vRp.CD2g_test/server/event.go

210 lines
8.4 KiB
Go

package server
import (
"fmt"
"github.com/kercylan98/minotaur/utils/log"
"github.com/kercylan98/minotaur/utils/runtimes"
"go.uber.org/zap"
"reflect"
"sync"
"time"
)
type StartBeforeEventHandle func(srv *Server)
type StartFinishEventHandle func(srv *Server)
type StopEventHandle func(srv *Server)
type ConnectionReceivePacketEventHandle func(srv *Server, conn *Conn, packet Packet)
type ConnectionOpenedEventHandle func(srv *Server, conn *Conn)
type ConnectionClosedEventHandle func(srv *Server, conn *Conn, err any)
type ReceiveCrossPacketEventHandle func(srv *Server, senderServerId int64, packet []byte)
type MessageErrorEventHandle func(srv *Server, message *Message, err error)
type MessageLowExecEventHandle func(srv *Server, message *Message, cost time.Duration)
type ConsoleCommandEventHandle func(srv *Server)
type event struct {
*Server
startBeforeEventHandles []StartBeforeEventHandle
startFinishEventHandles []StartFinishEventHandle
stopEventHandles []StopEventHandle
connectionReceivePacketEventHandles []ConnectionReceivePacketEventHandle
connectionOpenedEventHandles []ConnectionOpenedEventHandle
connectionClosedEventHandles []ConnectionClosedEventHandle
receiveCrossPacketEventHandles []ReceiveCrossPacketEventHandle
messageErrorEventHandles []MessageErrorEventHandle
messageLowExecEventHandles []MessageLowExecEventHandle
consoleCommandEventHandles map[string][]ConsoleCommandEventHandle
consoleCommandEventHandleInitOnce sync.Once
}
// RegStopEvent 服务器停止时将立即执行被注册的事件处理函数
func (slf *event) RegStopEvent(handle StopEventHandle) {
slf.stopEventHandles = append(slf.stopEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnStopEvent() {
for _, handle := range slf.stopEventHandles {
handle(slf.Server)
}
}
// RegConsoleCommandEvent 控制台收到指令时将立即执行被注册的事件处理函数
// - 默认将注册 "exit", "quit", "close", "shutdown", "EXIT", "QUIT", "CLOSE", "SHUTDOWN" 指令作为关闭服务器的指令
// - 可通过注册默认指令进行默认行为的覆盖
func (slf *event) RegConsoleCommandEvent(command string, handle ConsoleCommandEventHandle) {
slf.consoleCommandEventHandleInitOnce.Do(func() {
slf.consoleCommandEventHandles = map[string][]ConsoleCommandEventHandle{}
go func() {
for {
var input string
_, _ = fmt.Scanln(&input)
slf.OnConsoleCommandEvent(input)
}
}()
})
slf.consoleCommandEventHandles[command] = append(slf.consoleCommandEventHandles[command], handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnConsoleCommandEvent(command string) {
handles, exist := slf.consoleCommandEventHandles[command]
if !exist {
switch command {
case "exit", "quit", "close", "shutdown", "EXIT", "QUIT", "CLOSE", "SHUTDOWN":
log.Info("Console", zap.String("Receive", command), zap.String("Action", "Shutdown"))
slf.Server.shutdown(nil)
return
}
log.Warn("Server", zap.String("Command", "unregistered"))
} else {
for _, handle := range handles {
handle(slf.Server)
}
}
}
// RegStartBeforeEvent 在服务器初始化完成启动前立刻执行被注册的事件处理函数
func (slf *event) RegStartBeforeEvent(handle StartBeforeEventHandle) {
slf.startBeforeEventHandles = append(slf.startBeforeEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnStartBeforeEvent() {
for _, handle := range slf.startBeforeEventHandles {
handle(slf.Server)
}
}
// RegStartFinishEvent 在服务器启动完成时将立刻执行被注册的事件处理函数
func (slf *event) RegStartFinishEvent(handle StartFinishEventHandle) {
slf.startFinishEventHandles = append(slf.startFinishEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnStartFinishEvent() {
