refactor: gateway 整体优化重构
This commit is contained in:
parent
a3bb10012e
commit
30e7894a37
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@ -4,16 +4,16 @@ import (
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"github.com/alphadose/haxmap"
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"github.com/kercylan98/minotaur/server"
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"github.com/kercylan98/minotaur/server/client"
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"github.com/kercylan98/minotaur/utils/log"
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"time"
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)
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// NewEndpoint 创建网关端点
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func NewEndpoint(gateway *Gateway, name string, client *client.Client, options ...EndpointOption) *Endpoint {
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func NewEndpoint(name string, cli *client.Client, options ...EndpointOption) *Endpoint {
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endpoint := &Endpoint{
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gateway: gateway,
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client: client,
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client: cli,
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name: name,
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address: client.GetServerAddr(),
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address: cli.GetServerAddr(),
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connections: haxmap.New[string, *server.Conn](),
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}
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for _, option := range options {
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@ -24,8 +24,6 @@ func NewEndpoint(gateway *Gateway, name string, client *client.Client, options .
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return 1 / (1 + 1.5*time.Duration(costUnixNano).Seconds())
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}
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}
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endpoint.client.RegConnectionClosedEvent(endpoint.onConnectionClosed)
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endpoint.client.RegConnectionReceivePacketEvent(endpoint.onConnectionReceivePacket)
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return endpoint
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}
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@ -36,34 +34,42 @@ type Endpoint struct {
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name string // 端点名称
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address string // 端点地址
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state float64 // 端点健康值(0为不可用,越高越优)
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offline bool // 离线
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evaluator func(costUnixNano float64) float64 // 端点健康值评估函数
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connections *haxmap.Map[string, *server.Conn] // 连接列表
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connections *haxmap.Map[string, *server.Conn] // 被该端点转发的连接列表
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}
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// Link 连接端点
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func (slf *Endpoint) Link(conn *server.Conn) {
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slf.connections.Set(conn.GetID(), conn)
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}
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// Unlink 断开连接
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func (slf *Endpoint) Unlink(conn *server.Conn) {
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slf.connections.Del(conn.GetID())
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}
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// GetLink 获取连接
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func (slf *Endpoint) GetLink(id string) *server.Conn {
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conn, _ := slf.connections.Get(id)
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return conn
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}
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// Offline 离线
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func (slf *Endpoint) Offline() {
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slf.offline = true
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}
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// Connect 连接端点
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func (slf *Endpoint) Connect() {
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// connect 连接端点
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func (slf *Endpoint) connect(gateway *Gateway) {
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slf.gateway = gateway
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slf.client.RegConnectionOpenedEvent(func(conn *client.Client) {
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slf.gateway.OnEndpointConnectOpenedEvent(slf.gateway, slf)
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})
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slf.client.RegConnectionClosedEvent(func(conn *client.Client, err any) {
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slf.gateway.OnEndpointConnectClosedEvent(slf.gateway, slf)
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for {
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cur := time.Now().UnixNano()
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if err := slf.client.Run(); err == nil {
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slf.state = slf.evaluator(float64(time.Now().UnixNano() - cur))
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break
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}
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time.Sleep(1000 * time.Millisecond)
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}
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})
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slf.client.RegConnectionReceivePacketEvent(func(conn *client.Client, wst int, packet []byte) {
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addr, sendTime, packet, err := UnmarshalGatewayInPacket(packet)
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if err != nil {
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log.Error("Endpoint", log.String("Action", "ReceivePacket"), log.String("Name", slf.name), log.String("Addr", slf.address), log.Err(err))
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return
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}
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slf.state = slf.evaluator(float64(time.Now().UnixNano() - sendTime))
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c, ok := slf.connections.Get(addr)
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if !ok {
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log.Error("Endpoint", log.String("Action", "ReceivePacket"), log.String("Name", slf.name), log.String("Addr", slf.address), log.String("ConnAddr", addr), log.Err(ErrConnectionNotFount))
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return
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}
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c.SetWST(wst)
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slf.gateway.OnEndpointConnectReceivePacketEvent(slf.gateway, slf, c, packet)
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})
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for {
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cur := time.Now().UnixNano()
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if err := slf.client.Run(); err == nil {
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@ -74,33 +80,46 @@ func (slf *Endpoint) Connect() {
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}
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}
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// Write 写入数据
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func (slf *Endpoint) Write(packet []byte, callback ...func(err error)) {
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slf.client.Write(packet, callback...)
