/* * Copyright (c) 2020 AIIT XUOS Lab * XiUOS is licensed under Mulan PSL v2. * You can use this software according to the terms and conditions of the Mulan PSL v2. * You may obtain a copy of Mulan PSL v2 at: * http://license.coscl.org.cn/MulanPSL2 * THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, * EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, * MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE. * See the Mulan PSL v2 for more details. */ /** * @file task.h * @brief task header * @version 3.0 * @author AIIT XUOS Lab * @date 2023.08.25 */ /************************************************* File name: task.h Description: task header Others: History: 1. Date: 2023-08-28 Author: AIIT XUOS Lab Modification: 1. first version *************************************************/ #pragma once #include "core.h" #include "bitmap64.h" #include "buddy.h" #include "list.h" #include "object_allocator.h" #include "pagetable.h" #include "share_page.h" #include "spinlock.h" #define TASK_CLOCK_TICK 50 #define TASK_MAX_PRIORITY 32 #define TASK_DEFAULT_PRIORITY 2 #define TASK_NAME_MAX_LEN 16 enum ProcState { INIT = 0, READY, RUNNING, DEAD, BLOCKED, NEVER_RUN, }; struct MemSpace { /* task memory resources */ struct TopLevelPageDirectory pgdir; // [phy] vm pgtbl base address uintptr_t heap_base; // mem size of proc used(allocated by kernel) uintptr_t mem_size; /* task communication mem resources */ struct KBuddy* massive_ipc_allocator; /* thread using this memspace */ struct bitmap64 thread_stack_idx_bitmap; struct double_list_node thread_list_guard; }; /* Thread Control Block */ struct ThreadContext { struct Thread* task; // process of current thread /* kernel stack of thread */ uintptr_t kern_stack_addr; // [virt] stack base address /* user stack */ int user_stack_idx; // [virt] stack idx in user memspace uintptr_t uspace_stack_addr; // [virt] user stack base address in memspace uintptr_t ustack_kvaddr; // [virt] user stack memeory's kernel vaddr /* kernel context of thread */ struct context* context; /* user context of thread */ struct trapframe* trapframe; }; /* Process Control Block */ struct Thread { /* task name */ char name[TASK_NAME_MAX_LEN]; /* task debug resources */ int tid; bool bind_irq; bool dead; /* task context resources */ struct ThreadContext thread_context; // will only access by task itself /* thread mem space */ struct MemSpace* memspace; struct double_list_node memspace_list_node; /* task communication resources */ struct double_list_node cli_sess_listhead; struct double_list_node svr_sess_listhead; bool current_ipc_handled; struct TraceTag server_identifier; /* task schedule attributes */ struct double_list_node node; enum ProcState state; int priority; // priority int remain_tick; int maxium_tick; }; struct SchedulerRightGroup { struct TraceTag intr_driver_tag; struct TraceTag mmu_driver_tag; }; struct XiziTaskManager { struct double_list_node task_list_head[TASK_MAX_PRIORITY]; /* list of task control blocks that are allocated */ struct double_list_node task_running_list_head; struct double_list_node task_blocked_list_head; /* mem allocator */ struct slab_allocator memspace_allocator; struct slab_allocator task_allocator; // allocate struct Tread struct slab_allocator task_buddy_allocator; // allocate buddy for memspace uint32_t next_pid; /* init task manager */ void (*init)(); /* new a task control block, checkout #sys_spawn for usage */ struct Thread* (*new_task_cb)(struct MemSpace* pmemspace); /* free a task control block, this calls #free_user_pgdir to free all vitual spaces */ void (*free_pcb)(struct Thread*); /* init a task control block, set name, remain_tick, state, cwd, priority, etc. */ void (*task_set_default_schedule_attr)(struct Thread*); /* use by task_scheduler, find next READY task, should be in locked */ struct Thread* (*next_runnable_task)(void); /* function that's runing by kernel thread context, schedule use tasks */ void (*task_scheduler)(struct SchedulerRightGroup); /* handle task state */ /* call to yield current use task */ void (*task_yield_noschedule)(struct Thread* task, bool is_blocking); /* block and unblock task */ void (*task_block)(struct Thread* task); void (*task_unblock)(struct Thread* task); /* set task priority */ void (*set_cur_task_priority)(int priority); }; extern uint32_t ready_task_priority; extern struct Thread* next_task_emergency; extern struct XiziTaskManager xizi_task_manager; int spawn_embedded_task(char* img_start, char* name, char** argv); bool module_task_manager_init(void);