for _, handle := range slf.startFinishEventHandles {
handle(slf.Server)
}
}
// RegConnectionClosedEvent 在连接关闭后将立刻执行被注册的事件处理函数
func (slf *event) RegConnectionClosedEvent(handle ConnectionClosedEventHandle) {
if slf.network == NetworkHttp {
panic(ErrNetworkIncompatibleHttp)
}
slf.connectionClosedEventHandles = append(slf.connectionClosedEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnConnectionClosedEvent(conn *Conn, err any) {
for _, handle := range slf.connectionClosedEventHandles {
handle(slf.Server, conn, err)
}
conn.Close()
slf.Server.online.Delete(conn.GetID())
}
// RegConnectionOpenedEvent 在连接打开后将立刻执行被注册的事件处理函数
func (slf *event) RegConnectionOpenedEvent(handle ConnectionOpenedEventHandle) {
if slf.network == NetworkHttp {
panic(ErrNetworkIncompatibleHttp)
}
slf.connectionOpenedEventHandles = append(slf.connectionOpenedEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnConnectionOpenedEvent(conn *Conn) {
slf.Server.online.Set(conn.GetID(), conn)
for _, handle := range slf.connectionOpenedEventHandles {
handle(slf.Server, conn)
}
}
// RegConnectionReceivePacketEvent 在接收到数据包时将立刻执行被注册的事件处理函数
func (slf *event) RegConnectionReceivePacketEvent(handle ConnectionReceivePacketEventHandle) {
if slf.network == NetworkHttp {
panic(ErrNetworkIncompatibleHttp)
}
slf.connectionReceivePacketEventHandles = append(slf.connectionReceivePacketEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnConnectionReceivePacketEvent(conn *Conn, packet Packet) {
for _, handle := range slf.connectionReceivePacketEventHandles {
handle(slf.Server, conn, packet)
}
}
// RegReceiveCrossPacketEvent 在接收到跨服数据包时将立即执行被注册的事件处理函数
func (slf *event) RegReceiveCrossPacketEvent(handle ReceiveCrossPacketEventHandle) {
slf.receiveCrossPacketEventHandles = append(slf.receiveCrossPacketEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnReceiveCrossPacketEvent(serverId int64, packet []byte) {
for _, handle := range slf.receiveCrossPacketEventHandles {
handle(slf.Server, serverId, packet)
}
}
// RegMessageErrorEvent 在处理消息发生错误时将立即执行被注册的事件处理函数
func (slf *event) RegMessageErrorEvent(handle MessageErrorEventHandle) {
slf.messageErrorEventHandles = append(slf.messageErrorEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnMessageErrorEvent(message *Message, err error) {
for _, handle := range slf.messageErrorEventHandles {
handle(slf.Server, message, err)
}
}
// RegMessageLowExecEvent 在处理消息缓慢时将立即执行被注册的事件处理函数
func (slf *event) RegMessageLowExecEvent(handle MessageLowExecEventHandle) {
slf.messageLowExecEventHandles = append(slf.messageLowExecEventHandles, handle)
log.Info("Server", zap.String("RegEvent", runtimes.CurrentRunningFuncName()), zap.String("handle", reflect.TypeOf(handle).String()))
}
func (slf *event) OnMessageLowExecEvent(message *Message, cost time.Duration) {
for _, handle := range slf.messageLowExecEventHandles {
handle(slf.Server, message, cost)
}
}
func (slf *event) check() {
switch slf.network {
case NetworkHttp, NetworkGRPC:
default:
if len(slf.connectionReceivePacketEventHandles) == 0 {
log.Warn("Server", zap.String("ConnectionReceivePacketEvent", "invalid server, no packets processed"))
}
}
if len(slf.receiveCrossPacketEventHandles) > 0 && slf.cross == nil {
log.Warn("Server", zap.String("ReceiveCrossPacketEvent", "invalid server, not register cross server"))
}
}