130 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Go
		
	
	
	
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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/*
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Package callgraph defines the call graph and various algorithms
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and utilities to operate on it.
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A call graph is a labelled directed graph whose nodes represent
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functions and whose edge labels represent syntactic function call
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sites.  The presence of a labelled edge (caller, site, callee)
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indicates that caller may call callee at the specified call site.
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A call graph is a multigraph: it may contain multiple edges (caller,
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*, callee) connecting the same pair of nodes, so long as the edges
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differ by label; this occurs when one function calls another function
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from multiple call sites.  Also, it may contain multiple edges
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(caller, site, *) that differ only by callee; this indicates a
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polymorphic call.
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A SOUND call graph is one that overapproximates the dynamic calling
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behaviors of the program in all possible executions.  One call graph
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is more PRECISE than another if it is a smaller overapproximation of
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the dynamic behavior.
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All call graphs have a synthetic root node which is responsible for
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calling main() and init().
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Calls to built-in functions (e.g. panic, println) are not represented
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in the call graph; they are treated like built-in operators of the
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language.
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*/
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package callgraph // import "golang.org/x/tools/go/callgraph"
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// TODO(adonovan): add a function to eliminate wrappers from the
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// callgraph, preserving topology.
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// More generally, we could eliminate "uninteresting" nodes such as
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// nodes from packages we don't care about.
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import (
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	"fmt"
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	"go/token"
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	"golang.org/x/tools/go/ssa"
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)
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// A Graph represents a call graph.
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//
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// A graph may contain nodes that are not reachable from the root.
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// If the call graph is sound, such nodes indicate unreachable
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// functions.
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//
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type Graph struct {
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	Root  *Node                   // the distinguished root node
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	Nodes map[*ssa.Function]*Node // all nodes by function
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}
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// New returns a new Graph with the specified root node.
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func New(root *ssa.Function) *Graph {
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	g := &Graph{Nodes: make(map[*ssa.Function]*Node)}
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	g.Root = g.CreateNode(root)
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	return g
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}
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// CreateNode returns the Node for fn, creating it if not present.
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func (g *Graph) CreateNode(fn *ssa.Function) *Node {
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	n, ok := g.Nodes[fn]
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	if !ok {
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		n = &Node{Func: fn, ID: len(g.Nodes)}
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		g.Nodes[fn] = n
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	}
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	return n
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}
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// A Node represents a node in a call graph.
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type Node struct {
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	Func *ssa.Function // the function this node represents
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	ID   int           // 0-based sequence number
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	In   []*Edge       // unordered set of incoming call edges (n.In[*].Callee == n)
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	Out  []*Edge       // unordered set of outgoing call edges (n.Out[*].Caller == n)
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}
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func (n *Node) String() string {
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	return fmt.Sprintf("n%d:%s", n.ID, n.Func)
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}
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// A Edge represents an edge in the call graph.
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//
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// Site is nil for edges originating in synthetic or intrinsic
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// functions, e.g. reflect.Call or the root of the call graph.
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type Edge struct {
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	Caller *Node
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	Site   ssa.CallInstruction
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	Callee *Node
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}
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func (e Edge) String() string {
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	return fmt.Sprintf("%s --> %s", e.Caller, e.Callee)
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}
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func (e Edge) Description() string {
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	var prefix string
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	switch e.Site.(type) {
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	case nil:
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		return "synthetic call"
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	case *ssa.Go:
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		prefix = "concurrent "
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	case *ssa.Defer:
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		prefix = "deferred "
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	}
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	return prefix + e.Site.Common().Description()
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}
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func (e Edge) Pos() token.Pos {
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	if e.Site == nil {
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		return token.NoPos
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	}
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	return e.Site.Pos()
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}
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// AddEdge adds the edge (caller, site, callee) to the call graph.
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// Elimination of duplicate edges is the caller's responsibility.
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func AddEdge(caller *Node, site ssa.CallInstruction, callee *Node) {
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	e := &Edge{caller, site, callee}
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	callee.In = append(callee.In, e)
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	caller.Out = append(caller.Out, e)
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}
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