 @@ export class PixelationFilterTransformation implements BaseTransform<PixelMap> {
|
|||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
pixelUtils.pixelGPU(data, this._mPixel, func);
|
||||
} else {
|
||||
pixelUtils.pixel(data, this._mPixel, func);
|
||||
|
|
|
@ -75,7 +75,7 @@ export class SepiaFilterTransformation implements BaseTransform<PixelMap> {
|
|||
let bufferData = new ArrayBuffer(data.getPixelBytesNumber());
|
||||
await data.readPixelsToBuffer(bufferData);
|
||||
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
let filter = new GPUImageSepiaToneFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight);
|
||||
|
|
|
@ -63,7 +63,7 @@ export class SketchFilterTransformation implements BaseTransform<PixelMap> {
|
|||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
CalculatePixelUtils.sketchGpu(data, func);
|
||||
} else {
|
||||
CalculatePixelUtils.sketch(data, func);
|
||||
|
|
|
@ -90,7 +90,7 @@ export class SwirlFilterTransformation implements BaseTransform<PixelMap> {
|
|||
})
|
||||
}
|
||||
|
||||
private async swirl(bitmap: any, degree: number, request: RequestOption, func?: AsyncTransform<PixelMap>) {
|
||||
private async swirl(bitmap: image.PixelMap, degree: number, request: RequestOption, func?: AsyncTransform<PixelMap>) {
|
||||
let imageInfo = await bitmap.getImageInfo();
|
||||
let size = {
|
||||
width: imageInfo.size.width,
|
||||
|
@ -105,7 +105,7 @@ export class SwirlFilterTransformation implements BaseTransform<PixelMap> {
|
|||
|
||||
let bufferData = new ArrayBuffer(bitmap.getPixelBytesNumber());
|
||||
await bitmap.readPixelsToBuffer(bufferData);
|
||||
if (request.isOpenGpuTransform) {
|
||||
if (request.gpuEnabled) {
|
||||
let filter = new GPUImageSwirlFilter();
|
||||
filter.setImageData(bufferData, width, height);
|
||||
filter.setRadius(degree);
|
||||
|
|
|
@ -0,0 +1,110 @@
|
|||
/*
|
||||
* Copyright (C) 2021 Huawei Device Co., Ltd.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { BaseTransform } from "../transform/BaseTransform"
|
||||
import { AsyncTransform } from "../transform/AsyncTransform"
|
||||
import { Constants } from "../constants/Constants"
|
||||
import { RequestOption } from "../../imageknife/RequestOption"
|
||||
import { TransformUtils } from "../transform/TransformUtils"
|
||||
import image from "@ohos.multimedia.image"
|
||||
import { LogUtil } from '../../imageknife/utils/LogUtil'
|
||||
import { GPUImageToonFilter } from '@ohos/gpu_transform'
|
||||
|
||||
|
||||
export class ToonFilterTransform implements BaseTransform<PixelMap> {
|
||||
private threshold: number = 0.2;
|
||||
private quantizationLevels: number = 10.0;
|
||||
|
||||
constructor(threshold?: number, quantizationLevels?: number) {
|
||||
if (threshold) {
|
||||
this.threshold = threshold;
|
||||
}
|
||||
if (quantizationLevels) {
|
||||
this.quantizationLevels = quantizationLevels;
|
||||
}
|
||||
}
|
||||
|
||||
getName() {
|
||||
return "ToonFilterTransform threshold:" + this.threshold + ";quantizationLevels:" + this.quantizationLevels;
|
||||
}
|
||||
|
||||
transform(buf: ArrayBuffer, request: RequestOption, func?: AsyncTransform<PixelMap>) {
|
||||
if (!buf || buf.byteLength <= 0) {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";ToonFilterTransform buf is empty");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";ToonFilterTransform buf is empty", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!request.gpuEnabled) {
|
||||
LogUtil.error(Constants.PROJECT_TAG + ";the ToonFilterTransform supported only in GPU mode");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";the ToonFilterTransform supported only in GPU mode", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
var that = this;
|
||||
var imageSource = image.createImageSource(buf as any);
|
||||
TransformUtils.getPixelMapSize(imageSource, (error, size: {
|
||||
width: number,
|
||||
height: number
|
||||
}) => {
|
||||
if (!size) {
|
||||
func(error, null)
|
||||
return;
|
||||
}
|
||||
var pixelMapWidth = size.width;
|
||||
var pixelMapHeight = size.height;
|
||||
var targetWidth = request.size.width;
|
||||
var targetHeight = request.size.height;
|
||||
if (pixelMapWidth < targetWidth) {
|
||||
targetWidth = pixelMapWidth;
|
||||
}
|
||||
if (pixelMapHeight < targetHeight) {
|
||||
