611 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			611 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Go
		
	
	
	
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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/*
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Package pointer implements Andersen's analysis, an inclusion-based
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pointer analysis algorithm first described in (Andersen, 1994).
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A pointer analysis relates every pointer expression in a whole program
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to the set of memory locations to which it might point.  This
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information can be used to construct a call graph of the program that
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precisely represents the destinations of dynamic function and method
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calls.  It can also be used to determine, for example, which pairs of
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channel operations operate on the same channel.
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The package allows the client to request a set of expressions of
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interest for which the points-to information will be returned once the
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analysis is complete.  In addition, the client may request that a
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callgraph is constructed.  The example program in example_test.go
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demonstrates both of these features.  Clients should not request more
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information than they need since it may increase the cost of the
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analysis significantly.
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CLASSIFICATION
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Our algorithm is INCLUSION-BASED: the points-to sets for x and y will
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be related by pts(y) ⊇ pts(x) if the program contains the statement
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y = x.
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It is FLOW-INSENSITIVE: it ignores all control flow constructs and the
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order of statements in a program.  It is therefore a "MAY ALIAS"
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analysis: its facts are of the form "P may/may not point to L",
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not "P must point to L".
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It is FIELD-SENSITIVE: it builds separate points-to sets for distinct
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fields, such as x and y in struct { x, y *int }.
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It is mostly CONTEXT-INSENSITIVE: most functions are analyzed once,
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so values can flow in at one call to the function and return out at
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another.  Only some smaller functions are analyzed with consideration
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of their calling context.
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It has a CONTEXT-SENSITIVE HEAP: objects are named by both allocation
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site and context, so the objects returned by two distinct calls to f:
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   func f() *T { return new(T) }
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are distinguished up to the limits of the calling context.
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It is a WHOLE PROGRAM analysis: it requires SSA-form IR for the
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complete Go program and summaries for native code.
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See the (Hind, PASTE'01) survey paper for an explanation of these terms.
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SOUNDNESS
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The analysis is fully sound when invoked on pure Go programs that do not
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use reflection or unsafe.Pointer conversions.  In other words, if there
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is any possible execution of the program in which pointer P may point to
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object O, the analysis will report that fact.
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REFLECTION
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By default, the "reflect" library is ignored by the analysis, as if all
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its functions were no-ops, but if the client enables the Reflection flag,
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the analysis will make a reasonable attempt to model the effects of
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calls into this library.  However, this comes at a significant
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performance cost, and not all features of that library are yet
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implemented.  In addition, some simplifying approximations must be made
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to ensure that the analysis terminates; for example, reflection can be
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used to construct an infinite set of types and values of those types,
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but the analysis arbitrarily bounds the depth of such types.
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Most but not all reflection operations are supported.
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In particular, addressable reflect.Values are not yet implemented, so
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operations such as (reflect.Value).Set have no analytic effect.
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UNSAFE POINTER CONVERSIONS
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The pointer analysis makes no attempt to understand aliasing between the
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operand x and result y of an unsafe.Pointer conversion:
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   y = (*T)(unsafe.Pointer(x))
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It is as if the conversion allocated an entirely new object:
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   y = new(T)
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NATIVE CODE
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The analysis cannot model the aliasing effects of functions written in
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languages other than Go, such as runtime intrinsics in C or assembly, or
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code accessed via cgo.  The result is as if such functions are no-ops.
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However, various important intrinsics are understood by the analysis,
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along with built-ins such as append.
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The analysis currently provides no way for users to specify the aliasing
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effects of native code.
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------------------------------------------------------------------------
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IMPLEMENTATION
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The remaining documentation is intended for package maintainers and
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pointer analysis specialists.  Maintainers should have a solid
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understanding of the referenced papers (especially those by H&L and PKH)
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before making making significant changes.
