Files
vRp.CD2g_test/game/space/room_manager_example_test.go

47 lines
755 B
Go

package space_test
import (
"fmt"
"github.com/kercylan98/minotaur/game/space"
)
type Room struct {
Id int64
}
func (r *Room) GetId() int64 {
return r.Id
}
type Player struct {
Id string
}
func (p *Player) GetId() string {
return p.Id
}
func ExampleNewRoomManager() {
var rm = space.NewRoomManager[string, int64, *Player, *Room]()
fmt.Println(rm == nil)
// Output:
// false
}
func ExampleRoomManager_AssumeControl() {
var rm = space.NewRoomManager[string, int64, *Player, *Room]()
var room = &Room{Id: 1}
var controller = rm.AssumeControl(room)
if err := controller.AddEntity(&Player{Id: "1"}); err != nil {
// 房间密码不匹配或者房间已满
panic(err)
}
fmt.Println(controller.GetEntityCount())
// Output:
// 1
}