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// GetName 获取端点名称
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func (slf *Endpoint) GetName() string {
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return slf.name
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}
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// WriteWS 写入 websocket 数据
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func (slf *Endpoint) WriteWS(wst int, packet []byte, callback ...func(err error)) {
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slf.client.WriteWS(wst, packet, callback...)
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// GetAddress 获取端点地址
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func (slf *Endpoint) GetAddress() string {
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return slf.address
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}
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// onConnectionClosed 与端点连接断开事件
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func (slf *Endpoint) onConnectionClosed(conn *client.Client, err any) {
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if !slf.offline {
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go slf.Connect()
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}
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// GetState 获取端点健康值
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func (slf *Endpoint) GetState() float64 {
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return slf.state
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}
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// onConnectionReceivePacket 接收到来自端点的数据包事件
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func (slf *Endpoint) onConnectionReceivePacket(conn *client.Client, wst int, packet []byte) {
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addr, sendTime, packet, err := UnmarshalGatewayInPacket(packet)
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// Forward 转发数据包到该端点
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// - 端点在处理数据包时,应区分数据包为普通直连数据包还是网关数据包。可通过 UnmarshalGatewayOutPacket 进行数据包解析,当解析失败且无其他数据包协议时,可认为该数据包为普通直连数据包。
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func (slf *Endpoint) Forward(conn *server.Conn, packet []byte, callback ...func(err error)) {
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var err error
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packet, err = MarshalGatewayOutPacket(conn.GetID(), packet)
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if err != nil {
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panic(err)
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if len(callback) > 0 {
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callback[0](err)
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}
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slf.state = slf.evaluator(float64(time.Now().UnixNano() - sendTime))
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cli := slf.GetLink(addr)
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if cli == nil {
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return
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}
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cli.SetWST(wst).Write(packet)
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cb := func(err error) {
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if len(callback) > 0 {
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callback[0](err)
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}
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if err != nil {
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slf.connections.Del(conn.GetID())
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} else {
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slf.connections.Set(conn.GetID(), conn)
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}
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}
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if conn.IsWebsocket() {
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slf.client.WriteWS(conn.GetWST(), packet, cb)
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} else {
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slf.client.Write(packet, cb)
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}
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}
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@ -1,96 +0,0 @@
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package gateway
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import (
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"github.com/alphadose/haxmap"
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"github.com/kercylan98/minotaur/utils/concurrent"
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"github.com/kercylan98/minotaur/utils/random"
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)
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// NewEndpointManager 创建网关端点管理器
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func NewEndpointManager() *EndpointManager {
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em := &EndpointManager{
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endpoints: concurrent.NewBalanceMap[string, []*Endpoint](),
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memory: haxmap.New[string, *Endpoint](),
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selector: func(endpoints []*Endpoint) *Endpoint {
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return endpoints[random.Int(0, len(endpoints)-1)]
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},
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}
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return em
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}
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// EndpointManager 网关端点管理器
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type EndpointManager struct {
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endpoints *concurrent.BalanceMap[string, []*Endpoint]
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memory *haxmap.Map[string, *Endpoint]
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selector func([]*Endpoint) *Endpoint
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}
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// GetEndpoint 获取端点
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// - name: 端点名称
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// - id: 使用端点的连接标识
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func (slf *EndpointManager) GetEndpoint(name, id string) (*Endpoint, error) {
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endpoint, exist := slf.memory.Get(id)
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if exist {
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return endpoint, nil
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}
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slf.endpoints.Atom(func(m map[string][]*Endpoint) {
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endpoints, exist := m[name]
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if !exist {
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return
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}
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if len(endpoints) == 0 {
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return
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}
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var available = make([]*Endpoint, 0, len(endpoints))
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for _, e := range endpoints {
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if !e.offline && e.state > 0 {
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available = append(available, e)
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}
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}
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if len(available) == 0 {
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return
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}
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endpoint = slf.selector(available)
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})
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if endpoint == nil {
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return nil, ErrEndpointNotExists
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}
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slf.memory.Set(id, endpoint)
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return endpoint, nil
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}
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// AddEndpoint 添加端点
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func (slf *EndpointManager) AddEndpoint(endpoint *Endpoint) error {
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if endpoint.client.IsConnected() {
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return ErrCannotAddRunningEndpoint
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}
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for _, e := range slf.endpoints.Get(endpoint.name) {
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if e.address == endpoint.address {
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return ErrEndpointAlreadyExists
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}
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}
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go endpoint.Connect()
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slf.endpoints.Atom(func(m map[string][]*Endpoint) {
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m[endpoint.name] = append(m[endpoint.name], endpoint)
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})
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return nil
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}
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// RemoveEndpoint 移除端点
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func (slf *EndpointManager) RemoveEndpoint(endpoint *Endpoint) error {
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slf.endpoints.Atom(func(m map[string][]*Endpoint) {
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var endpoints []*Endpoint
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endpoints, exist := m[endpoint.name]
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if !exist {
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return
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}
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for i, e := range endpoints {
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if e.address == endpoint.address {
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endpoints = append(endpoints[:i], endpoints[i+1:]...)
