锁步(帧)同步实现
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package lockstep
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const (
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tickerFrameName = "LOCKSTEP_FRAME"
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)
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package lockstep
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type Frame[Command any] interface {
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// GetIndex 获取这一帧的索引
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GetIndex() uint32
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// GetCommands 获取这一帧的数据
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GetCommands() []Command
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// Marshal 序列化帧数据
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Marshal() ([]byte, error)
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}
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package lockstep
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import (
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"minotaur/utils/synchronization"
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"minotaur/utils/timer"
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"time"
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)
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func New[WriterID comparable, FrameCommand any]() *Lockstep[WriterID, FrameCommand] {
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lockstep := &Lockstep[WriterID, FrameCommand]{
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ticker: timer.GetTicker(30),
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writers: synchronization.NewMap[WriterID, Writer[WriterID, FrameCommand]](),
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writerCurrentFrame: synchronization.NewMap[WriterID, uint32](),
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frames: map[uint32]Frame[FrameCommand]{},
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}
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return lockstep
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}
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type Lockstep[WriterID comparable, FrameCommand any] struct {
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FrameLimit uint32 // 帧数上限
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FrameRate uint32 // 帧率(每秒的帧数)
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FrameBroadcastInterval uint32 // 帧数广播间隔帧数
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FrameOnceLimit uint32 // 每次消息最大容纳帧数
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ticker *timer.Ticker // 定时器
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writers *synchronization.Map[WriterID, Writer[WriterID, FrameCommand]] // 被广播的对象
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writerCurrentFrame *synchronization.Map[WriterID, uint32] // 被广播的对象当前帧
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currentFrame uint32 // 当前帧
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currentClientFrame uint32 // 当前客户端帧数
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frames map[uint32]Frame[FrameCommand] // 所有帧
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}
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// SetWriter 设置需要被广播的 Writer
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func (slf *Lockstep[WriterID, FrameCommand]) SetWriter(writer ...Writer[WriterID, FrameCommand]) {
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for _, w := range writer {
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slf.writers.Set(w.GetID(), w)
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}
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}
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func (slf *Lockstep[WriterID, FrameCommand]) Run() {
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slf.Release()
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slf.ticker.Loop(tickerFrameName, timer.Instantly, time.Second/time.Duration(slf.FrameRate), timer.Forever, slf.tick)
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}
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func (slf *Lockstep[WriterID, FrameCommand]) Release() {
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slf.ticker.StopTimer(tickerFrameName)
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slf.writers.Clear()
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slf.writerCurrentFrame.Clear()
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slf.currentFrame = 0
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slf.currentClientFrame = 0
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for k := range slf.frames {
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delete(slf.frames, k)
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}
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}
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func (slf *Lockstep[WriterID, FrameCommand]) tick() {
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if slf.FrameLimit > 0 && slf.currentFrame >= slf.FrameLimit {
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slf.ticker.StopTimer(tickerFrameName)
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return
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}
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slf.currentFrame++
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if slf.currentFrame-slf.currentClientFrame < slf.FrameBroadcastInterval {
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return
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}
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slf.writers.RangeSkip(func(id WriterID, writer Writer[WriterID, FrameCommand]) bool {
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if !writer.Healthy() {
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return false
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}
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var frameCounter uint32
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var frames = make(map[uint32]Frame[FrameCommand])
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for i := slf.writerCurrentFrame.Get(id); i < slf.currentFrame; i++ {
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var frame = slf.frames[i]
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if frame == nil && i != (slf.currentFrame-1) {
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continue
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}
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frames[frame.GetIndex()] = frame
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frameCounter++
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if i == slf.currentFrame-1 || frameCounter >= slf.FrameOnceLimit {
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data := writer.Marshal(frames)
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writer.Write(data)
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frameCounter = 0
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for k := range frames {
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delete(frames, k)
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}
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}
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}
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slf.currentClientFrame = slf.currentFrame
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return true
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})
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}
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@ -0,0 +1,8 @@
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package lockstep
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type Writer[ID comparable, FrameCommand any] interface {
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GetID() ID
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Healthy() bool
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Marshal(frames map[uint32]Frame[FrameCommand]) []byte
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Write(data []byte) error
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}
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4
main.go
4
main.go
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@ -1,6 +1,8 @@
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package main
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import "minotaur/server"
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import (
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"minotaur/server"
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)
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func main() {
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s := server.New(server.NetworkKcp)
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@ -8,6 +8,7 @@ func NewMap[Key comparable, value any]() *Map[Key, value] {
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}
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}
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// Map 并发安全的字典数据结构
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type Map[Key comparable, Value any] struct {
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lock sync.RWMutex
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data map[Key]Value
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return true
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}
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func (slf *Map[Key, Value]) Clear() {
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slf.lock.Lock()
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defer slf.lock.Unlock()
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for k := range slf.data {
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delete(slf.data, k)
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}
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}
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func (slf *Map[Key, Value]) Range(handle func(key Key, value Value)) {
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slf.lock.RLock()
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defer slf.lock.RUnlock()
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