targetHeight = pixelMapHeight;
|
||||
}
|
||||
|
||||
var options = {
|
||||
editable: true,
|
||||
desiredSize: {
|
||||
width: targetWidth,
|
||||
height: targetHeight
|
||||
}
|
||||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
that.toon(data, targetWidth, targetHeight, func);
|
||||
})
|
||||
.catch((e) => {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";error:" + e);
|
||||
func(e, null);
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
private async toon(bitmap: image.PixelMap, targetWidth: number, targetHeight: number, func: AsyncTransform<PixelMap>) {
|
||||
let bufferData = new ArrayBuffer(bitmap.getPixelBytesNumber());
|
||||
await bitmap.readPixelsToBuffer(bufferData);
|
||||
let filter = new GPUImageToonFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
filter.setThreshold(this.threshold);
|
||||
filter.setQuantizationLevels(this.quantizationLevels);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight)
|
||||
bitmap.writeBufferToPixels(buf);
|
||||
if (func) {
|
||||
func("success", bitmap);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,108 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2021 Huawei Device Co., Ltd.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { BaseTransform } from "../transform/BaseTransform"
|
||||
import { AsyncTransform } from "../transform/AsyncTransform"
|
||||
import { Constants } from "../constants/Constants"
|
||||
import { RequestOption } from "../../imageknife/RequestOption"
|
||||
import { TransformUtils } from "../transform/TransformUtils"
|
||||
import image from "@ohos.multimedia.image"
|
||||
import { fastBlur } from "../utils/FastBlur"
|
||||
import { LogUtil } from '../../imageknife/utils/LogUtil'
|
||||
import { GPUImageToonFilter } from '@ohos/gpu_transform'
|
||||
|
||||
|
||||
export class ToonFilterTransform implements BaseTransform<PixelMap> {
|
||||
private threshold: number = 0.2;
|
||||
private quantizationLevels: number = 10.0;
|
||||
|
||||
constructor(threshold?: number, quantizationLevels?: number) {
|
||||
if (threshold) {
|
||||
this.threshold = threshold;
|
||||
}
|
||||
if (quantizationLevels) {
|
||||
this.quantizationLevels = quantizationLevels;
|
||||
}
|
||||
}
|
||||
|
||||
getName() {
|
||||
return "ToonFilterTransform threshold:" + this.threshold + ";quantizationLevels:" + this.quantizationLevels;
|
||||
}
|
||||
|
||||
transform(buf: ArrayBuffer, request: RequestOption, func?: AsyncTransform<PixelMap>) {
|
||||
if (!buf || buf.byteLength <= 0) {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";ToonFilterTransform buf is empty");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";ToonFilterTransform buf is empty", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!request.isOpenGpuTransform) {
|
||||
LogUtil.error(Constants.PROJECT_TAG + ";the ToonFilterTransform supported only in GPU mode");
|
||||
return;
|
||||
}
|
||||
var that = this;
|
||||
var imageSource = image.createImageSource(buf as any);
|
||||
TransformUtils.getPixelMapSize(imageSource, (error, size: {
|
||||
width: number,
|
||||
height: number
|
||||
}) => {
|
||||
if (!size) {
|
||||
func(error, null)
|
||||
return;
|
||||
}
|
||||
var pixelMapWidth = size.width;
|
||||
var pixelMapHeight = size.height;
|
||||
var targetWidth = request.size.width;
|
||||
var targetHeight = request.size.height;
|
||||
if (pixelMapWidth < targetWidth) {
|
||||
targetWidth = pixelMapWidth;
|
||||
}
|
||||
if (pixelMapHeight < targetHeight) {
|
||||
targetHeight = pixelMapHeight;
|
||||
}
|
||||
|
||||
var options = {
|
||||
editable: true,
|
||||
desiredSize: {
|
||||
width: targetWidth,
|
||||
height: targetHeight
|
||||
}
|
||||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
that.toon(data, targetWidth, targetHeight, func);
|
||||
})
|
||||
.catch((e) => {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";error:" + e);
|
||||
func(e, null);
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
async toon(bitmap: any, targetWidth: number, targetHeight: number, func: AsyncTransform<PixelMap>) {
|
||||
let bufferData = new ArrayBuffer(bitmap.getPixelBytesNumber());
|
||||
await bitmap.readPixelsToBuffer(bufferData);
|
||||
let filter = new GPUImageToonFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
filter.setThreshold(this.threshold);
|
||||