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break
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}
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}
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m[endpoint.name] = endpoints
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})
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return nil
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}
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@ -3,10 +3,12 @@ package gateway
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import "errors"
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var (
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// ErrEndpointAlreadyExists 网关端点已存在
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ErrEndpointAlreadyExists = errors.New("gateway: endpoint already exists")
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// ErrCannotAddRunningEndpoint 无法添加一个正在运行的网关端点
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ErrCannotAddRunningEndpoint = errors.New("gateway: cannot add a running endpoint")
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// ErrEndpointNotExists 该名称下不存在任何端点
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ErrEndpointNotExists = errors.New("gateway: endpoint not exists")
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// ErrGatewayClosed 网关已关闭
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ErrGatewayClosed = errors.New("gateway: gateway closed")
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// ErrGatewayRunning 网关正在运行
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ErrGatewayRunning = errors.New("gateway: gateway running")
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// ErrConnectionNotFount 该端点下不存在该连接
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ErrConnectionNotFount = errors.New("gateway: connection not found")
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)
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@ -0,0 +1,107 @@
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package gateway
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import (
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"github.com/kercylan98/minotaur/server"
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"github.com/kercylan98/minotaur/utils/slice"
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)
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type (
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ConnectionOpenedEventHandle func(gateway *Gateway, conn *server.Conn)
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ConnectionClosedEventHandle func(gateway *Gateway, conn *server.Conn)
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ConnectionReceivePacketEventHandle func(gateway *Gateway, conn *server.Conn, packet []byte)
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EndpointConnectOpenedEventHandle func(gateway *Gateway, endpoint *Endpoint)
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EndpointConnectClosedEventHandle func(gateway *Gateway, endpoint *Endpoint)
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EndpointConnectReceivePacketEventHandle func(gateway *Gateway, endpoint *Endpoint, conn *server.Conn, packet []byte)
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)
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func newEvents() *events {
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return &events{
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connectionOpenedEventHandles: slice.NewPriority[ConnectionOpenedEventHandle](),
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connectionClosedEventHandles: slice.NewPriority[ConnectionClosedEventHandle](),
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connectionReceivePacketEventHandles: slice.NewPriority[ConnectionReceivePacketEventHandle](),
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endpointConnectOpenedEventHandles: slice.NewPriority[EndpointConnectOpenedEventHandle](),
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endpointConnectClosedEventHandles: slice.NewPriority[EndpointConnectClosedEventHandle](),
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endpointConnectReceivePacketEventHandles: slice.NewPriority[EndpointConnectReceivePacketEventHandle](),
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}
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}
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type events struct {
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connectionOpenedEventHandles *slice.Priority[ConnectionOpenedEventHandle]
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connectionClosedEventHandles *slice.Priority[ConnectionClosedEventHandle]
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connectionReceivePacketEventHandles *slice.Priority[ConnectionReceivePacketEventHandle]
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endpointConnectOpenedEventHandles *slice.Priority[EndpointConnectOpenedEventHandle]
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endpointConnectClosedEventHandles *slice.Priority[EndpointConnectClosedEventHandle]
