支持为形状添加标记
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@ -4,13 +4,13 @@ import (
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"github.com/kercylan98/minotaur/utils/g2d/shape"
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)
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type MatrixShapeSearchResult struct {
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Shape *shape.Shape
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type MatrixShapeSearchResult[Mark any] struct {
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Shape *shape.Shape[Mark]
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Points []shape.Point
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}
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// MatrixShapeSearchWithYX 二维矩阵形状搜索
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func MatrixShapeSearchWithYX[T any](matrix [][]T, shapes []*shape.Shape, checkMatchHandle func(val T) bool) []MatrixShapeSearchResult {
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func MatrixShapeSearchWithYX[T any, Mark any](matrix [][]T, shapes []*shape.Shape[Mark], checkMatchHandle func(val T) bool) []MatrixShapeSearchResult[Mark] {
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record := map[int]map[int]bool{}
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width := len(matrix[0])
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height := len(matrix)
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@ -20,7 +20,7 @@ func MatrixShapeSearchWithYX[T any](matrix [][]T, shapes []*shape.Shape, checkMa
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}
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}
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var result []MatrixShapeSearchResult
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var result []MatrixShapeSearchResult[Mark]
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for _, s := range shapes {
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points := s.GetPoints()
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@ -48,7 +48,7 @@ func MatrixShapeSearchWithYX[T any](matrix [][]T, shapes []*shape.Shape, checkMa
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}
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}
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if count == len(points) {
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target := MatrixShapeSearchResult{
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target := MatrixShapeSearchResult[Mark]{
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Shape: s,
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}
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for _, point := range points {
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@ -72,7 +72,7 @@ func MatrixShapeSearchWithYX[T any](matrix [][]T, shapes []*shape.Shape, checkMa
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}
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// MatrixShapeSearchWithXY 二维矩阵形状搜索
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func MatrixShapeSearchWithXY[T any](matrix [][]T, shapes []*shape.Shape, checkMatchHandle func(val T) bool) []MatrixShapeSearchResult {
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func MatrixShapeSearchWithXY[T any, Mark any](matrix [][]T, shapes []*shape.Shape[Mark], checkMatchHandle func(val T) bool) []MatrixShapeSearchResult[Mark] {
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record := map[int]map[int]bool{}
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width := len(matrix)
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height := len(matrix[0])
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@ -82,7 +82,7 @@ func MatrixShapeSearchWithXY[T any](matrix [][]T, shapes []*shape.Shape, checkMa
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}
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}
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var result []MatrixShapeSearchResult
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var result []MatrixShapeSearchResult[Mark]
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for _, s := range shapes {
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points := s.GetPoints()
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@ -110,7 +110,7 @@ func MatrixShapeSearchWithXY[T any](matrix [][]T, shapes []*shape.Shape, checkMa
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}
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}
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if count == len(points) {
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target := MatrixShapeSearchResult{
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target := MatrixShapeSearchResult[Mark]{
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Shape: s,
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}
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for _, point := range points {
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@ -1,28 +1,31 @@
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package shape
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func NewShape() *Shape {
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shape := &Shape{
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func NewShape[Mark any](mark Mark, points ...Point) *Shape[Mark] {
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shape := &Shape[Mark]{
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maxX: -1,
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maxY: -1,
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points: map[int]map[int]Point{},
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mark: mark,
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}
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shape.AddPoints(points...)
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return shape
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}
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// Shape 2D形状定义
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type Shape struct {
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type Shape[Mark any] struct {
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maxX int
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maxY int
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points map[int]map[int]Point
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mark Mark
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}
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func (slf *Shape) AddPoints(points ...Point) {
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func (slf *Shape[Mark]) AddPoints(points ...Point) {
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for _, point := range points {
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slf.AddPoint(point)
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}
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}
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func (slf *Shape) AddPoint(point Point) {
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func (slf *Shape[Mark]) AddPoint(point Point) {
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x, y := point.GetXY()
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if x < 0 || y < 0 {
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panic("only positive integers are allowed for shape point positions")
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@ -41,7 +44,7 @@ func (slf *Shape) AddPoint(point Point) {
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ys[y] = point
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}
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func (slf *Shape) GetPoints() []Point {
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func (slf *Shape[Mark]) GetPoints() []Point {
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var points []Point
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for _, m := range slf.points {
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for _, point := range m {
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@ -51,19 +54,23 @@ func (slf *Shape) GetPoints() []Point {
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return points
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}
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func (slf *Shape) GetMaxX() int {
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func (slf *Shape[Mark]) GetMaxX() int {
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return slf.maxX
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}
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func (slf *Shape) GetMaxY() int {
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func (slf *Shape[Mark]) GetMaxY() int {
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return slf.maxY
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}
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func (slf *Shape) GetMaxXY() (int, int) {
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func (slf *Shape[Mark]) GetMaxXY() (int, int) {
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return slf.maxX, slf.maxY
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}
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func (slf *Shape) String() string {
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func (slf *Shape[Mark]) GetMark() Mark {
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return slf.mark
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}
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func (slf *Shape[Mark]) String() string {
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var str string
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for y := 0; y <= slf.maxY; y++ {
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for x := 0; x <= slf.maxX; x++ {
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@ -1,28 +0,0 @@
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package g2d
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import (
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"fmt"
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"github.com/kercylan98/minotaur/utils/g2d/shape"
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"testing"
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)
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func TestMatrixShape(t *testing.T) {
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var m = [][]int{
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{1, 0, 0, 0, 0, 0, 0, 0, 0},
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{1, 1, 1, 0, 0, 0, 0, 0, 0},
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{0, 0, 1, 0, 0, 0, 0, 0, 0},
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{0, 0, 1, 1, 1, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0},
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{0, 1, 0, 0, 0, 0, 0, 0, 0},
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{0, 1, 1, 1, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0},
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}
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s := shape.NewShape()
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s.AddPoints(shape.NewPointWithArrays([][2]int{{0, 0}, {0, 1}, {1, 1}, {2, 1}}...)...)
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fmt.Println(s)
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result := MatrixShapeSearchWithYX(m, []*shape.Shape{s}, func(val int) bool {
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return val == 1
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})
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fmt.Println(len(result))
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}
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