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The implementation is similar to that described in (Pearce et al,
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PASTE'04).  Unlike many algorithms which interleave constraint
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generation and solving, constructing the callgraph as they go, this
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implementation for the most part observes a phase ordering (generation
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before solving), with only simple (copy) constraints being generated
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during solving.  (The exception is reflection, which creates various
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constraints during solving as new types flow to reflect.Value
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operations.)  This improves the traction of presolver optimisations,
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but imposes certain restrictions, e.g. potential context sensitivity
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is limited since all variants must be created a priori.
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TERMINOLOGY
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A type is said to be "pointer-like" if it is a reference to an object.
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Pointer-like types include pointers and also interfaces, maps, channels,
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functions and slices.
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We occasionally use C's x->f notation to distinguish the case where x
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is a struct pointer from x.f where is a struct value.
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Pointer analysis literature (and our comments) often uses the notation
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dst=*src+offset to mean something different than what it means in Go.
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It means: for each node index p in pts(src), the node index p+offset is
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in pts(dst).  Similarly *dst+offset=src is used for store constraints
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and dst=src+offset for offset-address constraints.
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NODES
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Nodes are the key datastructure of the analysis, and have a dual role:
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they represent both constraint variables (equivalence classes of
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pointers) and members of points-to sets (things that can be pointed
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at, i.e. "labels").
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Nodes are naturally numbered.  The numbering enables compact
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representations of sets of nodes such as bitvectors (or BDDs); and the
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ordering enables a very cheap way to group related nodes together.  For
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example, passing n parameters consists of generating n parallel
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constraints from caller+i to callee+i for 0<=i<n.
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The zero nodeid means "not a pointer".  For simplicity, we generate flow
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constraints even for non-pointer types such as int.  The pointer
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equivalence (PE) presolver optimization detects which variables cannot
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point to anything; this includes not only all variables of non-pointer
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types (such as int) but also variables of pointer-like types if they are
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always nil, or are parameters to a function that is never called.
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Each node represents a scalar part of a value or object.
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Aggregate types (structs, tuples, arrays) are recursively flattened
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out into a sequential list of scalar component types, and all the
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elements of an array are represented by a single node.  (The
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flattening of a basic type is a list containing a single node.)
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Nodes are connected into a graph with various kinds of labelled edges:
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simple edges (or copy constraints) represent value flow.  Complex
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edges (load, store, etc) trigger the creation of new simple edges
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during the solving phase.
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OBJECTS
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Conceptually, an "object" is a contiguous sequence of nodes denoting
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an addressable location: something that a pointer can point to.  The
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first node of an object has a non-nil obj field containing information
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about the allocation: its size, context, and ssa.Value.
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Objects include:
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   - functions and globals;
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   - variable allocations in the stack frame or heap;
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   - maps, channels and slices created by calls to make();
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   - allocations to construct an interface;
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   - allocations caused by conversions, e.g. []byte(str).
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   - arrays allocated by calls to append();
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Many objects have no Go types.  For example, the func, map and chan type
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kinds in Go are all varieties of pointers, but their respective objects
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are actual functions (executable code), maps (hash tables), and channels
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(synchronized queues).  Given the way we model interfaces, they too are
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pointers to "tagged" objects with no Go type.  And an *ssa.Global denotes
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the address of a global variable, but the object for a Global is the
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actual data.  So, the types of an ssa.Value that creates an object is
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"off by one indirection": a pointer to the object.
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The individual nodes of an object are sometimes referred to as "labels".
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For uniformity, all objects have a non-zero number of fields, even those
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of the empty type struct{}.  (All arrays are treated as if of length 1,
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so there are no empty arrays.  The empty tuple is never address-taken,
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so is never an object.)
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TAGGED OBJECTS
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An tagged object has the following layout:
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    T          -- obj.flags ⊇ {otTagged}
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    v
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    ...
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The T node's typ field is the dynamic type of the "payload": the value
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v which follows, flattened out.  The T node's obj has the otTagged
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flag.