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endpointConnectReceivePacketEventHandles *slice.Priority[EndpointConnectReceivePacketEventHandle]
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}
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// RegConnectionOpenedEventHandle 注册客户端连接打开事件处理函数
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func (slf *events) RegConnectionOpenedEventHandle(handle ConnectionOpenedEventHandle, priority ...int) {
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slf.connectionOpenedEventHandles.Append(handle, slice.GetValue(priority, 0))
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}
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func (slf *events) OnConnectionOpenedEvent(gateway *Gateway, conn *server.Conn) {
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slf.connectionOpenedEventHandles.RangeValue(func(index int, value ConnectionOpenedEventHandle) bool {
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value(gateway, conn)
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return true
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})
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}
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// RegConnectionClosedEventHandle 注册客户端连接关闭事件处理函数
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func (slf *events) RegConnectionClosedEventHandle(handle ConnectionClosedEventHandle, priority ...int) {
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slf.connectionClosedEventHandles.Append(handle, slice.GetValue(priority, 0))
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}
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func (slf *events) OnConnectionClosedEvent(gateway *Gateway, conn *server.Conn) {
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slf.connectionClosedEventHandles.RangeValue(func(index int, value ConnectionClosedEventHandle) bool {
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value(gateway, conn)
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return true
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})
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}
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// RegConnectionReceivePacketEventHandle 注册客户端连接接收数据包事件处理函数
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func (slf *events) RegConnectionReceivePacketEventHandle(handle ConnectionReceivePacketEventHandle, priority ...int) {
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slf.connectionReceivePacketEventHandles.Append(handle, slice.GetValue(priority, 0))
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}
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func (slf *events) OnConnectionReceivePacketEvent(gateway *Gateway, conn *server.Conn, packet []byte) {
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slf.connectionReceivePacketEventHandles.RangeValue(func(index int, value ConnectionReceivePacketEventHandle) bool {
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value(gateway, conn, packet)
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return true
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})
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}
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// RegEndpointConnectOpenedEventHandle 注册端点连接打开事件处理函数
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func (slf *events) RegEndpointConnectOpenedEventHandle(handle EndpointConnectOpenedEventHandle, priority ...int) {
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slf.endpointConnectOpenedEventHandles.Append(handle, slice.GetValue(priority, 0))
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}
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func (slf *events) OnEndpointConnectOpenedEvent(gateway *Gateway, endpoint *Endpoint) {
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slf.endpointConnectOpenedEventHandles.RangeValue(func(index int, value EndpointConnectOpenedEventHandle) bool {
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value(gateway, endpoint)
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return true
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})
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}
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// RegEndpointConnectClosedEventHandle 注册端点连接关闭事件处理函数
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func (slf *events) RegEndpointConnectClosedEventHandle(handle EndpointConnectClosedEventHandle, priority ...int) {
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slf.endpointConnectClosedEventHandles.Append(handle, slice.GetValue(priority, 0))
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}
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func (slf *events) OnEndpointConnectClosedEvent(gateway *Gateway, endpoint *Endpoint) {
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slf.endpointConnectClosedEventHandles.RangeValue(func(index int, value EndpointConnectClosedEventHandle) bool {
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value(gateway, endpoint)
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return true
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})
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}
