游戏基本元素释放逻辑优化

This commit is contained in:
kercylan98
2023-04-27 15:23:57 +08:00
parent 3274810144
commit a361dd85b2
3 changed files with 22 additions and 3 deletions
+2
View File
@@ -197,6 +197,8 @@ func (slf *World[PlayerID, Player]) Release() {
slf.actorGeneratedEventHandles = nil
slf.actorAnnihilationEventHandles = nil
slf.actorOwnerChangeEventHandles = nil
slf.worldResetEventHandles = nil
slf.worldReleasedEventHandles = nil
}
}