🐛 PointCopy 死循环导致堆栈溢出处理
This commit is contained in:
parent
25f0a068d3
commit
1e0c2c9926
|
@ -140,7 +140,7 @@ func PosToCoordinateY[V generic.SignedNumber](width, pos V) V {
|
||||||
|
|
||||||
// PointCopy 复制一个坐标数组
|
// PointCopy 复制一个坐标数组
|
||||||
func PointCopy[V generic.SignedNumber](point Point[V]) Point[V] {
|
func PointCopy[V generic.SignedNumber](point Point[V]) Point[V] {
|
||||||
return point.Copy()
|
return NewPoint(point.GetXY())
|
||||||
}
|
}
|
||||||
|
|
||||||
// PointToPosWithMulti 将一组坐标转换为二维数组的顺序位置
|
// PointToPosWithMulti 将一组坐标转换为二维数组的顺序位置
|
||||||
|
|
Loading…
Reference in New Issue