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// RegEndpointConnectReceivePacketEventHandle 注册端点连接接收数据包事件处理函数
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func (slf *events) RegEndpointConnectReceivePacketEventHandle(handle EndpointConnectReceivePacketEventHandle, priority ...int) {
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slf.endpointConnectReceivePacketEventHandles.Append(handle, slice.GetValue(priority, 0))
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}
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func (slf *events) OnEndpointConnectReceivePacketEvent(gateway *Gateway, endpoint *Endpoint, conn *server.Conn, packet []byte) {
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slf.endpointConnectReceivePacketEventHandles.RangeValue(func(index int, value EndpointConnectReceivePacketEventHandle) bool {
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value(gateway, endpoint, conn, packet)
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return true
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})
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}
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@ -2,14 +2,28 @@ package gateway
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import (
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"github.com/kercylan98/minotaur/server"
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"github.com/kercylan98/minotaur/utils/random"
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"math"
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"sync"
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"time"
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)
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type (
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// EndpointSelector 端点选择器,用于从多个端点中选择一个可用的端点,如果没有可用的端点则返回 nil
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EndpointSelector func(endpoints []*Endpoint) *Endpoint
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)
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// NewGateway 基于 server.Server 创建网关服务器
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func NewGateway(srv *server.Server, options ...Option) *Gateway {
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// - behaviorController 行为控制函数决定了客户端与网关服务器建立连接及接收数据包后的行为
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func NewGateway(srv *server.Server, scanner Scanner, options ...Option) *Gateway {
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gateway := &Gateway{
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events: newEvents(),
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srv: srv,
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EndpointManager: NewEndpointManager(),
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scanner: scanner,
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es: make(map[string]map[string]*Endpoint),
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ess: func(endpoints []*Endpoint) *Endpoint {
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return endpoints[random.Int(0, len(endpoints)-1)]
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},
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}
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for _, option := range options {
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option(gateway)
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@ -19,46 +33,109 @@ func NewGateway(srv *server.Server, options ...Option) *Gateway {
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// Gateway 网关
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type Gateway struct {
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*EndpointManager // 端点管理器
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*events
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srv *server.Server // 网关服务器核心
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scanner Scanner // 端点扫描器
|
||||
es map[string]map[string]*Endpoint // 端点列表
|
||||
esm sync.Mutex // 端点列表锁
|
||||
ess EndpointSelector // 端点选择器
|
||||
closed bool // 网关是否已关闭
|
||||
running bool // 网关是否正在运行
|
||||
}
|
||||
|
||||
// Run 运行网关
|
||||
func (slf *Gateway) Run(addr string) error {
|
||||
slf.srv.RegConnectionOpenedEvent(slf.onConnectionOpened, math.MinInt)
|
||||
slf.srv.RegConnectionReceivePacketEvent(slf.onConnectionReceivePacket, math.MinInt)
|
||||
return slf.srv.Run(addr)
|
||||
if slf.closed {
|
||||
return ErrGatewayClosed
|
||||
}
|
||||
if slf.running {
|
||||
return ErrGatewayRunning
|
||||
}
|
||||
slf.srv.RegStartFinishEvent(func(srv *server.Server) {
|
||||
go func() {
|
||||
for !slf.closed {
|
||||
endpoints, err := slf.scanner.GetEndpoints()
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
slf.esm.Lock()
|
||||
for _, endpoint := range endpoints {
|
||||
es, exist := slf.es[endpoint.GetName()]
|
||||
if !exist {
|
||||
es = make(map[string]*Endpoint)
|
||||
slf.es[endpoint.GetName()] = es
|
||||
}
|
||||
e, exist := es[endpoint.GetAddress()]
|
||||
if !exist {
|
||||
e = endpoint
|
||||
es[endpoint.GetAddress()] = e
|
||||
go e.connect(slf)
|
||||
}
|
||||
}
|
||||
slf.esm.Unlock()
|
||||
time.Sleep(slf.scanner.GetInterval())
|
||||
}
|
||||
}()
|