filter.setQuantizationLevels(this.quantizationLevels);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight)
|
||||
bitmap.writeBufferToPixels(buf);
|
||||
if (func) {
|
||||
func("success", bitmap);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,116 @@
|
|||
/*
|
||||
* Copyright (C) 2021 Huawei Device Co., Ltd.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { BaseTransform } from "../transform/BaseTransform"
|
||||
import { AsyncTransform } from "../transform/AsyncTransform"
|
||||
import { Constants } from "../constants/Constants"
|
||||
import { RequestOption } from "../../imageknife/RequestOption"
|
||||
import { TransformUtils } from "../transform/TransformUtils"
|
||||
import image from "@ohos.multimedia.image"
|
||||
import { LogUtil } from '../../imageknife/utils/LogUtil'
|
||||
import { GPUImageVignetterFilter } from '@ohos/gpu_transform'
|
||||
|
||||
|
||||
export class VignetteFilterTransform implements BaseTransform<PixelMap> {
|
||||
private centerPoint: Array<number> = [0.5, 0.5];
|
||||
private vignetteColor: Array<number> = [0.0, 0.0, 0.0];
|
||||
private vignetteSpace: Array<number> = [0.3, 0.75];
|
||||
|
||||
constructor(centerPoint: Array<number>, vignetteColor: Array<number>, vignetteSpace: Array<number>) {
|
||||
if (centerPoint.length === 2) {
|
||||
this.centerPoint = centerPoint;
|
||||
}
|
||||
if (vignetteColor.length === 3) {
|
||||
this.vignetteColor = vignetteColor;
|
||||
}
|
||||
if (vignetteSpace.length === 2) {
|
||||
this.vignetteSpace = vignetteSpace;
|
||||
}
|
||||
}
|
||||
|
||||
getName() {
|
||||
return "VignetteFilterTransform centerPoint:" + this.centerPoint + ";vignetteColor:" + this.vignetteColor + ";vignetteSpace:" + this.vignetteSpace;
|
||||
}
|
||||
|
||||
transform(buf: ArrayBuffer, request: RequestOption, func?: AsyncTransform<PixelMap>) {
|
||||
if (!buf || buf.byteLength <= 0) {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";VignetteFilterTransform buf is empty");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";VignetteFilterTransform buf is empty", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!request.gpuEnabled) {
|
||||
LogUtil.error(Constants.PROJECT_TAG + ";the VignetteFilterTransform supported only in GPU mode");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";the VignetteFilterTransform supported only in GPU mode", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
var that = this;
|
||||
var imageSource = image.createImageSource(buf as any);
|
||||
TransformUtils.getPixelMapSize(imageSource, (error, size: {
|
||||
width: number,
|
||||
height: number
|
||||
}) => {
|
||||
if (!size) {
|
||||
func(error, null)
|
||||
return;
|
||||
}
|
||||
var pixelMapWidth = size.width;
|
||||
var pixelMapHeight = size.height;
|
||||
var targetWidth = request.size.width;
|
||||
var targetHeight = request.size.height;
|
||||
if (pixelMapWidth < targetWidth) {
|
||||
targetWidth = pixelMapWidth;
|
||||
}
|
||||
if (pixelMapHeight < targetHeight) {
|
||||
targetHeight = pixelMapHeight;
|
||||
}
|
||||
|
||||
var options = {
|
||||
editable: true,
|
||||
desiredSize: {
|
||||
width: targetWidth,
|
||||
height: targetHeight
|
||||
}
|
||||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
that.vignette(data, targetWidth, targetHeight, func);
|
||||
})
|
||||
.catch((e) => {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";error:" + e);
|
||||
func(e, null);
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
private async vignette(bitmap: image.PixelMap, targetWidth: number, targetHeight: number, func: AsyncTransform<PixelMap>) {
|
||||
let bufferData = new ArrayBuffer(bitmap.getPixelBytesNumber());
|
||||
await bitmap.readPixelsToBuffer(bufferData);
|
||||
let filter = new GPUImageVignetterFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
filter.setVignetteCenter(this.centerPoint);
|
||||
filter.setVignetteColor(this.vignetteColor);
|
||||
filter.setVignetteStart(this.vignetteSpace[0]);
|
||||
filter.setVignetteEnd(this.vignetteSpace[1]);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight)
|
||||
bitmap.writeBufferToPixels(buf);
|
||||
if (func) {
|
||||
func("success", bitmap);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,114 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2021 Huawei Device Co., Ltd.
