159 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Go
		
	
	
	
| // Copyright 2014 The Go Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| package buildutil
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| 
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| import (
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| 	"fmt"
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| 	"go/ast"
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| 	"go/build"
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| 	"go/parser"
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| 	"go/token"
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| 	"io"
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| 	"io/ioutil"
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| 	"os"
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| 	"path"
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| 	"path/filepath"
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| 	"strings"
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| )
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| 
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| // ParseFile behaves like parser.ParseFile,
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| // but uses the build context's file system interface, if any.
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| //
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| // If file is not absolute (as defined by IsAbsPath), the (dir, file)
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| // components are joined using JoinPath; dir must be absolute.
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| //
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| // The displayPath function, if provided, is used to transform the
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| // filename that will be attached to the ASTs.
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| //
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| // TODO(adonovan): call this from go/loader.parseFiles when the tree thaws.
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| //
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| func ParseFile(fset *token.FileSet, ctxt *build.Context, displayPath func(string) string, dir string, file string, mode parser.Mode) (*ast.File, error) {
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| 	if !IsAbsPath(ctxt, file) {
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| 		file = JoinPath(ctxt, dir, file)
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| 	}
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| 	rd, err := OpenFile(ctxt, file)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	defer rd.Close() // ignore error
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| 	if displayPath != nil {
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| 		file = displayPath(file)
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| 	}
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| 	return parser.ParseFile(fset, file, rd, mode)
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| }
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| 
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| // ContainingPackage returns the package containing filename.
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| //
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| // If filename is not absolute, it is interpreted relative to working directory dir.
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| // All I/O is via the build context's file system interface, if any.
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| //
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| // The '...Files []string' fields of the resulting build.Package are not
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| // populated (build.FindOnly mode).
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| //
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| // TODO(adonovan): call this from oracle when the tree thaws.
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| //
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| func ContainingPackage(ctxt *build.Context, dir, filename string) (*build.Package, error) {
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| 	if !IsAbsPath(ctxt, filename) {
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| 		filename = JoinPath(ctxt, dir, filename)
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| 	}
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| 
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| 	// We must not assume the file tree uses
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| 	// "/" always,
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| 	// `\` always,
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| 	// or os.PathSeparator (which varies by platform),
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| 	// but to make any progress, we are forced to assume that
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| 	// paths will not use `\` unless the PathSeparator
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| 	// is also `\`, thus we can rely on filepath.ToSlash for some sanity.
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| 
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| 	dirSlash := path.Dir(filepath.ToSlash(filename)) + "/"
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| 
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| 	// We assume that no source root (GOPATH[i] or GOROOT) contains any other.
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| 	for _, srcdir := range ctxt.SrcDirs() {
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| 		srcdirSlash := filepath.ToSlash(srcdir) + "/"
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| 		if strings.HasPrefix(dirSlash, srcdirSlash) {
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| 			importPath := dirSlash[len(srcdirSlash) : len(dirSlash)-len("/")]
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| 			return ctxt.Import(importPath, dir, build.FindOnly)
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| 		}
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| 	}
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| 
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| 	return nil, fmt.Errorf("can't find package containing %s", filename)
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| }
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| 
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| // -- Effective methods of file system interface -------------------------
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| 
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| // (go/build.Context defines these as methods, but does not export them.)
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| 
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| // TODO(adonovan): HasSubdir?
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| 
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| // FileExists returns true if the specified file exists,
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| // using the build context's file system interface.
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| func FileExists(ctxt *build.Context, path string) bool {
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| 	if ctxt.OpenFile != nil {
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| 		r, err := ctxt.OpenFile(path)
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| 		if err != nil {
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| 			return false
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| 		}
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| 		r.Close() // ignore error
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| 		return true
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| 	}
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| 	_, err := os.Stat(path)
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| 	return err == nil
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| }
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| 
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| // OpenFile behaves like os.Open,
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| // but uses the build context's file system interface, if any.
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| func OpenFile(ctxt *build.Context, path string) (io.ReadCloser, error) {
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| 	if ctxt.OpenFile != nil {
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| 		return ctxt.OpenFile(path)
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| 	}
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| 	return os.Open(path)
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| }
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| 
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| // IsAbsPath behaves like filepath.IsAbs,
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| // but uses the build context's file system interface, if any.
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| func IsAbsPath(ctxt *build.Context, path string) bool {
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| 	if ctxt.IsAbsPath != nil {
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| 		return ctxt.IsAbsPath(path)
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| 	}
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| 	return filepath.IsAbs(path)
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| }
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| 
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| // JoinPath behaves like filepath.Join,
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| // but uses the build context's file system interface, if any.
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| func JoinPath(ctxt *build.Context, path ...string) string {
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| 	if ctxt.JoinPath != nil {
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| 		return ctxt.JoinPath(path...)
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| 	}
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| 	return filepath.Join(path...)
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| }
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| 
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| // IsDir behaves like os.Stat plus IsDir,
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| // but uses the build context's file system interface, if any.
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| func IsDir(ctxt *build.Context, path string) bool {
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| 	if ctxt.IsDir != nil {
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| 		return ctxt.IsDir(path)
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| 	}
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| 	fi, err := os.Stat(path)
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| 	return err == nil && fi.IsDir()
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| }
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| 
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| // ReadDir behaves like ioutil.ReadDir,
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| // but uses the build context's file system interface, if any.
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| func ReadDir(ctxt *build.Context, path string) ([]os.FileInfo, error) {
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| 	if ctxt.ReadDir != nil {
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| 		return ctxt.ReadDir(path)
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| 	}
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| 	return ioutil.ReadDir(path)
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| }
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| 
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| // SplitPathList behaves like filepath.SplitList,
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| // but uses the build context's file system interface, if any.
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| func SplitPathList(ctxt *build.Context, s string) []string {
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| 	if ctxt.SplitPathList != nil {
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| 		return ctxt.SplitPathList(s)
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| 	}
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| 	return filepath.SplitList(s)
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| }
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