game_demo/pkg/setting/setting.go

59 lines
1.1 KiB
Go

package setting
import (
"gopkg.in/ini.v1"
"log"
"time"
)
var (
Cfg *ini.File
RunMode string
HTTPPort int
ReadTimeout time.Duration
WriteTimeout time.Duration
PageSize int
JwtSecret string
)
func init() {
var err error
Cfg, err = ini.Load("conf/app.ini")
if err != nil {
log.Fatal("Fail to parse 'conf/app.ini': %v", err)
}
LoadBase()
LoadServer()
LoadApp()
}
func LoadBase() {
RunMode = Cfg.Section("").Key("RUN_MODE").MustString("debug")
}
func LoadServer() {
sec, err := Cfg.GetSection("server")
if err != nil {
log.Fatalf("Fail to get section 'server': %v", err)
}
RunMode = Cfg.Section("").Key("RUN_MODE").MustString("debug")
HTTPPort = sec.Key("HTTP_PORT").MustInt(8000)
ReadTimeout = time.Duration(sec.Key("READ_TIMEOUT").MustInt(60)) * time.Second
WriteTimeout = time.Duration(sec.Key("WRITE_TIMEOUT").MustInt(60)) * time.Second
}
func LoadApp() {
sec, err := Cfg.GetSection("app")
if err != nil {
log.Fatalf("Fail to get section 'app': %v", err)
}
JwtSecret = sec.Key("JWT_SECRET").MustString("!@)*#)!@U#@*!@!)")
PageSize = sec.Key("PAGE_SIZE").MustInt(10)
}