基本游戏玩家和登录扩展实现
This commit is contained in:
parent
973ea1fd3d
commit
26674fefa5
|
@ -5,6 +5,12 @@ import (
|
||||||
"time"
|
"time"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
func NewPlayerLoginLauncher[PlayerID comparable](player game.Player[PlayerID]) *PlayerLoginLauncher[PlayerID] {
|
||||||
|
return &PlayerLoginLauncher[PlayerID]{
|
||||||
|
Player: player,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
type PlayerLoginLauncher[PlayerID comparable] struct {
|
type PlayerLoginLauncher[PlayerID comparable] struct {
|
||||||
game.Player[PlayerID]
|
game.Player[PlayerID]
|
||||||
loggedTime time.Time // 登录时间
|
loggedTime time.Time // 登录时间
|
||||||
|
|
Loading…
Reference in New Issue