115 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
// Copyright 2012 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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function initPlayground(transport) {
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	'use strict';
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	function text(node) {
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		var s = '';
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		for (var i = 0; i < node.childNodes.length; i++) {
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			var n = node.childNodes[i];
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			if (n.nodeType === 1) {
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				if (n.tagName === 'BUTTON') continue
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				if (n.tagName === 'SPAN' && n.className === 'number') continue;
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				if (n.tagName === 'DIV' || n.tagName == 'BR') {
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					s += "\n";
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				}
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				s += text(n);
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				continue;
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			}
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			if (n.nodeType === 3) {
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				s += n.nodeValue;
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			}
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		}
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		return s.replace('\xA0', ' '); // replace non-breaking spaces
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	}
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	// When presenter notes are enabled, the index passed
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	// here will identify the playground to be synced
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	function init(code, index) {
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		var output = document.createElement('div');
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		var outpre = document.createElement('pre');
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		var running;
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		if ($ && $(output).resizable) {
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			$(output).resizable({
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				handles: 	'n,w,nw',
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				minHeight:	27,
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				minWidth:	135,
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				maxHeight:	608,
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				maxWidth:	990
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			});
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		}
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		function onKill() {
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			if (running) running.Kill();
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			if (window.notesEnabled) updatePlayStorage('onKill', index);
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		}
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		function onRun(e) {
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			var sk = e.shiftKey || localStorage.getItem('play-shiftKey') === 'true';
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			if (running) running.Kill();
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			output.style.display = 'block';
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			outpre.innerHTML = '';
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			run1.style.display = 'none';
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			var options = {Race: sk};
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			running = transport.Run(text(code), PlaygroundOutput(outpre), options);
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			if (window.notesEnabled) updatePlayStorage('onRun', index, e);
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		}
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		function onClose() {
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			if (running) running.Kill();
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			output.style.display = 'none';
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			run1.style.display = 'inline-block';
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			if (window.notesEnabled) updatePlayStorage('onClose', index);
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		}
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		if (window.notesEnabled) {
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			playgroundHandlers.onRun.push(onRun);
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			playgroundHandlers.onClose.push(onClose);
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			playgroundHandlers.onKill.push(onKill);
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		}
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		var run1 = document.createElement('button');
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		run1.innerHTML = 'Run';
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		run1.className = 'run';
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		run1.addEventListener("click", onRun, false);
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		var run2 = document.createElement('button');
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		run2.className = 'run';
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		run2.innerHTML = 'Run';
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		run2.addEventListener("click", onRun, false);
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		var kill = document.createElement('button');
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		kill.className = 'kill';
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		kill.innerHTML = 'Kill';
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		kill.addEventListener("click", onKill, false);
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		var close = document.createElement('button');
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		close.className = 'close';
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		close.innerHTML = 'Close';
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		close.addEventListener("click", onClose, false);
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		var button = document.createElement('div');
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		button.classList.add('buttons');
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		button.appendChild(run1);
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		// Hack to simulate insertAfter
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		code.parentNode.insertBefore(button, code.nextSibling);
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		var buttons = document.createElement('div');
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		buttons.classList.add('buttons');
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		buttons.appendChild(run2);
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		buttons.appendChild(kill);
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		buttons.appendChild(close);
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		output.classList.add('output');
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		output.appendChild(buttons);
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		output.appendChild(outpre);
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		output.style.display = 'none';
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		code.parentNode.insertBefore(output, button.nextSibling);
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	}
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	var play = document.querySelectorAll('div.playground');
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	for (var i = 0; i < play.length; i++) {
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		init(play[i], i);
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	}
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}
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