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Tagged objects are needed when generalizing across types: interfaces,
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reflect.Values, reflect.Types.  Each of these three types is modelled
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as a pointer that exclusively points to tagged objects.
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Tagged objects may be indirect (obj.flags ⊇ {otIndirect}) meaning that
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the value v is not of type T but *T; this is used only for
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reflect.Values that represent lvalues.  (These are not implemented yet.)
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ANALYSIS ABSTRACTION OF EACH TYPE
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Variables of the following "scalar" types may be represented by a
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single node: basic types, pointers, channels, maps, slices, 'func'
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pointers, interfaces.
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Pointers
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  Nothing to say here, oddly.
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Basic types (bool, string, numbers, unsafe.Pointer)
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  Currently all fields in the flattening of a type, including
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  non-pointer basic types such as int, are represented in objects and
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  values.  Though non-pointer nodes within values are uninteresting,
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  non-pointer nodes in objects may be useful (if address-taken)
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  because they permit the analysis to deduce, in this example,
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     var s struct{ ...; x int; ... }
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     p := &s.x
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  that p points to s.x.  If we ignored such object fields, we could only
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  say that p points somewhere within s.
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  All other basic types are ignored.  Expressions of these types have
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  zero nodeid, and fields of these types within aggregate other types
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  are omitted.
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  unsafe.Pointers are not modelled as pointers, so a conversion of an
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  unsafe.Pointer to *T is (unsoundly) treated equivalent to new(T).
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Channels
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  An expression of type 'chan T' is a kind of pointer that points
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  exclusively to channel objects, i.e. objects created by MakeChan (or
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  reflection).
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  'chan T' is treated like *T.
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  *ssa.MakeChan is treated as equivalent to new(T).
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  *ssa.Send and receive (*ssa.UnOp(ARROW)) and are equivalent to store
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   and load.
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Maps
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  An expression of type 'map[K]V' is a kind of pointer that points
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  exclusively to map objects, i.e. objects created by MakeMap (or
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  reflection).
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  map K[V] is treated like *M where M = struct{k K; v V}.
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  *ssa.MakeMap is equivalent to new(M).
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  *ssa.MapUpdate is equivalent to *y=x where *y and x have type M.
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  *ssa.Lookup is equivalent to y=x.v where x has type *M.
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Slices
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  A slice []T, which dynamically resembles a struct{array *T, len, cap int},
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  is treated as if it were just a *T pointer; the len and cap fields are
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  ignored.
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  *ssa.MakeSlice is treated like new([1]T): an allocation of a
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   singleton array.
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  *ssa.Index on a slice is equivalent to a load.
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  *ssa.IndexAddr on a slice returns the address of the sole element of the
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  slice, i.e. the same address.
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  *ssa.Slice is treated as a simple copy.
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Functions
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  An expression of type 'func...' is a kind of pointer that points
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  exclusively to function objects.
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  A function object has the following layout:
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     identity         -- typ:*types.Signature; obj.flags ⊇ {otFunction}
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     params_0         -- (the receiver, if a method)
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     ...
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     params_n-1
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     results_0
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     ...
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     results_m-1
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  There may be multiple function objects for the same *ssa.Function
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  due to context-sensitive treatment of some functions.
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  The first node is the function's identity node.
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  Associated with every callsite is a special "targets" variable,
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  whose pts() contains the identity node of each function to which
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  the call may dispatch.  Identity words are not otherwise used during
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  the analysis, but we construct the call graph from the pts()
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  solution for such nodes.
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  The following block of contiguous nodes represents the flattened-out
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  types of the parameters ("P-block") and results ("R-block") of the
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  function object.
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  The treatment of free variables of closures (*ssa.FreeVar) is like
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  that of global variables; it is not context-sensitive.
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  *ssa.MakeClosure instructions create copy edges to Captures.