||||
}, math.MinInt)
|
||||
slf.srv.RegStopEvent(func(srv *server.Server) {
|
||||
slf.Shutdown()
|
||||
}, math.MinInt)
|
||||
slf.srv.RegConnectionOpenedEvent(func(srv *server.Server, conn *server.Conn) {
|
||||
slf.OnConnectionOpenedEvent(slf, conn)
|
||||
}, math.MinInt)
|
||||
slf.srv.RegConnectionClosedEvent(func(srv *server.Server, conn *server.Conn, err any) {
|
||||
slf.OnConnectionClosedEvent(slf, conn)
|
||||
}, math.MinInt)
|
||||
slf.srv.RegConnectionReceivePacketEvent(func(srv *server.Server, conn *server.Conn, packet []byte) {
|
||||
slf.OnConnectionReceivePacketEvent(slf, conn, packet)
|
||||
}, math.MinInt)
|
||||
slf.running = true
|
||||
if err := slf.srv.Run(addr); err != nil {
|
||||
return err
|
||||
}
|
||||
slf.running = false
|
||||
return nil
|
||||
}
|
||||
|
||||
// Shutdown 关闭网关
|
||||
func (slf *Gateway) Shutdown() {
|
||||
if !slf.closed {
|
||||
return
|
||||
}
|
||||
slf.closed = true
|
||||
slf.srv.Shutdown()
|
||||
}
|
||||
|
||||
func (slf *Gateway) onConnectionOpened(srv *server.Server, conn *server.Conn) {
|
||||
endpoint, err := slf.GetEndpoint("test", conn.GetID())
|
||||
if err != nil {
|
||||
conn.Close()
|
||||
return
|
||||
}
|
||||
endpoint.Link(conn)
|
||||
// Server 获取网关服务器核心
|
||||
func (slf *Gateway) Server() *server.Server {
|
||||
return slf.srv
|
||||
}
|
||||
|
||||
// onConnectionReceivePacket 连接接收数据包事件
|
||||
func (slf *Gateway) onConnectionReceivePacket(srv *server.Server, conn *server.Conn, packet []byte) {
|
||||
endpoint, err := slf.GetEndpoint("test", conn.GetID())
|
||||
if err != nil {
|
||||
conn.Close()
|
||||
return
|
||||
// GetEndpoint 获取一个可用的端点
|
||||
// - name: 端点名称
|
||||
func (slf *Gateway) GetEndpoint(name string) (*Endpoint, error) {
|
||||
slf.esm.Lock()
|
||||
endpoints, exist := slf.es[name]
|
||||
if !exist || len(endpoints) == 0 {
|
||||
delete(slf.es, name)
|
||||
slf.esm.Unlock()
|
||||
return nil, ErrEndpointNotExists
|
||||
}
|
||||
packet, err = MarshalGatewayOutPacket(conn.GetID(), packet)
|
||||
if err != nil {
|
||||
conn.Close()
|
||||
return
|
||||
|
||||
var available = make([]*Endpoint, 0, len(endpoints))
|
||||
for _, e := range endpoints {
|
||||
if e.state > 0 {
|
||||
available = append(available, e)
|
||||
}
|
||||
if conn.IsWebsocket() {
|
||||
endpoint.WriteWS(conn.GetWST(), packet)
|
||||
} else {
|
||||
endpoint.Write(packet)
|
||||
}
|
||||
slf.esm.Unlock()
|
||||
if len(available) == 0 {
|
||||
return nil, ErrEndpointNotExists
|
||||
}
|
||||
|
||||
endpoint := slf.ess(available)
|
||||
if endpoint == nil {
|
||||
return nil, ErrEndpointNotExists
|
||||
}
|
||||
return endpoint, nil
|
||||
}
|
||||
|
|
|
@ -8,6 +8,19 @@ import (
|
|||
"time"
|
||||
)
|
||||
|
||||
type Scanner struct {
|
||||
}
|
||||
|
||||
func (slf *Scanner) GetEndpoints() ([]*gateway.Endpoint, error) {
|
||||
return []*gateway.Endpoint{
|
||||
gateway.NewEndpoint("test", client.NewWebsocket("ws://127.0.0.1:8889")),
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (slf *Scanner) GetInterval() time.Duration {
|
||||
return time.Second
|
||||
}
|
||||
|
||||
func TestGateway_RunEndpointServer(t *testing.T) {
|
||||
srv := server.New(server.NetworkWebsocket, server.WithDeadlockDetect(time.Second*3))
|
||||
srv.RegConnectionPacketPreprocessEvent(func(srv *server.Server, conn *server.Conn, packet []byte, abort func(), usePacket func(newPacket []byte)) {
|
||||
|
@ -39,13 +52,16 @@ func TestGateway_RunEndpointServer(t *testing.T) {
|
|||
}
|
||||
|
||||
func TestGateway_Run(t *testing.T) {
|
||||
srv := server.New(server.NetworkWebsocket, server.WithDeadlockDetect(time.Second*3))
|
||||
gw := gateway.NewGateway(srv)
|
||||
srv.RegStartFinishEvent(func(srv *server.Server) {
|
||||
if err := gw.AddEndpoint(gateway.NewEndpoint(gw, "test", client.NewWebsocket("ws://127.0.0.1:8889"))); err != nil {
|
||||
panic(err)
|
||||
gw := gateway.NewGateway(server.New(server.NetworkWebsocket, server.WithDeadlockDetect(time.Second*3)), new(Scanner))
|
||||
gw.RegConnectionReceivePacketEventHandle(func(gateway *gateway.Gateway, conn *server.Conn, packet []byte) {
|
||||
endpoint, err := gateway.GetEndpoint("test")
|
||||
if err == nil {
|
||||
endpoint.Forward(conn, packet)
|
||||
}
|
||||
})
|
||||
gw.RegEndpointConnectReceivePacketEventHandle(func(gateway *gateway.Gateway, endpoint *gateway.Endpoint, conn *server.Conn, packet []byte) {
|
||||
conn.Write(packet)
|
||||
})
|
||||
if err := gw.Run(":8888"); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
|
|
@ -5,8 +5,8 @@ type Option func(gateway *Gateway)
|
|||
|
||||
// WithEndpointSelector 设置端点选择器
|
||||
// - 默认情况下,网关会随机选择一个端点作为目标,如果需要自定义端点选择器,可以通过该选项设置
|
||||
func WithEndpointSelector(selector func([]*Endpoint) *Endpoint) Option {
|
||||
func WithEndpointSelector(selector EndpointSelector) Option {
|
||||
return func(gateway *Gateway) {
|
||||
gateway.EndpointManager.selector = selector
|
||||
gateway.ess = selector
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
package gateway
|
||||
|
||||
import "time"
|
||||
|
||||
// Scanner 端点扫描器
|
||||
type Scanner interface {
|
||||
// GetEndpoints 获取端点列表
|
||||
GetEndpoints() ([]*Endpoint, error)
|
||||
// GetInterval 获取扫描间隔
|
||||
GetInterval() time.Duration
|
||||
}
|
Loading…
Reference in New Issue