vRp.CD2g_test/server/client/client.go

142 lines
3.0 KiB
Go

package client
import (
"errors"
"fmt"
"github.com/kercylan98/minotaur/server/writeloop"
"github.com/kercylan98/minotaur/utils/concurrent"
"sync"
)
// NewClient 创建客户端
func NewClient(core Core) *Client {
client := &Client{
events: new(events),
core: core,
closed: true,
}
return client
}
// CloneClient 克隆客户端
func CloneClient(client *Client) *Client {
cli := NewClient(client.core.Clone())
return cli
}
// Client 客户端
type Client struct {
*events
core Core
mutex sync.Mutex
closed bool // 是否已关闭
pool *concurrent.Pool[*Packet] // 数据包缓冲池
loop *writeloop.WriteLoop[*Packet] // 写入循环
}
// Run 运行客户端
// - 当客户端已运行时,会先关闭客户端再重新运行
func (slf *Client) Run() error {
slf.mutex.Lock()
if !slf.closed {
slf.mutex.Unlock()
slf.Close()
slf.mutex.Lock()
}
var runState = make(chan error)
go func(runState chan<- error) {
defer func() {
if err := recover(); err != nil {
slf.Close(err.(error))
}
}()
slf.core.Run(runState, slf.onReceive)
}(runState)
err := <-runState
if err != nil {
slf.mutex.Unlock()
return err
}
slf.closed = false
slf.pool = concurrent.NewPool[*Packet](10*1024, func() *Packet {
return new(Packet)
}, func(data *Packet) {
data.wst = 0
data.data = nil
data.callback = nil
})
slf.loop = writeloop.NewWriteLoop[*Packet](slf.pool, func(message *Packet) error {
err := slf.core.Write(message)
if message.callback != nil {
message.callback(err)
}
return err
}, func(err any) {
slf.Close(errors.New(fmt.Sprint(err)))
})
slf.mutex.Unlock()
slf.OnConnectionOpenedEvent(slf)
return nil
}
// IsConnected 是否已连接
func (slf *Client) IsConnected() bool {
slf.mutex.Lock()
defer slf.mutex.Unlock()
return !slf.closed
}
// Close 关闭
func (slf *Client) Close(err ...error) {
slf.mutex.Lock()
slf.closed = true
slf.core.Close()
slf.loop.Close()
slf.pool.Close()
slf.mutex.Unlock()
if len(err) > 0 {
slf.OnConnectionClosedEvent(slf, err[0])
} else {
slf.OnConnectionClosedEvent(slf, nil)
}
}
// WriteWS 向连接中写入指定 websocket 数据类型
// - wst: websocket模式中指定消息类型
func (slf *Client) WriteWS(wst int, packet []byte, callback ...func(err error)) {
slf.write(wst, packet, callback...)
}
// Write 向连接中写入数据
func (slf *Client) Write(packet []byte, callback ...func(err error)) {
slf.write(0, packet, callback...)
}
// write 向连接中写入数据
// - messageType: websocket模式中指定消息类型
func (slf *Client) write(wst int, packet []byte, callback ...func(err error)) {
slf.mutex.Lock()
defer slf.mutex.Unlock()
if slf.closed {
return
}
cp := slf.pool.Get()
cp.wst = wst
cp.data = packet
if len(callback) > 0 {
cp.callback = callback[0]
}
slf.loop.Put(cp)
}
func (slf *Client) onReceive(wst int, packet []byte) {
slf.OnConnectionReceivePacketEvent(slf, wst, packet)
}
// GetServerAddr 获取服务器地址
func (slf *Client) GetServerAddr() string {
return slf.core.GetServerAddr()
}