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  A Go value of type 'func' (i.e. a pointer to one or more functions)
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  is a pointer whose pts() contains function objects.  The valueNode()
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  for an *ssa.Function returns a singleton for that function.
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Interfaces
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  An expression of type 'interface{...}' is a kind of pointer that
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  points exclusively to tagged objects.  All tagged objects pointed to
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  by an interface are direct (the otIndirect flag is clear) and
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  concrete (the tag type T is not itself an interface type).  The
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  associated ssa.Value for an interface's tagged objects may be an
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  *ssa.MakeInterface instruction, or nil if the tagged object was
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  created by an instrinsic (e.g. reflection).
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  Constructing an interface value causes generation of constraints for
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  all of the concrete type's methods; we can't tell a priori which
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  ones may be called.
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  TypeAssert y = x.(T) is implemented by a dynamic constraint
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  triggered by each tagged object O added to pts(x): a typeFilter
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  constraint if T is an interface type, or an untag constraint if T is
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  a concrete type.  A typeFilter tests whether O.typ implements T; if
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  so, O is added to pts(y).  An untagFilter tests whether O.typ is
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  assignable to T,and if so, a copy edge O.v -> y is added.
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  ChangeInterface is a simple copy because the representation of
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  tagged objects is independent of the interface type (in contrast
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  to the "method tables" approach used by the gc runtime).
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  y := Invoke x.m(...) is implemented by allocating contiguous P/R
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  blocks for the callsite and adding a dynamic rule triggered by each
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  tagged object added to pts(x).  The rule adds param/results copy
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  edges to/from each discovered concrete method.
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  (Q. Why do we model an interface as a pointer to a pair of type and
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  value, rather than as a pair of a pointer to type and a pointer to
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  value?
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  A. Control-flow joins would merge interfaces ({T1}, {V1}) and ({T2},
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  {V2}) to make ({T1,T2}, {V1,V2}), leading to the infeasible and
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  type-unsafe combination (T1,V2).  Treating the value and its concrete
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  type as inseparable makes the analysis type-safe.)
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reflect.Value
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  A reflect.Value is modelled very similar to an interface{}, i.e. as
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  a pointer exclusively to tagged objects, but with two generalizations.
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  1) a reflect.Value that represents an lvalue points to an indirect
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     (obj.flags ⊇ {otIndirect}) tagged object, which has a similar
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     layout to an tagged object except that the value is a pointer to
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     the dynamic type.  Indirect tagged objects preserve the correct
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     aliasing so that mutations made by (reflect.Value).Set can be
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     observed.
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     Indirect objects only arise when an lvalue is derived from an
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     rvalue by indirection, e.g. the following code:
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        type S struct { X T }
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        var s S
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        var i interface{} = &s    // i points to a *S-tagged object (from MakeInterface)
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        v1 := reflect.ValueOf(i)  // v1 points to same *S-tagged object as i
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        v2 := v1.Elem()           // v2 points to an indirect S-tagged object, pointing to s
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        v3 := v2.FieldByName("X") // v3 points to an indirect int-tagged object, pointing to s.X
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        v3.Set(y)                 // pts(s.X) ⊇ pts(y)
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     Whether indirect or not, the concrete type of the tagged object
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     corresponds to the user-visible dynamic type, and the existence
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     of a pointer is an implementation detail.
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     (NB: indirect tagged objects are not yet implemented)
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  2) The dynamic type tag of a tagged object pointed to by a
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     reflect.Value may be an interface type; it need not be concrete.
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     This arises in code such as this:
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        tEface := reflect.TypeOf(new(interface{}).Elem() // interface{}
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        eface := reflect.Zero(tEface)
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     pts(eface) is a singleton containing an interface{}-tagged
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     object.  That tagged object's payload is an interface{} value,
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     i.e. the pts of the payload contains only concrete-tagged
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     objects, although in this example it's the zero interface{} value,
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     so its pts is empty.