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { BaseTransform } from "../transform/BaseTransform"
|
||||
import { AsyncTransform } from "../transform/AsyncTransform"
|
||||
import { Constants } from "../constants/Constants"
|
||||
import { RequestOption } from "../../imageknife/RequestOption"
|
||||
import { TransformUtils } from "../transform/TransformUtils"
|
||||
import image from "@ohos.multimedia.image"
|
||||
import { fastBlur } from "../utils/FastBlur"
|
||||
import { LogUtil } from '../../imageknife/utils/LogUtil'
|
||||
import { GPUImageVignetterFilter } from '@ohos/gpu_transform'
|
||||
|
||||
|
||||
export class VignetteFilterTransform implements BaseTransform<PixelMap> {
|
||||
private centerPoint: Array<number> = [0.5, 0.5];
|
||||
private vignetteColor: Array<number> = [0.0, 0.0, 0.0];
|
||||
private vignetteSpace: Array<number> = [0.3, 0.75];
|
||||
|
||||
constructor(centerPoint: Array<number>, vignetteColor: Array<number>, vignetteSpace: Array<number>) {
|
||||
if (centerPoint.length === 2) {
|
||||
this.centerPoint = centerPoint;
|
||||
}
|
||||
if (vignetteColor.length === 3) {
|
||||
this.vignetteColor = vignetteColor;
|
||||
}
|
||||
if (vignetteSpace.length === 2) {
|
||||
this.vignetteSpace = vignetteSpace;
|
||||
}
|
||||
}
|
||||
|
||||
getName() {
|
||||
return "VignetteFilterTransform centerPoint:" + this.centerPoint + ";vignetteColor:" + this.vignetteColor + ";vignetteSpace:" + this.vignetteSpace;
|
||||
}
|
||||
|
||||
transform(buf: ArrayBuffer, request: RequestOption, func?: AsyncTransform<PixelMap>) {
|
||||
if (!buf || buf.byteLength <= 0) {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";VignetteFilterTransform buf is empty");
|
||||
if (func) {
|
||||
func(Constants.PROJECT_TAG + ";VignetteFilterTransform buf is empty", null);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!request.isOpenGpuTransform) {
|
||||
LogUtil.error(Constants.PROJECT_TAG + ";the VignetteFilterTransform supported only in GPU mode");
|
||||
return;
|
||||
}
|
||||
var that = this;
|
||||
var imageSource = image.createImageSource(buf as any);
|
||||
TransformUtils.getPixelMapSize(imageSource, (error, size: {
|
||||
width: number,
|
||||
height: number
|
||||
}) => {
|
||||
if (!size) {
|
||||
func(error, null)
|
||||
return;
|
||||
}
|
||||
var pixelMapWidth = size.width;
|
||||
var pixelMapHeight = size.height;
|
||||
var targetWidth = request.size.width;
|
||||
var targetHeight = request.size.height;
|
||||
if (pixelMapWidth < targetWidth) {
|
||||
targetWidth = pixelMapWidth;
|
||||
}
|
||||
if (pixelMapHeight < targetHeight) {
|
||||
targetHeight = pixelMapHeight;
|
||||
}
|
||||
|
||||
var options = {
|
||||
editable: true,
|
||||
desiredSize: {
|
||||
width: targetWidth,
|
||||
height: targetHeight
|
||||
}
|
||||
}
|
||||
imageSource.createPixelMap(options)
|
||||
.then((data) => {
|
||||
that.vignette(data, targetWidth, targetHeight, func);
|
||||
})
|
||||
.catch((e) => {
|
||||
LogUtil.log(Constants.PROJECT_TAG + ";error:" + e);
|
||||
func(e, null);
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
async vignette(bitmap: any, targetWidth: number, targetHeight: number, func: AsyncTransform<PixelMap>) {
|
||||
let bufferData = new ArrayBuffer(bitmap.getPixelBytesNumber());
|
||||
await bitmap.readPixelsToBuffer(bufferData);
|
||||
let filter = new GPUImageVignetterFilter();
|
||||
filter.setImageData(bufferData, targetWidth, targetHeight);
|
||||
filter.setVignetteCenter(this.centerPoint);
|
||||
filter.setVignetteColor(this.vignetteColor);
|
||||
filter.setVignetteStart(this.vignetteSpace[0]);
|
||||
filter.setVignetteEnd(this.vignetteSpace[1]);
|
||||
let buf = await filter.getPixelMapBuf(0, 0, targetWidth, targetHeight)
|
||||
bitmap.writeBufferToPixels(buf);
|
||||
if (func) {
|
||||
func("success", bitmap);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue