232 lines
7.3 KiB
Go
232 lines
7.3 KiB
Go
package server
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import (
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"github.com/gin-contrib/pprof"
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"github.com/kercylan98/minotaur/utils/log"
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"github.com/kercylan98/minotaur/utils/timer"
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"go.uber.org/zap"
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"google.golang.org/grpc"
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"reflect"
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"time"
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)
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const (
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// WebsocketMessageTypeText 表示文本数据消息。文本消息负载被解释为 UTF-8 编码的文本数据
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WebsocketMessageTypeText = 1
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// WebsocketMessageTypeBinary 表示二进制数据消息
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WebsocketMessageTypeBinary = 2
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// WebsocketMessageTypeClose 表示关闭控制消息。可选消息负载包含数字代码和文本。使用 FormatCloseMessage 函数来格式化关闭消息负载
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WebsocketMessageTypeClose = 8
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// WebsocketMessageTypePing 表示 ping 控制消息。可选的消息负载是 UTF-8 编码的文本
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WebsocketMessageTypePing = 9
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// WebsocketMessageTypePong 表示一个 pong 控制消息。可选的消息负载是 UTF-8 编码的文本
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WebsocketMessageTypePong = 10
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)
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type Option func(srv *Server)
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type option struct {
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disableAnts bool // 是否禁用协程池
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antsPoolSize int // 协程池大小
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}
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type runtime struct {
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id int64 // 服务器id
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cross map[string]Cross // 跨服
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deadlockDetect time.Duration // 是否开启死锁检测
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supportMessageTypes map[int]bool // websocket模式下支持的消息类型
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certFile, keyFile string // TLS文件
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messagePoolSize int // 消息池大小
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messageChannelSize int // 消息通道大小
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ticker *timer.Ticker // 定时器
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websocketReadDeadline time.Duration // websocket连接超时时间
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websocketCompression int // websocket压缩等级
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websocketWriteCompression bool // websocket写入压缩
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}
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// WithWebsocketWriteCompression 通过数据写入压缩的方式创建Websocket服务器
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// - 默认不开启数据压缩
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func WithWebsocketWriteCompression() Option {
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return func(srv *Server) {
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if srv.network != NetworkWebsocket {
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return
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}
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srv.websocketWriteCompression = true
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}
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}
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// WithWebsocketCompression 通过数据压缩的方式创建Websocket服务器
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// - 默认不开启数据压缩
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func WithWebsocketCompression(level int) Option {
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return func(srv *Server) {
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if srv.network != NetworkWebsocket {
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return
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}
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if !(-2 <= level && level <= 9) {
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panic("websocket: invalid compression level")
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}
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srv.websocketCompression = level
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}
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}
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// WithMessageChannelSize 通过指定消息通道大小的方式创建服务器
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// - 默认值为 DefaultMessageChannelSize
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func WithMessageChannelSize(size int) Option {
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return func(srv *Server) {
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if size <= 0 {
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size = DefaultMessageChannelSize
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}
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srv.messageChannelSize = size
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}
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}
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// WithDeadlockDetect 通过死锁、死循环、永久阻塞检测的方式创建服务器
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// - 当检测到死锁、死循环、永久阻塞时,服务器将会生成 WARN 类型的日志,关键字为 "SuspectedDeadlock"
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// - 默认不开启死锁检测
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func WithDeadlockDetect(t time.Duration) Option {
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return func(srv *Server) {
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if t > 0 {
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srv.deadlockDetect = t
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log.Info("DeadlockDetect", zap.String("Time", t.String()))
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}
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}
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}
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// WithDisableAsyncMessage 通过禁用异步消息的方式创建服务器
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func WithDisableAsyncMessage() Option {
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return func(srv *Server) {
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srv.disableAnts = true
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}
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}
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// WithAsyncPoolSize 通过指定异步消息池大小的方式创建服务器
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// - 当通过 WithDisableAsyncMessage 禁用异步消息时,此选项无效
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// - 默认值为 DefaultAsyncPoolSize
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func WithAsyncPoolSize(size int) Option {
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return func(srv *Server) {
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srv.antsPoolSize = size
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}
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}
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// WithWebsocketReadDeadline 设置 Websocket 读取超时时间
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// - 默认: DefaultWebsocketReadDeadline
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// - 当 t <= 0 时,表示不设置超时时间
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func WithWebsocketReadDeadline(t time.Duration) Option {
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return func(srv *Server) {
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if srv.network != NetworkWebsocket {
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return
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}
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srv.websocketReadDeadline = t
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}
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}
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// WithTicker 通过定时器创建服务器,为服务器添加定时器功能
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// - autonomy:定时器是否独立运行(独立运行的情况下不会作为服务器消息运行,会导致并发问题)
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func WithTicker(size int, autonomy bool) Option {
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return func(srv *Server) {
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if !autonomy {
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srv.ticker = timer.GetTicker(size)
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} else {
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srv.ticker = timer.GetTicker(size, timer.WithCaller(func(name string, caller func()) {
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PushTickerMessage(srv, caller, name)
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}))
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}
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}
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}
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// WithCross 通过跨服的方式创建服务器
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// - 推送跨服消息时,将推送到对应 crossName 的跨服中间件中,crossName 可以满足不同功能采用不同的跨服/消息中间件
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// - 通常情况下 crossName 仅需一个即可
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func WithCross(crossName string, serverId int64, cross Cross) Option {
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return func(srv *Server) {
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start:
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{
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srv.id = serverId
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if srv.cross == nil {
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srv.cross = map[string]Cross{}
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}
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srv.cross[crossName] = cross
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err := cross.Init(srv, func(serverId int64, packet []byte) {
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msg := srv.messagePool.Get()
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msg.t = MessageTypeCross
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msg.attrs = []any{serverId, packet}
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srv.pushMessage(msg)
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})
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if err != nil {
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log.Info("Cross", zap.Int64("ServerID", serverId), zap.String("Cross", reflect.TypeOf(cross).String()), zap.String("State", "WaitNatsRun"))
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time.Sleep(1 * time.Second)
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goto start
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}
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log.Info("Cross", zap.Int64("ServerID", serverId), zap.String("Cross", reflect.TypeOf(cross).String()))
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}
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}
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}
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// WithTLS 通过安全传输层协议TLS创建服务器
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// - 支持:Http、Websocket
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func WithTLS(certFile, keyFile string) Option {
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return func(srv *Server) {
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switch srv.network {
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case NetworkHttp, NetworkWebsocket:
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srv.certFile = certFile
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srv.keyFile = keyFile
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}
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}
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}
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// WithGRPCServerOptions 通过GRPC的可选项创建GRPC服务器
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func WithGRPCServerOptions(options ...grpc.ServerOption) Option {
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return func(srv *Server) {
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if srv.network != NetworkGRPC {
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return
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}
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srv.grpcServer = grpc.NewServer(options...)
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}
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}
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// WithRunMode 通过特定模式运行服务器
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// - 默认为 RunModeDev
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func WithRunMode(mode RunMode) Option {
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return func(srv *Server) {
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srv.runMode = mode
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}
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}
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// WithWebsocketMessageType 设置仅支持特定类型的Websocket消息
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func WithWebsocketMessageType(messageTypes ...int) Option {
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return func(srv *Server) {
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if srv.network != NetworkWebsocket {
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return
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}
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var supports = make(map[int]bool)
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for _, messageType := range messageTypes {
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switch messageType {
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case WebsocketMessageTypeText, WebsocketMessageTypeBinary, WebsocketMessageTypeClose, WebsocketMessageTypePing, WebsocketMessageTypePong:
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supports[messageType] = true
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}
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}
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srv.supportMessageTypes = supports
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}
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}
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// WithMessageBufferSize 通过特定的消息缓冲池大小运行服务器
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// - 默认大小为 DefaultMessageBufferSize
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// - 消息数量超出这个值的时候,消息处理将会造成更大的开销(频繁创建新的结构体),同时服务器将输出警告内容
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func WithMessageBufferSize(size int) Option {
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return func(srv *Server) {
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if size <= 0 {
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size = 1024
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}
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srv.messagePoolSize = size
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}
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}
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// WithPProf 通过性能分析工具PProf创建服务器
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func WithPProf(pattern ...string) Option {
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return func(srv *Server) {
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if srv.network != NetworkHttp {
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return
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}
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pprof.Register(srv.ginServer, pattern...)
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}
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}
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