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reflect.Type
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  Just as in the real "reflect" library, we represent a reflect.Type
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  as an interface whose sole implementation is the concrete type,
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  *reflect.rtype.  (This choice is forced on us by go/types: clients
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  cannot fabricate types with arbitrary method sets.)
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  rtype instances are canonical: there is at most one per dynamic
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  type.  (rtypes are in fact large structs but since identity is all
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  that matters, we represent them by a single node.)
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  The payload of each *rtype-tagged object is an *rtype pointer that
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  points to exactly one such canonical rtype object.  We exploit this
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  by setting the node.typ of the payload to the dynamic type, not
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  '*rtype'.  This saves us an indirection in each resolution rule.  As
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  an optimisation, *rtype-tagged objects are canonicalized too.
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Aggregate types:
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Aggregate types are treated as if all directly contained
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aggregates are recursively flattened out.
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Structs
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						|
  *ssa.Field y = x.f creates a simple edge to y from x's node at f's offset.
 | 
						|
 | 
						|
  *ssa.FieldAddr y = &x->f requires a dynamic closure rule to create
 | 
						|
   simple edges for each struct discovered in pts(x).
 | 
						|
 | 
						|
  The nodes of a struct consist of a special 'identity' node (whose
 | 
						|
  type is that of the struct itself), followed by the nodes for all
 | 
						|
  the struct's fields, recursively flattened out.  A pointer to the
 | 
						|
  struct is a pointer to its identity node.  That node allows us to
 | 
						|
  distinguish a pointer to a struct from a pointer to its first field.
 | 
						|
 | 
						|
  Field offsets are logical field offsets (plus one for the identity
 | 
						|
  node), so the sizes of the fields can be ignored by the analysis.
 | 
						|
 | 
						|
  (The identity node is non-traditional but enables the distiction
 | 
						|
  described above, which is valuable for code comprehension tools.
 | 
						|
  Typical pointer analyses for C, whose purpose is compiler
 | 
						|
  optimization, must soundly model unsafe.Pointer (void*) conversions,
 | 
						|
  and this requires fidelity to the actual memory layout using physical
 | 
						|
  field offsets.)
 | 
						|
 | 
						|
  *ssa.Field y = x.f creates a simple edge to y from x's node at f's offset.
 | 
						|
 | 
						|
  *ssa.FieldAddr y = &x->f requires a dynamic closure rule to create
 | 
						|
   simple edges for each struct discovered in pts(x).
 | 
						|
 | 
						|
Arrays
 | 
						|
  We model an array by an identity node (whose type is that of the
 | 
						|
  array itself) followed by a node representing all the elements of
 | 
						|
  the array; the analysis does not distinguish elements with different
 | 
						|
  indices.  Effectively, an array is treated like struct{elem T}, a
 | 
						|
  load y=x[i] like y=x.elem, and a store x[i]=y like x.elem=y; the
 | 
						|
  index i is ignored.
 | 
						|
 | 
						|
  A pointer to an array is pointer to its identity node.  (A slice is
 | 
						|
  also a pointer to an array's identity node.)  The identity node
 | 
						|
  allows us to distinguish a pointer to an array from a pointer to one
 | 
						|
  of its elements, but it is rather costly because it introduces more
 | 
						|
  offset constraints into the system.  Furthermore, sound treatment of
 | 
						|
  unsafe.Pointer would require us to dispense with this node.
 | 
						|
 | 
						|
  Arrays may be allocated by Alloc, by make([]T), by calls to append,
 | 
						|
  and via reflection.
 | 
						|
 | 
						|
Tuples (T, ...)
 | 
						|
  Tuples are treated like structs with naturally numbered fields.
 | 
						|
  *ssa.Extract is analogous to *ssa.Field.
 | 
						|
 | 
						|
  However, tuples have no identity field since by construction, they
 | 
						|
  cannot be address-taken.
 | 
						|
 | 
						|
 | 
						|
FUNCTION CALLS
 | 
						|
 | 
						|
  There are three kinds of function call:
 | 
						|
  (1) static "call"-mode calls of functions.
 | 
						|
  (2) dynamic "call"-mode calls of functions.
 | 
						|
  (3) dynamic "invoke"-mode calls of interface methods.
 | 
						|
  Cases 1 and 2 apply equally to methods and standalone functions.
 | 
						|
 | 
						|
  Static calls.
 | 
						|
    A static call consists three steps:
 | 
						|
    - finding the function object of the callee;
 | 
						|
    - creating copy edges from the actual parameter value nodes to the
 | 
						|
      P-block in the function object (this includes the receiver if
 | 
						|
      the callee is a method);
 | 
						|
    - creating copy edges from the R-block in the function object to
 | 
						|
      the value nodes for the result of the call.
 | 
						|
 | 
						|
    A static function call is little more than two struct value copies
 | 
						|
    between the P/R blocks of caller and callee:
 | 
						|
 | 
						|
       callee.P = caller.P
 | 
						|
       caller.R = callee.R
 | 
						|
 | 
						|
    Context sensitivity
 | 
						|
 | 
						|
      Static calls (alone) may be treated context sensitively,
 | 
						|
      i.e. each callsite may cause a distinct re-analysis of the
 | 
						|
      callee, improving precision.  Our current context-sensitivity
 | 
						|
      policy treats all intrinsics and getter/setter methods in this
 | 
						|
      manner since such functions are small and seem like an obvious
 | 
						|
      source of spurious confluences, though this has not yet been
 | 
						|
      evaluated.
 | 
						|
 | 
						|
  Dynamic function calls
 | 
						|
 | 
						|
    Dynamic calls work in a similar manner except that the creation of
 | 
						|
    copy edges occurs dynamically, in a similar fashion to a pair of
 | 
						|
    struct copies in which the callee is indirect:
 | 
						|
 | 
						|
       callee->P = caller.P
 | 
						|
       caller.R = callee->R
 | 
						|
 | 
						|
    (Recall that the function object's P- and R-blocks are contiguous.)
 | 
						|
 | 
						|
  Interface method invocation
 | 
						|
 | 
						|
    For invoke-mode calls, we create a params/results block for the
 | 
						|
    callsite and attach a dynamic closure rule to the interface.  For
 | 
						|
    each new tagged object that flows to the interface, we look up
 | 
						|
    the concrete method, find its function object, and connect its P/R
 | 
						|
    blocks to the callsite's P/R blocks, adding copy edges to the graph
 | 
						|
    during solving.
 | 
						|
 | 
						|
  Recording call targets
 | 
						|
 | 
						|
    The analysis notifies its clients of each callsite it encounters,
 | 
						|
    passing a CallSite interface.  Among other things, the CallSite
 | 
						|
    contains a synthetic constraint variable ("targets") whose
 | 
						|
    points-to solution includes the set of all function objects to
 | 
						|
    which the call may dispatch.
 | 
						|
 | 
						|
    It is via this mechanism that the callgraph is made available.
 | 
						|
    Clients may also elect to be notified of callgraph edges directly;
 | 
						|
    internally this just iterates all "targets" variables' pts(·)s.
 | 
						|
 | 
						|
 | 
						|
PRESOLVER
 | 
						|
 | 
						|
We implement Hash-Value Numbering (HVN), a pre-solver constraint
 | 
						|
optimization described in Hardekopf & Lin, SAS'07.  This is documented
 | 
						|
in more detail in hvn.go.  We intend to add its cousins HR and HU in
 | 
						|
future.
 | 
						|
 | 
						|
 | 
						|
SOLVER
 | 
						|
 | 
						|
The solver is currently a naive Andersen-style implementation; it does
 | 
						|
not perform online cycle detection, though we plan to add solver
 | 
						|
optimisations such as Hybrid- and Lazy- Cycle Detection from (Hardekopf
 | 
						|
& Lin, PLDI'07).
 | 
						|
 | 
						|
It uses difference propagation (Pearce et al, SQC'04) to avoid
 | 
						|
redundant re-triggering of closure rules for values already seen.
 | 
						|
 | 
						|
Points-to sets are represented using sparse bit vectors (similar to
 | 
						|
those used in LLVM and gcc), which are more space- and time-efficient
 | 
						|
than sets based on Go's built-in map type or dense bit vectors.
 | 
						|
 | 
						|
Nodes are permuted prior to solving so that object nodes (which may
 | 
						|
appear in points-to sets) are lower numbered than non-object (var)
 | 
						|
nodes.  This improves the density of the set over which the PTSs
 | 
						|
range, and thus the efficiency of the representation.
 | 
						|
 | 
						|
Partly thanks to avoiding map iteration, the execution of the solver is
 | 
						|
100% deterministic, a great help during debugging.
 | 
						|
 | 
						|
 | 
						|
FURTHER READING
 | 
						|
 | 
						|
Andersen, L. O. 1994. Program analysis and specialization for the C
 | 
						|
programming language. Ph.D. dissertation. DIKU, University of
 | 
						|
Copenhagen.
 | 
						|
 | 
						|
David J. Pearce, Paul H. J. Kelly, and Chris Hankin. 2004.  Efficient
 | 
						|
field-sensitive pointer analysis for C. In Proceedings of the 5th ACM
 | 
						|
SIGPLAN-SIGSOFT workshop on Program analysis for software tools and
 | 
						|
engineering (PASTE '04). ACM, New York, NY, USA, 37-42.
 | 
						|
http://doi.acm.org/10.1145/996821.996835
 | 
						|
 | 
						|
David J. Pearce, Paul H. J. Kelly, and Chris Hankin. 2004. Online
 | 
						|
Cycle Detection and Difference Propagation: Applications to Pointer
 | 
						|
Analysis. Software Quality Control 12, 4 (December 2004), 311-337.
 | 
						|
http://dx.doi.org/10.1023/B:SQJO.0000039791.93071.a2
 | 
						|
 | 
						|
David Grove and Craig Chambers. 2001. A framework for call graph
 | 
						|
construction algorithms. ACM Trans. Program. Lang. Syst. 23, 6
 | 
						|
(November 2001), 685-746.
 | 
						|
http://doi.acm.org/10.1145/506315.506316
 | 
						|
 | 
						|
Ben Hardekopf and Calvin Lin. 2007. The ant and the grasshopper: fast
 | 
						|
and accurate pointer analysis for millions of lines of code. In
 | 
						|
Proceedings of the 2007 ACM SIGPLAN conference on Programming language
 | 
						|
design and implementation (PLDI '07). ACM, New York, NY, USA, 290-299.
 | 
						|
http://doi.acm.org/10.1145/1250734.1250767
 | 
						|
 | 
						|
Ben Hardekopf and Calvin Lin. 2007. Exploiting pointer and location
 | 
						|
equivalence to optimize pointer analysis. In Proceedings of the 14th
 | 
						|
international conference on Static Analysis (SAS'07), Hanne Riis
 | 
						|
Nielson and Gilberto Filé (Eds.). Springer-Verlag, Berlin, Heidelberg,
 | 
						|
265-280.
 | 
						|
 | 
						|
Atanas Rountev and Satish Chandra. 2000. Off-line variable substitution
 | 
						|
for scaling points-to analysis. In Proceedings of the ACM SIGPLAN 2000
 | 
						|
conference on Programming language design and implementation (PLDI '00).
 | 
						|
ACM, New York, NY, USA, 47-56. DOI=10.1145/349299.349310
 | 
						|
http://doi.acm.org/10.1145/349299.349310
 | 
						|
 | 
						|
*/
 | 
						|
package pointer // import "golang.org/x/tools/go/pointer"
 |